https://wiki.eso-community.net/api.php?action=feedcontributions&user=Edeholland&feedformat=atom
The ESOC wiki for Age of Empires 3 - User contributions [en]
2024-03-29T12:05:49Z
User contributions
MediaWiki 1.31.0
https://wiki.eso-community.net/Gathering_Rates?diff=439
Gathering Rates
2019-09-23T09:27:50Z
<p>Edeholland: </p>
<hr />
<div>This page includes lists of all the gathering rates measured in gathered resources per second. You can also find the effects of all the economical technologies and shipments that affect your economic rates.<br />
<br />
==Land economy==<br />
<br />
===Base gathering rates in resources per second===<br />
{| class="wikitable"<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="col" |<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " scope="col" |'''European settler / Asian villager'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " scope="col" |'''Native villager'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " scope="col" |'''(Cree) Coureur de bois'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " scope="col" |'''Settler wagon'''<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Berry bush''' [[File:food.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.83<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Cherry orchard''' [[File:food.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Crate''' [[File:food.gif]] [[File:coin.gif]] [[File:wood.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |8<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |8<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |10<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |20<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Farm''' [[File:food.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.62<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Livestock''' [[File:food.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |2.0<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |1.25<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |2.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |4.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Huntable''' [[File:food.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |1.04<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.7<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Mill''' [[File:food.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.34<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Mine''' [[File:coin.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.6<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.6<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.74<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.2<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Plantation''' [[File:coin.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.63<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Rice paddy''' [[File:food.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.63<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Rice paddy''' [[File:coin.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.34<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.34<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.43<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |0.68<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Tree / mango grove''' [[File:wood.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.62<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|}<br />
<br />
Note: Not every type of villager is able to build all economic buildings, but it is possible to gather from a building of your ally.<br />
<br />
Note: The Indian and Japanese civilization cannot gather from herdables.<br />
<br />
Note: Dutch settlers have a base gather rate of 0.69 gold per second from mines.<br />
<br />
Note: (Cree) Coureur the bois gather from cherry orchards with a base speed of 0.67 food per second. This is the same as a normal villager and is most likely a bug.<br />
<br />
In the upgrades and shipments below, both berry bushes and cherry orchards are referred to as "Berry bush". Trees and mango groves are referred to as "Wood".<br />
<br />
===Economic technologies===<br />
====European and native market upgrades====<br />
<br />
*Hunting Dogs: Huntable +10%<br />
*Steel Traps: Huntable +20%<br />
<br />
*Gang Saw: Wood +10%<br />
*Log Flume: Wood +20%<br />
*Circular Saw: Wood +30%<br />
*Lumber Ceremony: Wood +20%<br />
*Forest People Ceremony: Wood +20%<br />
*Forest Spirit Ceremony: Wood +20%<br />
*Deforestation: Wood +50% (only for Native American civilizations, in [[#Capitol upgrades|Capitol upgrades]] for European civilazations)<br />
<br />
*Placer Mines: Mine +10%<br />
*Amalgamation: Mine +20%<br />
<br />
====Asian market upgrades====<br />
<br />
*Hunting Eagles: Huntable +5% (only for Indians and Chinese)<br />
*Professional Hunters: Huntable +10% (only for Indians and Chinese)<br />
<br />
*Hanami Parties: Berry bush +5% (only for Japanese)<br />
*Yozakura Lanterns: Berry bush +10% (only for Japanese)<br />
<br />
*Water Wheel: Wood +5%<br />
*Regenerative Forestry: Wood +10%<br />
*Timber Trade: Wood +30%<br />
*Tropical Timber Trade: Wood +50%<br />
<br />
*Blanket Filters: Mine +10%<br />
*Flume and Ditching: Mine +10%<br />
<br />
*Civil Servants: Huntable +5%, Berry bush +5%, Wood +5%, Mine +5%<br />
*Imperial Bureaucracy: Huntable +10%, Berry bush +10%, Wood +10%, Mine +10%<br />
<br />
====Farm, mill and plantation upgrades====<br />
<br />
*Seed Drill: Mill +15%, Farm +15%<br />
*Artificial Fertilizer: Mill +30%, Farm +30%<br />
*Large Scale Gathering: Mill +50%, Farm +50%, Huntable +50%, Livestock +50%, Ride Paddy (food) + 50%<br />
<br />
*Book Keeping: Plantation +10%<br />
*Home Steading: Plantation +20%<br />
*Ore Refining: Plantation +30%<br />
<br />
*Earth Gift Ceremony: Plantation +20%, Mine +20%<br />
*Excessive Tribute: Mine +50%, Plantation +50%<br />
<br />
*Great Feast: Hunting +10%, Berry bush +10%, Farm +10%, Mill +10%<br />
*Harvest Ceremony: Hunting +15%, Berry bush +15%, Farm +15%, Mill +15%<br />
*Green Corn Ceremony: Hunting +20%, Berry bush +20%, Farm +20%, Mill +20%<br />
<br />
*Earth Ceremony: Plantation +10%, Mine +10%<br />
*Chinampa: Mill +20%, Farm +20%<br />
*Metalworking: Mine +20%<br />
*Calendar: Mill +10%, Farm +10%, Huntable +10%<br />
<br />
====Rice paddy upgrades====<br />
<br />
*Paddy Threshing: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Irrigation Channels: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Dike-Controlled Canals: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Mechanized Rice Cultivation: Rice Paddy (food) +50%, Mill +50%, Farm +50%<br />
<br />
*Rice Surplus: Rice Paddy (coin) +10%, Plantation +10%<br />
*Rice Trade: Rice Paddy (coin) +20%, Plantation +20%<br />
*Rice Markets: Rice Paddy (coin) +20%, Plantation +20%<br />
*Rice Exports: Rice Paddy (coin) +20%, Plantation +20%<br />
*Collective Economy: Mine +50%, Rice Paddy (coin) +50%, Plantation +50%, Whale +50%<br />
<br />
====Capitol upgrades====<br />
<br />
*Large Scale Agriculture: Mill +50%, Farm +50%<br />
*Deforestation: Wood +50% (also in [[#Market upgrades|Market of Native American civilazations]])<br />
*Excessive Taxation: Mine +50%, Plantation +50% (also in [[#Dock upgrades|Dock Upgrades]])<br />
<br />
====Native age up politicians====<br />
<br />
*Aztec Wise Woman Age 2: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 3: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 4: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 5: Plantation +20%, Farm +20%<br />
<br />
*Sioux Wise Woman Age 2: Huntable +10%<br />
*Sioux Wise Woman Age 3: Huntable +20%<br />
*Sioux Wise Woman Age 4: Huntable +30%<br />
*Sioux Wise Woman Age 5: Huntable +40%<br />
<br />
====Native trading post upgrades====<br />
<br />
*Zapotec Food of the Gods: Mill +10%, Plantation +10%, Berry bush +10%, Farm +10%<br />
*Klamath Work Ethos: Wood +5%, Huntable +5%, Mill +5%, Plantation +5%, Mine +5%, Berry bush +5%<br />
*Navajo Craftsmanship: Mine +20%, Plantation +20% (also in [[#Native trading post upgrades|Native trading post upgrades]] below)<br />
<br />
===Economic home city shipments===<br />
<br />
====Food shipments====<br />
<br />
*Food Silos: Mill +15%, Farm +15%, Rice Paddy (food) +15%<br />
*Sustainable Agriculture: Mill +15%, Farm +15%, Rice Paddy (food) +15%<br />
*Furrier: Huntable +15% , Berry bush +20%<br />
*Grain Market: Mill +20%, Farm +20%<br />
*Refrigeration: Mill +20%, Huntable +20%, Berry bush + 20%, Livestock + 20%, Farm +20%<br />
*Spice Trade: Huntable +20%, Berry bush +20%<br />
*Great Hunter: Huntable +20%, Berry bush +20%<br />
*Fulling Mills: Livestock +300%<br />
*Cherry Blossom Festival: Berry bush +15%<br />
<br />
====Wood shipments====<br />
<br />
*Lumberyards: Wood +15%<br />
*Sawmills: Wood +15%<br />
*Exotic Hardwoods: Wood +20%<br />
*Woodcrafting: Wood +20%<br />
<br />
====Coin shipments====<br />
<br />
*Royal Mint: Plantation +25%, Mine +25%, Rice Paddy (coin) +25%<br />
*Cigar Roller: Plantation +20%, Rice Paddy (coin) +20%<br />
*Rum Distillery: Plantation +20%, Rice Paddy (coin) +20%<br />
*Iron Monger: Mine +20%<br />
*Silversmith: Mine +20%<br />
*Establish Ironmonger: Mine +20% (only for Indians)<br />
*Textile Mill: Plantation +25%, Rice Paddy (coin) +25%<br />
*Aztec Mining: Mine +40% (only for Aztecs)<br />
<br />
====General shipments====<br />
<br />
*Economic Theory: Huntable +10%, Berry bush +10%, Livestock +10%, Mine +10%, Wood +10%, Plantation +10%, Mill +10%, Farm +10%<br />
*Chinampa: Plantation +15%, Farm +15%, Mill +15%<br />
*Great Chinampa: Plantation +15%, Farm +15%, Mill +15%<br />
*Reclaimed Land: Rice Paddy (food) +5%, Rice Paddy (coin) +5%<br />
*Flooded Parcel: Rice Paddy (food) +8%, Rice Paddy (coin) +8%<br />
*Terraced Hillsides: Rice Paddy (food) +10%, Rice Paddy (coin) +10%<br />
*Temple of Xolotl Support: Farm +10%, Plantation +10% (only for Aztecs)<br />
*Guild Artisans: Huntable +35%, Berry bush +35%, Livestock +35%, Mine +35%, Wood +35%, Plantation +35%, Mill +35%, Farm +35% (only for Settler Wagons)<br />
<br />
====Team shipments====<br />
<br />
*Team Exotic Hardwoods: Wood +15%<br />
*Team Silversmith: Mine +10%<br />
*Team Food Silos: Mill +10%, Farm +15%<br />
*Team Furrier: Huntable +10%, Berry bush +15%<br />
*Team Sawmills: Wood +10%<br />
*Team Spice Trade: Huntable +10%, Berry bush +15%<br />
*Team Rum Distillery: Plantation +15%<br />
*Team Iron Monger: Mine +10%<br />
*Team Chonido: Huntable +8%, Berry bush +8%, Livestock +8%, Mine +8%, Wood +8%, Plantation +8%, Mill +8%, Farm +8%, Rice Paddy +8% (also in [[#Water shipments|Water shipments]])<br />
<br />
==Sea economy==<br />
<br />
===Base gathering rates===<br />
{| class="wikitable"<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="col" |<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " scope="col" |'''Fishing boats and warships'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 250px; height: 21px; " scope="col" |'''Catamaran and all canoe types'''<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Fish''' [[File:food.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.22<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Whale''' [[File:coin.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.17<br />
|}<br />
<br />
===Economic technologies===<br />
<br />
====Dock upgrades====<br />
<br />
*Chinampa: Fish +20%, Whale +20%<br />
*Gill Nets: Fish +15%, Whale +15%<br />
*Long Lines: Fish +30%, Whale +30%<br />
*Excessive Taxation: Whale +50% (also in [[#Capitol upgrades|Capitol upgrades]])<br />
*Excessive Tribute: Whale +50%<br />
<br />
====Native trading post upgrades====<br />
<br />
*Huron Fish Wedding: Fish +20%, Whale +20%<br />
*Navajo Craftsmanship: Whale +20% (also in [[#Native trading post upgrades|Native trading post upgrades]] above)<br />
<br />
===Water shipments===<br />
<br />
*Fish Market: Fish +25%, Whale +25%<br />
*Rendering Plant: Fish +30%, Whale +30%<br />
*Team Fish Market: Fish +10%, Whale +10%<br />
*Team Chonido: Fish +8%, Whale +8% (also in [[#Team shipments|Team shipments]])<br />
*Whale Oil: Whale +35%<br />
*Economic Theory: Fish +10%, Whale +10% (also in [[#General shipments|General shipments]])</div>
Edeholland
https://wiki.eso-community.net/Gathering_Rates?diff=438
Gathering Rates
2019-09-02T15:22:11Z
<p>Edeholland: Added icons to sea gathering</p>
<hr />
<div>This page includes lists of all the gathering rates measured in gathered resources per second. You can also find the effects of all the economical technologies and shipments that affect your economic rates.<br />
<br />
==Land economy==<br />
<br />
===Base gathering rates in resources per second===<br />
{| class="wikitable"<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="col" |<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " scope="col" |'''European settler / Asian villager'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " scope="col" |'''Native villager'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " scope="col" |'''(Cree) Coureur de bois'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " scope="col" |'''Settler wagon'''<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Berry bush''' [[File:food.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.83<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Cherry orchard''' [[File:food.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Crate''' [[File:food.gif]] [[File:coin.gif]] [[File:wood.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |8<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |8<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |10<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |20<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Farm''' [[File:food.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.62<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Livestock''' [[File:food.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |2.0<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |1.25<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |2.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |4.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Huntable''' [[File:food.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |1.04<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.7<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Mill''' [[File:food.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.34<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Mine''' [[File:coin.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.6<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.6<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.74<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.2<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Plantation''' [[File:coin.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.63<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Rice paddy''' [[File:food.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.63<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Rice paddy (coin)''' [[File:coin.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.34<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.34<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.43<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |0.68<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Tree / mango grove''' [[File:wood.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.62<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|}<br />
<br />
Note: Not every type of villager is able to build all economic buildings, but it is possible to gather from a building of your ally.<br />
<br />
Note: The Indian and Japanese civilization cannot gather from herdables.<br />
<br />
Note: Dutch settlers have a base gather rate of 0.69 gold per second from mines.<br />
<br />
Note: (Cree) Coureur the bois gather from cherry orchards with a base speed of 0.67 food per second. This is the same as a normal villager and is most likely a bug.<br />
<br />
In the upgrades and shipments below, both berry bushes and cherry orchards are referred to as "Berry bush". Trees and mango groves are referred to as "Wood".<br />
<br />
===Economic technologies===<br />
====European and native market upgrades====<br />
<br />
*Hunting Dogs: Huntable +10%<br />
*Steel Traps: Huntable +20%<br />
<br />
*Gang Saw: Wood +10%<br />
*Log Flume: Wood +20%<br />
*Circular Saw: Wood +30%<br />
*Lumber Ceremony: Wood +20%<br />
*Forest People Ceremony: Wood +20%<br />
*Forest Spirit Ceremony: Wood +20%<br />
*Deforestation: Wood +50% (only for Native American civilizations, in [[#Capitol upgrades|Capitol upgrades]] for European civilazations)<br />
<br />
*Placer Mines: Mine +10%<br />
*Amalgamation: Mine +20%<br />
<br />
====Asian market upgrades====<br />
<br />
*Hunting Eagles: Huntable +5% (only for Indians and Chinese)<br />
*Professional Hunters: Huntable +10% (only for Indians and Chinese)<br />
<br />
*Hanami Parties: Berry bush +5% (only for Japanese)<br />
*Yozakura Lanterns: Berry bush +10% (only for Japanese)<br />
<br />
*Water Wheel: Wood +5%<br />
*Regenerative Forestry: Wood +10%<br />
*Timber Trade: Wood +30%<br />
*Tropical Timber Trade: Wood +50%<br />
<br />
*Blanket Filters: Mine +10%<br />
*Flume and Ditching: Mine +10%<br />
<br />
*Civil Servants: Huntable +5%, Berry bush +5%, Wood +5%, Mine +5%<br />
*Imperial Bureaucracy: Huntable +10%, Berry bush +10%, Wood +10%, Mine +10%<br />
<br />
====Farm, mill and plantation upgrades====<br />
<br />
*Seed Drill: Mill +15%, Farm +15%<br />
*Artificial Fertilizer: Mill +30%, Farm +30%<br />
*Large Scale Gathering: Mill +50%, Farm +50%, Huntable +50%, Livestock +50%, Ride Paddy (food) + 50%<br />
<br />
*Book Keeping: Plantation +10%<br />
*Home Steading: Plantation +20%<br />
*Ore Refining: Plantation +30%<br />
<br />
*Earth Gift Ceremony: Plantation +20%, Mine +20%<br />
*Excessive Tribute: Mine +50%, Plantation +50%<br />
<br />
*Great Feast: Hunting +10%, Berry bush +10%, Farm +10%, Mill +10%<br />
*Harvest Ceremony: Hunting +15%, Berry bush +15%, Farm +15%, Mill +15%<br />
*Green Corn Ceremony: Hunting +20%, Berry bush +20%, Farm +20%, Mill +20%<br />
<br />
*Earth Ceremony: Plantation +10%, Mine +10%<br />
*Chinampa: Mill +20%, Farm +20%<br />
*Metalworking: Mine +20%<br />
*Calendar: Mill +10%, Farm +10%, Huntable +10%<br />
<br />
====Rice paddy upgrades====<br />
<br />
*Paddy Threshing: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Irrigation Channels: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Dike-Controlled Canals: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Mechanized Rice Cultivation: Rice Paddy (food) +50%, Mill +50%, Farm +50%<br />
<br />
*Rice Surplus: Rice Paddy (coin) +10%, Plantation +10%<br />
*Rice Trade: Rice Paddy (coin) +20%, Plantation +20%<br />
*Rice Markets: Rice Paddy (coin) +20%, Plantation +20%<br />
*Rice Exports: Rice Paddy (coin) +20%, Plantation +20%<br />
*Collective Economy: Mine +50%, Rice Paddy (coin) +50%, Plantation +50%, Whale +50%<br />
<br />
====Capitol upgrades====<br />
<br />
*Large Scale Agriculture: Mill +50%, Farm +50%<br />
*Deforestation: Wood +50% (also in [[#Market upgrades|Market of Native American civilazations]])<br />
*Excessive Taxation: Mine +50%, Plantation +50% (also in [[#Dock upgrades|Dock Upgrades]])<br />
<br />
====Native age up politicians====<br />
<br />
*Aztec Wise Woman Age 2: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 3: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 4: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 5: Plantation +20%, Farm +20%<br />
<br />
*Sioux Wise Woman Age 2: Huntable +10%<br />
*Sioux Wise Woman Age 3: Huntable +20%<br />
*Sioux Wise Woman Age 4: Huntable +30%<br />
*Sioux Wise Woman Age 5: Huntable +40%<br />
<br />
====Native trading post upgrades====<br />
<br />
*Zapotec Food of the Gods: Mill +10%, Plantation +10%, Berry bush +10%, Farm +10%<br />
*Klamath Work Ethos: Wood +5%, Huntable +5%, Mill +5%, Plantation +5%, Mine +5%, Berry bush +5%<br />
*Navajo Craftsmanship: Mine +20%, Plantation +20% (also in [[#Native trading post upgrades|Native trading post upgrades]] below)<br />
<br />
===Economic home city shipments===<br />
<br />
====Food shipments====<br />
<br />
*Food Silos: Mill +15%, Farm +15%, Rice Paddy (food) +15%<br />
*Sustainable Agriculture: Mill +15%, Farm +15%, Rice Paddy (food) +15%<br />
*Furrier: Huntable +15% , Berry bush +20%<br />
*Grain Market: Mill +20%, Farm +20%<br />
*Refrigeration: Mill +20%, Huntable +20%, Berry bush + 20%, Livestock + 20%, Farm +20%<br />
*Spice Trade: Huntable +20%, Berry bush +20%<br />
*Great Hunter: Huntable +20%, Berry bush +20%<br />
*Fulling Mills: Livestock +300%<br />
*Cherry Blossom Festival: Berry bush +15%<br />
<br />
====Wood shipments====<br />
<br />
*Lumberyards: Wood +15%<br />
*Sawmills: Wood +15%<br />
*Exotic Hardwoods: Wood +20%<br />
*Woodcrafting: Wood +20%<br />
<br />
====Coin shipments====<br />
<br />
*Royal Mint: Plantation +25%, Mine +25%, Rice Paddy (coin) +25%<br />
*Cigar Roller: Plantation +20%, Rice Paddy (coin) +20%<br />
*Rum Distillery: Plantation +20%, Rice Paddy (coin) +20%<br />
*Iron Monger: Mine +20%<br />
*Silversmith: Mine +20%<br />
*Establish Ironmonger: Mine +20% (only for Indians)<br />
*Textile Mill: Plantation +25%, Rice Paddy (coin) +25%<br />
*Aztec Mining: Mine +40% (only for Aztecs)<br />
<br />
====General shipments====<br />
<br />
*Economic Theory: Huntable +10%, Berry bush +10%, Livestock +10%, Mine +10%, Wood +10%, Plantation +10%, Mill +10%, Farm +10%<br />
*Chinampa: Plantation +15%, Farm +15%, Mill +15%<br />
*Great Chinampa: Plantation +15%, Farm +15%, Mill +15%<br />
*Reclaimed Land: Rice Paddy (food) +5%, Rice Paddy (coin) +5%<br />
*Flooded Parcel: Rice Paddy (food) +8%, Rice Paddy (coin) +8%<br />
*Terraced Hillsides: Rice Paddy (food) +10%, Rice Paddy (coin) +10%<br />
*Temple of Xolotl Support: Farm +10%, Plantation +10% (only for Aztecs)<br />
*Guild Artisans: Huntable +35%, Berry bush +35%, Livestock +35%, Mine +35%, Wood +35%, Plantation +35%, Mill +35%, Farm +35% (only for Settler Wagons)<br />
<br />
====Team shipments====<br />
<br />
*Team Exotic Hardwoods: Wood +15%<br />
*Team Silversmith: Mine +10%<br />
*Team Food Silos: Mill +10%, Farm +15%<br />
*Team Furrier: Huntable +10%, Berry bush +15%<br />
*Team Sawmills: Wood +10%<br />
*Team Spice Trade: Huntable +10%, Berry bush +15%<br />
*Team Rum Distillery: Plantation +15%<br />
*Team Iron Monger: Mine +10%<br />
*Team Chonido: Huntable +8%, Berry bush +8%, Livestock +8%, Mine +8%, Wood +8%, Plantation +8%, Mill +8%, Farm +8%, Rice Paddy +8% (also in [[#Water shipments|Water shipments]])<br />
<br />
==Sea economy==<br />
<br />
===Base gathering rates===<br />
{| class="wikitable"<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="col" |<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " scope="col" |'''Fishing boats and warships'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 250px; height: 21px; " scope="col" |'''Catamaran and all canoe types'''<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Fish''' [[File:food.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.22<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Whale''' [[File:coin.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.17<br />
|}<br />
<br />
===Economic technologies===<br />
<br />
====Dock upgrades====<br />
<br />
*Chinampa: Fish +20%, Whale +20%<br />
*Gill Nets: Fish +15%, Whale +15%<br />
*Long Lines: Fish +30%, Whale +30%<br />
*Excessive Taxation: Whale +50% (also in [[#Capitol upgrades|Capitol upgrades]])<br />
*Excessive Tribute: Whale +50%<br />
<br />
====Native trading post upgrades====<br />
<br />
*Huron Fish Wedding: Fish +20%, Whale +20%<br />
*Navajo Craftsmanship: Whale +20% (also in [[#Native trading post upgrades|Native trading post upgrades]] above)<br />
<br />
===Water shipments===<br />
<br />
*Fish Market: Fish +25%, Whale +25%<br />
*Rendering Plant: Fish +30%, Whale +30%<br />
*Team Fish Market: Fish +10%, Whale +10%<br />
*Team Chonido: Fish +8%, Whale +8% (also in [[#Team shipments|Team shipments]])<br />
*Whale Oil: Whale +35%<br />
*Economic Theory: Fish +10%, Whale +10% (also in [[#General shipments|General shipments]])</div>
Edeholland
https://wiki.eso-community.net/Gathering_Rates?diff=437
Gathering Rates
2019-09-02T15:20:58Z
<p>Edeholland: /* Base gathering rates */ added "in resources per second"</p>
<hr />
<div>This page includes lists of all the gathering rates measured in gathered resources per second. You can also find the effects of all the economical technologies and shipments that affect your economic rates.<br />
<br />
==Land economy==<br />
<br />
===Base gathering rates in resources per second===<br />
{| class="wikitable"<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="col" |<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " scope="col" |'''European settler / Asian villager'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " scope="col" |'''Native villager'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " scope="col" |'''(Cree) Coureur de bois'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " scope="col" |'''Settler wagon'''<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Berry bush''' [[File:food.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.83<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Cherry orchard''' [[File:food.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Crate''' [[File:food.gif]] [[File:coin.gif]] [[File:wood.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |8<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |8<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |10<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |20<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Farm''' [[File:food.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.62<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Livestock''' [[File:food.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |2.0<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |1.25<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |2.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |4.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Huntable''' [[File:food.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |1.04<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.7<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Mill''' [[File:food.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.34<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Mine''' [[File:coin.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.6<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.6<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.74<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.2<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Plantation''' [[File:coin.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.63<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Rice paddy''' [[File:food.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.63<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Rice paddy (coin)''' [[File:coin.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.34<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.34<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.43<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |0.68<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Tree / mango grove''' [[File:wood.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.62<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|}<br />
<br />
Note: Not every type of villager is able to build all economic buildings, but it is possible to gather from a building of your ally.<br />
<br />
Note: The Indian and Japanese civilization cannot gather from herdables.<br />
<br />
Note: Dutch settlers have a base gather rate of 0.69 gold per second from mines.<br />
<br />
Note: (Cree) Coureur the bois gather from cherry orchards with a base speed of 0.67 food per second. This is the same as a normal villager and is most likely a bug.<br />
<br />
In the upgrades and shipments below, both berry bushes and cherry orchards are referred to as "Berry bush". Trees and mango groves are referred to as "Wood".<br />
<br />
===Economic technologies===<br />
====European and native market upgrades====<br />
<br />
*Hunting Dogs: Huntable +10%<br />
*Steel Traps: Huntable +20%<br />
<br />
*Gang Saw: Wood +10%<br />
*Log Flume: Wood +20%<br />
*Circular Saw: Wood +30%<br />
*Lumber Ceremony: Wood +20%<br />
*Forest People Ceremony: Wood +20%<br />
*Forest Spirit Ceremony: Wood +20%<br />
*Deforestation: Wood +50% (only for Native American civilizations, in [[#Capitol upgrades|Capitol upgrades]] for European civilazations)<br />
<br />
*Placer Mines: Mine +10%<br />
*Amalgamation: Mine +20%<br />
<br />
====Asian market upgrades====<br />
<br />
*Hunting Eagles: Huntable +5% (only for Indians and Chinese)<br />
*Professional Hunters: Huntable +10% (only for Indians and Chinese)<br />
<br />
*Hanami Parties: Berry bush +5% (only for Japanese)<br />
*Yozakura Lanterns: Berry bush +10% (only for Japanese)<br />
<br />
*Water Wheel: Wood +5%<br />
*Regenerative Forestry: Wood +10%<br />
*Timber Trade: Wood +30%<br />
*Tropical Timber Trade: Wood +50%<br />
<br />
*Blanket Filters: Mine +10%<br />
*Flume and Ditching: Mine +10%<br />
<br />
*Civil Servants: Huntable +5%, Berry bush +5%, Wood +5%, Mine +5%<br />
*Imperial Bureaucracy: Huntable +10%, Berry bush +10%, Wood +10%, Mine +10%<br />
<br />
====Farm, mill and plantation upgrades====<br />
<br />
*Seed Drill: Mill +15%, Farm +15%<br />
*Artificial Fertilizer: Mill +30%, Farm +30%<br />
*Large Scale Gathering: Mill +50%, Farm +50%, Huntable +50%, Livestock +50%, Ride Paddy (food) + 50%<br />
<br />
*Book Keeping: Plantation +10%<br />
*Home Steading: Plantation +20%<br />
*Ore Refining: Plantation +30%<br />
<br />
*Earth Gift Ceremony: Plantation +20%, Mine +20%<br />
*Excessive Tribute: Mine +50%, Plantation +50%<br />
<br />
*Great Feast: Hunting +10%, Berry bush +10%, Farm +10%, Mill +10%<br />
*Harvest Ceremony: Hunting +15%, Berry bush +15%, Farm +15%, Mill +15%<br />
*Green Corn Ceremony: Hunting +20%, Berry bush +20%, Farm +20%, Mill +20%<br />
<br />
*Earth Ceremony: Plantation +10%, Mine +10%<br />
*Chinampa: Mill +20%, Farm +20%<br />
*Metalworking: Mine +20%<br />
*Calendar: Mill +10%, Farm +10%, Huntable +10%<br />
<br />
====Rice paddy upgrades====<br />
<br />
*Paddy Threshing: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Irrigation Channels: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Dike-Controlled Canals: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Mechanized Rice Cultivation: Rice Paddy (food) +50%, Mill +50%, Farm +50%<br />
<br />
*Rice Surplus: Rice Paddy (coin) +10%, Plantation +10%<br />
*Rice Trade: Rice Paddy (coin) +20%, Plantation +20%<br />
*Rice Markets: Rice Paddy (coin) +20%, Plantation +20%<br />
*Rice Exports: Rice Paddy (coin) +20%, Plantation +20%<br />
*Collective Economy: Mine +50%, Rice Paddy (coin) +50%, Plantation +50%, Whale +50%<br />
<br />
====Capitol upgrades====<br />
<br />
*Large Scale Agriculture: Mill +50%, Farm +50%<br />
*Deforestation: Wood +50% (also in [[#Market upgrades|Market of Native American civilazations]])<br />
*Excessive Taxation: Mine +50%, Plantation +50% (also in [[#Dock upgrades|Dock Upgrades]])<br />
<br />
====Native age up politicians====<br />
<br />
*Aztec Wise Woman Age 2: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 3: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 4: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 5: Plantation +20%, Farm +20%<br />
<br />
*Sioux Wise Woman Age 2: Huntable +10%<br />
*Sioux Wise Woman Age 3: Huntable +20%<br />
*Sioux Wise Woman Age 4: Huntable +30%<br />
*Sioux Wise Woman Age 5: Huntable +40%<br />
<br />
====Native trading post upgrades====<br />
<br />
*Zapotec Food of the Gods: Mill +10%, Plantation +10%, Berry bush +10%, Farm +10%<br />
*Klamath Work Ethos: Wood +5%, Huntable +5%, Mill +5%, Plantation +5%, Mine +5%, Berry bush +5%<br />
*Navajo Craftsmanship: Mine +20%, Plantation +20% (also in [[#Native trading post upgrades|Native trading post upgrades]] below)<br />
<br />
===Economic home city shipments===<br />
<br />
====Food shipments====<br />
<br />
*Food Silos: Mill +15%, Farm +15%, Rice Paddy (food) +15%<br />
*Sustainable Agriculture: Mill +15%, Farm +15%, Rice Paddy (food) +15%<br />
*Furrier: Huntable +15% , Berry bush +20%<br />
*Grain Market: Mill +20%, Farm +20%<br />
*Refrigeration: Mill +20%, Huntable +20%, Berry bush + 20%, Livestock + 20%, Farm +20%<br />
*Spice Trade: Huntable +20%, Berry bush +20%<br />
*Great Hunter: Huntable +20%, Berry bush +20%<br />
*Fulling Mills: Livestock +300%<br />
*Cherry Blossom Festival: Berry bush +15%<br />
<br />
====Wood shipments====<br />
<br />
*Lumberyards: Wood +15%<br />
*Sawmills: Wood +15%<br />
*Exotic Hardwoods: Wood +20%<br />
*Woodcrafting: Wood +20%<br />
<br />
====Coin shipments====<br />
<br />
*Royal Mint: Plantation +25%, Mine +25%, Rice Paddy (coin) +25%<br />
*Cigar Roller: Plantation +20%, Rice Paddy (coin) +20%<br />
*Rum Distillery: Plantation +20%, Rice Paddy (coin) +20%<br />
*Iron Monger: Mine +20%<br />
*Silversmith: Mine +20%<br />
*Establish Ironmonger: Mine +20% (only for Indians)<br />
*Textile Mill: Plantation +25%, Rice Paddy (coin) +25%<br />
*Aztec Mining: Mine +40% (only for Aztecs)<br />
<br />
====General shipments====<br />
<br />
*Economic Theory: Huntable +10%, Berry bush +10%, Livestock +10%, Mine +10%, Wood +10%, Plantation +10%, Mill +10%, Farm +10%<br />
*Chinampa: Plantation +15%, Farm +15%, Mill +15%<br />
*Great Chinampa: Plantation +15%, Farm +15%, Mill +15%<br />
*Reclaimed Land: Rice Paddy (food) +5%, Rice Paddy (coin) +5%<br />
*Flooded Parcel: Rice Paddy (food) +8%, Rice Paddy (coin) +8%<br />
*Terraced Hillsides: Rice Paddy (food) +10%, Rice Paddy (coin) +10%<br />
*Temple of Xolotl Support: Farm +10%, Plantation +10% (only for Aztecs)<br />
*Guild Artisans: Huntable +35%, Berry bush +35%, Livestock +35%, Mine +35%, Wood +35%, Plantation +35%, Mill +35%, Farm +35% (only for Settler Wagons)<br />
<br />
====Team shipments====<br />
<br />
*Team Exotic Hardwoods: Wood +15%<br />
*Team Silversmith: Mine +10%<br />
*Team Food Silos: Mill +10%, Farm +15%<br />
*Team Furrier: Huntable +10%, Berry bush +15%<br />
*Team Sawmills: Wood +10%<br />
*Team Spice Trade: Huntable +10%, Berry bush +15%<br />
*Team Rum Distillery: Plantation +15%<br />
*Team Iron Monger: Mine +10%<br />
*Team Chonido: Huntable +8%, Berry bush +8%, Livestock +8%, Mine +8%, Wood +8%, Plantation +8%, Mill +8%, Farm +8%, Rice Paddy +8% (also in [[#Water shipments|Water shipments]])<br />
<br />
==Sea economy==<br />
<br />
===Base gathering rates===<br />
{| class="wikitable"<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="col" |<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " scope="col" |'''Fishing boats and warships'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 250px; height: 21px; " scope="col" |'''Catamaran and all canoe types'''<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Fish'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.22<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Whale'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.17<br />
|}<br />
<br />
===Economic technologies===<br />
<br />
====Dock upgrades====<br />
<br />
*Chinampa: Fish +20%, Whale +20%<br />
*Gill Nets: Fish +15%, Whale +15%<br />
*Long Lines: Fish +30%, Whale +30%<br />
*Excessive Taxation: Whale +50% (also in [[#Capitol upgrades|Capitol upgrades]])<br />
*Excessive Tribute: Whale +50%<br />
<br />
====Native trading post upgrades====<br />
<br />
*Huron Fish Wedding: Fish +20%, Whale +20%<br />
*Navajo Craftsmanship: Whale +20% (also in [[#Native trading post upgrades|Native trading post upgrades]] above)<br />
<br />
===Water shipments===<br />
<br />
*Fish Market: Fish +25%, Whale +25%<br />
*Rendering Plant: Fish +30%, Whale +30%<br />
*Team Fish Market: Fish +10%, Whale +10%<br />
*Team Chonido: Fish +8%, Whale +8% (also in [[#Team shipments|Team shipments]])<br />
*Whale Oil: Whale +35%<br />
*Economic Theory: Fish +10%, Whale +10% (also in [[#General shipments|General shipments]])</div>
Edeholland
https://wiki.eso-community.net/Gathering_Rates?diff=436
Gathering Rates
2019-09-02T15:19:50Z
<p>Edeholland: Added icons</p>
<hr />
<div>This page includes lists of all the gathering rates measured in gathered resources per second. You can also find the effects of all the economical technologies and shipments that affect your economic rates.<br />
<br />
==Land economy==<br />
<br />
===Base gathering rates===<br />
{| class="wikitable"<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="col" |<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " scope="col" |'''European settler / Asian villager'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " scope="col" |'''Native villager'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " scope="col" |'''(Cree) Coureur de bois'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " scope="col" |'''Settler wagon'''<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Berry bush''' [[File:food.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.83<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Cherry orchard''' [[File:food.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Crate''' [[File:food.gif]] [[File:coin.gif]] [[File:wood.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |8<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |8<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |10<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |20<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Farm''' [[File:food.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.62<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Livestock''' [[File:food.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |2.0<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |1.25<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |2.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |4.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Huntable''' [[File:food.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |1.04<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.7<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Mill''' [[File:food.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.34<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Mine''' [[File:coin.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.6<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.6<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.74<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.2<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Plantation''' [[File:coin.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.63<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Rice paddy''' [[File:food.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.63<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Rice paddy (coin)''' [[File:coin.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.34<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.34<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.43<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |0.68<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Tree / mango grove''' [[File:wood.gif]]<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.62<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|}<br />
<br />
Note: Not every type of villager is able to build all economic buildings, but it is possible to gather from a building of your ally.<br />
<br />
Note: The Indian and Japanese civilization cannot gather from herdables.<br />
<br />
Note: Dutch settlers have a base gather rate of 0.69 gold per second from mines.<br />
<br />
Note: (Cree) Coureur the bois gather from cherry orchards with a base speed of 0.67 food per second. This is the same as a normal villager and is most likely a bug.<br />
<br />
In the upgrades and shipments below, both berry bushes and cherry orchards are referred to as "Berry bush". Trees and mango groves are referred to as "Wood".<br />
<br />
===Economic technologies===<br />
====European and native market upgrades====<br />
<br />
*Hunting Dogs: Huntable +10%<br />
*Steel Traps: Huntable +20%<br />
<br />
*Gang Saw: Wood +10%<br />
*Log Flume: Wood +20%<br />
*Circular Saw: Wood +30%<br />
*Lumber Ceremony: Wood +20%<br />
*Forest People Ceremony: Wood +20%<br />
*Forest Spirit Ceremony: Wood +20%<br />
*Deforestation: Wood +50% (only for Native American civilizations, in [[#Capitol upgrades|Capitol upgrades]] for European civilazations)<br />
<br />
*Placer Mines: Mine +10%<br />
*Amalgamation: Mine +20%<br />
<br />
====Asian market upgrades====<br />
<br />
*Hunting Eagles: Huntable +5% (only for Indians and Chinese)<br />
*Professional Hunters: Huntable +10% (only for Indians and Chinese)<br />
<br />
*Hanami Parties: Berry bush +5% (only for Japanese)<br />
*Yozakura Lanterns: Berry bush +10% (only for Japanese)<br />
<br />
*Water Wheel: Wood +5%<br />
*Regenerative Forestry: Wood +10%<br />
*Timber Trade: Wood +30%<br />
*Tropical Timber Trade: Wood +50%<br />
<br />
*Blanket Filters: Mine +10%<br />
*Flume and Ditching: Mine +10%<br />
<br />
*Civil Servants: Huntable +5%, Berry bush +5%, Wood +5%, Mine +5%<br />
*Imperial Bureaucracy: Huntable +10%, Berry bush +10%, Wood +10%, Mine +10%<br />
<br />
====Farm, mill and plantation upgrades====<br />
<br />
*Seed Drill: Mill +15%, Farm +15%<br />
*Artificial Fertilizer: Mill +30%, Farm +30%<br />
*Large Scale Gathering: Mill +50%, Farm +50%, Huntable +50%, Livestock +50%, Ride Paddy (food) + 50%<br />
<br />
*Book Keeping: Plantation +10%<br />
*Home Steading: Plantation +20%<br />
*Ore Refining: Plantation +30%<br />
<br />
*Earth Gift Ceremony: Plantation +20%, Mine +20%<br />
*Excessive Tribute: Mine +50%, Plantation +50%<br />
<br />
*Great Feast: Hunting +10%, Berry bush +10%, Farm +10%, Mill +10%<br />
*Harvest Ceremony: Hunting +15%, Berry bush +15%, Farm +15%, Mill +15%<br />
*Green Corn Ceremony: Hunting +20%, Berry bush +20%, Farm +20%, Mill +20%<br />
<br />
*Earth Ceremony: Plantation +10%, Mine +10%<br />
*Chinampa: Mill +20%, Farm +20%<br />
*Metalworking: Mine +20%<br />
*Calendar: Mill +10%, Farm +10%, Huntable +10%<br />
<br />
====Rice paddy upgrades====<br />
<br />
*Paddy Threshing: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Irrigation Channels: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Dike-Controlled Canals: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Mechanized Rice Cultivation: Rice Paddy (food) +50%, Mill +50%, Farm +50%<br />
<br />
*Rice Surplus: Rice Paddy (coin) +10%, Plantation +10%<br />
*Rice Trade: Rice Paddy (coin) +20%, Plantation +20%<br />
*Rice Markets: Rice Paddy (coin) +20%, Plantation +20%<br />
*Rice Exports: Rice Paddy (coin) +20%, Plantation +20%<br />
*Collective Economy: Mine +50%, Rice Paddy (coin) +50%, Plantation +50%, Whale +50%<br />
<br />
====Capitol upgrades====<br />
<br />
*Large Scale Agriculture: Mill +50%, Farm +50%<br />
*Deforestation: Wood +50% (also in [[#Market upgrades|Market of Native American civilazations]])<br />
*Excessive Taxation: Mine +50%, Plantation +50% (also in [[#Dock upgrades|Dock Upgrades]])<br />
<br />
====Native age up politicians====<br />
<br />
*Aztec Wise Woman Age 2: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 3: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 4: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 5: Plantation +20%, Farm +20%<br />
<br />
*Sioux Wise Woman Age 2: Huntable +10%<br />
*Sioux Wise Woman Age 3: Huntable +20%<br />
*Sioux Wise Woman Age 4: Huntable +30%<br />
*Sioux Wise Woman Age 5: Huntable +40%<br />
<br />
====Native trading post upgrades====<br />
<br />
*Zapotec Food of the Gods: Mill +10%, Plantation +10%, Berry bush +10%, Farm +10%<br />
*Klamath Work Ethos: Wood +5%, Huntable +5%, Mill +5%, Plantation +5%, Mine +5%, Berry bush +5%<br />
*Navajo Craftsmanship: Mine +20%, Plantation +20% (also in [[#Native trading post upgrades|Native trading post upgrades]] below)<br />
<br />
===Economic home city shipments===<br />
<br />
====Food shipments====<br />
<br />
*Food Silos: Mill +15%, Farm +15%, Rice Paddy (food) +15%<br />
*Sustainable Agriculture: Mill +15%, Farm +15%, Rice Paddy (food) +15%<br />
*Furrier: Huntable +15% , Berry bush +20%<br />
*Grain Market: Mill +20%, Farm +20%<br />
*Refrigeration: Mill +20%, Huntable +20%, Berry bush + 20%, Livestock + 20%, Farm +20%<br />
*Spice Trade: Huntable +20%, Berry bush +20%<br />
*Great Hunter: Huntable +20%, Berry bush +20%<br />
*Fulling Mills: Livestock +300%<br />
*Cherry Blossom Festival: Berry bush +15%<br />
<br />
====Wood shipments====<br />
<br />
*Lumberyards: Wood +15%<br />
*Sawmills: Wood +15%<br />
*Exotic Hardwoods: Wood +20%<br />
*Woodcrafting: Wood +20%<br />
<br />
====Coin shipments====<br />
<br />
*Royal Mint: Plantation +25%, Mine +25%, Rice Paddy (coin) +25%<br />
*Cigar Roller: Plantation +20%, Rice Paddy (coin) +20%<br />
*Rum Distillery: Plantation +20%, Rice Paddy (coin) +20%<br />
*Iron Monger: Mine +20%<br />
*Silversmith: Mine +20%<br />
*Establish Ironmonger: Mine +20% (only for Indians)<br />
*Textile Mill: Plantation +25%, Rice Paddy (coin) +25%<br />
*Aztec Mining: Mine +40% (only for Aztecs)<br />
<br />
====General shipments====<br />
<br />
*Economic Theory: Huntable +10%, Berry bush +10%, Livestock +10%, Mine +10%, Wood +10%, Plantation +10%, Mill +10%, Farm +10%<br />
*Chinampa: Plantation +15%, Farm +15%, Mill +15%<br />
*Great Chinampa: Plantation +15%, Farm +15%, Mill +15%<br />
*Reclaimed Land: Rice Paddy (food) +5%, Rice Paddy (coin) +5%<br />
*Flooded Parcel: Rice Paddy (food) +8%, Rice Paddy (coin) +8%<br />
*Terraced Hillsides: Rice Paddy (food) +10%, Rice Paddy (coin) +10%<br />
*Temple of Xolotl Support: Farm +10%, Plantation +10% (only for Aztecs)<br />
*Guild Artisans: Huntable +35%, Berry bush +35%, Livestock +35%, Mine +35%, Wood +35%, Plantation +35%, Mill +35%, Farm +35% (only for Settler Wagons)<br />
<br />
====Team shipments====<br />
<br />
*Team Exotic Hardwoods: Wood +15%<br />
*Team Silversmith: Mine +10%<br />
*Team Food Silos: Mill +10%, Farm +15%<br />
*Team Furrier: Huntable +10%, Berry bush +15%<br />
*Team Sawmills: Wood +10%<br />
*Team Spice Trade: Huntable +10%, Berry bush +15%<br />
*Team Rum Distillery: Plantation +15%<br />
*Team Iron Monger: Mine +10%<br />
*Team Chonido: Huntable +8%, Berry bush +8%, Livestock +8%, Mine +8%, Wood +8%, Plantation +8%, Mill +8%, Farm +8%, Rice Paddy +8% (also in [[#Water shipments|Water shipments]])<br />
<br />
==Sea economy==<br />
<br />
===Base gathering rates===<br />
{| class="wikitable"<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="col" |<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " scope="col" |'''Fishing boats and warships'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 250px; height: 21px; " scope="col" |'''Catamaran and all canoe types'''<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Fish'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.22<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Whale'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.17<br />
|}<br />
<br />
===Economic technologies===<br />
<br />
====Dock upgrades====<br />
<br />
*Chinampa: Fish +20%, Whale +20%<br />
*Gill Nets: Fish +15%, Whale +15%<br />
*Long Lines: Fish +30%, Whale +30%<br />
*Excessive Taxation: Whale +50% (also in [[#Capitol upgrades|Capitol upgrades]])<br />
*Excessive Tribute: Whale +50%<br />
<br />
====Native trading post upgrades====<br />
<br />
*Huron Fish Wedding: Fish +20%, Whale +20%<br />
*Navajo Craftsmanship: Whale +20% (also in [[#Native trading post upgrades|Native trading post upgrades]] above)<br />
<br />
===Water shipments===<br />
<br />
*Fish Market: Fish +25%, Whale +25%<br />
*Rendering Plant: Fish +30%, Whale +30%<br />
*Team Fish Market: Fish +10%, Whale +10%<br />
*Team Chonido: Fish +8%, Whale +8% (also in [[#Team shipments|Team shipments]])<br />
*Whale Oil: Whale +35%<br />
*Economic Theory: Fish +10%, Whale +10% (also in [[#General shipments|General shipments]])</div>
Edeholland
https://wiki.eso-community.net/Guide:New_player_guide?diff=333
Guide:New player guide
2019-02-19T16:00:43Z
<p>Edeholland: Initial page</p>
<hr />
<div>== Game version ==<br />
Most players play Age of Empires 3: Complete Collection. This includes the basis Age of Empires 3 game (often referred to as vanilla), the expansion The War Chiefs (TWC) and the expansion The Asian Dynasties (TAD). Age of Empires 3: Complete Collection can be bought on [https://store.steampowered.com/app/105450/Age_of_Empires_III_Complete_Collection/ Steam]. This guide will assume you have the base game with the two expansions installed.<br />
<br />
== Playing multiplayer ==<br />
Most people play multiplayer games using the official multiplayer platform ESO (Ensemble Studios Online) which you can find via the Main Menu > Multiplayer > ES Online (ESO). You login on this platform using your ESO account, which is separate from your Steam account. It is also possible to play multiplayer games using Voobly or Gameranger.</div>
Edeholland
https://wiki.eso-community.net/Gathering_Rates?diff=312
Gathering Rates
2019-01-28T22:57:38Z
<p>Edeholland: /* Base gathering rates */ settler wagon crate gathering fixed</p>
<hr />
<div>This page includes lists of all the gathering rates measured in gathered resources per second. You can also find the effects of all the economical technologies and shipments that affect your economic rates.<br />
<br />
==Land economy==<br />
<br />
===Base gathering rates===<br />
{| class="wikitable"<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="col" |<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " scope="col" |'''European settler / Asian villager'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " scope="col" |'''Native villager'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " scope="col" |'''(Cree) Coureur de bois'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " scope="col" |'''Settler wagon'''<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Berry bush'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.83<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Cherry orchard'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Crate'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |8<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |8<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |10<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |20<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Farm'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.62<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Livestock'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |2.0<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |1.25<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |2.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |4.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Huntable'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |1.04<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.7<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Mill'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.34<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Mine'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.6<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.6<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.74<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.2<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Plantation'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.63<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Rice paddy (food)'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.63<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Rice paddy (coin)'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.34<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.34<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.43<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |0.68<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Tree / mango grove'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.62<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|}<br />
<br />
Note: Not every type of villager is able to build all economic buildings, but it is possible to gather from a building of your ally.<br />
<br />
Note: The Indian and Japanese civilization cannot gather from herdables.<br />
<br />
Note: Dutch settlers have a base gather rate of 0.69 gold per second from mines.<br />
<br />
Note: (Cree) Coureur the bois gather from cherry orchards with a base speed of 0.67 food per second. This is the same as a normal villager and is most likely a bug.<br />
<br />
In the upgrades and shipments below, both berry bushes and cherry orchards are referred to as "Berry bush". Trees and mango groves are referred to as "Wood".<br />
<br />
===Economic technologies===<br />
====European and native market upgrades====<br />
<br />
*Hunting Dogs: Huntable +10%<br />
*Steel Traps: Huntable +20%<br />
<br />
*Gang Saw: Wood +10%<br />
*Log Flume: Wood +20%<br />
*Circular Saw: Wood +30%<br />
*Lumber Ceremony: Wood +20%<br />
*Forest People Ceremony: Wood +20%<br />
*Forest Spirit Ceremony: Wood +20%<br />
*Deforestation: Wood +50% (only for Native American civilizations, in [[#Capitol upgrades|Capitol upgrades]] for European civilazations)<br />
<br />
*Placer Mines: Mine +10%<br />
*Amalgamation: Mine +20%<br />
<br />
====Asian market upgrades====<br />
<br />
*Hunting Eagles: Huntable +5% (only for Indians and Chinese)<br />
*Professional Hunters: Huntable +10% (only for Indians and Chinese)<br />
<br />
*Hanami Parties: Berry bush +5% (only for Japanese)<br />
*Yozakura Lanterns: Berry bush +10% (only for Japanese)<br />
<br />
*Water Wheel: Wood +5%<br />
*Regenerative Forestry: Wood +10%<br />
*Timber Trade: Wood +30%<br />
*Tropical Timber Trade: Wood +50%<br />
<br />
*Blanket Filters: Mine +10%<br />
*Flume and Ditching: Mine +10%<br />
<br />
*Civil Servants: Huntable +5%, Berry bush +5%, Wood +5%, Mine +5%<br />
*Imperial Bureaucracy: Huntable +10%, Berry bush +10%, Wood +10%, Mine +10%<br />
<br />
====Farm, mill and plantation upgrades====<br />
<br />
*Seed Drill: Mill +15%, Farm +15%<br />
*Artificial Fertilizer: Mill +30%, Farm +30%<br />
*Large Scale Gathering: Mill +50%, Farm +50%, Huntable +50%, Livestock +50%, Ride Paddy (food) + 50%<br />
<br />
*Book Keeping: Plantation +10%<br />
*Home Steading: Plantation +20%<br />
*Ore Refining: Plantation +30%<br />
<br />
*Earth Gift Ceremony: Plantation +20%, Mine +20%<br />
*Excessive Tribute: Mine +50%, Plantation +50%<br />
<br />
*Great Feast: Hunting +10%, Berry bush +10%, Farm +10%, Mill +10%<br />
*Harvest Ceremony: Hunting +15%, Berry bush +15%, Farm +15%, Mill +15%<br />
*Green Corn Ceremony: Hunting +20%, Berry bush +20%, Farm +20%, Mill +20%<br />
<br />
*Earth Ceremony: Plantation +10%, Mine +10%<br />
*Chinampa: Mill +20%, Farm +20%<br />
*Metalworking: Mine +20%<br />
*Calendar: Mill +10%, Farm +10%, Huntable +10%<br />
<br />
====Rice paddy upgrades====<br />
<br />
*Paddy Threshing: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Irrigation Channels: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Dike-Controlled Canals: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Mechanized Rice Cultivation: Rice Paddy (food) +50%, Mill +50%, Farm +50%<br />
<br />
*Rice Surplus: Rice Paddy (coin) +10%, Plantation +10%<br />
*Rice Trade: Rice Paddy (coin) +20%, Plantation +20%<br />
*Rice Markets: Rice Paddy (coin) +20%, Plantation +20%<br />
*Rice Exports: Rice Paddy (coin) +20%, Plantation +20%<br />
*Collective Economy: Mine +50%, Rice Paddy (coin) +50%, Plantation +50%, Whale +50%<br />
<br />
====Capitol upgrades====<br />
<br />
*Large Scale Agriculture: Mill +50%, Farm +50%<br />
*Deforestation: Wood +50% (also in [[#Market upgrades|Market of Native American civilazations]])<br />
*Excessive Taxation: Mine +50%, Plantation +50% (also in [[#Dock upgrades|Dock Upgrades]])<br />
<br />
====Native age up politicians====<br />
<br />
*Aztec Wise Woman Age 2: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 3: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 4: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 5: Plantation +20%, Farm +20%<br />
<br />
*Sioux Wise Woman Age 2: Huntable +10%<br />
*Sioux Wise Woman Age 3: Huntable +20%<br />
*Sioux Wise Woman Age 4: Huntable +30%<br />
*Sioux Wise Woman Age 5: Huntable +40%<br />
<br />
====Native trading post upgrades====<br />
<br />
*Zapotec Food of the Gods: Mill +10%, Plantation +10%, Berry bush +10%, Farm +10%<br />
*Klamath Work Ethos: Wood +5%, Huntable +5%, Mill +5%, Plantation +5%, Mine +5%, Berry bush +5%<br />
*Navajo Craftsmanship: Mine +20%, Plantation +20% (also in [[#Native trading post upgrades|Native trading post upgrades]] below)<br />
<br />
===Economic home city shipments===<br />
<br />
====Food shipments====<br />
<br />
*Food Silos: Mill +15%, Farm +15%, Rice Paddy (food) +15%<br />
*Sustainable Agriculture: Mill +15%, Farm +15%, Rice Paddy (food) +15%<br />
*Furrier: Huntable +15% , Berry bush +20%<br />
*Grain Market: Mill +20%, Farm +20%<br />
*Refrigeration: Mill +20%, Huntable +20%, Berry bush + 20%, Livestock + 20%, Farm +20%<br />
*Spice Trade: Huntable +20%, Berry bush +20%<br />
*Great Hunter: Huntable +20%, Berry bush +20%<br />
*Fulling Mills: Livestock +300%<br />
*Cherry Blossom Festival: Berry bush +15%<br />
<br />
====Wood shipments====<br />
<br />
*Lumberyards: Wood +15%<br />
*Sawmills: Wood +15%<br />
*Exotic Hardwoods: Wood +20%<br />
*Woodcrafting: Wood +20%<br />
<br />
====Coin shipments====<br />
<br />
*Royal Mint: Plantation +25%, Mine +25%<br />
*Cigar Roller: Plantation +20%, Rice Paddy (coin) +20%<br />
*Rum Distillery: Plantation +20%, Rice Paddy (coin) +20%<br />
*Iron Monger: Mine +20%<br />
*Silversmith: Mine +20%<br />
*Establish Ironmonger: Mine +20% (only for Indians)<br />
*Textile Mill: Plantation +25%, Rice Paddy (coin) +25%<br />
*Aztec Mining: Mine +40% (only for Aztecs)<br />
<br />
====General shipments====<br />
<br />
*Economic Theory: Huntable +10%, Berry bush +10%, Livestock +10%, Mine +10%, Wood +10%, Plantation +10%, Mill +10%, Farm +10%<br />
*Chinampa: Plantation +15%, Farm +15%, Mill +15%<br />
*Great Chinampa: Plantation +15%, Farm +15%, Mill +15%<br />
*Reclaimed Land: Rice Paddy (food) +5%, Rice Paddy (coin) +5%<br />
*Flooded Parcel: Rice Paddy (food) +8%, Rice Paddy (coin) +8%<br />
*Terraced Hillsides: Rice Paddy (food) +10%, Rice Paddy (coin) +10%<br />
*Temple of Xolotl Support: Farm +10%, Plantation +10% (only for Aztecs)<br />
*Guild Artisans: Huntable +35%, Berry bush +35%, Livestock +35%, Mine +35%, Wood +35%, Plantation +35%, Mill +35%, Farm +35% (only for Settler Wagons)<br />
<br />
====Team shipments====<br />
<br />
*Team Exotic Hardwoods: Wood +15%<br />
*Team Silversmith: Mine +10%<br />
*Team Food Silos: Mill +10%, Farm +15%<br />
*Team Furrier: Huntable +10%, Berry bush +15%<br />
*Team Sawmills: Wood +10%<br />
*Team Spice Trade: Huntable +10%, Berry bush +15%<br />
*Team Rum Distillery: Plantation +15%<br />
*Team Iron Monger: Mine +10%<br />
*Team Chonido: Huntable +8%, Berry bush +8%, Livestock +8%, Mine +8%, Wood +8%, Plantation +8%, Mill +8%, Farm +8%, Rice Paddy +8% (also in [[#Water shipments|Water shipments]])<br />
<br />
==Sea economy==<br />
<br />
===Base gathering rates===<br />
{| class="wikitable"<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="col" |<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " scope="col" |'''Fishing boats and warships'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 250px; height: 21px; " scope="col" |'''Catamaran and all canoe types'''<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Fish'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.22<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Whale'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.17<br />
|}<br />
<br />
===Economic technologies===<br />
<br />
====Dock upgrades====<br />
<br />
*Chinampa: Fish +20%, Whale +20%<br />
*Gill Nets: Fish +15%, Whale +15%<br />
*Long Lines: Fish +30%, Whale +30%<br />
*Excessive Taxation: Whale +50% (also in [[#Capitol upgrades|Capitol upgrades]])<br />
*Excessive Tribute: Whale +50%<br />
<br />
====Native trading post upgrades====<br />
<br />
*Huron Fish Wedding: Fish +20%, Whale +20%<br />
*Navajo Craftsmanship: Whale +20% (also in [[#Native trading post upgrades|Native trading post upgrades]] above)<br />
<br />
===Water shipments===<br />
<br />
*Fish Market: Fish +25%, Whale +25%<br />
*Rendering Plant: Fish +30%, Whale +30%<br />
*Team Fish Market: Fish +10%, Whale +10%<br />
*Team Chonido: Fish +8%, Whale +8% (also in [[#Team shipments|Team shipments]])<br />
*Whale Oil: Whale +35%<br />
*Economic Theory: Fish +10%, Whale +10% (also in [[#General shipments|General shipments]])</div>
Edeholland
https://wiki.eso-community.net/Age_of_Empires_3_tournament_history?diff=311
Age of Empires 3 tournament history
2019-01-28T13:42:29Z
<p>Edeholland: </p>
<hr />
<div><br />
{| class="wikitable sortable"<br />
|+Age of Empires 3 tournament history<br />
|-<br />
|'''Starting year'''<br />
|'''Tournament name'''<br />
|'''Game version'''<br />
|'''Total prizepool in USD'''<br />
|'''1st place'''<br />
|'''2nd place'''<br />
|'''3rd place'''<br />
|'''4th place'''<br />
|-<br />
|2018<br />
|[[Wars of Liberty Cheese Hunt Championship|WoL Cheese Hunt Championship]]<br />
|Wars of Liberty mod<br />
|250<br />
|Mitoe<br />
|_NT_sven<br />
|HappyMooMoo<br />
|Alucard<br />
|-<br />
|2018<br />
|Time2Treaty 1v1 Chameleon Tournament<br />
|Treaty Patch<br />
|350<br />
|dicktator_<br />
|Lukas_L99<br />
|FloKo83<br />
|<br />
|-<br />
|2018<br />
|ESOC Autumn Championship 2018<br />
|ESOC Patch<br />
|1600<br />
|snowww<br />
|kynesie<br />
|LordRaphael<br />
|Hazza54321<br />
|-<br />
|2018<br />
|ESOC Autumn 2018 Second Chance<br />
|ESOC Patch<br />
|0<br />
|iamturk<br />
|Conquerer999<br />
|Jerimuno<br />
|Chusik<br />
|-<br />
|2018<br />
|ESOC Grand Tour Season 1 Playoffs<br />
|ESOC Patch<br />
|300<br />
|Kaiserklein<br />
|Knuschelbär<br />
|LordRaphael<br />
|Mitoe<br />
|-<br />
|2018<br />
|ESOC Weekend Tours Sup Cup #3<br />
|ESOC Patch<br />
|150<br />
|LordRaphael<br />
|Kaiserklein<br />
|Knuschelbär<br />
|Tit<br />
|-<br />
|2018<br />
|ESOC Weekend Tours Fort Frenzy<br />
|ESOC Patch<br />
|100<br />
|LordRaphael<br />
|Tit<br />
|Mitoe<br />
|OPTIMUS_PRIME<br />
|-<br />
|2018<br />
|ESOC Weekend Tours Blitz Bash<br />
|Treaty Patch<br />
|100<br />
|Conquerer999<br />
|Lukas_L99<br />
|FloKo83<br />
|Gichtenlord<br />
|-<br />
|2018<br />
|ESOC Weekend Tours Supremacy Cup #2<br />
|ESOC Patch<br />
|150<br />
|Kaiserklein<br />
|Conquerer999<br />
|Knuschelbär<br />
|Tit<br />
|-<br />
|2018<br />
|ESOC Weekend Tours 2v2 Tour<br />
|ESOC Patch<br />
|150<br />
|Tit & Kynesie<br />
|Hazza54321 & KINGofOsmane<br />
|Ward_V & Knuschelbär<br />
|ramex12 & ramex19<br />
|-<br />
|2018<br />
|ESOC Weekend Tours Deathmatch Open<br />
|ESOC Patch<br />
|150<br />
|Conquerer999<br />
|Zivearia<br />
|foire421<br />
|Mongobillione<br />
|-<br />
|2018<br />
|ESOC Weekend Tours Mono-Civ Cup<br />
|ESOC Patch<br />
|200<br />
|Mitoe<br />
|SomppuKunkku<br />
|Aizamk<br />
|Knuschelbär<br />
|-<br />
|2018<br />
|ESOC Weekend Tours Supremacy Cup #1<br />
|ESOC Patch<br />
|150<br />
|LordRaphael<br />
|Mitoe<br />
|PrinceofKabul<br />
|Conquerer999<br />
|-<br />
|2017<br />
|ESOC Autumn Championship 2017<br />
|ESOC Patch<br />
|1100<br />
|Mitoe<br />
|goongoon<br />
|snowww<br />
|Kaiserklein<br />
|-<br />
|2017<br />
|ESOC Autumn 2017 Second Chance<br />
|ESOC Patch<br />
|0<br />
|OPTIMUS__PRIME<br />
|Jerimuno<br />
|SVmerle<br />
|Jerom_<br />
|-<br />
|2017<br />
|Time2Treaty Tournament<br />
|Treaty Patch<br />
|250<br />
|sabusa & mrjonjoe<br />
|dicktator_ & QueenOfdestiny<br />
|FloKo83 & Zivearia<br />
|<br />
|-<br />
|2017<br />
|WarChiefs Classic<br />
|ESOC Patch<br />
|200<br />
|Aizamk<br />
|Diarouga<br />
|Mitoe<br />
|Kaiserklein<br />
|-<br />
|2017<br />
|ESOC Spring Championship 2017<br />
|ESOC Patch<br />
|1500<br />
|BlackStar_OP<br />
|LordRaphael<br />
|Kaiserklein<br />
|Mitoe<br />
|-<br />
|2017<br />
|ESOC Spring 2017 Second Chance<br />
|ESOC Patch<br />
|0<br />
|Butifle<br />
|LoOk_tOm<br />
|Mongobillione<br />
|Jerimuno<br />
|-<br />
|2017<br />
|Basement Time to Micro Tournament<br />
|RE Patch<br />
|50<br />
|Kaiserklein<br />
|Kuvira (duck)<br />
|Mongobillione<br />
|EAGLEMUT<br />
|-<br />
|2017<br />
|Insight Studios New Year's Invitational<br />
|ESOC Patch<br />
|100<br />
|Hazza54321<br />
|GiveUAnxiety<br />
|<br />
|<br />
|-<br />
|2017<br />
|ESOC 2v2 Invitational<br />
|ESOC Patch<br />
|200<br />
|Veni_Vidi_Vici_W & BlackStar_OP<br />
|snowww & PrinceofKabul<br />
|<br />
|<br />
|-<br />
|2016<br />
|ESOC Autumn Championship 2016<br />
|ESOC Patch<br />
|600<br />
|LordRaphael<br />
|_H2O<br />
|mongo10<br />
|<br />
|-<br />
|2016<br />
|ESOC Autumn 2016 Second Chance<br />
|ESOC Patch<br />
|0<br />
|duolckrad<br />
|Britishmusketeer<br />
|lemmings121<br />
|n0el<br />
|-<br />
|2016<br />
|Starvation Tournament<br />
|ESOC Patch<br />
|100<br />
|LordRaphael<br />
|Mitoe<br />
|<br />
|<br />
|-<br />
|2016<br />
|Treaty Titans Invitational<br />
|Treaty Patch<br />
|150<br />
|Lukas_L99<br />
|sabusa<br />
|dicktator_<br />
|Gichtenlord<br />
|-<br />
|2016<br />
|ESOC Invitational<br />
|ESOC Patch<br />
|150<br />
|diarouga<br />
|PrinceofKabul<br />
|<br />
|<br />
|-<br />
|2016<br />
|ESOC Winter Championship 2016<br />
|ESOC Patch<br />
|1000<br />
|_H2O<br />
|LordRaphael<br />
|kynesie<br />
|diarouga<br />
|-<br />
|2015<br />
|Treaty Cup<br />
|RE Patch<br />
|400<br />
|dicktator_<br />
|Lukas_L99<br />
|Donorprince<br />
|AJIV<br />
|-<br />
|2015<br />
|ESOC Summer Tournament<br />
|RE Patch<br />
|1000<br />
|Samwise12<br />
|ACERGAME09<br />
|goongoon<br />
|BadSpeed (MusketJr)<br />
|-<br />
|2015<br />
|ESOC Spring Tournament<br />
|RE Patch<br />
|650<br />
|BlackStar_OP<br />
|_H2O<br />
|Veni_Vidi_Vici_W<br />
|nagayumi<br />
|}</div>
Edeholland
https://wiki.eso-community.net/Age_of_Empires_3_tournament_history?diff=310
Age of Empires 3 tournament history
2019-01-28T13:42:07Z
<p>Edeholland: </p>
<hr />
<div><br />
{| class="sortable"<br />
|+Age of Empires 3 tournament history<br />
|-<br />
|'''Starting year'''<br />
|'''Tournament name'''<br />
|'''Game version'''<br />
|'''Total prizepool in USD'''<br />
|'''1st place'''<br />
|'''2nd place'''<br />
|'''3rd place'''<br />
|'''4th place'''<br />
|-<br />
|2018<br />
|[[Wars of Liberty Cheese Hunt Championship|WoL Cheese Hunt Championship]]<br />
|Wars of Liberty mod<br />
|250<br />
|Mitoe<br />
|_NT_sven<br />
|HappyMooMoo<br />
|Alucard<br />
|-<br />
|2018<br />
|Time2Treaty 1v1 Chameleon Tournament<br />
|Treaty Patch<br />
|350<br />
|dicktator_<br />
|Lukas_L99<br />
|FloKo83<br />
|<br />
|-<br />
|2018<br />
|ESOC Autumn Championship 2018<br />
|ESOC Patch<br />
|1600<br />
|snowww<br />
|kynesie<br />
|LordRaphael<br />
|Hazza54321<br />
|-<br />
|2018<br />
|ESOC Autumn 2018 Second Chance<br />
|ESOC Patch<br />
|0<br />
|iamturk<br />
|Conquerer999<br />
|Jerimuno<br />
|Chusik<br />
|-<br />
|2018<br />
|ESOC Grand Tour Season 1 Playoffs<br />
|ESOC Patch<br />
|300<br />
|Kaiserklein<br />
|Knuschelbär<br />
|LordRaphael<br />
|Mitoe<br />
|-<br />
|2018<br />
|ESOC Weekend Tours Sup Cup #3<br />
|ESOC Patch<br />
|150<br />
|LordRaphael<br />
|Kaiserklein<br />
|Knuschelbär<br />
|Tit<br />
|-<br />
|2018<br />
|ESOC Weekend Tours Fort Frenzy<br />
|ESOC Patch<br />
|100<br />
|LordRaphael<br />
|Tit<br />
|Mitoe<br />
|OPTIMUS_PRIME<br />
|-<br />
|2018<br />
|ESOC Weekend Tours Blitz Bash<br />
|Treaty Patch<br />
|100<br />
|Conquerer999<br />
|Lukas_L99<br />
|FloKo83<br />
|Gichtenlord<br />
|-<br />
|2018<br />
|ESOC Weekend Tours Supremacy Cup #2<br />
|ESOC Patch<br />
|150<br />
|Kaiserklein<br />
|Conquerer999<br />
|Knuschelbär<br />
|Tit<br />
|-<br />
|2018<br />
|ESOC Weekend Tours 2v2 Tour<br />
|ESOC Patch<br />
|150<br />
|Tit & Kynesie<br />
|Hazza54321 & KINGofOsmane<br />
|Ward_V & Knuschelbär<br />
|ramex12 & ramex19<br />
|-<br />
|2018<br />
|ESOC Weekend Tours Deathmatch Open<br />
|ESOC Patch<br />
|150<br />
|Conquerer999<br />
|Zivearia<br />
|foire421<br />
|Mongobillione<br />
|-<br />
|2018<br />
|ESOC Weekend Tours Mono-Civ Cup<br />
|ESOC Patch<br />
|200<br />
|Mitoe<br />
|SomppuKunkku<br />
|Aizamk<br />
|Knuschelbär<br />
|-<br />
|2018<br />
|ESOC Weekend Tours Supremacy Cup #1<br />
|ESOC Patch<br />
|150<br />
|LordRaphael<br />
|Mitoe<br />
|PrinceofKabul<br />
|Conquerer999<br />
|-<br />
|2017<br />
|ESOC Autumn Championship 2017<br />
|ESOC Patch<br />
|1100<br />
|Mitoe<br />
|goongoon<br />
|snowww<br />
|Kaiserklein<br />
|-<br />
|2017<br />
|ESOC Autumn 2017 Second Chance<br />
|ESOC Patch<br />
|0<br />
|OPTIMUS__PRIME<br />
|Jerimuno<br />
|SVmerle<br />
|Jerom_<br />
|-<br />
|2017<br />
|Time2Treaty Tournament<br />
|Treaty Patch<br />
|250<br />
|sabusa & mrjonjoe<br />
|dicktator_ & QueenOfdestiny<br />
|FloKo83 & Zivearia<br />
|<br />
|-<br />
|2017<br />
|WarChiefs Classic<br />
|ESOC Patch<br />
|200<br />
|Aizamk<br />
|Diarouga<br />
|Mitoe<br />
|Kaiserklein<br />
|-<br />
|2017<br />
|ESOC Spring Championship 2017<br />
|ESOC Patch<br />
|1500<br />
|BlackStar_OP<br />
|LordRaphael<br />
|Kaiserklein<br />
|Mitoe<br />
|-<br />
|2017<br />
|ESOC Spring 2017 Second Chance<br />
|ESOC Patch<br />
|0<br />
|Butifle<br />
|LoOk_tOm<br />
|Mongobillione<br />
|Jerimuno<br />
|-<br />
|2017<br />
|Basement Time to Micro Tournament<br />
|RE Patch<br />
|50<br />
|Kaiserklein<br />
|Kuvira (duck)<br />
|Mongobillione<br />
|EAGLEMUT<br />
|-<br />
|2017<br />
|Insight Studios New Year's Invitational<br />
|ESOC Patch<br />
|100<br />
|Hazza54321<br />
|GiveUAnxiety<br />
|<br />
|<br />
|-<br />
|2017<br />
|ESOC 2v2 Invitational<br />
|ESOC Patch<br />
|200<br />
|Veni_Vidi_Vici_W & BlackStar_OP<br />
|snowww & PrinceofKabul<br />
|<br />
|<br />
|-<br />
|2016<br />
|ESOC Autumn Championship 2016<br />
|ESOC Patch<br />
|600<br />
|LordRaphael<br />
|_H2O<br />
|mongo10<br />
|<br />
|-<br />
|2016<br />
|ESOC Autumn 2016 Second Chance<br />
|ESOC Patch<br />
|0<br />
|duolckrad<br />
|Britishmusketeer<br />
|lemmings121<br />
|n0el<br />
|-<br />
|2016<br />
|Starvation Tournament<br />
|ESOC Patch<br />
|100<br />
|LordRaphael<br />
|Mitoe<br />
|<br />
|<br />
|-<br />
|2016<br />
|Treaty Titans Invitational<br />
|Treaty Patch<br />
|150<br />
|Lukas_L99<br />
|sabusa<br />
|dicktator_<br />
|Gichtenlord<br />
|-<br />
|2016<br />
|ESOC Invitational<br />
|ESOC Patch<br />
|150<br />
|diarouga<br />
|PrinceofKabul<br />
|<br />
|<br />
|-<br />
|2016<br />
|ESOC Winter Championship 2016<br />
|ESOC Patch<br />
|1000<br />
|_H2O<br />
|LordRaphael<br />
|kynesie<br />
|diarouga<br />
|-<br />
|2015<br />
|Treaty Cup<br />
|RE Patch<br />
|400<br />
|dicktator_<br />
|Lukas_L99<br />
|Donorprince<br />
|AJIV<br />
|-<br />
|2015<br />
|ESOC Summer Tournament<br />
|RE Patch<br />
|1000<br />
|Samwise12<br />
|ACERGAME09<br />
|goongoon<br />
|BadSpeed (MusketJr)<br />
|-<br />
|2015<br />
|ESOC Spring Tournament<br />
|RE Patch<br />
|650<br />
|BlackStar_OP<br />
|_H2O<br />
|Veni_Vidi_Vici_W<br />
|nagayumi<br />
|}</div>
Edeholland
https://wiki.eso-community.net/Age_of_Empires_3_tournament_history?diff=309
Age of Empires 3 tournament history
2019-01-28T13:38:48Z
<p>Edeholland: sortable, caption</p>
<hr />
<div><br />
{| class="wikitable sortable"<br />
|+Age of Empires 3 tournament history<br />
|-<br />
|'''Starting year'''<br />
|'''Tournament name'''<br />
|'''Game version'''<br />
|'''Total prizepool in USD'''<br />
|'''1st place'''<br />
|'''2nd place'''<br />
|'''3rd place'''<br />
|'''4th place'''<br />
|-<br />
|2018<br />
|[[Wars of Liberty Cheese Hunt Championship|WoL Cheese Hunt Championship]]<br />
|Wars of Liberty mod<br />
|250<br />
|Mitoe<br />
|_NT_sven<br />
|HappyMooMoo<br />
|Alucard<br />
|-<br />
|2018<br />
|Time2Treaty 1v1 Chameleon Tournament<br />
|Treaty Patch<br />
|350<br />
|dicktator_<br />
|Lukas_L99<br />
|FloKo83<br />
|<br />
|-<br />
|2018<br />
|ESOC Autumn Championship 2018<br />
|ESOC Patch<br />
|1600<br />
|snowww<br />
|kynesie<br />
|LordRaphael<br />
|Hazza54321<br />
|-<br />
|2018<br />
|ESOC Autumn 2018 Second Chance<br />
|ESOC Patch<br />
|0<br />
|iamturk<br />
|Conquerer999<br />
|Jerimuno<br />
|Chusik<br />
|-<br />
|2018<br />
|ESOC Grand Tour Season 1 Playoffs<br />
|ESOC Patch<br />
|300<br />
|Kaiserklein<br />
|Knuschelbär<br />
|LordRaphael<br />
|Mitoe<br />
|-<br />
|2018<br />
|ESOC Weekend Tours Sup Cup #3<br />
|ESOC Patch<br />
|150<br />
|LordRaphael<br />
|Kaiserklein<br />
|Knuschelbär<br />
|Tit<br />
|-<br />
|2018<br />
|ESOC Weekend Tours Fort Frenzy<br />
|ESOC Patch<br />
|100<br />
|LordRaphael<br />
|Tit<br />
|Mitoe<br />
|OPTIMUS_PRIME<br />
|-<br />
|2018<br />
|ESOC Weekend Tours Blitz Bash<br />
|Treaty Patch<br />
|100<br />
|Conquerer999<br />
|Lukas_L99<br />
|FloKo83<br />
|Gichtenlord<br />
|-<br />
|2018<br />
|ESOC Weekend Tours Supremacy Cup #2<br />
|ESOC Patch<br />
|150<br />
|Kaiserklein<br />
|Conquerer999<br />
|Knuschelbär<br />
|Tit<br />
|-<br />
|2018<br />
|ESOC Weekend Tours 2v2 Tour<br />
|ESOC Patch<br />
|150<br />
|Tit & Kynesie<br />
|Hazza54321 & KINGofOsmane<br />
|Ward_V & Knuschelbär<br />
|ramex12 & ramex19<br />
|-<br />
|2018<br />
|ESOC Weekend Tours Deathmatch Open<br />
|ESOC Patch<br />
|150<br />
|Conquerer999<br />
|Zivearia<br />
|foire421<br />
|Mongobillione<br />
|-<br />
|2018<br />
|ESOC Weekend Tours Mono-Civ Cup<br />
|ESOC Patch<br />
|200<br />
|Mitoe<br />
|SomppuKunkku<br />
|Aizamk<br />
|Knuschelbär<br />
|-<br />
|2018<br />
|ESOC Weekend Tours Supremacy Cup #1<br />
|ESOC Patch<br />
|150<br />
|LordRaphael<br />
|Mitoe<br />
|PrinceofKabul<br />
|Conquerer999<br />
|-<br />
|2017<br />
|ESOC Autumn Championship 2017<br />
|ESOC Patch<br />
|1100<br />
|Mitoe<br />
|goongoon<br />
|snowww<br />
|Kaiserklein<br />
|-<br />
|2017<br />
|ESOC Autumn 2017 Second Chance<br />
|ESOC Patch<br />
|0<br />
|OPTIMUS__PRIME<br />
|Jerimuno<br />
|SVmerle<br />
|Jerom_<br />
|-<br />
|2017<br />
|Time2Treaty Tournament<br />
|Treaty Patch<br />
|250<br />
|sabusa & mrjonjoe<br />
|dicktator_ & QueenOfdestiny<br />
|FloKo83 & Zivearia<br />
|<br />
|-<br />
|2017<br />
|WarChiefs Classic<br />
|ESOC Patch<br />
|200<br />
|Aizamk<br />
|Diarouga<br />
|Mitoe<br />
|Kaiserklein<br />
|-<br />
|2017<br />
|ESOC Spring Championship 2017<br />
|ESOC Patch<br />
|1500<br />
|BlackStar_OP<br />
|LordRaphael<br />
|Kaiserklein<br />
|Mitoe<br />
|-<br />
|2017<br />
|ESOC Spring 2017 Second Chance<br />
|ESOC Patch<br />
|0<br />
|Butifle<br />
|LoOk_tOm<br />
|Mongobillione<br />
|Jerimuno<br />
|-<br />
|2017<br />
|Basement Time to Micro Tournament<br />
|RE Patch<br />
|50<br />
|Kaiserklein<br />
|Kuvira (duck)<br />
|Mongobillione<br />
|EAGLEMUT<br />
|-<br />
|2017<br />
|Insight Studios New Year's Invitational<br />
|ESOC Patch<br />
|100<br />
|Hazza54321<br />
|GiveUAnxiety<br />
|<br />
|<br />
|-<br />
|2017<br />
|ESOC 2v2 Invitational<br />
|ESOC Patch<br />
|200<br />
|Veni_Vidi_Vici_W & BlackStar_OP<br />
|snowww & PrinceofKabul<br />
|<br />
|<br />
|-<br />
|2016<br />
|ESOC Autumn Championship 2016<br />
|ESOC Patch<br />
|600<br />
|LordRaphael<br />
|_H2O<br />
|mongo10<br />
|<br />
|-<br />
|2016<br />
|ESOC Autumn 2016 Second Chance<br />
|ESOC Patch<br />
|0<br />
|duolckrad<br />
|Britishmusketeer<br />
|lemmings121<br />
|n0el<br />
|-<br />
|2016<br />
|Starvation Tournament<br />
|ESOC Patch<br />
|100<br />
|LordRaphael<br />
|Mitoe<br />
|<br />
|<br />
|-<br />
|2016<br />
|Treaty Titans Invitational<br />
|Treaty Patch<br />
|150<br />
|Lukas_L99<br />
|sabusa<br />
|dicktator_<br />
|Gichtenlord<br />
|-<br />
|2016<br />
|ESOC Invitational<br />
|ESOC Patch<br />
|150<br />
|diarouga<br />
|PrinceofKabul<br />
|<br />
|<br />
|-<br />
|2016<br />
|ESOC Winter Championship 2016<br />
|ESOC Patch<br />
|1000<br />
|_H2O<br />
|LordRaphael<br />
|kynesie<br />
|diarouga<br />
|-<br />
|2015<br />
|Treaty Cup<br />
|RE Patch<br />
|400<br />
|dicktator_<br />
|Lukas_L99<br />
|Donorprince<br />
|AJIV<br />
|-<br />
|2015<br />
|ESOC Summer Tournament<br />
|RE Patch<br />
|1000<br />
|Samwise12<br />
|ACERGAME09<br />
|goongoon<br />
|BadSpeed (MusketJr)<br />
|-<br />
|2015<br />
|ESOC Spring Tournament<br />
|RE Patch<br />
|650<br />
|BlackStar_OP<br />
|_H2O<br />
|Veni_Vidi_Vici_W<br />
|nagayumi<br />
|}</div>
Edeholland
https://wiki.eso-community.net/Age_of_Empires_3_tournament_history?diff=308
Age of Empires 3 tournament history
2019-01-28T13:38:16Z
<p>Edeholland: added 2017, 2016, 2016</p>
<hr />
<div>== Age of Empires 3 tournament history ==<br />
{| class="wikitable sortable"<br />
|-<br />
|'''Starting year'''<br />
|'''Tournament name'''<br />
|'''Game version'''<br />
|'''Total prizepool in USD'''<br />
|'''1st place'''<br />
|'''2nd place'''<br />
|'''3rd place'''<br />
|'''4th place'''<br />
|-<br />
|2018<br />
|[[Wars of Liberty Cheese Hunt Championship|WoL Cheese Hunt Championship]]<br />
|Wars of Liberty mod<br />
|250<br />
|Mitoe<br />
|_NT_sven<br />
|HappyMooMoo<br />
|Alucard<br />
|-<br />
|2018<br />
|Time2Treaty 1v1 Chameleon Tournament<br />
|Treaty Patch<br />
|350<br />
|dicktator_<br />
|Lukas_L99<br />
|FloKo83<br />
|<br />
|-<br />
|2018<br />
|ESOC Autumn Championship 2018<br />
|ESOC Patch<br />
|1600<br />
|snowww<br />
|kynesie<br />
|LordRaphael<br />
|Hazza54321<br />
|-<br />
|2018<br />
|ESOC Autumn 2018 Second Chance<br />
|ESOC Patch<br />
|0<br />
|iamturk<br />
|Conquerer999<br />
|Jerimuno<br />
|Chusik<br />
|-<br />
|2018<br />
|ESOC Grand Tour Season 1 Playoffs<br />
|ESOC Patch<br />
|300<br />
|Kaiserklein<br />
|Knuschelbär<br />
|LordRaphael<br />
|Mitoe<br />
|-<br />
|2018<br />
|ESOC Weekend Tours Sup Cup #3<br />
|ESOC Patch<br />
|150<br />
|LordRaphael<br />
|Kaiserklein<br />
|Knuschelbär<br />
|Tit<br />
|-<br />
|2018<br />
|ESOC Weekend Tours Fort Frenzy<br />
|ESOC Patch<br />
|100<br />
|LordRaphael<br />
|Tit<br />
|Mitoe<br />
|OPTIMUS_PRIME<br />
|-<br />
|2018<br />
|ESOC Weekend Tours Blitz Bash<br />
|Treaty Patch<br />
|100<br />
|Conquerer999<br />
|Lukas_L99<br />
|FloKo83<br />
|Gichtenlord<br />
|-<br />
|2018<br />
|ESOC Weekend Tours Supremacy Cup #2<br />
|ESOC Patch<br />
|150<br />
|Kaiserklein<br />
|Conquerer999<br />
|Knuschelbär<br />
|Tit<br />
|-<br />
|2018<br />
|ESOC Weekend Tours 2v2 Tour<br />
|ESOC Patch<br />
|150<br />
|Tit & Kynesie<br />
|Hazza54321 & KINGofOsmane<br />
|Ward_V & Knuschelbär<br />
|ramex12 & ramex19<br />
|-<br />
|2018<br />
|ESOC Weekend Tours Deathmatch Open<br />
|ESOC Patch<br />
|150<br />
|Conquerer999<br />
|Zivearia<br />
|foire421<br />
|Mongobillione<br />
|-<br />
|2018<br />
|ESOC Weekend Tours Mono-Civ Cup<br />
|ESOC Patch<br />
|200<br />
|Mitoe<br />
|SomppuKunkku<br />
|Aizamk<br />
|Knuschelbär<br />
|-<br />
|2018<br />
|ESOC Weekend Tours Supremacy Cup #1<br />
|ESOC Patch<br />
|150<br />
|LordRaphael<br />
|Mitoe<br />
|PrinceofKabul<br />
|Conquerer999<br />
|-<br />
|2017<br />
|ESOC Autumn Championship 2017<br />
|ESOC Patch<br />
|1100<br />
|Mitoe<br />
|goongoon<br />
|snowww<br />
|Kaiserklein<br />
|-<br />
|2017<br />
|ESOC Autumn 2017 Second Chance<br />
|ESOC Patch<br />
|0<br />
|OPTIMUS__PRIME<br />
|Jerimuno<br />
|SVmerle<br />
|Jerom_<br />
|-<br />
|2017<br />
|Time2Treaty Tournament<br />
|Treaty Patch<br />
|250<br />
|sabusa & mrjonjoe<br />
|dicktator_ & QueenOfdestiny<br />
|FloKo83 & Zivearia<br />
|<br />
|-<br />
|2017<br />
|WarChiefs Classic<br />
|ESOC Patch<br />
|200<br />
|Aizamk<br />
|Diarouga<br />
|Mitoe<br />
|Kaiserklein<br />
|-<br />
|2017<br />
|ESOC Spring Championship 2017<br />
|ESOC Patch<br />
|1500<br />
|BlackStar_OP<br />
|LordRaphael<br />
|Kaiserklein<br />
|Mitoe<br />
|-<br />
|2017<br />
|ESOC Spring 2017 Second Chance<br />
|ESOC Patch<br />
|0<br />
|Butifle<br />
|LoOk_tOm<br />
|Mongobillione<br />
|Jerimuno<br />
|-<br />
|2017<br />
|Basement Time to Micro Tournament<br />
|RE Patch<br />
|50<br />
|Kaiserklein<br />
|Kuvira (duck)<br />
|Mongobillione<br />
|EAGLEMUT<br />
|-<br />
|2017<br />
|Insight Studios New Year's Invitational<br />
|ESOC Patch<br />
|100<br />
|Hazza54321<br />
|GiveUAnxiety<br />
|<br />
|<br />
|-<br />
|2017<br />
|ESOC 2v2 Invitational<br />
|ESOC Patch<br />
|200<br />
|Veni_Vidi_Vici_W & BlackStar_OP<br />
|snowww & PrinceofKabul<br />
|<br />
|<br />
|-<br />
|2016<br />
|ESOC Autumn Championship 2016<br />
|ESOC Patch<br />
|600<br />
|LordRaphael<br />
|_H2O<br />
|mongo10<br />
|<br />
|-<br />
|2016<br />
|ESOC Autumn 2016 Second Chance<br />
|ESOC Patch<br />
|0<br />
|duolckrad<br />
|Britishmusketeer<br />
|lemmings121<br />
|n0el<br />
|-<br />
|2016<br />
|Starvation Tournament<br />
|ESOC Patch<br />
|100<br />
|LordRaphael<br />
|Mitoe<br />
|<br />
|<br />
|-<br />
|2016<br />
|Treaty Titans Invitational<br />
|Treaty Patch<br />
|150<br />
|Lukas_L99<br />
|sabusa<br />
|dicktator_<br />
|Gichtenlord<br />
|-<br />
|2016<br />
|ESOC Invitational<br />
|ESOC Patch<br />
|150<br />
|diarouga<br />
|PrinceofKabul<br />
|<br />
|<br />
|-<br />
|2016<br />
|ESOC Winter Championship 2016<br />
|ESOC Patch<br />
|1000<br />
|_H2O<br />
|LordRaphael<br />
|kynesie<br />
|diarouga<br />
|-<br />
|2015<br />
|Treaty Cup<br />
|RE Patch<br />
|400<br />
|dicktator_<br />
|Lukas_L99<br />
|Donorprince<br />
|AJIV<br />
|-<br />
|2015<br />
|ESOC Summer Tournament<br />
|RE Patch<br />
|1000<br />
|Samwise12<br />
|ACERGAME09<br />
|goongoon<br />
|BadSpeed (MusketJr)<br />
|-<br />
|2015<br />
|ESOC Spring Tournament<br />
|RE Patch<br />
|650<br />
|BlackStar_OP<br />
|_H2O<br />
|Veni_Vidi_Vici_W<br />
|nagayumi<br />
|}</div>
Edeholland
https://wiki.eso-community.net/Gathering_Rates?diff=307
Gathering Rates
2019-01-28T13:04:29Z
<p>Edeholland: /* Base gathering rates */</p>
<hr />
<div>This page includes lists of all the gathering rates measured in gathered resources per second. You can also find the effects of all the economical technologies and shipments that affect your economic rates.<br />
<br />
==Land economy==<br />
<br />
===Base gathering rates===<br />
{| class="wikitable"<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="col" |<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " scope="col" |'''European settler / Asian villager'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " scope="col" |'''Native villager'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " scope="col" |'''(Cree) Coureur de bois'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " scope="col" |'''Settler wagon'''<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Berry bush'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.83<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Cherry orchard'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Crate'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |8<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |8<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |10<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |15<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Farm'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.62<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Livestock'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |2.0<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |1.25<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |2.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |4.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Huntable'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |1.04<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.7<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Mill'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.34<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Mine'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.6<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.6<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.74<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.2<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Plantation'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.63<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Rice paddy (food)'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.63<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Rice paddy (coin)'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.34<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.34<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.43<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |0.68<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Tree / mango grove'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.62<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|}<br />
<br />
Note: Not every type of villager is able to build all economic buildings, but it is possible to gather from a building of your ally.<br />
<br />
Note: The Indian and Japanese civilization cannot gather from herdables.<br />
<br />
Note: Dutch settlers have a base gather rate of 0.69 gold per second from mines.<br />
<br />
Note: (Cree) Coureur the bois gather from cherry orchards with a base speed of 0.67 food per second. This is the same as a normal villager and is most likely a bug.<br />
<br />
In the upgrades and shipments below, both berry bushes and cherry orchards are referred to as "Berry bush". Trees and mango groves are referred to as "Wood".<br />
<br />
===Economic technologies===<br />
====European and native market upgrades====<br />
<br />
*Hunting Dogs: Huntable +10%<br />
*Steel Traps: Huntable +20%<br />
<br />
*Gang Saw: Wood +10%<br />
*Log Flume: Wood +20%<br />
*Circular Saw: Wood +30%<br />
*Lumber Ceremony: Wood +20%<br />
*Forest People Ceremony: Wood +20%<br />
*Forest Spirit Ceremony: Wood +20%<br />
*Deforestation: Wood +50% (only for Native American civilizations, in [[#Capitol upgrades|Capitol upgrades]] for European civilazations)<br />
<br />
*Placer Mines: Mine +10%<br />
*Amalgamation: Mine +20%<br />
<br />
====Asian market upgrades====<br />
<br />
*Hunting Eagles: Huntable +5% (only for Indians and Chinese)<br />
*Professional Hunters: Huntable +10% (only for Indians and Chinese)<br />
<br />
*Hanami Parties: Berry bush +5% (only for Japanese)<br />
*Yozakura Lanterns: Berry bush +10% (only for Japanese)<br />
<br />
*Water Wheel: Wood +5%<br />
*Regenerative Forestry: Wood +10%<br />
*Timber Trade: Wood +30%<br />
*Tropical Timber Trade: Wood +50%<br />
<br />
*Blanket Filters: Mine +10%<br />
*Flume and Ditching: Mine +10%<br />
<br />
*Civil Servants: Huntable +5%, Berry bush +5%, Wood +5%, Mine +5%<br />
*Imperial Bureaucracy: Huntable +10%, Berry bush +10%, Wood +10%, Mine +10%<br />
<br />
====Farm, mill and plantation upgrades====<br />
<br />
*Seed Drill: Mill +15%, Farm +15%<br />
*Artificial Fertilizer: Mill +30%, Farm +30%<br />
*Large Scale Gathering: Mill +50%, Farm +50%, Huntable +50%, Livestock +50%, Ride Paddy (food) + 50%<br />
<br />
*Book Keeping: Plantation +10%<br />
*Home Steading: Plantation +20%<br />
*Ore Refining: Plantation +30%<br />
<br />
*Earth Gift Ceremony: Plantation +20%, Mine +20%<br />
*Excessive Tribute: Mine +50%, Plantation +50%<br />
<br />
*Great Feast: Hunting +10%, Berry bush +10%, Farm +10%, Mill +10%<br />
*Harvest Ceremony: Hunting +15%, Berry bush +15%, Farm +15%, Mill +15%<br />
*Green Corn Ceremony: Hunting +20%, Berry bush +20%, Farm +20%, Mill +20%<br />
<br />
*Earth Ceremony: Plantation +10%, Mine +10%<br />
*Chinampa: Mill +20%, Farm +20%<br />
*Metalworking: Mine +20%<br />
*Calendar: Mill +10%, Farm +10%, Huntable +10%<br />
<br />
====Rice paddy upgrades====<br />
<br />
*Paddy Threshing: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Irrigation Channels: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Dike-Controlled Canals: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Mechanized Rice Cultivation: Rice Paddy (food) +50%, Mill +50%, Farm +50%<br />
<br />
*Rice Surplus: Rice Paddy (coin) +10%, Plantation +10%<br />
*Rice Trade: Rice Paddy (coin) +20%, Plantation +20%<br />
*Rice Markets: Rice Paddy (coin) +20%, Plantation +20%<br />
*Rice Exports: Rice Paddy (coin) +20%, Plantation +20%<br />
*Collective Economy: Mine +50%, Rice Paddy (coin) +50%, Plantation +50%, Whale +50%<br />
<br />
====Capitol upgrades====<br />
<br />
*Large Scale Agriculture: Mill +50%, Farm +50%<br />
*Deforestation: Wood +50% (also in [[#Market upgrades|Market of Native American civilazations]])<br />
*Excessive Taxation: Mine +50%, Plantation +50% (also in [[#Dock upgrades|Dock Upgrades]])<br />
<br />
====Native age up politicians====<br />
<br />
*Aztec Wise Woman Age 2: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 3: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 4: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 5: Plantation +20%, Farm +20%<br />
<br />
*Sioux Wise Woman Age 2: Huntable +10%<br />
*Sioux Wise Woman Age 3: Huntable +20%<br />
*Sioux Wise Woman Age 4: Huntable +30%<br />
*Sioux Wise Woman Age 5: Huntable +40%<br />
<br />
====Native trading post upgrades====<br />
<br />
*Zapotec Food of the Gods: Mill +10%, Plantation +10%, Berry bush +10%, Farm +10%<br />
*Klamath Work Ethos: Wood +5%, Huntable +5%, Mill +5%, Plantation +5%, Mine +5%, Berry bush +5%<br />
*Navajo Craftsmanship: Mine +20%, Plantation +20% (also in [[#Native trading post upgrades|Native trading post upgrades]] below)<br />
<br />
===Economic home city shipments===<br />
<br />
====Food shipments====<br />
<br />
*Food Silos: Mill +15%, Farm +15%, Rice Paddy (food) +15%<br />
*Sustainable Agriculture: Mill +15%, Farm +15%, Rice Paddy (food) +15%<br />
*Furrier: Huntable +15% , Berry bush +20%<br />
*Grain Market: Mill +20%, Farm +20%<br />
*Refrigeration: Mill +20%, Huntable +20%, Berry bush + 20%, Livestock + 20%, Farm +20%<br />
*Spice Trade: Huntable +20%, Berry bush +20%<br />
*Great Hunter: Huntable +20%, Berry bush +20%<br />
*Fulling Mills: Livestock +300%<br />
*Cherry Blossom Festival: Berry bush +15%<br />
<br />
====Wood shipments====<br />
<br />
*Lumberyards: Wood +15%<br />
*Sawmills: Wood +15%<br />
*Exotic Hardwoods: Wood +20%<br />
*Woodcrafting: Wood +20%<br />
<br />
====Coin shipments====<br />
<br />
*Royal Mint: Plantation +25%, Mine +25%<br />
*Cigar Roller: Plantation +20%, Rice Paddy (coin) +20%<br />
*Rum Distillery: Plantation +20%, Rice Paddy (coin) +20%<br />
*Iron Monger: Mine +20%<br />
*Silversmith: Mine +20%<br />
*Establish Ironmonger: Mine +20% (only for Indians)<br />
*Textile Mill: Plantation +25%, Rice Paddy (coin) +25%<br />
*Aztec Mining: Mine +40% (only for Aztecs)<br />
<br />
====General shipments====<br />
<br />
*Economic Theory: Huntable +10%, Berry bush +10%, Livestock +10%, Mine +10%, Wood +10%, Plantation +10%, Mill +10%, Farm +10%<br />
*Chinampa: Plantation +15%, Farm +15%, Mill +15%<br />
*Great Chinampa: Plantation +15%, Farm +15%, Mill +15%<br />
*Reclaimed Land: Rice Paddy (food) +5%, Rice Paddy (coin) +5%<br />
*Flooded Parcel: Rice Paddy (food) +8%, Rice Paddy (coin) +8%<br />
*Terraced Hillsides: Rice Paddy (food) +10%, Rice Paddy (coin) +10%<br />
*Temple of Xolotl Support: Farm +10%, Plantation +10% (only for Aztecs)<br />
*Guild Artisans: Huntable +35%, Berry bush +35%, Livestock +35%, Mine +35%, Wood +35%, Plantation +35%, Mill +35%, Farm +35% (only for Settler Wagons)<br />
<br />
====Team shipments====<br />
<br />
*Team Exotic Hardwoods: Wood +15%<br />
*Team Silversmith: Mine +10%<br />
*Team Food Silos: Mill +10%, Farm +15%<br />
*Team Furrier: Huntable +10%, Berry bush +15%<br />
*Team Sawmills: Wood +10%<br />
*Team Spice Trade: Huntable +10%, Berry bush +15%<br />
*Team Rum Distillery: Plantation +15%<br />
*Team Iron Monger: Mine +10%<br />
*Team Chonido: Huntable +8%, Berry bush +8%, Livestock +8%, Mine +8%, Wood +8%, Plantation +8%, Mill +8%, Farm +8%, Rice Paddy +8% (also in [[#Water shipments|Water shipments]])<br />
<br />
==Sea economy==<br />
<br />
===Base gathering rates===<br />
{| class="wikitable"<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="col" |<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " scope="col" |'''Fishing boats and warships'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 250px; height: 21px; " scope="col" |'''Catamaran and all canoe types'''<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Fish'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.22<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Whale'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.17<br />
|}<br />
<br />
===Economic technologies===<br />
<br />
====Dock upgrades====<br />
<br />
*Chinampa: Fish +20%, Whale +20%<br />
*Gill Nets: Fish +15%, Whale +15%<br />
*Long Lines: Fish +30%, Whale +30%<br />
*Excessive Taxation: Whale +50% (also in [[#Capitol upgrades|Capitol upgrades]])<br />
*Excessive Tribute: Whale +50%<br />
<br />
====Native trading post upgrades====<br />
<br />
*Huron Fish Wedding: Fish +20%, Whale +20%<br />
*Navajo Craftsmanship: Whale +20% (also in [[#Native trading post upgrades|Native trading post upgrades]] above)<br />
<br />
===Water shipments===<br />
<br />
*Fish Market: Fish +25%, Whale +25%<br />
*Rendering Plant: Fish +30%, Whale +30%<br />
*Team Fish Market: Fish +10%, Whale +10%<br />
*Team Chonido: Fish +8%, Whale +8% (also in [[#Team shipments|Team shipments]])<br />
*Whale Oil: Whale +35%<br />
*Economic Theory: Fish +10%, Whale +10% (also in [[#General shipments|General shipments]])</div>
Edeholland
https://wiki.eso-community.net/Gathering_Rates?diff=306
Gathering Rates
2019-01-28T13:04:04Z
<p>Edeholland: /* Base gathering rates */ added notes</p>
<hr />
<div>This page includes lists of all the gathering rates measured in gathered resources per second. You can also find the effects of all the economical technologies and shipments that affect your economic rates.<br />
<br />
==Land economy==<br />
<br />
===Base gathering rates===<br />
{| class="wikitable"<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="col" |<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " scope="col" |'''European settler / Asian villager'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " scope="col" |'''Native villager'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " scope="col" |'''(Cree) Coureur de bois'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " scope="col" |'''Settler wagon'''<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Berry bush'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.83<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Cherry orchard'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Crate'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |8<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |8<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |10<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |15<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Farm'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.62<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Livestock'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |2.0<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |1.25<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |2.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |4.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Huntable'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |1.04<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.7<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Mill'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.34<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Mine'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.6<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.6<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.74<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.2<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Plantation'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.63<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Rice paddy (food)'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.63<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Rice paddy (coin)'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.34<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.34<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.43<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |0.68<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Tree / mango grove'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.62<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|}<br />
<br />
Note: Not every type of villager is able to build all economic buildings, but it is possible to gather from a building of your ally.<br />
Note: The Indian and Japanese civilization cannot gather from herdables.<br />
Note: Dutch settlers have a base gather rate of 0.69 gold per second from mines.<br />
Note: (Cree) Coureur the bois gather from cherry orchards with a base speed of 0.67 food per second. This is the same as a normal villager and is most likely a bug.<br />
<br />
In the upgrades and shipments below, both berry bushes and cherry orchards are referred to as "Berry bush". Trees and mango groves are referred to as "Wood".<br />
<br />
===Economic technologies===<br />
====European and native market upgrades====<br />
<br />
*Hunting Dogs: Huntable +10%<br />
*Steel Traps: Huntable +20%<br />
<br />
*Gang Saw: Wood +10%<br />
*Log Flume: Wood +20%<br />
*Circular Saw: Wood +30%<br />
*Lumber Ceremony: Wood +20%<br />
*Forest People Ceremony: Wood +20%<br />
*Forest Spirit Ceremony: Wood +20%<br />
*Deforestation: Wood +50% (only for Native American civilizations, in [[#Capitol upgrades|Capitol upgrades]] for European civilazations)<br />
<br />
*Placer Mines: Mine +10%<br />
*Amalgamation: Mine +20%<br />
<br />
====Asian market upgrades====<br />
<br />
*Hunting Eagles: Huntable +5% (only for Indians and Chinese)<br />
*Professional Hunters: Huntable +10% (only for Indians and Chinese)<br />
<br />
*Hanami Parties: Berry bush +5% (only for Japanese)<br />
*Yozakura Lanterns: Berry bush +10% (only for Japanese)<br />
<br />
*Water Wheel: Wood +5%<br />
*Regenerative Forestry: Wood +10%<br />
*Timber Trade: Wood +30%<br />
*Tropical Timber Trade: Wood +50%<br />
<br />
*Blanket Filters: Mine +10%<br />
*Flume and Ditching: Mine +10%<br />
<br />
*Civil Servants: Huntable +5%, Berry bush +5%, Wood +5%, Mine +5%<br />
*Imperial Bureaucracy: Huntable +10%, Berry bush +10%, Wood +10%, Mine +10%<br />
<br />
====Farm, mill and plantation upgrades====<br />
<br />
*Seed Drill: Mill +15%, Farm +15%<br />
*Artificial Fertilizer: Mill +30%, Farm +30%<br />
*Large Scale Gathering: Mill +50%, Farm +50%, Huntable +50%, Livestock +50%, Ride Paddy (food) + 50%<br />
<br />
*Book Keeping: Plantation +10%<br />
*Home Steading: Plantation +20%<br />
*Ore Refining: Plantation +30%<br />
<br />
*Earth Gift Ceremony: Plantation +20%, Mine +20%<br />
*Excessive Tribute: Mine +50%, Plantation +50%<br />
<br />
*Great Feast: Hunting +10%, Berry bush +10%, Farm +10%, Mill +10%<br />
*Harvest Ceremony: Hunting +15%, Berry bush +15%, Farm +15%, Mill +15%<br />
*Green Corn Ceremony: Hunting +20%, Berry bush +20%, Farm +20%, Mill +20%<br />
<br />
*Earth Ceremony: Plantation +10%, Mine +10%<br />
*Chinampa: Mill +20%, Farm +20%<br />
*Metalworking: Mine +20%<br />
*Calendar: Mill +10%, Farm +10%, Huntable +10%<br />
<br />
====Rice paddy upgrades====<br />
<br />
*Paddy Threshing: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Irrigation Channels: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Dike-Controlled Canals: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Mechanized Rice Cultivation: Rice Paddy (food) +50%, Mill +50%, Farm +50%<br />
<br />
*Rice Surplus: Rice Paddy (coin) +10%, Plantation +10%<br />
*Rice Trade: Rice Paddy (coin) +20%, Plantation +20%<br />
*Rice Markets: Rice Paddy (coin) +20%, Plantation +20%<br />
*Rice Exports: Rice Paddy (coin) +20%, Plantation +20%<br />
*Collective Economy: Mine +50%, Rice Paddy (coin) +50%, Plantation +50%, Whale +50%<br />
<br />
====Capitol upgrades====<br />
<br />
*Large Scale Agriculture: Mill +50%, Farm +50%<br />
*Deforestation: Wood +50% (also in [[#Market upgrades|Market of Native American civilazations]])<br />
*Excessive Taxation: Mine +50%, Plantation +50% (also in [[#Dock upgrades|Dock Upgrades]])<br />
<br />
====Native age up politicians====<br />
<br />
*Aztec Wise Woman Age 2: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 3: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 4: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 5: Plantation +20%, Farm +20%<br />
<br />
*Sioux Wise Woman Age 2: Huntable +10%<br />
*Sioux Wise Woman Age 3: Huntable +20%<br />
*Sioux Wise Woman Age 4: Huntable +30%<br />
*Sioux Wise Woman Age 5: Huntable +40%<br />
<br />
====Native trading post upgrades====<br />
<br />
*Zapotec Food of the Gods: Mill +10%, Plantation +10%, Berry bush +10%, Farm +10%<br />
*Klamath Work Ethos: Wood +5%, Huntable +5%, Mill +5%, Plantation +5%, Mine +5%, Berry bush +5%<br />
*Navajo Craftsmanship: Mine +20%, Plantation +20% (also in [[#Native trading post upgrades|Native trading post upgrades]] below)<br />
<br />
===Economic home city shipments===<br />
<br />
====Food shipments====<br />
<br />
*Food Silos: Mill +15%, Farm +15%, Rice Paddy (food) +15%<br />
*Sustainable Agriculture: Mill +15%, Farm +15%, Rice Paddy (food) +15%<br />
*Furrier: Huntable +15% , Berry bush +20%<br />
*Grain Market: Mill +20%, Farm +20%<br />
*Refrigeration: Mill +20%, Huntable +20%, Berry bush + 20%, Livestock + 20%, Farm +20%<br />
*Spice Trade: Huntable +20%, Berry bush +20%<br />
*Great Hunter: Huntable +20%, Berry bush +20%<br />
*Fulling Mills: Livestock +300%<br />
*Cherry Blossom Festival: Berry bush +15%<br />
<br />
====Wood shipments====<br />
<br />
*Lumberyards: Wood +15%<br />
*Sawmills: Wood +15%<br />
*Exotic Hardwoods: Wood +20%<br />
*Woodcrafting: Wood +20%<br />
<br />
====Coin shipments====<br />
<br />
*Royal Mint: Plantation +25%, Mine +25%<br />
*Cigar Roller: Plantation +20%, Rice Paddy (coin) +20%<br />
*Rum Distillery: Plantation +20%, Rice Paddy (coin) +20%<br />
*Iron Monger: Mine +20%<br />
*Silversmith: Mine +20%<br />
*Establish Ironmonger: Mine +20% (only for Indians)<br />
*Textile Mill: Plantation +25%, Rice Paddy (coin) +25%<br />
*Aztec Mining: Mine +40% (only for Aztecs)<br />
<br />
====General shipments====<br />
<br />
*Economic Theory: Huntable +10%, Berry bush +10%, Livestock +10%, Mine +10%, Wood +10%, Plantation +10%, Mill +10%, Farm +10%<br />
*Chinampa: Plantation +15%, Farm +15%, Mill +15%<br />
*Great Chinampa: Plantation +15%, Farm +15%, Mill +15%<br />
*Reclaimed Land: Rice Paddy (food) +5%, Rice Paddy (coin) +5%<br />
*Flooded Parcel: Rice Paddy (food) +8%, Rice Paddy (coin) +8%<br />
*Terraced Hillsides: Rice Paddy (food) +10%, Rice Paddy (coin) +10%<br />
*Temple of Xolotl Support: Farm +10%, Plantation +10% (only for Aztecs)<br />
*Guild Artisans: Huntable +35%, Berry bush +35%, Livestock +35%, Mine +35%, Wood +35%, Plantation +35%, Mill +35%, Farm +35% (only for Settler Wagons)<br />
<br />
====Team shipments====<br />
<br />
*Team Exotic Hardwoods: Wood +15%<br />
*Team Silversmith: Mine +10%<br />
*Team Food Silos: Mill +10%, Farm +15%<br />
*Team Furrier: Huntable +10%, Berry bush +15%<br />
*Team Sawmills: Wood +10%<br />
*Team Spice Trade: Huntable +10%, Berry bush +15%<br />
*Team Rum Distillery: Plantation +15%<br />
*Team Iron Monger: Mine +10%<br />
*Team Chonido: Huntable +8%, Berry bush +8%, Livestock +8%, Mine +8%, Wood +8%, Plantation +8%, Mill +8%, Farm +8%, Rice Paddy +8% (also in [[#Water shipments|Water shipments]])<br />
<br />
==Sea economy==<br />
<br />
===Base gathering rates===<br />
{| class="wikitable"<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="col" |<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " scope="col" |'''Fishing boats and warships'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 250px; height: 21px; " scope="col" |'''Catamaran and all canoe types'''<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Fish'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.22<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Whale'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.17<br />
|}<br />
<br />
===Economic technologies===<br />
<br />
====Dock upgrades====<br />
<br />
*Chinampa: Fish +20%, Whale +20%<br />
*Gill Nets: Fish +15%, Whale +15%<br />
*Long Lines: Fish +30%, Whale +30%<br />
*Excessive Taxation: Whale +50% (also in [[#Capitol upgrades|Capitol upgrades]])<br />
*Excessive Tribute: Whale +50%<br />
<br />
====Native trading post upgrades====<br />
<br />
*Huron Fish Wedding: Fish +20%, Whale +20%<br />
*Navajo Craftsmanship: Whale +20% (also in [[#Native trading post upgrades|Native trading post upgrades]] above)<br />
<br />
===Water shipments===<br />
<br />
*Fish Market: Fish +25%, Whale +25%<br />
*Rendering Plant: Fish +30%, Whale +30%<br />
*Team Fish Market: Fish +10%, Whale +10%<br />
*Team Chonido: Fish +8%, Whale +8% (also in [[#Team shipments|Team shipments]])<br />
*Whale Oil: Whale +35%<br />
*Economic Theory: Fish +10%, Whale +10% (also in [[#General shipments|General shipments]])</div>
Edeholland
https://wiki.eso-community.net/Age_of_Empires_3_tournament_history?diff=305
Age of Empires 3 tournament history
2019-01-28T13:02:20Z
<p>Edeholland: added 2018 tournaments</p>
<hr />
<div>{| class="wikitable sortable"<br />
|+Age of Empires 3 tournament history<br />
|-<br />
!Starting year<br />
!Tournament name<br />
!Game version<br />
!Total prizepool in USD<br />
!1st place<br />
!2nd place<br />
!3rd place<br />
!4th place<br />
|-<br />
|2018<br />
|[[Wars of Liberty Cheese Hunt Championship|WoL Cheese Hunt Championship]]<br />
|Wars of Liberty mod<br />
|250<br />
|Mitoe<br />
|_NT_sven<br />
|HappyMooMoo<br />
|Alucard<br />
|-<br />
|2018<br />
|Time2Treaty 1v1 Chameleon Tournament<br />
|Treaty Patch<br />
|350<br />
|dicktator_<br />
|Lukas_L99<br />
|FloKo83<br />
|<br />
|-<br />
|2018<br />
|ESOC Autumn Championship 2018<br />
|ESOC Patch<br />
|1600<br />
|snowww<br />
|kynesie<br />
|LordRaphael<br />
|Hazza54321<br />
|-<br />
|2018<br />
|ESOC Autumn 2018 Second Chance<br />
|ESOC Patch<br />
|0<br />
|iamturk<br />
|Conquerer999<br />
|Jerimuno<br />
|Chusik<br />
|-<br />
|2018<br />
|ESOC Grand Tour Season 1 Playoffs<br />
|ESOC Patch<br />
|300<br />
|Kaiserklein<br />
|Knuschelbär<br />
|LordRaphael<br />
|Mitoe<br />
|-<br />
|2018<br />
|ESOC Weekend Tours Sup Cup #3<br />
|ESOC Patch<br />
|150<br />
|LordRaphael<br />
|Kaiserklein<br />
|Knuschelbär<br />
|Tit<br />
|-<br />
|2018<br />
|ESOC Weekend Tours Fort Frenzy<br />
|ESOC Patch<br />
|100<br />
|LordRaphael<br />
|Tit<br />
|Mitoe<br />
|OPTIMUS_PRIME<br />
|-<br />
|2018<br />
|ESOC Weekend Tours Blitz Bash<br />
|Treaty Patch<br />
|100<br />
|Conquerer999<br />
|Lukas_L99<br />
|FloKo83<br />
|Gichtenlord<br />
|-<br />
|2018<br />
|ESOC Weekend Tours Supremacy Cup #2<br />
|ESOC Patch<br />
|150<br />
|Kaiserklein<br />
|Conquerer999<br />
|Knuschelbär<br />
|Tit<br />
|-<br />
|2018<br />
|ESOC Weekend Tours 2v2 Tour<br />
|ESOC Patch<br />
|150<br />
|Tit & Kynesie<br />
|Hazza54321 & KINGofOsmane<br />
|Ward_V & Knuschelbär<br />
|ramex12 & ramex19<br />
|-<br />
|2018<br />
|ESOC Weekend Tours Deathmatch Open<br />
|ESOC Patch<br />
|150<br />
|Conquerer999<br />
|Zivearia<br />
|foire421<br />
|Mongobillione<br />
|-<br />
|2018<br />
|ESOC Weekend Tours Mono-Civ Cup<br />
|ESOC Patch<br />
|200<br />
|Mitoe<br />
|SomppuKunkku<br />
|Aizamk<br />
|Knuschelbär<br />
|-<br />
|2018<br />
|ESOC Weekend Tours Supremacy Cup #1<br />
|ESOC Patch<br />
|150<br />
|LordRaphael<br />
|Mitoe<br />
|PrinceofKabul<br />
|Conquerer999<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|<br />
|<br />
|<br />
|<br />
|}</div>
Edeholland
https://wiki.eso-community.net/ESOC/About?diff=304
ESOC/About
2019-01-28T12:27:21Z
<p>Edeholland: prize pool amount</p>
<hr />
<div>'''What is ESOC?'''<br />
<br />
eso-community.net (ESOC) is an Age of Empires 3 website run by the community for the community. ESOC initially began as a hosting website founded in 2015 for the drought-ending tournament Age of Empires 3 Spring Championship (ASC Spring). The event, a resounding success (its Grand Finals reaching an unprecedented 1000 concurrent viewers!), inspired ESOC to continue to host seasonal, free-to-enter, crowdfunded tournaments. As the website grew, so too did the brand: tournament notation changed from ASC to ESOC, YouTube and Twitch accounts were launched, and ESOC became the focal point for Age of Empires 3 community. The website now boasts over 8,000 forum members, a balance patch crafted by the game’s top minds, and roughly a dozen completed tournaments totaling over $10,000 USD in cumulative prize pool handouts. Through the generosity of community donors and the dedication of an all-volunteer staff, ESOC has created a sustainable model to provide you, the community, with the best Age of Empires 3 content on the internet.<br />
<br />
Home to newcomers and seasoned veterans, top players and conscripts alike, the [https://eso-community.net/ forums] offer a variety of content we think you’ll enjoy:<br />
<br />
*[[Age of Empires 3 tournament history|Seasonal tournaments]]<br />
*[https://eso-community.net/viewforum.php?f=65 Active tech support]<br />
<br />
*Fan-made [[ESOC Patch]] (EP), consisting of:<br />
**Anti-cheat protection<br />
**Improved civilization balance<br />
**[[Maps|More than 50 new and polished maps]]<br />
**Multiple bug fixes<br />
**Integrated Treaty Patch, with its own set of changes tailored to that game mode<br />
<br />
*[https://eso-community.net/ladder.php?patch=esoc&mode=1v1&type=supremacy ESOC ELO Ladder]<br />
*[https://eso-community.net/viewforum.php?f=316 General AoE3 discussion]<br />
*Recorded games<br />
*[[Strategy Wall]]<br />
*[[XPMOD|XP Mod]]<br />
*Twitch streams with well-known casters</div>
Edeholland
https://wiki.eso-community.net/ESOC/About?diff=303
ESOC/About
2019-01-28T12:26:07Z
<p>Edeholland: xpmod link</p>
<hr />
<div>'''What is ESOC?'''<br />
<br />
eso-community.net (ESOC) is an Age of Empires 3 website run by the community for the community. ESOC initially began as a hosting website founded in 2015 for the drought-ending tournament Age of Empires 3 Spring Championship (ASC Spring). The event, a resounding success (its Grand Finals reaching an unprecedented 1000 concurrent viewers!), inspired ESOC to continue to host seasonal, free-to-enter, crowdfunded tournaments. As the website grew, so too did the brand: tournament notation changed from ASC to ESOC, YouTube and Twitch accounts were launched, and ESOC became the focal point for Age of Empires 3 community. The website now boasts over 8,000 forum members, a balance patch crafted by the game’s top minds, and roughly a dozen completed tournaments totaling over $6,400 USD in cumulative prize pool handouts. Through the generosity of community donors and the dedication of an all-volunteer staff, ESOC has created a sustainable model to provide you, the community, with the best Age of Empires 3 content on the internet.<br />
<br />
Home to newcomers and seasoned veterans, top players and conscripts alike, the [https://eso-community.net/ forums] offer a variety of content we think you’ll enjoy:<br />
<br />
*[[Age of Empires 3 tournament history|Seasonal tournaments]]<br />
*[https://eso-community.net/viewforum.php?f=65 Active tech support]<br />
<br />
*Fan-made [[ESOC Patch]] (EP), consisting of:<br />
**Anti-cheat protection<br />
**Improved civilization balance<br />
**[[Maps|More than 50 new and polished maps]]<br />
**Multiple bug fixes<br />
**Integrated Treaty Patch, with its own set of changes tailored to that game mode<br />
<br />
*[https://eso-community.net/ladder.php?patch=esoc&mode=1v1&type=supremacy ESOC ELO Ladder]<br />
*[https://eso-community.net/viewforum.php?f=316 General AoE3 discussion]<br />
*Recorded games<br />
*[[Strategy Wall]]<br />
*[[XPMOD|XP Mod]]<br />
*Twitch streams with well-known casters</div>
Edeholland
https://wiki.eso-community.net/Gathering_Rates?diff=282
Gathering Rates
2019-01-24T15:53:10Z
<p>Edeholland: /* Farm, mill and plantation upgrades */ large scale gathering updated</p>
<hr />
<div>This page includes lists of all the gathering rates measured in gathered resources per second. You can also find the effects of all the economical technologies and shipments that affect your economic rates.<br />
<br />
==Land economy==<br />
<br />
===Base gathering rates===<br />
{| class="wikitable"<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="col" |<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " scope="col" |'''European settler / Asian villager'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " scope="col" |'''Native villager'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " scope="col" |'''(Cree) Coureur de bois'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " scope="col" |'''Settler wagon'''<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Berry bush'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.83<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Cherry orchard'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Crate'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |8<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |8<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |10<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |15<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Farm'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.62<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Herdable'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |2.0<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |1.25<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |2.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |4.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Huntable'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |1.04<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.7<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Mill'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.34<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Mine'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.6<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.6<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.74<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.2<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Plantation'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.63<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Ride paddy (food)'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.63<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Ride paddy (coin)'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.34<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.34<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.43<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |0.68<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Tree / mango grove'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.62<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|}<br />
In the upgrades and shipments below, both berry bushes and cherry orchards are referred to as "Berry bush". Trees and mango groves are referred to as "Wood".<br />
<br />
===Economic technologies===<br />
====European and native market upgrades====<br />
<br />
*Hunting Dogs: Huntable +10%<br />
*Steel Traps: Huntable +20%<br />
<br />
*Gang Saw: Wood +10%<br />
*Log Flume: Wood +20%<br />
*Circular Saw: Wood +30%<br />
*Lumber Ceremony: Wood +20%<br />
*Forest People Ceremony: Wood +20%<br />
*Forest Spirit Ceremony: Wood +20%<br />
<br />
*Placer Mines: Mine +10%<br />
*Amalgamation: Mine +20%<br />
<br />
====Asian market upgrades====<br />
<br />
*Hunting Eagles: Huntable +5%<br />
*Professional Hunters: Huntable +10%<br />
<br />
*Hanami Parties: Berry bush +5%<br />
*Yozakura Lanterns: Berry bush +10%<br />
<br />
*Water Wheel: Wood +5%<br />
*Regenerative Forestry: Wood +10%<br />
*Timber Trade: Wood +30%<br />
*Tropical Timber Trade: Wood +50%<br />
<br />
*Blanket Filters: Mine +10%<br />
*Flume and Ditching: Mine +10%<br />
<br />
*Civil Servants: Huntable +5%, Berry bush +5%, Wood +5%, Mine +5%<br />
*Imperial Bureaucracy: Huntable +10%, Berry bush +10%, Wood +10%, Mine +10%<br />
<br />
====Farm, mill and plantation upgrades====<br />
<br />
*Seed Drill: Mill +15%, Farm +15%<br />
*Artificial Fertilizer: Mill +30%, Farm +30%<br />
*Large Scale Gathering: Mill +50%, Farm +50%, Huntable +50%, Herdable =50%, Ride Paddy (Food) + 50%<br />
<br />
*Book Keeping: Plantation +10%<br />
*Home Steading: Plantation +20%<br />
*Ore Refining: Plantation +30%<br />
<br />
*Earth Gift Ceremony: Plantation +20%, Mine +20%<br />
*Excessive Tribute: Mine +50%, Plantation +50%<br />
<br />
*Great Feast: Hunting +10%, Berry bush +10%, Farm +10%, Mill +10%<br />
*Harvest Ceremony: Hunting +15%, Berry bush +15%, Farm +15%, Mill +15%<br />
*Green Corn Ceremony: Hunting +20%, Berry bush +20%, Farm +20%, Mill +20%<br />
<br />
*Earth Ceremony: Plantation +10%, Mine +10%<br />
*Chinampa: Mill +20%, Farm +20%<br />
*Metalworking: Mine +20%<br />
*Calendar: Mill +10%, Farm +10%, Huntable +10%<br />
<br />
====Rice paddy upgrades====<br />
<br />
*Paddy Threshing: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Irrigation Channels: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Dike-Controlled Canals: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Mechanized Rice Cultivation: Rice Paddy (food) +50%, Mill +50%, Farm +50%<br />
<br />
*Rice Surplus: Rice Paddy (coin) +10%, Plantation +10%<br />
*Rice Trade: Rice Paddy (coin) +20%, Plantation +20%<br />
*Rice Markets: Rice Paddy (coin) +20%, Plantation +20%<br />
*Rice Exports: Rice Paddy (coin) +20%, Plantation +20%<br />
*Collective Economy: Mine +50%, Rice Paddy (coin) +50%, Plantation +50%, Whale +50%<br />
<br />
====Capitol upgrades====<br />
<br />
*Large Scale Agriculture: Mill +50%, Farm +50%<br />
*Deforestation: Wood +50% (also in [[#Market upgrades|Market of Native American civilazations]])<br />
*Excessive Taxation: Mine +50%, Plantation +50%<br />
<br />
====Native age up politicians====<br />
<br />
*Aztec Wise Woman Age 2: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 3: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 4: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 5: Plantation +20%, Farm +20%<br />
<br />
*Sioux Wise Woman Age 2: Huntable +10%<br />
*Sioux Wise Woman Age 3: Huntable +20%<br />
*Sioux Wise Woman Age 4: Huntable +30%<br />
*Sioux Wise Woman Age 5: Huntable +40%<br />
<br />
====Native trading post upgrades====<br />
<br />
*Zapotec Food of the Gods: Mill +10%, Plantation +10%, Berry bush +10%, Farm +10%<br />
*Klamath Work Ethos: Wood +5%, Huntable +5%, Mill +5%, Plantation +5%, Mine +5%, Berry bush +5%<br />
*Navajo Craftsmanship: Mine +20%, Plantation +20%<br />
<br />
===Economic home city shipments===<br />
<br />
====Food shipments====<br />
<br />
*Food Silos: Mill +15%, Farm +15%<br />
*Sustainable Agriculture: Mill +15%, Farm +15%<br />
*Furrier: Huntable +15% , Berry bush +20%<br />
*Grain Market: Mill +20%, Farm +20%<br />
*Refrigeration: Mill +20%, Huntable +20%, Berry bush + 20%, Herdable + 20%, Farm +20%<br />
*Spice Trade: Huntable +20%, Berry bush +20%<br />
*Great Hunter: Huntable +20%, Berry bush +20%<br />
*Fulling Mills: Herdable +300%<br />
<br />
====Wood shipments====<br />
<br />
*Lumberyards: Wood +15%<br />
*Sawmills: Wood +15%<br />
*Exotic Hardwoods: Wood +20%<br />
*Woodcrafting: Wood +20%<br />
<br />
====Coin shipments====<br />
<br />
*Royal Mint: Plantation +25%, Mine +25%<br />
*Cigar Roller: Plantation +20%<br />
*Rum Distillery: Plantation +20%<br />
*Iron Monger: Mine +20%<br />
*Silversmith: Mine +20%<br />
*Textile Mills: Plantation +25%<br />
*Aztec Mining: Mine +40%<br />
<br />
====General shipments====<br />
<br />
*Economic Theory: Huntable +10%, Berry bush +10%, Herdable +10%, Mine +10%, Wood +10%, Plantation +10%, Mill +10%, Farm +10%<br />
*Chinampa 1: Plantation +15%, Farm +15%, Mill +15%<br />
*Chinampa 2: Plantation +20%, Farm +20%, Mill +20%<br />
*Reclaimed Land: Rice Paddy (food) +5%, Rice Paddy (coin) +5%<br />
*Flooded Parcel: Rice Paddy (food) +8%, Rice Paddy (coin) +8%<br />
*Terraced Hillsides: Rice Paddy (food) +10%, Rice Paddy (coin) +10%<br />
*Guild Artisans: Huntable +35%, Berry bush +35%, Herdable +35%, Mine +35%, Wood +35%, Plantation +35%, Mill +35%, Farm +35%. This shipment only affects Settler Wagons.<br />
<br />
====Team shipments====<br />
<br />
*Team Exotic Hardwoods: Wood +15%<br />
*Team Silversmith: Mine +10%<br />
*Team Food Silos: Mill +10%, Farm +15%<br />
*Team Furrier: Huntable +10%, Berry bush +15%<br />
*Team Sawmills: Wood +10%<br />
*Team Spice Trade: Huntable +10%, Berry bush +15%<br />
*Team Rum Distillery: Plantation +15%<br />
*Team Iron Monger: Mine +10%<br />
<br />
==Sea economy==<br />
<br />
===Base gathering rates===<br />
{| class="wikitable"<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="col" |<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " scope="col" |'''Fishing boats and warships'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 250px; height: 21px; " scope="col" |'''Catamaran and all canoe types'''<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Fish'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.22<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Whale'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.17<br />
|}<br />
<br />
===Economic technologies===<br />
<br />
====Dock upgrades====<br />
<br />
*Chinampa: Fish +20%, Whale +20%<br />
*Gill Nets: Fish +15%, Whale +15%<br />
*Long Lines: Fish +30%, Whale +30%<br />
*Excessive Taxation: Whale +50%<br />
*Excessive Tribute: Whale +50%<br />
<br />
====Native trading post upgrades====<br />
<br />
*Huron Fish Wedding: Fish +20%, Whale +20%<br />
*Navajo Craftsmanship: Whale +20% (also in [[#Upgrades from Native Trading Posts|Upgrades from Native Trading Posts]])<br />
<br />
===Water shipments===<br />
<br />
*Fish Market: Fish +25%, Whale +25%<br />
*Rendering Plant: Fish +30%, Whale +30%<br />
*Team Fish Market: Fish +10%, Whale +10%<br />
*Whale Oil: Whale +35%<br />
*Economic Theory: Fish +10%, Whale +10% (also in [[#General Shipments|General Shipments]])</div>
Edeholland
https://wiki.eso-community.net/Gathering_Rates?diff=281
Gathering Rates
2019-01-24T15:48:36Z
<p>Edeholland: /* General shipments */ Referring explanation, hunting into huntable</p>
<hr />
<div>This page includes lists of all the gathering rates measured in gathered resources per second. You can also find the effects of all the economical technologies and shipments that affect your economic rates.<br />
<br />
==Land economy==<br />
<br />
===Base gathering rates===<br />
{| class="wikitable"<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="col" |<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " scope="col" |'''European settler / Asian villager'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " scope="col" |'''Native villager'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " scope="col" |'''(Cree) Coureur de bois'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " scope="col" |'''Settler wagon'''<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Berry bush'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.83<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Cherry orchard'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Crate'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |8<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |8<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |10<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |15<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Farm'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.62<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Herdable'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |2.0<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |1.25<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |2.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |4.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Huntable'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |1.04<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.7<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Mill'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.34<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Mine'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.6<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.6<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.74<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.2<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Plantation'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.63<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Ride paddy (food)'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.63<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Ride paddy (coin)'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.34<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.34<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.43<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |0.68<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Tree / mango grove'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.62<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|}<br />
In the upgrades and shipments below, both berry bushes and cherry orchards are referred to as "Berry bush". Trees and mango groves are referred to as "Wood".<br />
<br />
===Economic technologies===<br />
====European and native market upgrades====<br />
<br />
*Hunting Dogs: Huntable +10%<br />
*Steel Traps: Huntable +20%<br />
<br />
*Gang Saw: Wood +10%<br />
*Log Flume: Wood +20%<br />
*Circular Saw: Wood +30%<br />
*Lumber Ceremony: Wood +20%<br />
*Forest People Ceremony: Wood +20%<br />
*Forest Spirit Ceremony: Wood +20%<br />
<br />
*Placer Mines: Mine +10%<br />
*Amalgamation: Mine +20%<br />
<br />
====Asian market upgrades====<br />
<br />
*Hunting Eagles: Huntable +5%<br />
*Professional Hunters: Huntable +10%<br />
<br />
*Hanami Parties: Berry bush +5%<br />
*Yozakura Lanterns: Berry bush +10%<br />
<br />
*Water Wheel: Wood +5%<br />
*Regenerative Forestry: Wood +10%<br />
*Timber Trade: Wood +30%<br />
*Tropical Timber Trade: Wood +50%<br />
<br />
*Blanket Filters: Mine +10%<br />
*Flume and Ditching: Mine +10%<br />
<br />
*Civil Servants: Huntable +5%, Berry bush +5%, Wood +5%, Mine +5%<br />
*Imperial Bureaucracy: Huntable +10%, Berry bush +10%, Wood +10%, Mine +10%<br />
<br />
====Farm, mill and plantation upgrades====<br />
<br />
*Seed Drill: Mill +15%, Farm +15%<br />
*Artificial Fertilizer: Mill +30%, Farm +30%<br />
*Large Scale Gathering: Mill +50%, Farm +50%, Huntable +50%<br />
<br />
*Book Keeping: Plantation +10%<br />
*Home Steading: Plantation +20%<br />
*Ore Refining: Plantation +30%<br />
<br />
*Earth Gift Ceremony: Plantation +20%, Mine +20%<br />
*Excessive Tribute: Mine +50%, Plantation +50%<br />
<br />
*Great Feast: Hunting +10%, Berry bush +10%, Farm +10%, Mill +10%<br />
*Harvest Ceremony: Hunting +15%, Berry bush +15%, Farm +15%, Mill +15%<br />
*Green Corn Ceremony: Hunting +20%, Berry bush +20%, Farm +20%, Mill +20%<br />
<br />
*Earth Ceremony: Plantation +10%, Mine +10%<br />
*Chinampa: Mill +20%, Farm +20%<br />
*Metalworking: Mine +20%<br />
*Calendar: Mill +10%, Farm +10%, Huntable +10%<br />
<br />
====Rice paddy upgrades====<br />
<br />
*Paddy Threshing: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Irrigation Channels: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Dike-Controlled Canals: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Mechanized Rice Cultivation: Rice Paddy (food) +50%, Mill +50%, Farm +50%<br />
<br />
*Rice Surplus: Rice Paddy (coin) +10%, Plantation +10%<br />
*Rice Trade: Rice Paddy (coin) +20%, Plantation +20%<br />
*Rice Markets: Rice Paddy (coin) +20%, Plantation +20%<br />
*Rice Exports: Rice Paddy (coin) +20%, Plantation +20%<br />
*Collective Economy: Mine +50%, Rice Paddy (coin) +50%, Plantation +50%, Whale +50%<br />
<br />
====Capitol upgrades====<br />
<br />
*Large Scale Agriculture: Mill +50%, Farm +50%<br />
*Deforestation: Wood +50% (also in [[#Market upgrades|Market of Native American civilazations]])<br />
*Excessive Taxation: Mine +50%, Plantation +50%<br />
<br />
====Native age up politicians====<br />
<br />
*Aztec Wise Woman Age 2: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 3: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 4: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 5: Plantation +20%, Farm +20%<br />
<br />
*Sioux Wise Woman Age 2: Huntable +10%<br />
*Sioux Wise Woman Age 3: Huntable +20%<br />
*Sioux Wise Woman Age 4: Huntable +30%<br />
*Sioux Wise Woman Age 5: Huntable +40%<br />
<br />
====Native trading post upgrades====<br />
<br />
*Zapotec Food of the Gods: Mill +10%, Plantation +10%, Berry bush +10%, Farm +10%<br />
*Klamath Work Ethos: Wood +5%, Huntable +5%, Mill +5%, Plantation +5%, Mine +5%, Berry bush +5%<br />
*Navajo Craftsmanship: Mine +20%, Plantation +20%<br />
<br />
===Economic home city shipments===<br />
<br />
====Food shipments====<br />
<br />
*Food Silos: Mill +15%, Farm +15%<br />
*Sustainable Agriculture: Mill +15%, Farm +15%<br />
*Furrier: Huntable +15% , Berry bush +20%<br />
*Grain Market: Mill +20%, Farm +20%<br />
*Refrigeration: Mill +20%, Huntable +20%, Berry bush + 20%, Herdable + 20%, Farm +20%<br />
*Spice Trade: Huntable +20%, Berry bush +20%<br />
*Great Hunter: Huntable +20%, Berry bush +20%<br />
*Fulling Mills: Herdable +300%<br />
<br />
====Wood shipments====<br />
<br />
*Lumberyards: Wood +15%<br />
*Sawmills: Wood +15%<br />
*Exotic Hardwoods: Wood +20%<br />
*Woodcrafting: Wood +20%<br />
<br />
====Coin shipments====<br />
<br />
*Royal Mint: Plantation +25%, Mine +25%<br />
*Cigar Roller: Plantation +20%<br />
*Rum Distillery: Plantation +20%<br />
*Iron Monger: Mine +20%<br />
*Silversmith: Mine +20%<br />
*Textile Mills: Plantation +25%<br />
*Aztec Mining: Mine +40%<br />
<br />
====General shipments====<br />
<br />
*Economic Theory: Huntable +10%, Berry bush +10%, Herdable +10%, Mine +10%, Wood +10%, Plantation +10%, Mill +10%, Farm +10%<br />
*Chinampa 1: Plantation +15%, Farm +15%, Mill +15%<br />
*Chinampa 2: Plantation +20%, Farm +20%, Mill +20%<br />
*Reclaimed Land: Rice Paddy (food) +5%, Rice Paddy (coin) +5%<br />
*Flooded Parcel: Rice Paddy (food) +8%, Rice Paddy (coin) +8%<br />
*Terraced Hillsides: Rice Paddy (food) +10%, Rice Paddy (coin) +10%<br />
*Guild Artisans: Huntable +35%, Berry bush +35%, Herdable +35%, Mine +35%, Wood +35%, Plantation +35%, Mill +35%, Farm +35%. This shipment only affects Settler Wagons.<br />
<br />
====Team shipments====<br />
<br />
*Team Exotic Hardwoods: Wood +15%<br />
*Team Silversmith: Mine +10%<br />
*Team Food Silos: Mill +10%, Farm +15%<br />
*Team Furrier: Huntable +10%, Berry bush +15%<br />
*Team Sawmills: Wood +10%<br />
*Team Spice Trade: Huntable +10%, Berry bush +15%<br />
*Team Rum Distillery: Plantation +15%<br />
*Team Iron Monger: Mine +10%<br />
<br />
==Sea economy==<br />
<br />
===Base gathering rates===<br />
{| class="wikitable"<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="col" |<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " scope="col" |'''Fishing boats and warships'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 250px; height: 21px; " scope="col" |'''Catamaran and all canoe types'''<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Fish'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.22<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Whale'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.17<br />
|}<br />
<br />
===Economic technologies===<br />
<br />
====Dock upgrades====<br />
<br />
*Chinampa: Fish +20%, Whale +20%<br />
*Gill Nets: Fish +15%, Whale +15%<br />
*Long Lines: Fish +30%, Whale +30%<br />
*Excessive Taxation: Whale +50%<br />
*Excessive Tribute: Whale +50%<br />
<br />
====Native trading post upgrades====<br />
<br />
*Huron Fish Wedding: Fish +20%, Whale +20%<br />
*Navajo Craftsmanship: Whale +20% (also in [[#Upgrades from Native Trading Posts|Upgrades from Native Trading Posts]])<br />
<br />
===Water shipments===<br />
<br />
*Fish Market: Fish +25%, Whale +25%<br />
*Rendering Plant: Fish +30%, Whale +30%<br />
*Team Fish Market: Fish +10%, Whale +10%<br />
*Whale Oil: Whale +35%<br />
*Economic Theory: Fish +10%, Whale +10% (also in [[#General Shipments|General Shipments]])</div>
Edeholland
https://wiki.eso-community.net/Gathering_Rates?diff=280
Gathering Rates
2019-01-24T15:36:45Z
<p>Edeholland: formatting</p>
<hr />
<div>This page includes lists of all the gathering rates measured in gathered resources per second. You can also find the effects of all the economical technologies and shipments that affect your economic rates.<br />
<br />
==Land economy==<br />
<br />
===Base gathering rates===<br />
{| class="wikitable"<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="col" |<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " scope="col" |'''European settler / Asian villager'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " scope="col" |'''Native villager'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " scope="col" |'''(Cree) Coureur de bois'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " scope="col" |'''Settler wagon'''<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Berry bush'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.83<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Cherry orchard'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Crate'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |8<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |8<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |10<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |15<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Farm'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.62<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Herdable'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |2.0<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |1.25<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |2.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |4.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Huntable'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |1.04<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.7<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Mill'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.34<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Mine'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.6<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.6<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.74<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.2<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Plantation'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.63<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Ride paddy (food)'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.63<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Ride paddy (coin)'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.34<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.34<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.43<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |0.68<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Tree / mango grove'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.62<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|}<br />
<br />
===Economic technologies===<br />
====European and native market upgrades====<br />
<br />
*Hunting Dogs: Hunting +10%<br />
*Steel Traps: Hunting +20%<br />
<br />
*Gang Saw: Wood +10%<br />
*Log Flume: Wood +20%<br />
*Circular Saw: Wood +30%<br />
*Lumber Ceremony: Wood +20%<br />
*Forest People Ceremony: Wood +20%<br />
*Forest Spirit Ceremony: Wood +20%<br />
<br />
*Placer Mines: Mine +10%<br />
*Amalgamation: Mine +20%<br />
<br />
====Asian market upgrades====<br />
<br />
*Hunting Eagles: Huntable +5%<br />
*Professional Hunters: Huntable +10%<br />
<br />
*Hanami Parties: Berry bush +5%<br />
*Yozakura Lanterns: Berry bush +10%<br />
<br />
*Water Wheel: Wood +5%<br />
*Regenerative Forestry: Wood +10%<br />
*Timber Trade: Wood +30%<br />
*Tropical Timber Trade: Wood +50%<br />
<br />
*Blanket Filters: Mine +10%<br />
*Flume and Ditching: Mine +10%<br />
<br />
*Civil Servants: Huntable +5%, Berry bush +5%, Wood +5%, Mine +5%<br />
*Imperial Bureaucracy: Huntable +10%, Berry bush +10%, Wood +10%, Mine +10%<br />
<br />
====Farm, mill and plantation upgrades====<br />
<br />
*Seed Drill: Mill +15%, Farm +15%<br />
*Artificial Fertilizer: Mill +30%, Farm +30%<br />
*Large Scale Gathering: Mill +50%, Farm +50%, Hunting +50%<br />
<br />
*Book Keeping: Plantation +10%<br />
*Home Steading: Plantation +20%<br />
*Ore Refining: Plantation +30%<br />
<br />
*Earth Gift Ceremony: Plantation +20%, Mine +20%<br />
*Excessive Tribute: Mine +50%, Plantation +50%<br />
<br />
*Great Feast: Hunting +10%, Berry bush +10%, Farm +10%, Mill +10%<br />
*Harvest Ceremony: Hunting +15%, Berry bush +15%, Farm +15%, Mill +15%<br />
*Green Corn Ceremony: Hunting +20%, Berry bush +20%, Farm +20%, Mill +20%<br />
<br />
*Earth Ceremony: Plantation +10%, Mine +10%<br />
*Chinampa: Mill +20%, Farm +20%<br />
*Metalworking: Mine +20%<br />
*Calendar: Mill +10%, Farm +10%, Hunting +10%<br />
<br />
====Rice paddy upgrades====<br />
<br />
*Paddy Threshing: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Irrigation Channels: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Dike-Controlled Canals: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Mechanized Rice Cultivation: Rice Paddy (food) +50%, Mill +50%, Farm +50%<br />
<br />
*Rice Surplus: Rice Paddy (coin) +10%, Plantation +10%<br />
*Rice Trade: Rice Paddy (coin) +20%, Plantation +20%<br />
*Rice Markets: Rice Paddy (coin) +20%, Plantation +20%<br />
*Rice Exports: Rice Paddy (coin) +20%, Plantation +20%<br />
*Collective Economy: Mine +50%, Rice Paddy (coin) +50%, Plantation +50%, Whale +50%<br />
<br />
====Capitol upgrades====<br />
<br />
*Large Scale Agriculture: Mill +50%, Farm +50%<br />
*Deforestation: Wood +50% (also in [[#Market upgrades|Market of Native American civilazations]])<br />
*Excessive Taxation: Mine +50%, Plantation +50%<br />
<br />
====Native age up politicians====<br />
<br />
*Aztec Wise Woman Age 2: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 3: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 4: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 5: Plantation +20%, Farm +20%<br />
<br />
*Sioux Wise Woman Age 2: Hunting +10%<br />
*Sioux Wise Woman Age 3: Hunting +20%<br />
*Sioux Wise Woman Age 4: Hunting +30%<br />
*Sioux Wise Woman Age 5: Hunting +40%<br />
<br />
====Native trading post upgrades====<br />
<br />
*Zapotec Food of the Gods: Mill +10%, Plantation +10%, Berry bush +10%, Farm +10%<br />
*Klamath Work Ethos: Wood +5%, Hunting +5%, Mill +5%, Plantation +5%, Mine +5%, Berry bush +5%<br />
*Navajo Craftsmanship: Mine +20%, Plantation +20%<br />
<br />
===Economic home city shipments===<br />
<br />
====Food shipments====<br />
<br />
*Food Silos: Mill +15%, Farm +15%<br />
*Sustainable Agriculture: Mill +15%, Farm +15%<br />
*Furrier: Hunting +15% , Berry bush +20%<br />
*Grain Market: Mill +20%, Farm +20%<br />
*Refrigeration: Mill +20%, Hunting +20%, Berry bush + 20%, Herdable + 20%, Farm +20%<br />
*Spice Trade: Hunting +20%, Berry bush +20%<br />
*Great Hunter: Hunting +20%, Berry bush +20%<br />
*Fulling Mills: Herdable +300%<br />
<br />
====Wood shipments====<br />
<br />
*Lumberyards: Wood +15%<br />
*Sawmills: Wood +15%<br />
*Exotic Hardwoods: Wood +20%<br />
*Woodcrafting: Wood +20%<br />
<br />
====Coin shipments====<br />
<br />
*Royal Mint: Plantation +25%, Mine +25%<br />
*Cigar Roller: Plantation +20%<br />
*Rum Distillery: Plantation +20%<br />
*Iron Monger: Mine +20%<br />
*Silversmith: Mine +20%<br />
*Textile Mills: Plantation +25%<br />
*Aztec Mining: Mine +40%<br />
<br />
====General shipments====<br />
<br />
*Economic Theory: Hunting +10%, Berry bush +10%, Herdable +10%, Mine +10%, Wood +10%, Plantation +10%, Mill +10%, Farm +10%<br />
*Chinampa 1: Plantation +15%, Farm +15%, Mill +15%<br />
*Chinampa 2: Plantation +20%, Farm +20%, Mill +20%<br />
*Reclaimed Land: Rice Paddy (food) +5%, Rice Paddy (coin) +5%<br />
*Flooded Parcel: Rice Paddy (food) +8%, Rice Paddy (coin) +8%<br />
*Terraced Hillsides: Rice Paddy (food) +10%, Rice Paddy (coin) +10%<br />
<br />
====Team shipments====<br />
<br />
*Team Exotic Hardwoods: Wood +15%<br />
*Team Silversmith: Mine +10%<br />
*Team Food Silos: Mill +10%, Farm +15%<br />
*Team Furrier: Hunting +10%, Berry bush +15%<br />
*Team Sawmills: Wood +10%<br />
*Team Spice Trade: Hunting +10%, Berry bush +15%<br />
*Team Rum Distillery: Plantation +15%<br />
*Team Iron Monger: Mine +10%<br />
<br />
==Sea economy==<br />
<br />
===Base gathering rates===<br />
{| class="wikitable"<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="col" |<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " scope="col" |'''Fishing boats and warships'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 250px; height: 21px; " scope="col" |'''Catamaran and all canoe types'''<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Fish'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.22<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Whale'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.17<br />
|}<br />
<br />
===Economic technologies===<br />
<br />
====Dock upgrades====<br />
<br />
*Chinampa: Fish +20%, Whale +20%<br />
*Gill Nets: Fish +15%, Whale +15%<br />
*Long Lines: Fish +30%, Whale +30%<br />
*Excessive Taxation: Whale +50%<br />
*Excessive Tribute: Whale +50%<br />
<br />
====Native trading post upgrades====<br />
<br />
*Huron Fish Wedding: Fish +20%, Whale +20%<br />
*Navajo Craftsmanship: Whale +20% (also in [[#Upgrades from Native Trading Posts|Upgrades from Native Trading Posts]])<br />
<br />
===Water shipments===<br />
<br />
*Fish Market: Fish +25%, Whale +25%<br />
*Rendering Plant: Fish +30%, Whale +30%<br />
*Team Fish Market: Fish +10%, Whale +10%<br />
*Whale Oil: Whale +35%<br />
*Economic Theory: Fish +10%, Whale +10% (also in [[#General Shipments|General Shipments]])</div>
Edeholland
https://wiki.eso-community.net/Gathering_Rates?diff=279
Gathering Rates
2019-01-24T15:31:28Z
<p>Edeholland: </p>
<hr />
<div>This page includes lists of all the gathering rates measured in gathered resources per second. You can also find the effects of all the economical technologies and shipments that affect your economic rates.<br />
<br />
==Land economy==<br />
<br />
===Base gathering rates===<br />
{| class="wikitable"<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="col" |<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " scope="col" |'''European settler / Asian villager'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " scope="col" |'''Native villager'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " scope="col" |'''(Cree) Coureur de bois'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " scope="col" |'''Settler wagon'''<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Berry bush'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.83<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Cherry orchard'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Crate'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |8<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |8<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |10<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |15<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Farm'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.62<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Herdable'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |2.0<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |1.25<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |2.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |4.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Huntable'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |1.04<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.7<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Mill'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.34<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Mine'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.6<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.6<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.74<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.2<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Plantation'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.63<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Ride paddy (food)'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.63<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Ride paddy (gold)'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.34<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.34<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.43<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |0.68<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Tree / mango grove'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.62<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|}<br />
<br />
===Economic technologies===<br />
====Market upgrades====<br />
<br />
*Hunting Dogs: Hunting +10%<br />
*Steel Traps: Hunting +20%<br />
*Gang Saw: Wood +10%<br />
*Log Flume: Wood +20%<br />
*Circular Saw: Wood +30%<br />
*Lumber Ceremony: Wood +20%<br />
*Forest People Ceremony: Wood +20%<br />
*Forest Spirit Ceremony: Wood +20%<br />
*Placer Mines: Mine +10%<br />
*Amalgamation: Mine +20%<br />
<br />
====Asian market upgrades====<br />
<br />
*Hunting Eagles: Huntable +5%<br />
*Professional Hunters: Huntable +10%<br />
*Hanami Parties: Berry bush +5%<br />
*Yozakura Lanterns: Berry bush +10%<br />
*Water Wheel: Wood +5%<br />
*Regenerative Forestry: Wood +10%<br />
*Timber Trade: Wood +30%<br />
*Tropical Timber Trade: Wood +50%<br />
*Blanket Filters: Mine +10%<br />
*Flume and Ditching: Mine +10%<br />
*Civil Servants: Huntable +5%, Berry bush +5%, Wood +5%, Mine +5%<br />
*Imperial Bureaucracy: Huntable +10%, Berry bush +10%, Wood +10%, Mine +10%<br />
<br />
====Farm, mill and plantation upgrades====<br />
<br />
*Seed Drill: Mill +15%, Farm +15%<br />
*Artificial Fertilizer: Mill +30%, Farm +30%<br />
*Large Scale Gathering: Mill +50%, Farm +50%, Hunting +50%<br />
*Book Keeping: Plantation +10%<br />
*Home Steading: Plantation +20%<br />
*Ore Refining: Plantation +30%<br />
*Earth Gift Ceremony: Plantation +20%, Mine +20%<br />
*Great Feast: Hunting +10%, Berry bush +10%, Farm +10%, Mill +10%<br />
*Harvest Ceremony: Hunting +15%, Berry bush +15%, Farm +15%, Mill +15%<br />
*Green Corn Ceremony: Hunting +20%, Berry bush +20%, Farm +20%, Mill +20%<br />
*Earth Ceremony: Plantation +10%, Mine +10%<br />
*Excessive Tribute: Mine +50%, Plantation +50%<br />
*Chinampa: Mill +20%, Farm +20%<br />
*Metalworking: Mine +20%<br />
*Calendar: Mill +10%, Farm +10%, Hunting +10%<br />
<br />
====Rice paddy upgrades====<br />
<br />
*Paddy Threshing: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Irrigation Channels: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Dike-Controlled Canals: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Mechanized Rice Cultivation: Rice Paddy (food) +50%, Mill +50%, Farm +50%<br />
*Rice Surplus: Rice Paddy (coin) +10%, Plantation +10%<br />
*Rice Trade: Rice Paddy (coin) +20%, Plantation +20%<br />
*Rice Markets: Rice Paddy (coin) +20%, Plantation +20%<br />
*Rice Exports: Rice Paddy (coin) +20%, Plantation +20%<br />
*Collective Economy: Mine +50%, Rice Paddy (coin) +50%, Plantation +50%, Whale +50%<br />
<br />
====Capitol====<br />
<br />
*Large Scale Agriculture: Mill +50%, Farm +50%<br />
*Deforestation: Wood +50% (also in [[#Market upgrades|Market of Native American civilazations]])<br />
*Excessive Taxation: Mine +50%, Plantation +50%<br />
<br />
====Native age up politicians====<br />
<br />
*Aztec Wise Woman Age 2: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 3: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 4: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 5: Plantation +20%, Farm +20%<br />
*Sioux Wise Woman Age 2: Hunting +10%<br />
*Sioux Wise Woman Age 3: Hunting +20%<br />
*Sioux Wise Woman Age 4: Hunting +30%<br />
*Sioux Wise Woman Age 5: Hunting +40%<br />
<br />
====Native trading post upgrades====<br />
<br />
*Zapotec Food of the Gods: Mill +10%, Plantation +10%, Berry bush +10%, Farm +10%<br />
*Klamath Work Ethos: Wood +5%, Hunting +5%, Mill +5%, Plantation +5%, Mine +5%, Berry bush +5%<br />
*Navajo Craftsmanship: Mine +20%, Plantation +20%<br />
<br />
=== Economic home city shipments ===<br />
<br />
====Food shipments====<br />
<br />
*Food Silos: Mill +15%, Farm +15%<br />
*Sustainable Agriculture: Mill +15%, Farm +15%<br />
*Furrier: Hunting +15% , Berry bush +20%<br />
*Grain Market: Mill +20%, Farm +20%<br />
*Refrigeration: Mill +20%, Hunting +20%, Berry bush + 20%, Herdable + 20%, Farm +20%<br />
*Spice Trade: Hunting +20%, Berry bush +20%<br />
*Great Hunter: Hunting +20%, Berry bush +20%<br />
*Fulling Mills: Herdable +300%<br />
<br />
====Wood shipments====<br />
<br />
*Lumberyards: Wood +15%<br />
*Sawmills: Wood +15%<br />
*Exotic Hardwoods: Wood +20%<br />
*Woodcrafting: Wood +20%<br />
<br />
====Coin shipments====<br />
<br />
*Royal Mint: Plantation +25%, Mine +25%<br />
*Cigar Roller: Plantation +20%<br />
*Rum Distillery: Plantation +20%<br />
*Iron Monger: Mine +20%<br />
*Silversmith: Mine +20%<br />
*Textile Mills: Plantation +25%<br />
*Aztec Mining: Mine +40%<br />
<br />
====General shipments====<br />
<br />
*Economic Theory: Hunting +10%, Berry bush +10%, Herdable +10%, Mine +10%, Wood +10%, Plantation +10%, Mill +10%, Farm +10%<br />
*Chinampa 1: Plantation +15%, Farm +15%, Mill +15%<br />
*Chinampa 2: Plantation +20%, Farm +20%, Mill +20%<br />
*Reclaimed Land: Rice Paddy (food) +5%, Rice Paddy (coin) +5%<br />
*Flooded Parcel: Rice Paddy (food) +8%, Rice Paddy (coin) +8%<br />
*Terraced Hillsides: Rice Paddy (food) +10%, Rice Paddy (coin) +10%<br />
<br />
====Team shipments====<br />
<br />
*Team Exotic Hardwoods: Wood +15%<br />
*Team Silversmith: Mine +10%<br />
*Team Food Silos: Mill +10%, Farm +15%<br />
*Team Furrier: Hunting +10%, Berry bush +15%<br />
*Team Sawmills: Wood +10%<br />
*Team Spice Trade: Hunting +10%, Berry bush +15%<br />
*Team Rum Distillery: Plantation +15%<br />
*Team Iron Monger: Mine +10%<br />
<br />
==Sea economy==<br />
<br />
=== Base gathering rates ===<br />
{| class="wikitable"<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="col" |<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " scope="col" |'''Fishing boats and warships'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 250px; height: 21px; " scope="col" |'''Catamaran and all canoe types'''<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Fish'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.22<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Whale'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.17<br />
|}<br />
<br />
=== Economic technologies ===<br />
<br />
==== Dock upgrades ====<br />
<br />
*Chinampa: Fish +20%, Whale +20%<br />
*Gill Nets: Fish +15%, Whale +15%<br />
*Long Lines: Fish +30%, Whale +30%<br />
*Excessive Taxation: Whale +50%<br />
*Excessive Tribute: Whale +50%<br />
<br />
====Native trading post upgrades====<br />
<br />
*Huron Fish Wedding: Fish +20%, Whale +20%<br />
*Navajo Craftsmanship: Whale +20% (also in [[#Upgrades from Native Trading Posts|Upgrades from Native Trading Posts]])<br />
<br />
===Water shipments===<br />
<br />
*Fish Market: Fish +25%, Whale +25%<br />
*Rendering Plant: Fish +30%, Whale +30%<br />
*Team Fish Market: Fish +10%, Whale +10%<br />
*Whale Oil: Whale +35%<br />
*Economic Theory: Fish +10%, Whale +10% (also in [[#General Shipments|General Shipments]])</div>
Edeholland
https://wiki.eso-community.net/Gathering_Rates?diff=278
Gathering Rates
2019-01-24T15:30:41Z
<p>Edeholland: </p>
<hr />
<div>This page includes lists of all the gathering rates measured in gathered resources per second. You can also find the effects of all the economical technologies and shipments that affect your economic rates.<br />
<br />
==Land economy==<br />
<br />
===Base gathering rates===<br />
{| class="wikitable"<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="col" |<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " scope="col" |'''European settler / Asian villager'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " scope="col" |'''Native villager'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " scope="col" |'''(Cree) Coureur de bois'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " scope="col" |'''Settler wagon'''<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Berry bush'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.83<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Cherry orchard'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Crate'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |8<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |8<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |10<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |15<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Farm'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.62<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Herdable'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |2.0<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |1.25<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |2.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |4.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Huntable'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |1.04<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.7<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Mill'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.34<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Mine'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.6<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.6<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.74<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.2<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Plantation'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.63<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Ride paddy (food)'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.63<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Ride paddy (gold)'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.34<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.34<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.43<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |0.68<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Tree / mango grove'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.62<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|}<br />
<br />
===Economic technologies===<br />
====Market upgrades====<br />
<br />
*Hunting Dogs: Hunting +10%<br />
*Steel Traps: Hunting +20%<br />
*Gang Saw: Wood +10%<br />
*Log Flume: Wood +20%<br />
*Circular Saw: Wood +30%<br />
*Lumber Ceremony: Wood +20%<br />
*Forest People Ceremony: Wood +20%<br />
*Forest Spirit Ceremony: Wood +20%<br />
*Placer Mines: Mine +10%<br />
*Amalgamation: Mine +20%<br />
<br />
====Asian market upgrades====<br />
<br />
*Hunting Eagles: Huntable +5%<br />
*Professional Hunters: Huntable +10%<br />
*Hanami Parties: Berry bush +5%<br />
*Yozakura Lanterns: Berry bush +10%<br />
*Water Wheel: Wood +5%<br />
*Regenerative Forestry: Wood +10%<br />
*Timber Trade: Wood +30%<br />
*Tropical Timber Trade: Wood +50%<br />
*Blanket Filters: Mine +10%<br />
*Flume and Ditching: Mine +10%<br />
*Civil Servants: Huntable +5%, Berry bush +5%, Wood +5%, Mine +5%<br />
*Imperial Bureaucracy: Huntable +10%, Berry bush +10%, Wood +10%, Mine +10%<br />
<br />
====Farm, mill and plantation upgrades====<br />
<br />
*Seed Drill: Mill +15%, Farm +15%<br />
*Artificial Fertilizer: Mill +30%, Farm +30%<br />
*Large Scale Gathering: Mill +50%, Farm +50%, Hunting +50%<br />
*Book Keeping: Plantation +10%<br />
*Home Steading: Plantation +20%<br />
*Ore Refining: Plantation +30%<br />
*Earth Gift Ceremony: Plantation +20%, Mine +20%<br />
*Great Feast: Hunting +10%, Berry bush +10%, Farm +10%, Mill +10%<br />
*Harvest Ceremony: Hunting +15%, Berry bush +15%, Farm +15%, Mill +15%<br />
*Green Corn Ceremony: Hunting +20%, Berry bush +20%, Farm +20%, Mill +20%<br />
*Earth Ceremony: Plantation +10%, Mine +10%<br />
*Excessive Tribute: Mine +50%, Plantation +50%<br />
*Chinampa: Mill +20%, Farm +20%<br />
*Metalworking: Mine +20%<br />
*Calendar: Mill +10%, Farm +10%, Hunting +10%<br />
<br />
====Rice paddy upgrades====<br />
<br />
*Paddy Threshing: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Irrigation Channels: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Dike-Controlled Canals: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Mechanized Rice Cultivation: Rice Paddy (food) +50%, Mill +50%, Farm +50%<br />
*Rice Surplus: Rice Paddy (coin) +10%, Plantation +10%<br />
*Rice Trade: Rice Paddy (coin) +20%, Plantation +20%<br />
*Rice Markets: Rice Paddy (coin) +20%, Plantation +20%<br />
*Rice Exports: Rice Paddy (coin) +20%, Plantation +20%<br />
*Collective Economy: Mine +50%, Rice Paddy (coin) +50%, Plantation +50%, Whale +50%<br />
<br />
====Capitol====<br />
<br />
*Large Scale Agriculture: Mill +50%, Farm +50%<br />
*Deforestation: Wood +50% (also in [[#Market upgrades|Market of Native American civilazations]])<br />
*Excessive Taxation: Mine +50%, Plantation +50%<br />
<br />
====Native age up politicians====<br />
<br />
*Aztec Wise Woman Age 2: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 3: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 4: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 5: Plantation +20%, Farm +20%<br />
*Sioux Wise Woman Age 2: Hunting +10%<br />
*Sioux Wise Woman Age 3: Hunting +20%<br />
*Sioux Wise Woman Age 4: Hunting +30%<br />
*Sioux Wise Woman Age 5: Hunting +40%<br />
<br />
====Native trading post upgrades====<br />
<br />
*Zapotec Food of the Gods: Mill +10%, Plantation +10%, Berry bush +10%, Farm +10%<br />
*Klamath Work Ethos: Wood +5%, Hunting +5%, Mill +5%, Plantation +5%, Mine +5%, Berry bush +5%<br />
*Navajo Craftsmanship: Mine +20%, Plantation +20%<br />
<br />
=== Economic home city shipments ===<br />
<br />
====Food shipments====<br />
<br />
*Food Silos: Mill +15%, Farm +15%<br />
*Sustainable Agriculture: Mill +15%, Farm +15%<br />
*Furrier: Hunting +15% , Berry bush +20%<br />
*Grain Market: Mill +20%, Farm +20%<br />
*Refrigeration: Mill +20%, Hunting +20%, Berry bush + 20%, Herdable + 20%, Farm +20%<br />
*Spice Trade: Hunting +20%, Berry bush +20%<br />
*Great Hunter: Hunting +20%, Berry bush +20%<br />
*Fulling Mills: Herdable +300%<br />
<br />
====Wood shipments====<br />
<br />
*Lumberyards: Wood +15%<br />
*Sawmills: Wood +15%<br />
*Exotic Hardwoods: Wood +20%<br />
*Woodcrafting: Wood +20%<br />
<br />
====Coin shipments====<br />
<br />
*Royal Mint: Plantation +25%, Mine +25%<br />
*Cigar Roller: Plantation +20%<br />
*Rum Distillery: Plantation +20%<br />
*Iron Monger: Mine +20%<br />
*Silversmith: Mine +20%<br />
*Textile Mills: Plantation +25%<br />
*Aztec Mining: Mine +40%<br />
<br />
====General shipments====<br />
<br />
*Economic Theory: Hunting +10%, Berry bush +10%, Herdable +10%, Mine +10%, Wood +10%, Plantation +10%, Mill +10%, Farm +10%<br />
*Chinampa 1: Plantation +15%, Farm +15%, Mill +15%<br />
*Chinampa 2: Plantation +20%, Farm +20%, Mill +20%<br />
*Reclaimed Land: Rice Paddy (food) +5%, Rice Paddy (coin) +5%<br />
*Flooded Parcel: Rice Paddy (food) +8%, Rice Paddy (coin) +8%<br />
*Terraced Hillsides: Rice Paddy (food) +10%, Rice Paddy (coin) +10%<br />
<br />
====Team shipments====<br />
<br />
*Team Exotic Hardwoods: Wood +15%<br />
*Team Silversmith: Mine +10%<br />
*Team Food Silos: Mill +10%, Farm +15%<br />
*Team Furrier: Hunting +10%, Berry bush +15%<br />
*Team Sawmills: Wood +10%<br />
*Team Spice Trade: Hunting +10%, Berry bush +15%<br />
*Team Rum Distillery: Plantation +15%<br />
*Team Iron Monger: Mine +10%<br />
<br />
==Sea economy==<br />
<br />
=== Base gathering rates ===<br />
{| class="wikitable"<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="col" |<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " scope="col" |'''Fishing boats and warships'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " scope="col" |'''Catamaran and all canoe types'''<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Fish'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.22<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Whale'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.17<br />
|}<br />
<br />
=== Economic technologies ===<br />
<br />
==== Dock upgrades ====<br />
<br />
*Chinampa: Fish +20%, Whale +20%<br />
*Gill Nets: Fish +15%, Whale +15%<br />
*Long Lines: Fish +30%, Whale +30%<br />
*Excessive Taxation: Whale +50%<br />
*Excessive Tribute: Whale +50%<br />
<br />
====Native trading post upgrades====<br />
<br />
*Huron Fish Wedding: Fish +20%, Whale +20%<br />
*Navajo Craftsmanship: Whale +20% (also in [[#Upgrades from Native Trading Posts|Upgrades from Native Trading Posts]])<br />
<br />
===Water shipments===<br />
<br />
*Fish Market: Fish +25%, Whale +25%<br />
*Rendering Plant: Fish +30%, Whale +30%<br />
*Team Fish Market: Fish +10%, Whale +10%<br />
*Whale Oil: Whale +35%<br />
*Economic Theory: Fish +10%, Whale +10% (also in [[#General Shipments|General Shipments]])</div>
Edeholland
https://wiki.eso-community.net/Gathering_Rates?diff=277
Gathering Rates
2019-01-24T15:29:50Z
<p>Edeholland: headings</p>
<hr />
<div>This page includes lists of all the gathering rates measured in gathered resources per second. You can also find the effects of all the economical technologies and shipments that affect your economic rates.<br />
<br />
==Land economy==<br />
<br />
===Base gathering rates===<br />
{| class="wikitable"<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="col" |<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " scope="col" |'''European settler / Asian villager'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " scope="col" |'''Native villager'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " scope="col" |'''(Cree) Coureur de bois'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " scope="col" |'''Settler wagon'''<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Berry bush'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.83<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Cherry orchard'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Crate'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |8<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |8<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |10<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |15<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Farm'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.62<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Herdable'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |2.0<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |1.25<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |2.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |4.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Huntable'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |1.04<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.7<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Mill'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.34<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Mine'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.6<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.6<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.74<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.2<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Plantation'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.63<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Ride paddy (food)'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.63<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Ride paddy (gold)'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.34<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.34<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.43<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |0.68<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Tree / mango grove'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.62<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|}<br />
<br />
===Economic technologies===<br />
====Market upgrades====<br />
<br />
*Hunting Dogs: Hunting +10%<br />
*Steel Traps: Hunting +20%<br />
*Gang Saw: Wood +10%<br />
*Log Flume: Wood +20%<br />
*Circular Saw: Wood +30%<br />
*Lumber Ceremony: Wood +20%<br />
*Forest People Ceremony: Wood +20%<br />
*Forest Spirit Ceremony: Wood +20%<br />
*Placer Mines: Mine +10%<br />
*Amalgamation: Mine +20%<br />
<br />
====Asian market upgrades====<br />
<br />
*Hunting Eagles: Huntable +5%<br />
*Professional Hunters: Huntable +10%<br />
*Hanami Parties: Berry bush +5%<br />
*Yozakura Lanterns: Berry bush +10%<br />
*Water Wheel: Wood +5%<br />
*Regenerative Forestry: Wood +10%<br />
*Timber Trade: Wood +30%<br />
*Tropical Timber Trade: Wood +50%<br />
*Blanket Filters: Mine +10%<br />
*Flume and Ditching: Mine +10%<br />
*Civil Servants: Huntable +5%, Berry bush +5%, Wood +5%, Mine +5%<br />
*Imperial Bureaucracy: Huntable +10%, Berry bush +10%, Wood +10%, Mine +10%<br />
<br />
====Farm, mill and plantation upgrades====<br />
<br />
*Seed Drill: Mill +15%, Farm +15%<br />
*Artificial Fertilizer: Mill +30%, Farm +30%<br />
*Large Scale Gathering: Mill +50%, Farm +50%, Hunting +50%<br />
*Book Keeping: Plantation +10%<br />
*Home Steading: Plantation +20%<br />
*Ore Refining: Plantation +30%<br />
*Earth Gift Ceremony: Plantation +20%, Mine +20%<br />
*Great Feast: Hunting +10%, Berry bush +10%, Farm +10%, Mill +10%<br />
*Harvest Ceremony: Hunting +15%, Berry bush +15%, Farm +15%, Mill +15%<br />
*Green Corn Ceremony: Hunting +20%, Berry bush +20%, Farm +20%, Mill +20%<br />
*Earth Ceremony: Plantation +10%, Mine +10%<br />
*Excessive Tribute: Mine +50%, Plantation +50%<br />
*Chinampa: Mill +20%, Farm +20%<br />
*Metalworking: Mine +20%<br />
*Calendar: Mill +10%, Farm +10%, Hunting +10%<br />
<br />
====Rice paddy upgrades====<br />
<br />
*Paddy Threshing: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Irrigation Channels: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Dike-Controlled Canals: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Mechanized Rice Cultivation: Rice Paddy (food) +50%, Mill +50%, Farm +50%<br />
*Rice Surplus: Rice Paddy (coin) +10%, Plantation +10%<br />
*Rice Trade: Rice Paddy (coin) +20%, Plantation +20%<br />
*Rice Markets: Rice Paddy (coin) +20%, Plantation +20%<br />
*Rice Exports: Rice Paddy (coin) +20%, Plantation +20%<br />
*Collective Economy: Mine +50%, Rice Paddy (coin) +50%, Plantation +50%, Whale +50%<br />
<br />
====Capitol====<br />
<br />
*Large Scale Agriculture: Mill +50%, Farm +50%<br />
*Deforestation: Wood +50% (also in [[#Market upgrades|Market of Native American civilazations]])<br />
*Excessive Taxation: Mine +50%, Plantation +50%<br />
<br />
====Native age up politicians====<br />
<br />
*Aztec Wise Woman Age 2: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 3: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 4: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 5: Plantation +20%, Farm +20%<br />
*Sioux Wise Woman Age 2: Hunting +10%<br />
*Sioux Wise Woman Age 3: Hunting +20%<br />
*Sioux Wise Woman Age 4: Hunting +30%<br />
*Sioux Wise Woman Age 5: Hunting +40%<br />
<br />
====Native trading post upgrades====<br />
<br />
*Zapotec Food of the Gods: Mill +10%, Plantation +10%, Berry bush +10%, Farm +10%<br />
*Klamath Work Ethos: Wood +5%, Hunting +5%, Mill +5%, Plantation +5%, Mine +5%, Berry bush +5%<br />
*Navajo Craftsmanship: Mine +20%, Plantation +20%<br />
<br />
=== Economic home city shipments ===<br />
<br />
====Food shipments====<br />
<br />
*Food Silos: Mill +15%, Farm +15%<br />
*Sustainable Agriculture: Mill +15%, Farm +15%<br />
*Furrier: Hunting +15% , Berry bush +20%<br />
*Grain Market: Mill +20%, Farm +20%<br />
*Refrigeration: Mill +20%, Hunting +20%, Berry bush + 20%, Herdable + 20%, Farm +20%<br />
*Spice Trade: Hunting +20%, Berry bush +20%<br />
*Great Hunter: Hunting +20%, Berry bush +20%<br />
*Fulling Mills: Herdable +300%<br />
<br />
====Wood shipments====<br />
<br />
*Lumberyards: Wood +15%<br />
*Sawmills: Wood +15%<br />
*Exotic Hardwoods: Wood +20%<br />
*Woodcrafting: Wood +20%<br />
<br />
====Coin shipments====<br />
<br />
*Royal Mint: Plantation +25%, Mine +25%<br />
*Cigar Roller: Plantation +20%<br />
*Rum Distillery: Plantation +20%<br />
*Iron Monger: Mine +20%<br />
*Silversmith: Mine +20%<br />
*Textile Mills: Plantation +25%<br />
*Aztec Mining: Mine +40%<br />
<br />
====General shipments====<br />
<br />
*Economic Theory: Hunting +10%, Berry bush +10%, Herdable +10%, Mine +10%, Wood +10%, Plantation +10%, Mill +10%, Farm +10%<br />
*Chinampa 1: Plantation +15%, Farm +15%, Mill +15%<br />
*Chinampa 2: Plantation +20%, Farm +20%, Mill +20%<br />
*Reclaimed Land: Rice Paddy (food) +5%, Rice Paddy (coin) +5%<br />
*Flooded Parcel: Rice Paddy (food) +8%, Rice Paddy (coin) +8%<br />
*Terraced Hillsides: Rice Paddy (food) +10%, Rice Paddy (coin) +10%<br />
<br />
====Team shipments====<br />
<br />
*Team Exotic Hardwoods: Wood +15%<br />
*Team Silversmith: Mine +10%<br />
*Team Food Silos: Mill +10%, Farm +15%<br />
*Team Furrier: Hunting +10%, Berry bush +15%<br />
*Team Sawmills: Wood +10%<br />
*Team Spice Trade: Hunting +10%, Berry bush +15%<br />
*Team Rum Distillery: Plantation +15%<br />
*Team Iron Monger: Mine +10%<br />
<br />
==Sea economy==<br />
<br />
=== Base gathering rates ===<br />
{| class="wikitable"<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="col" |<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " scope="col" |'''Fishing boats and warships'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " scope="col" |'''Catamaran and all canoe types'''<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Fish'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.22<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Whale'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.17<br />
|}<br />
<br />
=== Economic technologies ===<br />
<br />
==== Dock upgrades ====<br />
<br />
*Chinampa: Fish +20%, Whale +20%<br />
*Gill Nets: Fish +15%, Whale +15%<br />
*Long Lines: Fish +30%, Whale +30%<br />
*Excessive Taxation: Whale +50%<br />
*Excessive Tribute: Whale +50%<br />
<br />
====Native trading post upgrades====<br />
<br />
*Huron Fish Wedding: Fish +20%, Whale +20%<br />
*Navajo Craftsmanship: Whale +20% (also in [[#Upgrades from Native Trading Posts|Upgrades from Native Trading Posts]])<br />
<br />
===Water shipments===<br />
<br />
*Fish Market: Fish +25%, Whale +25%<br />
*Rendering Plant: Fish +30%, Whale +30%<br />
*Team Fish Market: Fish +10%, Whale +10%<br />
*Whale Oil: Whale +35%<br />
*Economic Theory: Fish +10%, Whale +10% (also in [[#General Shipments|General Shipments]])</div>
Edeholland
https://wiki.eso-community.net/Gathering_Rates?diff=276
Gathering Rates
2019-01-24T15:19:03Z
<p>Edeholland: Intro lines</p>
<hr />
<div>This page includes lists of all the gathering rates measured in gathered resources per second. You can also find the effects of all the economical technologies and shipments that affect your economic rates.<br />
<br />
==Land economy==<br />
<br />
===Base gathering rates===<br />
{| class="wikitable"<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="col" |<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " scope="col" |'''European settler / Asian villager'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " scope="col" |'''Native villager'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " scope="col" |'''(Cree) Coureur de bois'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " scope="col" |'''Settler wagon'''<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Berry bush'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.83<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Cherry orchard'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Crate'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |8<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |8<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |10<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |15<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Farm'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.62<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Herdable'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |2.0<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |1.25<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |2.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |4.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Huntable'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |1.04<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.7<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Mill'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.34<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Mine'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.6<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.6<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.74<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.2<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Plantation'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.63<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Ride paddy (food)'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.63<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Ride paddy (gold)'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.34<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.34<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.43<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |0.68<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Tree / mango grove'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.62<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|}<br />
<br />
===Economic technologies===<br />
====Market upgrades====<br />
<br />
*Hunting Dogs: Hunting +10%<br />
*Steel Traps: Hunting +20%<br />
*Gang Saw: Wood +10%<br />
*Log Flume: Wood +20%<br />
*Circular Saw: Wood +30%<br />
*Lumber Ceremony: Wood +20%<br />
*Forest People Ceremony: Wood +20%<br />
*Forest Spirit Ceremony: Wood +20%<br />
*Placer Mines: Mine +10%<br />
*Amalgamation: Mine +20%<br />
<br />
====Asian Market Upgrades====<br />
<br />
*Hunting Eagles: Huntable +5%<br />
*Professional Hunters: Huntable +10%<br />
*Hanami Parties: Berry bush +5%<br />
*Yozakura Lanterns: Berry bush +10%<br />
*Water Wheel: Wood +5%<br />
*Regenerative Forestry: Wood +10%<br />
*Timber Trade: Wood +30%<br />
*Tropical Timber Trade: Wood +50%<br />
*Blanket Filters: Mine +10%<br />
*Flume and Ditching: Mine +10%<br />
*Civil Servants: Huntable +5%, Berry bush +5%, Wood +5%, Mine +5%<br />
*Imperial Bureaucracy: Huntable +10%, Berry bush +10%, Wood +10%, Mine +10%<br />
<br />
====Farm, Mill and Plantation Upgrades====<br />
<br />
*Seed Drill: Mill +15%, Farm +15%<br />
*Artificial Fertilizer: Mill +30%, Farm +30%<br />
*Large Scale Gathering: Mill +50%, Farm +50%, Hunting +50%<br />
*Book Keeping: Plantation +10%<br />
*Home Steading: Plantation +20%<br />
*Ore Refining: Plantation +30%<br />
*Earth Gift Ceremony: Plantation +20%, Mine +20%<br />
*Great Feast: Hunting +10%, Berry bush +10%, Farm +10%, Mill +10%<br />
*Harvest Ceremony: Hunting +15%, Berry bush +15%, Farm +15%, Mill +15%<br />
*Green Corn Ceremony: Hunting +20%, Berry bush +20%, Farm +20%, Mill +20%<br />
*Earth Ceremony: Plantation +10%, Mine +10%<br />
*Excessive Tribute: Mine +50%, Plantation +50%<br />
*Chinampa: Mill +20%, Farm +20%<br />
*Metalworking: Mine +20%<br />
*Calendar: Mill +10%, Farm +10%, Hunting +10%<br />
<br />
====Rice Paddy Upgrades====<br />
<br />
*Paddy Threshing: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Irrigation Channels: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Dike-Controlled Canals: Rice Paddy (food) +15%, Mill +15%, Farm +15%<br />
*Mechanized Rice Cultivation: Rice Paddy (food) +50%, Mill +50%, Farm +50%<br />
*Rice Surplus: Rice Paddy (coin) +10%, Plantation +10%<br />
*Rice Trade: Rice Paddy (coin) +20%, Plantation +20%<br />
*Rice Markets: Rice Paddy (coin) +20%, Plantation +20%<br />
*Rice Exports: Rice Paddy (coin) +20%, Plantation +20%<br />
*Collective Economy: Mine +50%, Rice Paddy (coin) +50%, Plantation +50%, Whale +50%<br />
<br />
====Capitol====<br />
<br />
*Large Scale Agriculture: Mill +50%, Farm +50%<br />
*Deforestation: Wood +50% (also in [[#Market upgrades|Market of Native American civilazations]])<br />
*Excessive Taxation: Mine +50%, Plantation +50%<br />
<br />
====Native Age Up Politicians====<br />
<br />
*Aztec Wise Woman Age 2: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 3: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 4: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 5: Plantation +20%, Farm +20%<br />
*Sioux Wise Woman Age 2: Hunting +10%<br />
*Sioux Wise Woman Age 3: Hunting +20%<br />
*Sioux Wise Woman Age 4: Hunting +30%<br />
*Sioux Wise Woman Age 5: Hunting +40%<br />
<br />
====Upgrades from Native Trading Posts====<br />
<br />
*Zapotec Food of the Gods: Mill +10%, Plantation +10%, Berry bush +10%, Farm +10%<br />
*Klamath Work Ethos: Wood +5%, Hunting +5%, Mill +5%, Plantation +5%, Mine +5%, Berry bush +5%<br />
*Navajo Craftsmanship: Mine +20%, Plantation +20%<br />
<br />
==Sea economy==<br />
<br />
===Fishing Boats and all warships===<br />
<br />
*Fish: .67<br />
*Whale: .5<br />
<br />
===Catamaran and all canoe types===<br />
<br />
*Fish: .22<br />
*Whale: .17<br />
<br />
===Dock and Native Trading Post Upgrades===<br />
<br />
*Chinampa: Fish +20%, Whale +20%<br />
*Gill Nets: Fish +15%, Whale +15%<br />
*Long Lines: Fish +30%, Whale +30%<br />
*Excessive Taxation: Whale +50%<br />
*Excessive Tribute: Whale +50%<br />
*Huron Fish Wedding: Fish +20%, Whale +20%<br />
*Navajo Craftsmanship: Whale +20% (also in [[#Upgrades from Native Trading Posts|Upgrades from Native Trading Posts]])<br />
<br />
==Homecity Economic Shipments==<br />
<br />
===Food Shipments===<br />
<br />
*Food Silos: Mill +15%, Farm +15%<br />
*Sustainable Agriculture: Mill +15%, Farm +15%<br />
*Furrier: Hunting +15% , Berry bush +20%<br />
*Grain Market: Mill +20%, Farm +20%<br />
*Refrigeration: Mill +20%, Hunting +20%, Berry bush + 20%, Herdable + 20%, Farm +20%<br />
*Spice Trade: Hunting +20%, Berry bush +20%<br />
*Great Hunter: Hunting +20%, Berry bush +20%<br />
*Fulling Mills: Herdable +300%<br />
<br />
===Wood Shipments===<br />
<br />
*Lumberyards: Wood +15%<br />
*Sawmills: Wood +15%<br />
*Exotic Hardwoods: Wood +20%<br />
*Woodcrafting: Wood +20%<br />
<br />
===Coin Shipments===<br />
<br />
*Royal Mint: Plantation +25%, Mine +25%<br />
*Cigar Roller: Plantation +20%<br />
*Rum Distillery: Plantation +20%<br />
*Iron Monger: Mine +20%<br />
*Silversmith: Mine +20%<br />
*Textile Mills: Plantation +25%<br />
*Aztec Mining: Mine +40%<br />
<br />
===General Shipments===<br />
<br />
*Economic Theory: Hunting +10%, Berry bush +10%, Herdable +10%, Mine +10%, Wood +10%, Plantation +10%, Mill +10%, Farm +10%<br />
*Chinampa 1: Plantation +15%, Farm +15%, Mill +15%<br />
*Chinampa 2: Plantation +20%, Farm +20%, Mill +20%<br />
*Reclaimed Land: Rice Paddy (food) +5%, Rice Paddy (coin) +5%<br />
*Flooded Parcel: Rice Paddy (food) +8%, Rice Paddy (coin) +8%<br />
*Terraced Hillsides: Rice Paddy (food) +10%, Rice Paddy (coin) +10%<br />
<br />
===Team Shipments===<br />
<br />
*Team Exotic Hardwoods: Wood +15%<br />
*Team Silversmith: Mine +10%<br />
*Team Food Silos: Mill +10%, Farm +15%<br />
*Team Furrier: Hunting +10%, Berry bush +15%<br />
*Team Sawmills: Wood +10%<br />
*Team Spice Trade: Hunting +10%, Berry bush +15%<br />
*Team Rum Distillery: Plantation +15%<br />
*Team Iron Monger: Mine +10%<br />
<br />
===Water Shipments===<br />
<br />
*Fish Market: Fish +25%, Whale +25%<br />
*Rendering Plant: Fish +30%, Whale +30%<br />
*Team Fish Market: Fish +10%, Whale +10%<br />
*Whale Oil: Whale +35%<br />
*Economic Theory: Fish +10%, Whale +10% (also in [[#General Shipments|General Shipments]])</div>
Edeholland
https://wiki.eso-community.net/Gathering_Rates?diff=268
Gathering Rates
2019-01-24T13:48:40Z
<p>Edeholland: /* Base Gathering Rates */ headings</p>
<hr />
<div>This is a guide compiled by All_FaLLz_DoWn, or Brtnboarder495 in the heavengames forum. It includes lists of all the gathering rates measured in gathered resources per second for a single villager (VS - Villager Seconds). After that, you can find the effects of all the economical technologies, as well as the effects of shipments that affect your economic rates.<br />
<br />
==Land economy==<br />
<br />
=== Base gathering rates ===<br />
{| class="wikitable"<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="col" |<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " scope="col" |'''European settler / Asian villager'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " scope="col" |'''Native villager'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " scope="col" |'''(Cree) Coureur de bois'''<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " scope="col" |'''Settler wagon'''<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Berry bush'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.83<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Cherry orchard'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Crate'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |8<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |8<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |10<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |15<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Farm'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.62<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Herdable'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |2.0<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |1.25<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |2.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |4.0<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Huntable'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |1.04<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.7<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Mill'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.34<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Mine'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.6<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.6<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.74<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.2<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Plantation'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.63<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Ride paddy (food)'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.63<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Ride paddy (gold)'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.34<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.34<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.43<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |0.68<br />
|-<br />
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Tree / mango grove'''<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.62<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|}<br />
<br />
===Economic technologies===<br />
====Market upgrades====<br />
<br />
* Gang Saw: Wood +10%<br />
* Log Flume: Wood +20%<br />
*Circular Saw: Wood +30%<br />
*Deforestation: Wood +50%<br />
*Hunting Dogs: Hunting +10%<br />
*Steel Traps: Hunting +20%<br />
*Placer Mines: Mine +10%<br />
*Amalgamation: Mine +20%<br />
<br />
====Farm, Mill and Plantation Upgrades====<br />
<br />
*Excessive Taxation: Mine +50%, Plantation +50%<br />
*Seed Drill: Mill +15%, Farm +15%<br />
*Artificial Fertilizer: Mill +30%, Farm +30%<br />
*Large Scale Agriculture: Mill +50%, Farm +50%<br />
*Book Keeping: Plantation +10%<br />
*Home Steading: Plantation +20%<br />
*Ore Refining: Plantation +30%<br />
*Earth Gift Ceremony: Plantation +20%, Mine +20%<br />
*Lumber Cereomony: Wood +20%<br />
*Forest People Ceremony: Wood +20%<br />
*Forest Spirit Ceremony: Wood +20%<br />
*Great Feast: Hunting +10%, Berrybush +10%, Farm +10%, Mill +10%<br />
*Harvest Ceremony: Hunting +15%, Berrybush +15%, Farm +15%, Mill +15%<br />
*Green Corn Ceremony: Hunting +20%, Berrybush +20%, Farm +20%, Mill +20%<br />
*Large Scale Gathering: Mill +50%, Farm +50%, Hunting +50%<br />
*Earth Ceremony: Plantation +10%, Mine +10%<br />
*Excessive Tribute: Mine +50%, Plantation +50%<br />
*Chinampa: Mill +20%, Farm +20%<br />
*Metalworking: Mine +20%<br />
*Calendar: Mill +10%, Farm +10%, Hunting +10%<br />
<br />
====Native Age Up Politicians====<br />
<br />
*Aztec Wise Woman Age 2: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 3: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 4: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 5: Plantation +20%, Farm +20%<br />
*Sioux Wise Woman Age 2: Hunting +10%<br />
*Sioux Wise Woman Age 3: Hunting +20%<br />
*Sioux Wise Woman Age 4: Hunting +30%<br />
*Sioux Wise Woman Age 5: Hunting +40%<br />
<br />
====Upgrades from Native Trading Posts====<br />
<br />
*Zapotec Food of the Gods: Mill +10%, Plantation +10%, Berry bush +10%, Farm +10%<br />
*Klamath Work Ethos: Wood +5%, Hunting +5%, Mill +5%, Plantation +5%, Mine +5%, Berry bush +5%<br />
*Navajo Craftsmanship: Mine +20%, Plantation +20%<br />
<br />
==Sea economy==<br />
<br />
===Fishing Boats and all warships===<br />
<br />
*Fish: .67<br />
*Whale: .5<br />
<br />
===Catamaran and all canoe types===<br />
<br />
*Fish: .22<br />
*Whale: .17<br />
<br />
===Dock and Native Trading Post Upgrades===<br />
<br />
*Chinampa: Fish +20%, Whale +20%<br />
*Gill Nets: Fish +15%, Whale +15%<br />
*Long Lines: Fish +30%, Whale +30%<br />
*Excessive Taxation: Whale +50%<br />
*Excessive Tribute: Whale +50%<br />
*Huron Fish Wedding: Fish +20%, Whale +20%<br />
*Navajo Craftsmanship: Whale +20% (also in [[#Upgrades from Native Trading Posts|Upgrades from Native Trading Posts]])<br />
<br />
==Homecity Economic Shipments==<br />
<br />
===Food Shipments===<br />
<br />
*Food Silos: Mill +15%, Farm +15%<br />
*Sustainable Agriculture: Mill +15%, Farm +15%<br />
*Furrier: Hunting +15% , Berry bush +20%<br />
*Grain Market: Mill +20%, Farm +20%<br />
*Refrigeration: Mill +20%, Hunting +20%, Berrybush + 20%, Herdable + 20%, Farm +20%<br />
*Spice Trade: Hunting +20%, Berry bush +20%<br />
*Great Hunter: Hunting +20%, Berry bush +20%<br />
*Fulling Mills: Herdable +300%<br />
<br />
===Wood Shipments===<br />
<br />
*Lumberyards: Wood +15%<br />
*Sawmills: Wood +15%<br />
*Exotic Hardwoods: Wood +20%<br />
*Woodcrafting: Wood +20%<br />
<br />
===Coin Shipments===<br />
<br />
*Royal Mint: Plantation +25%, Mine +25%<br />
*Cigar Roller: Plantation +20%<br />
*Rum Distillery: Plantation +20%<br />
*Iron Monger: Mine +20%<br />
*Silversmith: Mine +20%<br />
*Textile Mills: Plantation +25%<br />
*Aztec Mining: Mine +40%<br />
<br />
===General Shipments===<br />
<br />
*Economic Theory: Hunting +10%, Berry bush +10%, Herdable +10%, Mine +10%, Wood +10%, Plantation +10%, Mill +10%, Farm +10%<br />
*Chinampa 1: Plantation +15%, Farm +15%, Mill +15%<br />
*Chinampa 2: Plantation +20%, Farm +20%, Mill +20%<br />
<br />
===Team Shipments===<br />
<br />
*Team Exotic Hardwoods: Wood +15%<br />
*Team Silversmith: Mine +10%<br />
*Team Food Silos: Mill +10%, Farm +15%<br />
*Team Furrier: Hunting +10%, Berrybush +15%<br />
*Team Sawmills: Wood +10%<br />
*Team Spice Trade: Hunting +10%, Berrybush +15%<br />
*Team Rum Distillery: Plantation +15%<br />
*Team Iron Monger: Mine +10%<br />
<br />
===Water Shipments===<br />
<br />
*Fish Market: Fish +25%, Whale +25%<br />
*Rendering Plant: Fish +30%, Whale +30%<br />
*Team Fish Market: Fish +10%, Whale +10%<br />
*Whale Oil: Whale +35%<br />
*Economic Theory: Fish +10%, Whale +10% (also in [[#General Shipments|General Shipments]])</div>
Edeholland
https://wiki.eso-community.net/Gathering_Rates?diff=264
Gathering Rates
2019-01-24T13:12:06Z
<p>Edeholland: /* Canoes / Catamaran / War Canoes / Tlaloc Canoes */ titles</p>
<hr />
<div>This is a guide compiled by All_FaLLz_DoWn, or Brtnboarder495 in the heavengames forum. It includes lists of all the gathering rates measured in gathered resources per second for a single villager (VS - Villager Seconds). After that, you can find the effects of all the economical technologies, as well as the effects of shipments that affect your economic rates.<br />
<br />
==Base Gathering Rates==<br />
<br />
{| class="wikitable"<br />
|-<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " |<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |European settler / Asian villager<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |Native villager<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |(Cree) Coureur the bois<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |Settler wagon<br />
|-<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " |Berry bush<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.83<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " |Cherry orchard<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " |Crate<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |8<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |8<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |10<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |15<br />
|-<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " |Farm<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.62<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " |Herdable<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |2.0<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |1.25<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |2.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |4.0<br />
|-<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " |Huntable<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |1.04<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.7<br />
|-<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " |Mill<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.34<br />
|-<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " |Mine<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.6<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.6<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.74<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.2<br />
|-<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " |Plantation<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.63<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1<br />
|-<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " |Ride paddy (food)<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.63<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1<br />
|-<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " |Ride paddy (gold)<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.34<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.34<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.43<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |0.68<br />
|-<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " |Tree / mango grove<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.62<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|}<br />
<br />
==Economic Technologies==<br />
===Market upgrades===<br />
<br />
*Gang Saw: Wood +10%<br />
*Log Flume: Wood +20%<br />
*Circular Saw: Wood +30%<br />
*Deforestation: Wood +50%<br />
*Hunting Dogs: Hunting +10%<br />
*Steel Traps: Hunting +20%<br />
*Placer Mines: Mine +10%<br />
*Amalgamation: Mine +20%<br />
<br />
===Farm, Mill and Plantation Upgrades===<br />
<br />
*Excessive Taxation: Mine +50%, Plantation +50%<br />
*Seed Drill: Mill +15%, Farm +15%<br />
*Artificial Fertilizer: Mill +30%, Farm +30%<br />
*Large Scale Agriculture: Mill +50%, Farm +50%<br />
*Book Keeping: Plantation +10%<br />
*Home Steading: Plantation +20%<br />
*Ore Refining: Plantation +30%<br />
*Earth Gift Ceremony: Plantation +20%, Mine +20%<br />
*Lumber Cereomony: Wood +20%<br />
*Forest People Ceremony: Wood +20%<br />
*Forest Spirit Ceremony: Wood +20%<br />
*Great Feast: Hunting +10%, Berrybush +10%, Farm +10%, Mill +10%<br />
*Harvest Ceremony: Hunting +15%, Berrybush +15%, Farm +15%, Mill +15%<br />
*Green Corn Ceremony: Hunting +20%, Berrybush +20%, Farm +20%, Mill +20%<br />
*Large Scale Gathering: Mill +50%, Farm +50%, Hunting +50%<br />
*Earth Ceremony: Plantation +10%, Mine +10%<br />
*Excessive Tribute: Mine +50%, Plantation +50%<br />
*Chinampa: Mill +20%, Farm +20%<br />
*Metalworking: Mine +20%<br />
*Calendar: Mill +10%, Farm +10%, Hunting +10%<br />
<br />
===Native Age Up Politicians===<br />
<br />
*Aztec Wise Woman Age 2: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 3: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 4: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 5: Plantation +20%, Farm +20%<br />
*Sioux Wise Woman Age 2: Hunting +10%<br />
*Sioux Wise Woman Age 3: Hunting +20%<br />
*Sioux Wise Woman Age 4: Hunting +30%<br />
*Sioux Wise Woman Age 5: Hunting +40%<br />
<br />
===Upgrades from Native Trading Posts===<br />
<br />
*Zapotec Food of the Gods: Mill +10%, Plantation +10%, Berry bush +10%, Farm +10%<br />
*Klamath Work Ethos: Wood +5%, Hunting +5%, Mill +5%, Plantation +5%, Mine +5%, Berry bush +5%<br />
*Navajo Craftsmanship: Mine +20%, Plantation +20%<br />
<br />
==Sea economy==<br />
<br />
===Fishing Boats and all warships===<br />
<br />
*Fish: .67<br />
*Whale: .5<br />
<br />
===Catamaran and all canoe types===<br />
<br />
*Fish: .22<br />
*Whale: .17<br />
<br />
===Dock and Native Trading Post Upgrades===<br />
<br />
*Chinampa: Fish +20%, Whale +20%<br />
*Gill Nets: Fish +15%, Whale +15%<br />
*Long Lines: Fish +30%, Whale +30%<br />
*Excessive Taxation: Whale +50%<br />
*Excessive Tribute: Whale +50%<br />
*Huron Fish Wedding: Fish +20%, Whale +20%<br />
*Navajo Craftsmanship: Whale +20% (also in [[#Upgrades from Native Trading Posts|Upgrades from Native Trading Posts]])<br />
<br />
==Homecity Economic Shipments==<br />
<br />
===Food Shipments===<br />
<br />
*Food Silos: Mill +15%, Farm +15%<br />
*Sustainable Agriculture: Mill +15%, Farm +15%<br />
*Furrier: Hunting +15% , Berry bush +20%<br />
*Grain Market: Mill +20%, Farm +20%<br />
*Refrigeration: Mill +20%, Hunting +20%, Berrybush + 20%, Herdable + 20%, Farm +20%<br />
*Spice Trade: Hunting +20%, Berry bush +20%<br />
*Great Hunter: Hunting +20%, Berry bush +20%<br />
*Fulling Mills: Herdable +300%<br />
<br />
===Wood Shipments===<br />
<br />
*Lumberyards: Wood +15%<br />
*Sawmills: Wood +15%<br />
*Exotic Hardwoods: Wood +20%<br />
*Woodcrafting: Wood +20%<br />
<br />
===Coin Shipments===<br />
<br />
*Royal Mint: Plantation +25%, Mine +25%<br />
*Cigar Roller: Plantation +20%<br />
*Rum Distillery: Plantation +20%<br />
*Iron Monger: Mine +20%<br />
*Silversmith: Mine +20%<br />
*Textile Mills: Plantation +25%<br />
*Aztec Mining: Mine +40%<br />
<br />
===General Shipments===<br />
<br />
*Economic Theory: Hunting +10%, Berry bush +10%, Herdable +10%, Mine +10%, Wood +10%, Plantation +10%, Mill +10%, Farm +10%<br />
*Chinampa 1: Plantation +15%, Farm +15%, Mill +15%<br />
*Chinampa 2: Plantation +20%, Farm +20%, Mill +20%<br />
<br />
===Team Shipments===<br />
<br />
*Team Exotic Hardwoods: Wood +15%<br />
*Team Silversmith: Mine +10%<br />
*Team Food Silos: Mill +10%, Farm +15%<br />
*Team Furrier: Hunting +10%, Berrybush +15%<br />
*Team Sawmills: Wood +10%<br />
*Team Spice Trade: Hunting +10%, Berrybush +15%<br />
*Team Rum Distillery: Plantation +15%<br />
*Team Iron Monger: Mine +10%<br />
<br />
===Water Shipments===<br />
<br />
*Fish Market: Fish +25%, Whale +25%<br />
*Rendering Plant: Fish +30%, Whale +30%<br />
*Team Fish Market: Fish +10%, Whale +10%<br />
*Whale Oil: Whale +35%<br />
*Economic Theory: Fish +10%, Whale +10% (also in [[#General Shipments|General Shipments]])</div>
Edeholland
https://wiki.eso-community.net/Gathering_Rates?diff=263
Gathering Rates
2019-01-24T13:00:34Z
<p>Edeholland: /* Base Gathering Rates */ removed list of base gathering rates</p>
<hr />
<div>This is a guide compiled by All_FaLLz_DoWn, or Brtnboarder495 in the heavengames forum. It includes lists of all the gathering rates measured in gathered resources per second for a single villager (VS - Villager Seconds). After that, you can find the effects of all the economical technologies, as well as the effects of shipments that affect your economic rates.<br />
<br />
==Base Gathering Rates==<br />
<br />
{| class="wikitable"<br />
|-<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " |<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |European settler / Asian villager<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |Native villager<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |(Cree) Coureur the bois<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |Settler wagon<br />
|-<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " |Berry bush<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.83<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " |Cherry orchard<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " |Crate<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |8<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |8<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |10<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |15<br />
|-<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " |Farm<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.62<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|-<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " |Herdable<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |2.0<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |1.25<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |2.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |4.0<br />
|-<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " |Huntable<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |1.04<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.7<br />
|-<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " |Mill<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.34<br />
|-<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " |Mine<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.6<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.6<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.74<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.2<br />
|-<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " |Plantation<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.63<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1<br />
|-<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " |Ride paddy (food)<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.63<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1<br />
|-<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " |Ride paddy (gold)<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.34<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.34<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.43<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |0.68<br />
|-<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " |Tree / mango grove<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.62<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0<br />
|}<br />
<br />
==Economic Technologies==<br />
===Market upgrades===<br />
<br />
*Gang Saw: Wood +10%<br />
*Log Flume: Wood +20%<br />
*Circular Saw: Wood +30%<br />
*Deforestation: Wood +50%<br />
*Hunting Dogs: Hunting +10%<br />
*Steel Traps: Hunting +20%<br />
*Placer Mines: Mine +10%<br />
*Amalgamation: Mine +20%<br />
<br />
===Farm, Mill and Plantation Upgrades===<br />
<br />
*Excessive Taxation: Mine +50%, Plantation +50%<br />
*Seed Drill: Mill +15%, Farm +15%<br />
*Artificial Fertilizer: Mill +30%, Farm +30%<br />
*Large Scale Agriculture: Mill +50%, Farm +50%<br />
*Book Keeping: Plantation +10%<br />
*Home Steading: Plantation +20%<br />
*Ore Refining: Plantation +30%<br />
*Earth Gift Ceremony: Plantation +20%, Mine +20%<br />
*Lumber Cereomony: Wood +20%<br />
*Forest People Ceremony: Wood +20%<br />
*Forest Spirit Ceremony: Wood +20%<br />
*Great Feast: Hunting +10%, Berrybush +10%, Farm +10%, Mill +10%<br />
*Harvest Ceremony: Hunting +15%, Berrybush +15%, Farm +15%, Mill +15%<br />
*Green Corn Ceremony: Hunting +20%, Berrybush +20%, Farm +20%, Mill +20%<br />
*Large Scale Gathering: Mill +50%, Farm +50%, Hunting +50%<br />
*Earth Ceremony: Plantation +10%, Mine +10%<br />
*Excessive Tribute: Mine +50%, Plantation +50%<br />
*Chinampa: Mill +20%, Farm +20%<br />
*Metalworking: Mine +20%<br />
*Calendar: Mill +10%, Farm +10%, Hunting +10%<br />
<br />
===Native Age Up Politicians===<br />
<br />
*Aztec Wise Woman Age 2: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 3: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 4: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 5: Plantation +20%, Farm +20%<br />
*Sioux Wise Woman Age 2: Hunting +10%<br />
*Sioux Wise Woman Age 3: Hunting +20%<br />
*Sioux Wise Woman Age 4: Hunting +30%<br />
*Sioux Wise Woman Age 5: Hunting +40%<br />
<br />
===Upgrades from Native Trading Posts===<br />
<br />
*Zapotec Food of the Gods: Mill +10%, Plantation +10%, Berry bush +10%, Farm +10%<br />
*Klamath Work Ethos: Wood +5%, Hunting +5%, Mill +5%, Plantation +5%, Mine +5%, Berry bush +5%<br />
*Navajo Craftsmanship: Mine +20%, Plantation +20%<br />
<br />
==Sea economy==<br />
<br />
===Fishing Boats / Caravels / Galleys===<br />
<br />
*Fish: .67<br />
*Whale: .5<br />
<br />
===Canoes / Catamaran / War Canoes / Tlaloc Canoes===<br />
<br />
*Fish: .22<br />
*Whale: .17<br />
<br />
===Dock and Native Trading Post Upgrades===<br />
<br />
*Chinampa: Fish +20%, Whale +20%<br />
*Gill Nets: Fish +15%, Whale +15%<br />
*Long Lines: Fish +30%, Whale +30%<br />
*Excessive Taxation: Whale +50%<br />
*Excessive Tribute: Whale +50%<br />
*Huron Fish Wedding: Fish +20%, Whale +20%<br />
*Navajo Craftsmanship: Whale +20% (also in [[#Upgrades from Native Trading Posts|Upgrades from Native Trading Posts]])<br />
<br />
==Homecity Economic Shipments==<br />
<br />
===Food Shipments===<br />
<br />
*Food Silos: Mill +15%, Farm +15%<br />
*Sustainable Agriculture: Mill +15%, Farm +15%<br />
*Furrier: Hunting +15% , Berry bush +20%<br />
*Grain Market: Mill +20%, Farm +20%<br />
*Refrigeration: Mill +20%, Hunting +20%, Berrybush + 20%, Herdable + 20%, Farm +20%<br />
*Spice Trade: Hunting +20%, Berry bush +20%<br />
*Great Hunter: Hunting +20%, Berry bush +20%<br />
*Fulling Mills: Herdable +300%<br />
<br />
===Wood Shipments===<br />
<br />
*Lumberyards: Wood +15%<br />
*Sawmills: Wood +15%<br />
*Exotic Hardwoods: Wood +20%<br />
*Woodcrafting: Wood +20%<br />
<br />
===Coin Shipments===<br />
<br />
*Royal Mint: Plantation +25%, Mine +25%<br />
*Cigar Roller: Plantation +20%<br />
*Rum Distillery: Plantation +20%<br />
*Iron Monger: Mine +20%<br />
*Silversmith: Mine +20%<br />
*Textile Mills: Plantation +25%<br />
*Aztec Mining: Mine +40%<br />
<br />
===General Shipments===<br />
<br />
*Economic Theory: Hunting +10%, Berry bush +10%, Herdable +10%, Mine +10%, Wood +10%, Plantation +10%, Mill +10%, Farm +10%<br />
*Chinampa 1: Plantation +15%, Farm +15%, Mill +15%<br />
*Chinampa 2: Plantation +20%, Farm +20%, Mill +20%<br />
<br />
===Team Shipments===<br />
<br />
*Team Exotic Hardwoods: Wood +15%<br />
*Team Silversmith: Mine +10%<br />
*Team Food Silos: Mill +10%, Farm +15%<br />
*Team Furrier: Hunting +10%, Berrybush +15%<br />
*Team Sawmills: Wood +10%<br />
*Team Spice Trade: Hunting +10%, Berrybush +15%<br />
*Team Rum Distillery: Plantation +15%<br />
*Team Iron Monger: Mine +10%<br />
<br />
===Water Shipments===<br />
<br />
*Fish Market: Fish +25%, Whale +25%<br />
*Rendering Plant: Fish +30%, Whale +30%<br />
*Team Fish Market: Fish +10%, Whale +10%<br />
*Whale Oil: Whale +35%<br />
*Economic Theory: Fish +10%, Whale +10% (also in [[#General Shipments|General Shipments]])</div>
Edeholland
https://wiki.eso-community.net/Gathering_Rates?diff=262
Gathering Rates
2019-01-24T12:57:34Z
<p>Edeholland: </p>
<hr />
<div>This is a guide compiled by All_FaLLz_DoWn, or Brtnboarder495 in the heavengames forum. It includes lists of all the gathering rates measured in gathered resources per second for a single villager (VS - Villager Seconds). After that, you can find the effects of all the economical technologies, as well as the effects of shipments that affect your economic rates.<br />
<br />
==Base Gathering Rates==<br />
<br />
{| class="wikitable"<br />
|-<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " | <br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " | European settler / Asian villager<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " | Native villager<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " | (Cree) Coureur the bois<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " | Settler wagon<br />
|-<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " | Berry bush<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " | 0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " | 0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " | 0.83<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " | 1.0<br />
|-<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " | Cherry orchard<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " | 0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " | 0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " | 0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " | 1.0<br />
|-<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " | Crate<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " | 8<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " | 8<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " | 10<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " | 15<br />
|-<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " | Farm<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " | 0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " | 0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " | 0.62<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " | 1.0<br />
|-<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " | Herdable<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " | 2.0<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " | 1.25<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " | 2.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " | 4.0<br />
|-<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " | Huntable<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " | 0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " | 0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " | 1.04<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " | 1.7<br />
|-<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " | Mill<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " | 0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " | 0.67<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " | 0.84<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " | 1.34<br />
|-<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " | Mine<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " | 0.6<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " | 0.6<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " | 0.74<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " | 1.2<br />
|-<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " | Plantation<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " | 0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " | 0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " | 0.63<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " | 1<br />
|-<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " | Ride paddy (food)<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " | 0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " | 0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " | 0.63<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " | 1<br />
|-<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " | Ride paddy (gold)<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " | 0.34<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " | 0.34<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " | 0.43<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " | 0.68<br />
|-<br />
| style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " | Tree / mango grove<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " | 0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " | 0.5<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " | 0.62<br />
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " | 1.0<br />
|}<br />
<br />
===Native Villagers===<br />
<br />
*Tree: .5<br />
*Mill: .67<br />
*Plantation: .5<br />
*Herdable: 1.25<br />
*Huntable: .84<br />
*Mine: .6<br />
*Berry bush: .67<br />
*Crate: 8.0<br />
*Farm: .5<br />
*Rice Paddy, Food: .5<br />
*Rice Paddy, Coin: .34<br />
<br />
===Asian / European Settlers===<br />
<br />
*Tree: .5<br />
*Mill: .67<br />
*Plantation: .5<br />
*Herdable: 2.0<br />
*Huntable: .84<br />
*Mine: .6 (Dutch Settler: .69)<br />
*Berry bush: .67<br />
*Crate: 8.0<br />
*Farm: .5<br />
*Rice Paddy, Food: .5<br />
*Rice Paddy, Coin: .34<br />
<br />
===Coureurs de Bois===<br />
<br />
*Tree: .62<br />
*Mill: .84<br />
*Plantation: .63<br />
*Herdable: 2.5<br />
*Huntable: 1.04<br />
*Mine: .74<br />
*Berry bush: .83<br />
*Crate: 10.0<br />
*Farm: .62<br />
<br />
===Settler Wagons===<br />
<br />
*Tree: 1.0<br />
*Mill: 1.34<br />
*Plantation: 1.0<br />
*Herdable: 4.0<br />
*Huntable: 1.7<br />
*Mine: 1.2<br />
*Berry bush: 1.34<br />
*Crate: 15.0<br />
*Farm: 1.0<br />
<br />
==Economic Technologies==<br />
===Market upgrades===<br />
<br />
*Gang Saw: Wood +10%<br />
*Log Flume: Wood +20%<br />
*Circular Saw: Wood +30%<br />
*Deforestation: Wood +50%<br />
*Hunting Dogs: Hunting +10%<br />
*Steel Traps: Hunting +20%<br />
*Placer Mines: Mine +10%<br />
*Amalgamation: Mine +20%<br />
<br />
===Farm, Mill and Plantation Upgrades===<br />
<br />
*Excessive Taxation: Mine +50%, Plantation +50%<br />
*Seed Drill: Mill +15%, Farm +15%<br />
*Artificial Fertilizer: Mill +30%, Farm +30%<br />
*Large Scale Agriculture: Mill +50%, Farm +50%<br />
*Book Keeping: Plantation +10%<br />
*Home Steading: Plantation +20%<br />
*Ore Refining: Plantation +30%<br />
*Earth Gift Ceremony: Plantation +20%, Mine +20%<br />
*Lumber Cereomony: Wood +20%<br />
*Forest People Ceremony: Wood +20%<br />
*Forest Spirit Ceremony: Wood +20%<br />
*Great Feast: Hunting +10%, Berrybush +10%, Farm +10%, Mill +10%<br />
*Harvest Ceremony: Hunting +15%, Berrybush +15%, Farm +15%, Mill +15%<br />
*Green Corn Ceremony: Hunting +20%, Berrybush +20%, Farm +20%, Mill +20%<br />
*Large Scale Gathering: Mill +50%, Farm +50%, Hunting +50%<br />
*Earth Ceremony: Plantation +10%, Mine +10%<br />
*Excessive Tribute: Mine +50%, Plantation +50%<br />
*Chinampa: Mill +20%, Farm +20%<br />
*Metalworking: Mine +20%<br />
*Calendar: Mill +10%, Farm +10%, Hunting +10%<br />
<br />
===Native Age Up Politicians===<br />
<br />
*Aztec Wise Woman Age 2: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 3: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 4: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 5: Plantation +20%, Farm +20%<br />
*Sioux Wise Woman Age 2: Hunting +10%<br />
*Sioux Wise Woman Age 3: Hunting +20%<br />
*Sioux Wise Woman Age 4: Hunting +30%<br />
*Sioux Wise Woman Age 5: Hunting +40%<br />
<br />
===Upgrades from Native Trading Posts===<br />
<br />
*Zapotec Food of the Gods: Mill +10%, Plantation +10%, Berry bush +10%, Farm +10%<br />
*Klamath Work Ethos: Wood +5%, Hunting +5%, Mill +5%, Plantation +5%, Mine +5%, Berry bush +5%<br />
*Navajo Craftsmanship: Mine +20%, Plantation +20%<br />
<br />
==Sea economy==<br />
<br />
===Fishing Boats / Caravels / Galleys===<br />
<br />
*Fish: .67<br />
*Whale: .5<br />
<br />
===Canoes / Catamaran / War Canoes / Tlaloc Canoes===<br />
<br />
*Fish: .22<br />
*Whale: .17<br />
<br />
===Dock and Native Trading Post Upgrades===<br />
<br />
*Chinampa: Fish +20%, Whale +20%<br />
*Gill Nets: Fish +15%, Whale +15%<br />
*Long Lines: Fish +30%, Whale +30%<br />
*Excessive Taxation: Whale +50%<br />
*Excessive Tribute: Whale +50%<br />
*Huron Fish Wedding: Fish +20%, Whale +20%<br />
*Navajo Craftsmanship: Whale +20% (also in [[#Upgrades from Native Trading Posts|Upgrades from Native Trading Posts]])<br />
<br />
==Homecity Economic Shipments==<br />
<br />
===Food Shipments===<br />
<br />
*Food Silos: Mill +15%, Farm +15%<br />
*Sustainable Agriculture: Mill +15%, Farm +15%<br />
*Furrier: Hunting +15% , Berry bush +20%<br />
*Grain Market: Mill +20%, Farm +20%<br />
*Refrigeration: Mill +20%, Hunting +20%, Berrybush + 20%, Herdable + 20%, Farm +20%<br />
*Spice Trade: Hunting +20%, Berry bush +20%<br />
*Great Hunter: Hunting +20%, Berry bush +20%<br />
*Fulling Mills: Herdable +300%<br />
<br />
===Wood Shipments===<br />
<br />
*Lumberyards: Wood +15%<br />
*Sawmills: Wood +15%<br />
*Exotic Hardwoods: Wood +20%<br />
*Woodcrafting: Wood +20%<br />
<br />
===Coin Shipments===<br />
<br />
*Royal Mint: Plantation +25%, Mine +25%<br />
*Cigar Roller: Plantation +20%<br />
*Rum Distillery: Plantation +20%<br />
*Iron Monger: Mine +20%<br />
*Silversmith: Mine +20%<br />
*Textile Mills: Plantation +25%<br />
*Aztec Mining: Mine +40%<br />
<br />
===General Shipments===<br />
<br />
*Economic Theory: Hunting +10%, Berry bush +10%, Herdable +10%, Mine +10%, Wood +10%, Plantation +10%, Mill +10%, Farm +10%<br />
*Chinampa 1: Plantation +15%, Farm +15%, Mill +15%<br />
*Chinampa 2: Plantation +20%, Farm +20%, Mill +20%<br />
<br />
===Team Shipments===<br />
<br />
*Team Exotic Hardwoods: Wood +15%<br />
*Team Silversmith: Mine +10%<br />
*Team Food Silos: Mill +10%, Farm +15%<br />
*Team Furrier: Hunting +10%, Berrybush +15%<br />
*Team Sawmills: Wood +10%<br />
*Team Spice Trade: Hunting +10%, Berrybush +15%<br />
*Team Rum Distillery: Plantation +15%<br />
*Team Iron Monger: Mine +10%<br />
<br />
===Water Shipments===<br />
<br />
*Fish Market: Fish +25%, Whale +25%<br />
*Rendering Plant: Fish +30%, Whale +30%<br />
*Team Fish Market: Fish +10%, Whale +10%<br />
*Whale Oil: Whale +35%<br />
*Economic Theory: Fish +10%, Whale +10% (also in [[#General Shipments|General Shipments]])</div>
Edeholland
https://wiki.eso-community.net/Gathering_Rates?diff=261
Gathering Rates
2019-01-24T12:56:40Z
<p>Edeholland: added table</p>
<hr />
<div>This is a guide compiled by All_FaLLz_DoWn, or Brtnboarder495 in the heavengames forum. It includes lists of all the gathering rates measured in gathered resources per second for a single villager (VS - Villager Seconds). After that, you can find the effects of all the economical technologies, as well as the effects of shipments that affect your economic rates.<br />
<br />
==Base Gathering Rates==<br />
<br />
{| class="wikitable"<br />
|-<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " | <br />
| style="background: #ffffff; color: #000000; font-weight: bold; font-style: normal; text-decoration: none; font-size: 10pt; text-align: left; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " | European settler / Asian villager<br />
| style="background: #ffffff; color: #000000; font-weight: bold; font-style: normal; text-decoration: none; font-size: 10pt; text-align: left; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " | Native villager<br />
| style="background: #ffffff; color: #000000; font-weight: bold; font-style: normal; text-decoration: none; font-size: 10pt; text-align: left; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " | (Cree) Coureur the bois<br />
| style="background: #ffffff; color: #000000; font-weight: bold; font-style: normal; text-decoration: none; font-size: 10pt; text-align: left; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " | Settler wagon<br />
|-<br />
| style="background: #ffffff; color: #000000; font-weight: bold; font-style: normal; text-decoration: none; font-size: 10pt; text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " | Berry bush<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " | 0.67<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " | 0.67<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " | 0.83<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " | 1.0<br />
|-<br />
| style="background: #ffffff; color: #000000; font-weight: bold; font-style: normal; text-decoration: none; font-size: 10pt; text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " | Cherry orchard<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " | 0.67<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " | 0.67<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " | 0.67<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " | 1.0<br />
|-<br />
| style="background: #ffffff; color: #000000; font-weight: bold; font-style: normal; text-decoration: none; font-size: 10pt; text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " | Crate<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " | 8<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " | 8<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " | 10<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " | 15<br />
|-<br />
| style="background: #ffffff; color: #000000; font-weight: bold; font-style: normal; text-decoration: none; font-size: 10pt; text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " | Farm<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " | 0.5<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " | 0.5<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " | 0.62<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " | 1.0<br />
|-<br />
| style="background: #ffffff; color: #000000; font-weight: bold; font-style: normal; text-decoration: none; font-size: 10pt; text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " | Herdable<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " | 2.0<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " | 1.25<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " | 2.5<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " | 4.0<br />
|-<br />
| style="background: #ffffff; color: #000000; font-weight: bold; font-style: normal; text-decoration: none; font-size: 10pt; text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " | Huntable<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " | 0.84<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " | 0.84<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " | 1.04<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " | 1.7<br />
|-<br />
| style="background: #ffffff; color: #000000; font-weight: bold; font-style: normal; text-decoration: none; font-size: 10pt; text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " | Mill<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " | 0.67<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " | 0.67<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " | 0.84<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " | 1.34<br />
|-<br />
| style="background: #ffffff; color: #000000; font-weight: bold; font-style: normal; text-decoration: none; font-size: 10pt; text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " | Mine<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " | 0.6<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " | 0.6<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " | 0.74<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " | 1.2<br />
|-<br />
| style="background: #ffffff; color: #000000; font-weight: bold; font-style: normal; text-decoration: none; font-size: 10pt; text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " | Plantation<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " | 0.5<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " | 0.5<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " | 0.63<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " | 1<br />
|-<br />
| style="background: #ffffff; color: #000000; font-weight: bold; font-style: normal; text-decoration: none; font-size: 10pt; text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " | Ride paddy (food)<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " | 0.5<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " | 0.5<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " | 0.63<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " | 1<br />
|-<br />
| style="background: #ffffff; color: #000000; font-weight: bold; font-style: normal; text-decoration: none; font-size: 10pt; text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " | Ride paddy (gold)<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " | 0.34<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " | 0.34<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " | 0.43<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " | 0.68<br />
|-<br />
| style="background: #ffffff; color: #000000; font-weight: bold; font-style: normal; text-decoration: none; font-size: 10pt; text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " | Tree / mango grove<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " | 0.5<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " | 0.5<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " | 0.62<br />
| style="background: #ffffff; color: #000000; font-weight: normal; font-style: normal; text-decoration: none; font-size: 10pt; text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " | 1.0<br />
|}<br />
<br />
===Native Villagers===<br />
<br />
*Tree: .5<br />
*Mill: .67<br />
*Plantation: .5<br />
*Herdable: 1.25<br />
*Huntable: .84<br />
*Mine: .6<br />
*Berry bush: .67<br />
*Crate: 8.0<br />
*Farm: .5<br />
*Rice Paddy, Food: .5<br />
*Rice Paddy, Coin: .34<br />
<br />
===Asian / European Settlers===<br />
<br />
*Tree: .5<br />
*Mill: .67<br />
*Plantation: .5<br />
*Herdable: 2.0<br />
*Huntable: .84<br />
*Mine: .6 (Dutch Settler: .69)<br />
*Berry bush: .67<br />
*Crate: 8.0<br />
*Farm: .5<br />
*Rice Paddy, Food: .5<br />
*Rice Paddy, Coin: .34<br />
<br />
===Coureurs de Bois===<br />
<br />
*Tree: .62<br />
*Mill: .84<br />
*Plantation: .63<br />
*Herdable: 2.5<br />
*Huntable: 1.04<br />
*Mine: .74<br />
*Berry bush: .83<br />
*Crate: 10.0<br />
*Farm: .62<br />
<br />
===Settler Wagons===<br />
<br />
*Tree: 1.0<br />
*Mill: 1.34<br />
*Plantation: 1.0<br />
*Herdable: 4.0<br />
*Huntable: 1.7<br />
*Mine: 1.2<br />
*Berry bush: 1.34<br />
*Crate: 15.0<br />
*Farm: 1.0<br />
<br />
==Economic Technologies==<br />
===Market upgrades===<br />
<br />
*Gang Saw: Wood +10%<br />
*Log Flume: Wood +20%<br />
*Circular Saw: Wood +30%<br />
*Deforestation: Wood +50%<br />
*Hunting Dogs: Hunting +10%<br />
*Steel Traps: Hunting +20%<br />
*Placer Mines: Mine +10%<br />
*Amalgamation: Mine +20%<br />
<br />
===Farm, Mill and Plantation Upgrades===<br />
<br />
*Excessive Taxation: Mine +50%, Plantation +50%<br />
*Seed Drill: Mill +15%, Farm +15%<br />
*Artificial Fertilizer: Mill +30%, Farm +30%<br />
*Large Scale Agriculture: Mill +50%, Farm +50%<br />
*Book Keeping: Plantation +10%<br />
*Home Steading: Plantation +20%<br />
*Ore Refining: Plantation +30%<br />
*Earth Gift Ceremony: Plantation +20%, Mine +20%<br />
*Lumber Cereomony: Wood +20%<br />
*Forest People Ceremony: Wood +20%<br />
*Forest Spirit Ceremony: Wood +20%<br />
*Great Feast: Hunting +10%, Berrybush +10%, Farm +10%, Mill +10%<br />
*Harvest Ceremony: Hunting +15%, Berrybush +15%, Farm +15%, Mill +15%<br />
*Green Corn Ceremony: Hunting +20%, Berrybush +20%, Farm +20%, Mill +20%<br />
*Large Scale Gathering: Mill +50%, Farm +50%, Hunting +50%<br />
*Earth Ceremony: Plantation +10%, Mine +10%<br />
*Excessive Tribute: Mine +50%, Plantation +50%<br />
*Chinampa: Mill +20%, Farm +20%<br />
*Metalworking: Mine +20%<br />
*Calendar: Mill +10%, Farm +10%, Hunting +10%<br />
<br />
===Native Age Up Politicians===<br />
<br />
*Aztec Wise Woman Age 2: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 3: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 4: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 5: Plantation +20%, Farm +20%<br />
*Sioux Wise Woman Age 2: Hunting +10%<br />
*Sioux Wise Woman Age 3: Hunting +20%<br />
*Sioux Wise Woman Age 4: Hunting +30%<br />
*Sioux Wise Woman Age 5: Hunting +40%<br />
<br />
===Upgrades from Native Trading Posts===<br />
<br />
*Zapotec Food of the Gods: Mill +10%, Plantation +10%, Berry bush +10%, Farm +10%<br />
*Klamath Work Ethos: Wood +5%, Hunting +5%, Mill +5%, Plantation +5%, Mine +5%, Berry bush +5%<br />
*Navajo Craftsmanship: Mine +20%, Plantation +20%<br />
<br />
==Sea economy==<br />
<br />
===Fishing Boats / Caravels / Galleys===<br />
<br />
*Fish: .67<br />
*Whale: .5<br />
<br />
===Canoes / Catamaran / War Canoes / Tlaloc Canoes===<br />
<br />
*Fish: .22<br />
*Whale: .17<br />
<br />
===Dock and Native Trading Post Upgrades===<br />
<br />
*Chinampa: Fish +20%, Whale +20%<br />
*Gill Nets: Fish +15%, Whale +15%<br />
*Long Lines: Fish +30%, Whale +30%<br />
*Excessive Taxation: Whale +50%<br />
*Excessive Tribute: Whale +50%<br />
*Huron Fish Wedding: Fish +20%, Whale +20%<br />
*Navajo Craftsmanship: Whale +20% (also in [[#Upgrades from Native Trading Posts|Upgrades from Native Trading Posts]])<br />
<br />
==Homecity Economic Shipments==<br />
<br />
===Food Shipments===<br />
<br />
*Food Silos: Mill +15%, Farm +15%<br />
*Sustainable Agriculture: Mill +15%, Farm +15%<br />
*Furrier: Hunting +15% , Berry bush +20%<br />
*Grain Market: Mill +20%, Farm +20%<br />
*Refrigeration: Mill +20%, Hunting +20%, Berrybush + 20%, Herdable + 20%, Farm +20%<br />
*Spice Trade: Hunting +20%, Berry bush +20%<br />
*Great Hunter: Hunting +20%, Berry bush +20%<br />
*Fulling Mills: Herdable +300%<br />
<br />
===Wood Shipments===<br />
<br />
*Lumberyards: Wood +15%<br />
*Sawmills: Wood +15%<br />
*Exotic Hardwoods: Wood +20%<br />
*Woodcrafting: Wood +20%<br />
<br />
===Coin Shipments===<br />
<br />
*Royal Mint: Plantation +25%, Mine +25%<br />
*Cigar Roller: Plantation +20%<br />
*Rum Distillery: Plantation +20%<br />
*Iron Monger: Mine +20%<br />
*Silversmith: Mine +20%<br />
*Textile Mills: Plantation +25%<br />
*Aztec Mining: Mine +40%<br />
<br />
===General Shipments===<br />
<br />
*Economic Theory: Hunting +10%, Berry bush +10%, Herdable +10%, Mine +10%, Wood +10%, Plantation +10%, Mill +10%, Farm +10%<br />
*Chinampa 1: Plantation +15%, Farm +15%, Mill +15%<br />
*Chinampa 2: Plantation +20%, Farm +20%, Mill +20%<br />
<br />
===Team Shipments===<br />
<br />
*Team Exotic Hardwoods: Wood +15%<br />
*Team Silversmith: Mine +10%<br />
*Team Food Silos: Mill +10%, Farm +15%<br />
*Team Furrier: Hunting +10%, Berrybush +15%<br />
*Team Sawmills: Wood +10%<br />
*Team Spice Trade: Hunting +10%, Berrybush +15%<br />
*Team Rum Distillery: Plantation +15%<br />
*Team Iron Monger: Mine +10%<br />
<br />
===Water Shipments===<br />
<br />
*Fish Market: Fish +25%, Whale +25%<br />
*Rendering Plant: Fish +30%, Whale +30%<br />
*Team Fish Market: Fish +10%, Whale +10%<br />
*Whale Oil: Whale +35%<br />
*Economic Theory: Fish +10%, Whale +10% (also in [[#General Shipments|General Shipments]])</div>
Edeholland
https://wiki.eso-community.net/Gathering_Rates?diff=252
Gathering Rates
2019-01-24T11:19:37Z
<p>Edeholland: /* Gathering rates for Villagers */</p>
<hr />
<div>This is a guide compiled by All_FaLLz_DoWn, or Brtnboarder495 in the heavengames forum. It includes lists of all the gathering rates measured in gathered resources per second for a single villager (VS - Villager Seconds). After that, you can find the effects of all the economical technologies, as well as the effects of shipments that affect your economic rates.<br />
<br />
==Base gathering rate==<br />
<br />
===Native Villagers===<br />
<br />
*Tree: .5<br />
*Mill: .67<br />
*Plantation: .5<br />
*Herdable: 1.25<br />
*Huntable: .84<br />
*Mine: .6<br />
*Berry bush: .67<br />
*Crate: 8.0<br />
*Farm: .5<br />
<br />
===European Settlers===<br />
<br />
*Tree: .5<br />
*Mill: .67<br />
*Plantation: .5<br />
*Herdable: 2.0<br />
*Huntable: .84<br />
*Mine: .6 (Dutch Settler: .69)<br />
*Berry bush: .67<br />
*Crate: 8.0<br />
*Farm: .5<br />
<br />
===Coureurs de Bois===<br />
<br />
*Tree: .62<br />
*Mill: .84<br />
*Plantation: .63<br />
*Herdable: 2.5<br />
*Huntable: 1.04<br />
*Mine: .74<br />
*Berry bush: .83<br />
*Crate: 10.0<br />
*Farm: .62<br />
<br />
===Settler Wagons===<br />
<br />
*Tree: 1.0<br />
*Mill: 1.34<br />
*Plantation: 1.0<br />
*Herdable: 4.0<br />
*Huntable: 1.7<br />
*Mine: 1.2<br />
*Berry bush: 1.34<br />
*Crate: 15.0<br />
*Farm: 1.0<br />
<br />
==Economic Technologies==<br />
===Market upgrades===<br />
<br />
*Gang Saw: Wood +10%<br />
*Log Flume: Wood +20%<br />
*Circular Saw: Wood +30%<br />
*Deforestation: Wood +50%<br />
*Hunting Dogs: Hunting +10%<br />
*Steel Traps: Hunting +20%<br />
*Placer Mines: Mine +10%<br />
*Amalgamation: Mine +20%<br />
<br />
===Farm, Mill and Plantation Upgrades===<br />
<br />
*Excessive Taxation: Mine +50%, Plantation +50%<br />
*Seed Drill: Mill +15%, Farm +15%<br />
*Artificial Fertilizer: Mill +30%, Farm +30%<br />
*Large Scale Agriculture: Mill +50%, Farm +50%<br />
*Book Keeping: Plantation +10%<br />
*Home Steading: Plantation +20%<br />
*Ore Refining: Plantation +30%<br />
*Earth Gift Ceremony: Plantation +20%, Mine +20%<br />
*Lumber Cereomony: Wood +20%<br />
*Forest People Ceremony: Wood +20%<br />
*Forest Spirit Ceremony: Wood +20%<br />
*Great Feast: Hunting +10%, Berrybush +10%, Farm +10%, Mill +10%<br />
*Harvest Ceremony: Hunting +15%, Berrybush +15%, Farm +15%, Mill +15%<br />
*Green Corn Ceremony: Hunting +20%, Berrybush +20%, Farm +20%, Mill +20%<br />
*Large Scale Gathering: Mill +50%, Farm +50%, Hunting +50%<br />
*Earth Ceremony: Plantation +10%, Mine +10%<br />
*Excessive Tribute: Mine +50%, Plantation +50%<br />
*Chinampa: Mill +20%, Farm +20%<br />
*Metalworking: Mine +20%<br />
*Calendar: Mill +10%, Farm +10%, Hunting +10%<br />
<br />
===Native Age Up Politicians===<br />
<br />
*Aztec Wise Woman Age 2: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 3: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 4: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 5: Plantation +20%, Farm +20%<br />
*Sioux Wise Woman Age 2: Hunting +10%<br />
*Sioux Wise Woman Age 3: Hunting +20%<br />
*Sioux Wise Woman Age 4: Hunting +30%<br />
*Sioux Wise Woman Age 5: Hunting +40%<br />
<br />
===Upgrades from Native Trading Posts===<br />
<br />
*Zapotec Food of the Gods: Mill +10%, Plantation +10%, Berry bush +10%, Farm +10%<br />
*Klamath Work Ethos: Wood +5%, Hunting +5%, Mill +5%, Plantation +5%, Mine +5%, Berry bush +5%<br />
*Navajo Craftsmanship: Mine +20%, Plantation +20%<br />
<br />
==Sea economy==<br />
<br />
===Fishing Boats / Caravels / Galleys===<br />
<br />
*Fish: .67<br />
*Whale: .5<br />
<br />
===Canoes / War Canoes / Tlaloc Canoes===<br />
<br />
*Fish: .22<br />
*Whale .17<br />
<br />
===Dock and Native Trading Post Upgrades===<br />
<br />
*Chinampa: Fish +20%, Whale +20%<br />
*Gill Nets: Fish +15%, Whale +15%<br />
*Long Lines: Fish +30%, Whale +30%<br />
*Excessive Taxation: Whale +50%<br />
*Excessive Tribute: Whale +50%<br />
*Huron Fish Wedding: Fish +20%, Whale +20%<br />
*Navajo Craftsmanship: Whale +20% (also in [[#Upgrades from Native Trading Posts|Upgrades from Native Trading Posts]])<br />
<br />
==Homecity Economic Shipments==<br />
<br />
===Food Shipments===<br />
<br />
*Food Silos: Mill +15%, Farm +15%<br />
*Sustainable Agriculture: Mill +15%, Farm +15%<br />
*Furrier: Hunting +15% , Berry bush +20%<br />
*Grain Market: Mill +20%, Farm +20%<br />
*Refrigeration: Mill +20%, Hunting +20%, Berrybush + 20%, Herdable + 20%, Farm +20%<br />
*Spice Trade: Hunting +20%, Berry bush +20%<br />
*Great Hunter: Hunting +20%, Berry bush +20%<br />
*Fulling Mills: Herdable +300%<br />
<br />
===Wood Shipments===<br />
<br />
*Lumberyards: Wood +15%<br />
*Sawmills: Wood + 15%<br />
*Exotic Hardwoods: Wood + 20%<br />
*Woodcrafting: Wood +20%<br />
<br />
===Coin Shipments===<br />
<br />
*Royal Mint: Plantation +25%, Mine +25%<br />
*Cigar Roller: Plantation +20%<br />
*Rum Distillery: Plantation +20%<br />
*Iron Monger: Mine +20%<br />
*Silversmith: Mine +20%<br />
*Textile Mills: Plantation +25%<br />
*Aztec Mining: Mine +40%<br />
<br />
===General Shipments===<br />
<br />
*Economic Theory: Hunting +10%, Berry bush +10%, Herdable +10%, Mine +10%, Wood +10%, Plantation +10%, Mill +10%, Farm +10%<br />
*Chinampa 1: Plantation +15%, Farm +15%, Mill +15%<br />
*Chinampa 2: Plantation +20%, Farm +20%, Mill +20%<br />
<br />
===Team Shipments===<br />
<br />
*Team Exotic Hardwoods: Wood +15%<br />
*Team Silversmith: Mine +10%<br />
*Team Food Silos: Mill +10%, Farm +15%<br />
*Team Furrier: Hunting +10%, Berrybush +15%<br />
*Team Sawmills: Wood +10%<br />
*Team Spice Trade: Hunting +10%, Berrybush +15%<br />
*Team Rum Distillery: Plantation +15%<br />
*Team Iron Monger: Mine +10%<br />
<br />
===Water Shipments===<br />
<br />
*Fish Market: Fish +25%, Whale +25%<br />
*Rendering Plant: Fish +30%, Whale +30%<br />
*Team Fish Market: Fish +10%, Whale +10%<br />
*Whale Oil: Whale +35%<br />
*Economic Theory: Fish +10%, Whale +10% (also in [[#General Shipments|General Shipments]])</div>
Edeholland
https://wiki.eso-community.net/Gathering_Rates?diff=251
Gathering Rates
2019-01-24T11:16:17Z
<p>Edeholland: /* Sea economy */ Combined multiple warships, fixed typo</p>
<hr />
<div>This is a guide compiled by All_FaLLz_DoWn, or Brtnboarder495 in the heavengames forum. It includes lists of all the gathering rates measured in gathered resources per second for a single villager (VS - Villager Seconds). After that, you can find the effects of all the economical technologies, as well as the effects of shipments that affect your economic rates.<br />
<br />
==Gathering rates for Villagers==<br />
<br />
===Native Villagers===<br />
<br />
*Tree: .5<br />
*Mill: .67<br />
*Plantation: .5<br />
*Herdable: 1.25<br />
*Huntable: .84<br />
*Mine: .6<br />
*Berry bush: .67<br />
*Crate: 8.0<br />
*Farm: .5<br />
<br />
===European Settlers===<br />
<br />
*Tree: .5<br />
*Mill: .67<br />
*Plantation: .5<br />
*Herdable: 2.0<br />
*Huntable: .84<br />
*Mine: .6 (Dutch Settler: .69)<br />
*Berry bush: .67<br />
*Crate: 8.0<br />
*Farm: .5<br />
<br />
===Coureurs de Bois===<br />
<br />
*Tree: .62<br />
*Mill: .84<br />
*Plantation: .63<br />
*Herdable: 2.5<br />
*Huntable: 1.04<br />
*Mine: .74<br />
*Berry bush: .83<br />
*Crate: 10.0<br />
*Farm: .62<br />
<br />
===Settler Wagons===<br />
<br />
*Tree: 1.0<br />
*Mill: 1.34<br />
*Plantation: 1.0<br />
*Herdable: 4.0<br />
*Huntable: 1.7<br />
*Mine: 1.2<br />
*Berry bush: 1.34<br />
*Crate: 15.0<br />
*Farm: 1.0<br />
<br />
==Economic Technologies==<br />
===Market upgrades===<br />
<br />
*Gang Saw: Wood +10%<br />
*Log Flume: Wood +20%<br />
*Circular Saw: Wood +30%<br />
*Deforestation: Wood +50%<br />
*Hunting Dogs: Hunting +10%<br />
*Steel Traps: Hunting +20%<br />
*Placer Mines: Mine +10%<br />
*Amalgamation: Mine +20%<br />
<br />
===Farm, Mill and Plantation Upgrades===<br />
<br />
*Excessive Taxation: Mine +50%, Plantation +50%<br />
*Seed Drill: Mill +15%, Farm +15%<br />
*Artificial Fertilizer: Mill +30%, Farm +30%<br />
*Large Scale Agriculture: Mill +50%, Farm +50%<br />
*Book Keeping: Plantation +10%<br />
*Home Steading: Plantation +20%<br />
*Ore Refining: Plantation +30%<br />
*Earth Gift Ceremony: Plantation +20%, Mine +20%<br />
*Lumber Cereomony: Wood +20%<br />
*Forest People Ceremony: Wood +20%<br />
*Forest Spirit Ceremony: Wood +20%<br />
*Great Feast: Hunting +10%, Berrybush +10%, Farm +10%, Mill +10%<br />
*Harvest Ceremony: Hunting +15%, Berrybush +15%, Farm +15%, Mill +15%<br />
*Green Corn Ceremony: Hunting +20%, Berrybush +20%, Farm +20%, Mill +20%<br />
*Large Scale Gathering: Mill +50%, Farm +50%, Hunting +50%<br />
*Earth Ceremony: Plantation +10%, Mine +10%<br />
*Excessive Tribute: Mine +50%, Plantation +50%<br />
*Chinampa: Mill +20%, Farm +20%<br />
*Metalworking: Mine +20%<br />
*Calendar: Mill +10%, Farm +10%, Hunting +10%<br />
<br />
===Native Age Up Politicians===<br />
<br />
*Aztec Wise Woman Age 2: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 3: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 4: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 5: Plantation +20%, Farm +20%<br />
*Sioux Wise Woman Age 2: Hunting +10%<br />
*Sioux Wise Woman Age 3: Hunting +20%<br />
*Sioux Wise Woman Age 4: Hunting +30%<br />
*Sioux Wise Woman Age 5: Hunting +40%<br />
<br />
===Upgrades from Native Trading Posts===<br />
<br />
*Zapotec Food of the Gods: Mill +10%, Plantation +10%, Berry bush +10%, Farm +10%<br />
*Klamath Work Ethos: Wood +5%, Hunting +5%, Mill +5%, Plantation +5%, Mine +5%, Berry bush +5%<br />
*Navajo Craftsmanship: Mine +20%, Plantation +20%<br />
<br />
==Sea economy==<br />
<br />
===Fishing Boats / Caravels / Galleys===<br />
<br />
*Fish: .67<br />
*Whale: .5<br />
<br />
===Canoes / War Canoes / Tlaloc Canoes===<br />
<br />
*Fish: .22<br />
*Whale .17<br />
<br />
===Dock and Native Trading Post Upgrades===<br />
<br />
*Chinampa: Fish +20%, Whale +20%<br />
*Gill Nets: Fish +15%, Whale +15%<br />
*Long Lines: Fish +30%, Whale +30%<br />
*Excessive Taxation: Whale +50%<br />
*Excessive Tribute: Whale +50%<br />
*Huron Fish Wedding: Fish +20%, Whale +20%<br />
*Navajo Craftsmanship: Whale +20% (also in [[#Upgrades from Native Trading Posts|Upgrades from Native Trading Posts]])<br />
<br />
==Homecity Economic Shipments==<br />
<br />
===Food Shipments===<br />
<br />
*Food Silos: Mill +15%, Farm +15%<br />
*Sustainable Agriculture: Mill +15%, Farm +15%<br />
*Furrier: Hunting +15% , Berry bush +20%<br />
*Grain Market: Mill +20%, Farm +20%<br />
*Refrigeration: Mill +20%, Hunting +20%, Berrybush + 20%, Herdable + 20%, Farm +20%<br />
*Spice Trade: Hunting +20%, Berry bush +20%<br />
*Great Hunter: Hunting +20%, Berry bush +20%<br />
*Fulling Mills: Herdable +300%<br />
<br />
===Wood Shipments===<br />
<br />
*Lumberyards: Wood +15%<br />
*Sawmills: Wood + 15%<br />
*Exotic Hardwoods: Wood + 20%<br />
*Woodcrafting: Wood +20%<br />
<br />
===Coin Shipments===<br />
<br />
*Royal Mint: Plantation +25%, Mine +25%<br />
*Cigar Roller: Plantation +20%<br />
*Rum Distillery: Plantation +20%<br />
*Iron Monger: Mine +20%<br />
*Silversmith: Mine +20%<br />
*Textile Mills: Plantation +25%<br />
*Aztec Mining: Mine +40%<br />
<br />
===General Shipments===<br />
<br />
*Economic Theory: Hunting +10%, Berry bush +10%, Herdable +10%, Mine +10%, Wood +10%, Plantation +10%, Mill +10%, Farm +10%<br />
*Chinampa 1: Plantation +15%, Farm +15%, Mill +15%<br />
*Chinampa 2: Plantation +20%, Farm +20%, Mill +20%<br />
<br />
===Team Shipments===<br />
<br />
*Team Exotic Hardwoods: Wood +15%<br />
*Team Silversmith: Mine +10%<br />
*Team Food Silos: Mill +10%, Farm +15%<br />
*Team Furrier: Hunting +10%, Berrybush +15%<br />
*Team Sawmills: Wood +10%<br />
*Team Spice Trade: Hunting +10%, Berrybush +15%<br />
*Team Rum Distillery: Plantation +15%<br />
*Team Iron Monger: Mine +10%<br />
<br />
===Water Shipments===<br />
<br />
*Fish Market: Fish +25%, Whale +25%<br />
*Rendering Plant: Fish +30%, Whale +30%<br />
*Team Fish Market: Fish +10%, Whale +10%<br />
*Whale Oil: Whale +35%<br />
*Economic Theory: Fish +10%, Whale +10% (also in [[#General Shipments|General Shipments]])</div>
Edeholland
https://wiki.eso-community.net/Gathering_Rates?diff=249
Gathering Rates
2019-01-24T10:58:32Z
<p>Edeholland: Added space to berrybush, fixed wise woman, removed some line breaks, fixed typos</p>
<hr />
<div>This is a guide compiled by All_FaLLz_DoWn, or Brtnboarder495 in the heavengames forum. It includes lists of all the gathering rates measured in gathered resources per second for a single villager (VS - Villager Seconds). After that, you can find the effects of all the economical technologies, as well as the effects of shipments that affect your economic rates.<br />
<br />
==Gathering rates for Villagers==<br />
<br />
===Native Villagers===<br />
<br />
*Tree: .5<br />
*Mill: .67<br />
*Plantation: .5<br />
*Herdable: 1.25<br />
*Huntable: .84<br />
*Mine: .6<br />
*Berry bush: .67<br />
*Crate: 8.0<br />
*Farm: .5<br />
<br />
===European Settlers===<br />
<br />
*Tree: .5<br />
*Mill: .67<br />
*Plantation: .5<br />
*Herdable: 2.0<br />
*Huntable: .84<br />
*Mine: .6 (Dutch Settler: .69)<br />
*Berry bush: .67<br />
*Crate: 8.0<br />
*Farm: .5<br />
<br />
===Coureurs===<br />
<br />
*Tree: .62<br />
*Mill: .84<br />
*Plantation: .63<br />
*Herdable: 2.5<br />
*Huntable: 1.04<br />
*Mine: .74<br />
*Berry bush: .83<br />
*Crate: 10.0<br />
*Farm: .62<br />
<br />
===Settler Wagons===<br />
<br />
*Tree: 1.0<br />
*Mill: 1.34<br />
*Plantation: 1.0<br />
*Herdable: 4.0<br />
*Huntable: 1.7<br />
*Mine: 1.2<br />
*Berry bush: 1.34<br />
*Crate: 15.0<br />
*Farm: 1.0<br />
<br />
==Economic Technologies==<br />
===Market upgrades===<br />
<br />
*Gang Saw: Wood +10%<br />
*Log Flume: Wood +20%<br />
*Circular Saw: Wood +30%<br />
*Deforestation: Wood +50%<br />
*Hunting Dogs: Hunting +10%<br />
*Steel Traps: Hunting +20%<br />
*Placer Mines: Mine +10%<br />
*Amalgamation: Mine +20%<br />
<br />
===Farm, Mill and Plantation Upgrades===<br />
<br />
*Excessive Taxation: Mine +50%, Plantation +50%<br />
*Seed Drill: Mill +15%, Farm +15%<br />
*Artificial Fertilizer: Mill +30%, Farm +30%<br />
*Large Scale Agriculture: Mill +50%, Farm +50%<br />
*Book Keeping: Plantation +10%<br />
*Home Steading: Plantation +20%<br />
*Ore Refining: Plantation +30%<br />
*Earth Gift Ceremony: Plantation +20%, Mine +20%<br />
*Lumber Cereomony: Wood +20%<br />
*Forest People Ceremony: Wood +20%<br />
*Forest Spirit Ceremony: Wood +20%<br />
*Great Feast: Hunting +10%, Berrybush +10%, Farm +10%, Mill +10%<br />
*Harvest Ceremony: Hunting +15%, Berrybush +15%, Farm +15%, Mill +15%<br />
*Green Corn Ceremony: Hunting +20%, Berrybush +20%, Farm +20%, Mill +20%<br />
*Large Scale Gathering: Mill +50%, Farm +50%, Hunting +50%<br />
*Earth Ceremony: Plantation +10%, Mine +10%<br />
*Excessive Tribute: Mine +50%, Plantation +50%<br />
*Chinampa: Mill +20%, Farm +20%<br />
*Metalworking: Mine +20%<br />
*Calendar: Mill +10%, Farm +10%, Hunting +10%<br />
<br />
===Native Age Up Politicians===<br />
<br />
*Aztec Wise Woman Age 2: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 3: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 4: Plantation +10%, Farm +10%<br />
*Aztec Wise Woman Age 5: Plantation +20%, Farm +20%<br />
*Sioux Wise Woman Age 2: Hunting +10%<br />
*Sioux Wise Woman Age 3: Hunting +20%<br />
*Sioux Wise Woman Age 4: Hunting +30%<br />
*Sioux Wise Woman Age 5: Hunting +40%<br />
<br />
===Upgrades from Native Trading Posts===<br />
<br />
*Zapotec Food of the Gods: Mill +10%, Plantation +10%, Berry bush +10%, Farm +10%<br />
*Klamath Work Ethos: Wood +5%, Hunting +5%, Mill +5%, Plantation +5%, Mine +5%, Berry bush +5%<br />
*Navajo Craftsmanship: Mine +20%, Plantation +20%<br />
<br />
==Sea economy==<br />
<br />
===Fishing Boats===<br />
<br />
*Fish: .67<br />
*Whale: .5<br />
<br />
===Caravels===<br />
<br />
*Fish: .67<br />
*Whale: .5<br />
<br />
===Galleys===<br />
<br />
*Fish: .67<br />
*Whale: .5<br />
<br />
===Canoes===<br />
<br />
*Fish: .22<br />
*Whale .17<br />
<br />
===War Canoes===<br />
<br />
*Fish: .22<br />
*Whale: .17<br />
<br />
===Tlaloc Canoes===<br />
<br />
*Fish: .22<br />
*Whale: .17<br />
<br />
===Dock and Native Trading Post Upgrades===<br />
<br />
*Chinampa: Fish +20%, Whale +20%<br />
*Gill Nets: Fish +15%, Whale +15%<br />
*Long Lines: Fish +30%, Whale +30%<br />
*Excessive Taxation: Whale +50%<br />
*Excessive Tribute: Whale +50%<br />
*Huron Fish Wedding: Fish +20%, Whale +20%<br />
*Navajo Craftsmanship: Whale +20% (also in [[#Upgrades from Native Trading Posts|Upgrades from Native Trading Posts]])<br />
<br />
==Homecity Economic Shipments==<br />
<br />
===Food Shipments===<br />
<br />
*Food Silos: Mill +15%, Farm +15%<br />
*Sustainable Agriculture: Mill +15%, Farm +15%<br />
*Furrier: Hunting +15% , Berry bush +20%<br />
*Grain Market: Mill +20%, Farm +20%<br />
*Refrigeration: Mill +20%, Hunting +20%, Berrybush + 20%, Herdable + 20%, Farm +20%<br />
*Spice Trade: Hunting +20%, Berry bush +20%<br />
*Great Hunter: Hunting +20%, Berry bush +20%<br />
*Fulling Mills: Herdable +300%<br />
<br />
===Wood Shipments===<br />
<br />
*Lumberyards: Wood +15%<br />
*Sawmills: Wood + 15%<br />
*Exotic Hardwoods: Wood + 20%<br />
*Woodcrafting: Wood +20%<br />
<br />
===Coin Shipments===<br />
<br />
*Royal Mint: Plantation +25%, Mine +25%<br />
*Cigar Roller: Plantation +20%<br />
*Rum Distillery: Plantation +20%<br />
*Iron Monger: Mine +20%<br />
*Silversmith: Mine +20%<br />
*Textile Mills: Plantation +25%<br />
*Aztec Mining: Mine +40%<br />
<br />
===General Shipments===<br />
<br />
*Economic Theory: Hunting +10%, Berry bush +10%, Herdable +10%, Mine +10%, Wood +10%, Plantation +10$, Mill +10%, Farm +10%<br />
*Chinampa 1: Plantation +15%, Farm +15%, Mill +15%<br />
*Chinampa 2: Plantation +20%, Farm +20%, Mill +20%<br />
<br />
===Team Shipments===<br />
<br />
*Team Exotic Hardwoods: Wood +15%<br />
*Team Silversmith: Mine +10%<br />
*Team Food Silos: Mill +10%, Farm +15%<br />
*Team Furrier: Hunting +10%, Berrybush +15%<br />
*Team Sawmills: Wood +10%<br />
*Team Spice Trade: Hunting +10%, Berrybush +15%<br />
*Team Rum Distillery: Plantation +15%<br />
*Team Iron Monger: Mine +10%<br />
<br />
===Water Shipments===<br />
<br />
*Fish Market: Fish +25%, Whale +25%<br />
*Rendering Plant: Fish +30%, Whale +30%<br />
*Team Fish Market: Fish +10%, Whale +10%<br />
*Whale Oil: Whale +35%<br />
*Economic Theory: Fish +10%, Whale +10% (also in [[#General Shipments|General Shipments]])</div>
Edeholland
https://wiki.eso-community.net/ESOC_Age_of_Empires_3_wiki?diff=244
ESOC Age of Empires 3 wiki
2019-01-21T13:40:09Z
<p>Edeholland: Replaced content with "Welcome to the ESOC Wiki, a comprehensive Age of Empires 3 resource made by and for the community! {{:ESOC/About}} {{:ESOC:About}}"</p>
<hr />
<div>Welcome to the ESOC Wiki, a comprehensive Age of Empires 3 resource made by and for the community!<br />
<br />
{{:ESOC/About}}<br />
<br />
{{:ESOC:About}}</div>
Edeholland
https://wiki.eso-community.net/ESOC:About?diff=243
ESOC:About
2019-01-21T13:26:40Z
<p>Edeholland: </p>
<hr />
<div>'''What is the ESOC Wiki?'''<br />
<br />
The ESOC Wiki is the first AoE3-exclusive wiki in the game's history. Launched in Summer 2018, it is the culmination of a years-long effort by the ESOC staff to preserve and organize the vast wealth of knowledge available on eso-community.net. It is a key component of the ESOC mission of encouraging competitive gameplay and advancing the AoE3 dialogue. The ESOC wiki is a wiki about the Ensemble Studios Online Community, an online community revolving around Age of Empires 3.</div>
Edeholland
https://wiki.eso-community.net/ESOC/About?diff=242
ESOC/About
2019-01-21T13:26:03Z
<p>Edeholland: created page</p>
<hr />
<div>'''What is ESOC?'''<br />
<br />
eso-community.net (ESOC) is an Age of Empires 3 website run by the community for the community. ESOC initially began as a hosting website founded in 2015 for the drought-ending tournament Age of Empires 3 Spring Championship (ASC Spring). The event, a resounding success (its Grand Finals reaching an unprecedented 1000 concurrent viewers!), inspired ESOC to continue to host seasonal, free-to-enter, crowdfunded tournaments. As the website grew, so too did the brand: tournament notation changed from ASC to ESOC, YouTube and Twitch accounts were launched, and ESOC became the focal point for Age of Empires 3 community. The website now boasts over 8,000 forum members, a balance patch crafted by the game’s top minds, and roughly a dozen completed tournaments totaling over $6,400 USD in cumulative prize pool handouts. Through the generosity of community donors and the dedication of an all-volunteer staff, ESOC has created a sustainable model to provide you, the community, with the best Age of Empires 3 content on the internet.<br />
<br />
Home to newcomers and seasoned veterans, top players and conscripts alike, the [https://eso-community.net/ forums] offer a variety of content we think you’ll enjoy:<br />
<br />
*[[Age of Empires 3 tournament history|Seasonal tournaments]]<br />
*[https://eso-community.net/viewforum.php?f=65 Active tech support]<br />
<br />
*Fan-made [[ESOC Patch]] (EP), consisting of:<br />
**Anti-cheat protection<br />
**Improved civilization balance<br />
**[[Maps|More than 50 new and polished maps]]<br />
**Multiple bug fixes<br />
**Integrated Treaty Patch, with its own set of changes tailored to that game mode<br />
<br />
*[https://eso-community.net/ladder.php?patch=esoc&mode=1v1&type=supremacy ESOC ELO Ladder]<br />
*[https://eso-community.net/viewforum.php?f=316 General AoE3 discussion]<br />
*Recorded games<br />
*[[Strategy Wall]]<br />
*[[XP Mod]]<br />
*Twitch streams with well-known casters</div>
Edeholland
https://wiki.eso-community.net/ESOC_Age_of_Empires_3_wiki?diff=241
ESOC Age of Empires 3 wiki
2019-01-21T12:30:30Z
<p>Edeholland: added links to forums</p>
<hr />
<div>Welcome to the ESOC Wiki, a comprehensive Age of Empires 3 resource made by and for the community!<br />
<br />
'''What is ESOC?'''<br />
<br />
eso-community.net (ESOC) is an Age of Empires 3 website run by the community for the community. ESOC initially began as a hosting website founded in 2015 for the drought-ending tournament Age of Empires 3 Spring Championship (ASC Spring). The event, a resounding success (its Grand Finals reaching an unprecedented 1000 concurrent viewers!), inspired ESOC to continue to host seasonal, free-to-enter, crowdfunded tournaments. As the website grew, so too did the brand: tournament notation changed from ASC to ESOC, YouTube and Twitch accounts were launched, and ESOC became the focal point for Age of Empires 3 community. The website now boasts over 8,000 forum members, a balance patch crafted by the game’s top minds, and roughly a dozen completed tournaments totaling over $6,400 USD in cumulative prize pool handouts. Through the generosity of community donors and the dedication of an all-volunteer staff, ESOC has created a sustainable model to provide you, the community, with the best Age of Empires 3 content on the internet.<br />
<br />
Home to newcomers and seasoned veterans, top players and conscripts alike, the [https://eso-community.net/ forums] offer a variety of content we think you’ll enjoy:<br />
<br />
*[[Age of Empires 3 tournament history|Seasonal tournaments]]<br />
*[https://eso-community.net/viewforum.php?f=65 Active tech support]<br />
<br />
*Fan-made [[ESOC Patch]] (EP), consisting of:<br />
**Anti-cheat protection<br />
**Improved civilization balance<br />
**[[Maps|More than 50 new and polished maps]]<br />
**Multiple bug fixes<br />
**Integrated Treaty Patch, with its own set of changes tailored to that game mode<br />
<br />
*[https://eso-community.net/ladder.php?patch=esoc&mode=1v1&type=supremacy ESOC ELO Ladder]<br />
*[https://eso-community.net/viewforum.php?f=316 General AoE3 discussion]<br />
*Recorded games<br />
*[[Strategy Wall]]<br />
*[[XP Mod]]<br />
*Twitch streams with well-known casters<br />
<br />
'''What is the ESOC Wiki?'''<br />
<br />
The ESOC Wiki is the first AoE3-exclusive wiki in the game's history. Launched in Summer 2018, it is the culmination of a years-long effort by the ESOC staff to preserve and organize the vast wealth of knowledge available on eso-community.net. It is a key component of the ESOC mission of encouraging competitive gameplay and advancing the AoE3 dialogue.</div>
Edeholland
https://wiki.eso-community.net/XPMOD?diff=240
XPMOD
2019-01-21T09:54:57Z
<p>Edeholland: list</p>
<hr />
<div>The XP Mod is a game modification that allows users to receive a large amount of XP when playing a single game. This is commonly used to level up home cities on the multiplayer platform ESO. The XP Mod is included in the [[ESOC Patch/Quickstart|ESOC Patch Launcher]]. To use the XP Mod, you have to play a XP-receiving game on ESO where both players are playing on the XP Mod. <br />
<br />
Using the XP Mod will give you enough XP to instantly reach level 100 on your home city. It is advised to play an asian (Indian/Chinese/Japanese) home city when using the XP Mod, because that will allow any newly created home cities after to start at level 100 as well. <br />
<br />
'''How to use the XP Mod'''<br />
<br />
* Download the [[ESOC Patch/Quickstart|ESOC Patch Launcher]].<br />
* Run the ESOC Patch Launcher.<br />
* Click on Tools > Launch XP Mod.<br />
* Find another user who will launch the XP Mod. A good place for scheduling games on XP Mod is in the [https://discord.gg/nyqM7Mq ESOC Discord server].<br />
* Play a game together. Use fast speed to prevent the game from being rated and to reach the 2-minute mark quicker. Use an asian home city to ensure home cities created afterwards start at high level as well.<br />
* Wait until 2 minutes of in-game time passes. After the 2-minute mark, one of the players should resign. The other player will receive the XP bonus.<br />
<br />
'''Q: Is the XP Mod illegal to use?'''<br />
<br />
A: Microsoft no longer moderators the ESO platform. During the time when ESO was being moderated, there are no known cases of users being banned for using the XP Mod.</div>
Edeholland
https://wiki.eso-community.net/XPMOD?diff=239
XPMOD
2019-01-21T09:53:42Z
<p>Edeholland: links, q/a</p>
<hr />
<div>The XP Mod is a game modification that allows users to receive a large amount of XP when playing a single game. This is commonly used to level up home cities on the multiplayer platform ESO. The XP Mod is included in the [[ESOC Patch/Quickstart|ESOC Patch Launcher]]. To use the XP Mod, you have to play a XP-receiving game on ESO where both players are playing on the XP Mod. <br />
<br />
Using the XP Mod will give you enough XP to instantly reach level 100 on your home city. It is advised to play an asian (Indian/Chinese/Japanese) home city when using the XP Mod, because that will allow any newly created home cities after to start at level 100 as well. <br />
<br />
'''How to use the XP Mod'''<br />
[*]Download the [[ESOC Patch/Quickstart|ESOC Patch Launcher]].<br />
[*]Run the ESOC Patch Launcher.<br />
[*]Click on Tools > Launch XP Mod.<br />
[*]Find another user who will launch the XP Mod. A good place for scheduling games on XP Mod is in the [https://discord.gg/nyqM7Mq ESOC Discord server].<br />
[*]Play game together. Use fast speed to prevent the game from being rated and to reach the 2-minute mark quicker. Use an asian home city to ensure home cities created afterwards start at high level as well. <br />
[*]Wait until 2 minutes of in-game time passes. After the 2-minute mark, one of the players should resign. The other player will receive the XP bonus.<br />
<br />
'''Q: Is the XP Mod illegal to use?'''<br />
<br />
A: Microsoft no longer moderators the ESO platform. During the time when ESO was being moderated, there are no known cases of users being banned for using the XP Mod.</div>
Edeholland
https://wiki.eso-community.net/XPMOD?diff=238
XPMOD
2019-01-21T09:38:19Z
<p>Edeholland: First draft</p>
<hr />
<div>The XP Mod is a game modification that allows users to receive a large amount of XP when playing a single game. This is commonly used to level up home cities on the multiplayer platform ESO. The XP Mod is included in the ESOC Patch Launcher. To use the XP Mod, you have to play a XP-receiving game on ESO where both players are playing on the XP Mod. <br />
<br />
Using the XP Mod will give you enough XP to instantly reach level 100 on your home city. It is advised to play an asian (Indian/Chinese/Japanese) home city when using the XP Mod, because that will allow any newly created home cities after to start at level 100 as well. <br />
<br />
'''How to use the XP Mod'''<br />
[*]Download the ESOC Patch Launcher.<br />
[*]Run the ESOC Patch Launcher.<br />
[*]Click on Tools > Launch XP Mod.<br />
[*]Find another user who will launch the XP Mod. A good place for scheduling games on XP Mod is in the ESOC Discord server.<br />
[*]Play game together. Use fast speed to prevent the game from being rated and to reach the 2-minute mark quicker. Use an asian home city to ensure home cities created afterwards start at high level as well. <br />
[*]Wait until 2 minutes of in-game time passes. After the 2-minute mark, one of the players should resign. The other player will receive the XP bonus.</div>
Edeholland
https://wiki.eso-community.net/ESOC_Age_of_Empires_3_wiki?diff=237
ESOC Age of Empires 3 wiki
2019-01-21T09:19:19Z
<p>Edeholland: added xp mod link</p>
<hr />
<div>Welcome to the ESOC Wiki, a comprehensive Age of Empires 3 resource made by and for the community!<br />
<br />
'''What is ESOC?'''<br />
<br />
eso-community.net (ESOC) is an Age of Empires 3 website run by the community for the community. ESOC initially began as a hosting website founded in 2015 for the drought-ending tournament Age of Empires 3 Spring Championship (ASC Spring). The event, a resounding success (its Grand Finals reaching an unprecedented 1000 concurrent viewers!), inspired ESOC to continue to host seasonal, free-to-enter, crowdfunded tournaments. As the website grew, so too did the brand: tournament notation changed from ASC to ESOC, YouTube and Twitch accounts were launched, and ESOC became the focal point for Age of Empires 3 community. The website now boasts over 8,000 forum members, a balance patch crafted by the game’s top minds, and roughly a dozen completed tournaments totaling over $6,400 USD in cumulative prize pool handouts. Through the generosity of community donors and the dedication of an all-volunteer staff, ESOC has created a sustainable model to provide you, the community, with the best Age of Empires 3 content on the internet.<br />
<br />
Home to newcomers and seasoned veterans, top players and conscripts alike, the [https://eso-community.net/ forums] offer a variety of content we think you’ll enjoy:<br />
<br />
*[[Age of Empires 3 tournament history|Seasonal tournaments]]<br />
*Active tech support<br />
<br />
*Fan-made [[ESOC Patch]] (EP), consisting of:<br />
**Anti-cheat protection<br />
**Improved civilization balance<br />
**[[Maps|More than 50 new and polished maps]]<br />
**Multiple bug fixes<br />
**Integrated Treaty Patch, with its own set of changes tailored to that game mode<br />
<br />
*ESOC ELO Ladder<br />
*General AoE3 discussion<br />
*Recorded games<br />
*[[Strategy Wall]]<br />
*[[XP Mod]]<br />
*Twitch streams with well-known casters<br />
<br />
'''What is the ESOC Wiki?'''<br />
<br />
The ESOC Wiki is the first AoE3-exclusive wiki in the game's history. Launched in Summer 2018, it is the culmination of a years-long effort by the ESOC staff to preserve and organize the vast wealth of knowledge available on eso-community.net. It is a key component of the ESOC mission of encouraging competitive gameplay and advancing the AoE3 dialogue.</div>
Edeholland
https://wiki.eso-community.net/ESOC_Patch/Maps?diff=205
ESOC Patch/Maps
2018-12-11T16:04:01Z
<p>Edeholland: </p>
<hr />
<div>{| class="wikitable sortable"<br />
|+<br />
!Map name<br />
!Type<br />
!Standard maps (ESOC patch quick search pool)<br />
!Team Maps<br />
!Classic maps (RE quick search poll)<br />
|-<br />
|Adirondacks<br />
|ESOC<br />
|x<br />
|x<br />
|<br />
|-<br />
|Alaska<br />
|ESOC<br />
|x<br />
|x<br />
|<br />
|-<br />
|Arizona<br />
|ESOC<br />
|x<br />
|x<br />
|<br />
|-<br />
|Arkansas<br />
|ESOC<br />
|x<br />
|x<br />
|<br />
|-<br />
|Baja California<br />
|ESOC<br />
|x<br />
|x<br />
|<br />
|-<br />
|Bonnie Springs<br />
|ESOC<br />
|<br />
|<br />
|<br />
|-<br />
|Bengal<br />
|ESOC<br />
|x<br />
|x<br />
|<br />
|-<br />
|Cascade Range<br />
|ESOC<br />
|x<br />
|x<br />
|<br />
|-<br />
|Colorado<br />
|ESOC<br />
|x<br />
|x<br />
|<br />
|-<br />
|Florida<br />
|ESOC<br />
|x<br />
|x<br />
|<br />
|-<br />
|Fertile Crescent<br />
|ESOC<br />
|x<br />
|x<br />
|<br />
|-<br />
|Gran Chaco<br />
|ESOC<br />
|x<br />
|x<br />
|<br />
|-<br />
|Great Basin<br />
|ESOC<br />
|x<br />
|<br />
|<br />
|-<br />
|High plains<br />
|ESOC<br />
|x<br />
|x<br />
|<br />
|-<br />
|Herald Island<br />
|ESOC<br />
|<br />
|<br />
|<br />
|-<br />
|Hudson Bay<br />
|ESOC<br />
|x<br />
|x<br />
|<br />
|-<br />
|Indonesia<br />
|ESOC<br />
|<br />
|<br />
|<br />
|-<br />
|Iowa<br />
|ESOC<br />
|x<br />
|x<br />
|<br />
|-<br />
|Jebel Musa<br />
|ESOC<br />
|x<br />
|x<br />
|<br />
|-<br />
|Kamchatka<br />
|ESOC<br />
|x<br />
|x<br />
|<br />
|-<br />
|Klondike<br />
|ESOC<br />
|x<br />
|<br />
|<br />
|-<br />
|Manchac<br />
|ESOC<br />
|x<br />
|<br />
|<br />
|-<br />
|Manchuria<br />
|ESOC<br />
|x<br />
|x<br />
|<br />
|-<br />
|Malaysia<br />
|ESOC<br />
|x<br />
|x<br />
|<br />
|-<br />
|Mendocino<br />
|ESOC<br />
|x<br />
|x<br />
|<br />
|-<br />
|Pampas Sierras<br />
|ESOC<br />
|x<br />
|x<br />
|<br />
|-<br />
|Parallel Rivers<br />
|ESOC<br />
|<br />
|<br />
|<br />
|-<br />
|Tassili<br />
|ESOC<br />
|x<br />
|x<br />
|<br />
|-<br />
|Thar Desert<br />
|ESOC<br />
|x<br />
|x<br />
|<br />
|-<br />
|Tibet<br />
|ESOC<br />
|<br />
|<br />
|<br />
|-<br />
|Wadmalaw<br />
|ESOC<br />
|<br />
|<br />
|<br />
|-<br />
|Mongolia<br />
|RE<br />
|x<br />
|<br />
|x<br />
|-<br />
|New England<br />
|RE<br />
|x<br />
|<br />
|x<br />
|-<br />
|Painted Desert<br />
|RE<br />
|x<br />
|x<br />
|x<br />
|-<br />
|Patagonia<br />
|RE<br />
|x<br />
|<br />
|x<br />
|-<br />
|Siberia<br />
|RE<br />
|x<br />
|x<br />
|x<br />
|-<br />
|Yukon<br />
|RE<br />
|x<br />
|<br />
|x<br />
|-<br />
|Andes<br />
|RE<br />
|x<br />
|x<br />
|<br />
|-<br />
|Deccan<br />
|<br />
|<br />
|x<br />
|x<br />
|-<br />
|Himalayas Upper<br />
|<br />
|<br />
|x<br />
|?<br />
|-<br />
|Silk Road<br />
|<br />
|<br />
|x<br />
|x<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|<br />
|}</div>
Edeholland
https://wiki.eso-community.net/ESOC_Patch/Maps?diff=204
ESOC Patch/Maps
2018-12-11T15:55:37Z
<p>Edeholland: Created page with "{| class="wikitable sortable" |+ !Map name !Type ! ! |- |Adirondacks | | | |- |Alaska | | | |- |Arizona | | | |- |Arkansas | | | |- |Baja California | | | |- |Bonnie Springs |..."</p>
<hr />
<div>{| class="wikitable sortable"<br />
|+<br />
!Map name<br />
!Type<br />
!<br />
!<br />
|-<br />
|Adirondacks<br />
|<br />
|<br />
|<br />
|-<br />
|Alaska<br />
|<br />
|<br />
|<br />
|-<br />
|Arizona<br />
|<br />
|<br />
|<br />
|-<br />
|Arkansas<br />
|<br />
|<br />
|<br />
|-<br />
|Baja California<br />
|<br />
|<br />
|<br />
|-<br />
|Bonnie Springs<br />
|<br />
|<br />
|<br />
|-<br />
|Bengal<br />
|<br />
|<br />
|<br />
|-<br />
|Cascade Range<br />
|<br />
|<br />
|<br />
|-<br />
|Colorado<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|}</div>
Edeholland
https://wiki.eso-community.net/ESOC_Patch?diff=203
ESOC Patch
2018-12-11T13:13:05Z
<p>Edeholland: </p>
<hr />
<div>The ESOC Patch is a balance and content patch designed to improve the gameplay experience without making major gameplay changes. It has protection against known cheats.<br />
<br />
The ESOC Patch uses different [[ESOC Patch/Maps|map sets]] than RE and includes new ESOC Maps.<br />
<br />
{{:ESOC Patch/Version history}}</div>
Edeholland
https://wiki.eso-community.net/ESOC_Patch/Version_history/1.x?diff=199
ESOC Patch/Version history/1.x
2018-11-28T08:49:22Z
<p>Edeholland: Added more minor patch versions from Google Doc: https://docs.google.com/document/d/17RyIaOdML4GO8o0s4nMfKdVbfmd3GZodArjMRyfIwCQ/edit#</p>
<hr />
<div>==1.0==<br />
===Balance===<br />
====General====<br />
<br />
*Wall hitpoints decreased to 1500 (down from 3000).<br />
*Bastion improvement effect changed to give 300% wall hitpoints increase (up from 150%).<br />
*Wall line of sight decreased to 1.<br />
*Elmeti, Mamelukes and Li’l Bombards are now unavailable to train in the Fortress Age.<br />
*Hire Egyptian Mamelukes home-city shipment effect changed to give 4 Mamelukes (down from 5).<br />
*Monitors cost decreased to 600 wood and 200 coin (down from 800 wood and 200 coin); Long-range Attack ability range decreased to 70 (down from 100) and increased cooldown time to 1 minute 30 seconds (up from 1 minute).<br />
<br />
====Dutch====<br />
<br />
*Bank experience-points bounties increased to 110 XP (up from 70 XP) — “Build” — and to 220 XP (up from 140 XP) — “Kill”.<br />
*Bank base build-limit increased to 6 (down from 4).<br />
*Bank of Rotterdam and Bank of Amsterdam home-city shipments effects changed from +1 bank limit to +20% bank gather rate.<br />
*Bank of Rotterdam and Bank of Amsterdam home-city shipments effects changed to increase Bank production-rate by 20% each instead of increasing their build-limit.<br />
<br />
====Iroquois====<br />
<br />
*100 food added to starting crates.<br />
*200 wood removed from starting crates.<br />
*Aenna cost increased to 110 food (up from 100 food).<br />
*War Chief hitpoints-aura effect decreased to 10% (down from 15%).<br />
<br />
====Ottomans====<br />
<br />
*TEAM Silk Road home-city shipment moved to the Discovery Age (from the Colonial Age); effect increased to 25% (up from 15%); team effect removed.<br />
*Abus gun reload time increased to 3.5 seconds (up from 3 seconds).<br />
*Veteran Abus Gun improvement effect changed to also give +2 range.<br />
*Mosque cost increased to 150 wood (up from 100 wood); XP income increased to 0.7 XP/second (up from 0.4 XP/second).<br />
*Janissary hitpoints decreased to 225 (down from 235).<br />
<br />
====Portugese====<br />
<br />
*Settler cost decreased to 80 food (down from 100 food).<br />
*100 food removed from starting crates.<br />
<br />
====Sioux====<br />
<br />
*Bow Rider hitpoints decreased to 220 (down from 250).<br />
*Cetan Bow hitpoints increased to 100 (up from 90) and speed increased to 4.5 (up from 4).<br />
<br />
====Spanish====<br />
<br />
*3 Lancers home-city shipment effect changed to give 4 Lancers.<br />
*5 Rodeleros home-city shipment effect changed to give 6 Rodeleros.<br />
*6 Rodeleros home-city shipment effect changed to give 7 Rodeleros.<br />
*8 Rodeleros home-city shipment effect changed to give 9 Rodeleros.<br />
<br />
==1.0.1==<br />
<br />
===Maps===<br />
<br />
*Changes to ESOC Arizona<br />
<br />
===Patch===<br />
<br />
*Fixed version number echoed by recorded games<br />
*Improved launcher stability<br />
<br />
===Anti-cheat===<br />
<br />
*Allowed some popular hotkey mods by re-writing most of the anti-cheat engine<br />
<br />
== 1.0.2 ==<br />
<br />
=== Patch ===<br />
<br />
* The current patch version is now viewable in Help and Tools -> About<br />
* A "record game by default" option is now available<br />
* Launcher now runs as administrator to prevent technical issues while updating<br />
* Fixed progress bar filling incorrectly during updates that made it appear as if it might be stuck<br />
* The version number as appears in the Uninstall menu of the control panel will now update with future updates<br />
* Improved launcher stability<br />
<br />
=== Map ===<br />
<br />
* Fixed Silk Road failing to load from the Team Maps map set.<br />
* Pampas Sierras is now team-ready and appears in Team Maps set<br />
<br />
=== Anti-cheat ===<br />
<br />
* Fixed anti-cheat mechanisms<br />
* Improved anti-cheat performance to help prevent lag<br />
<br />
== 1.0.3 ==<br />
<br />
=== Anti-cheat ===<br />
<br />
* Minor updates to the anti-cheat mechanisms to make them more secure<br />
<br />
=== Patch ===<br />
<br />
* Fixed launcher crashing after using the "launch" button instead of waiting for the countdown<br />
* The common error "Failed to initialize COM" has been fixed<br />
* Installer will no longer let users install in the wrong directory, which is the most common cause of the "[rockalldll/granny2/etc].dll" is missing error<br />
* Installer will no longer try to install Visual C++ if it is already installed<br />
* Installer will now remove old installations before installing<br />
<br />
=== Maps ===<br />
<br />
* New England: improved resource distribution and fixed bug where island didn’t always place<br />
* Patagonia: sea shape and size improved slightly, tweaked herd’s animal counts, and improved second mine placement<br />
<br />
=== 1.0.4 ===<br />
<br />
=== Anti-cheat ===<br />
<br />
* Additional cheats are now detected<br />
<br />
== 1.0.5 ==<br />
<br />
=== Anti-cheat ===<br />
<br />
* Additional cheats are now detected<br />
* Fixed most issues with false positives in 1.00.4<br />
<br />
=== Maps ===<br />
<br />
* Kamchatka is now available for all game configurations (team and FFA). <br />
<br />
==1.1==<br />
===Patch===<br />
====Anti-cheat====<br />
<br />
*Variations of moesbar hack (Lazerbear hacks) are now detected better<br />
*Detection of Third Party Map Hack / OOS Tools<br />
<br />
====User experience====<br />
<br />
*TAD user interface added to launcher<br />
*Show FPS and Skip Intro Cinematic features added<br />
*Quick links to get support and see errors with Patch<br />
*One clean menu for launcher options<br />
*Repair feature for bugged temporary game files<br />
<br />
===Maps===<br />
<br />
*Treasure updates on multiple maps<br />
*Team game support added for ESOC Maps<br />
*California removed from standard maps (temporary, working out problems with this map)<br />
<br />
====Team map set====<br />
<br />
*Added ESOC Manchuria<br />
*Added ESOC High Plains<br />
*Added ESOC Hudson Bay<br />
*Added ESOC Kamchatka<br />
*Added ESOC Tibet<br />
*Removed Saguenay (Hudson fills this slot now)<br />
<br />
====ESOC maps====<br />
<br />
*Fixed map description for rated play<br />
*All maps are now playable in team / ffa.<br />
*ESOC Arkansas: fixed mine amount<br />
*ESOC Arkansas: fixed treasure amount and level<br />
*ESOC High Plains: adjusted resource distribution and treasures<br />
*ESOC Hudson Bay: adjusted map layout and treasures<br />
*ESOC Kamchatka: suspended new layout for the time being<br />
*ESOC Kamchatka: fixed treasure amount<br />
*ESOC Kamchatka: unlocked season switch on Kamchatka (forgot)<br />
*ESOC Manchuria: added more variations to the extra mines spawn<br />
*ESOC Manchuria: moved the paired yaks to the mid line instead of the north area<br />
*ESOC Manchuria: fixed mine placement for Manchuria team<br />
*ESOC Tibet: fixed trade routes and res placement<br />
<br />
====RE maps====<br />
<br />
*New England: improved the distribution of the extra mines<br />
*New England: improved the spawn of whales<br />
*New England: improved the distribution of sheep<br />
*New England: removed extra lakes present in the team spawn<br />
*Patagonia: fixed 2nd deer spawn<br />
*Patagonia: improved the distribution of sheep<br />
*Siberia: placed the starting animals closer to TC<br />
*Yukon: pushed the 2nd mine a bit away from TC<br />
<br />
==1.1.1==<br />
===Patch===<br />
<br />
*Cinematic skip works now<br />
*Annoying game.con issues are gone (Now building rotator works)<br />
*New layer of anti-cheat added (No promises here, pretty small adjustment overall)<br />
<br />
===Maps===<br />
<br />
*Reverted treasures largely to the original set. A few maps maintained a small number of slightly larger treasures. Overall spawns should feel better now.<br />
<br />
==1.2==<br />
===Patch===<br />
<br />
*Fixed a hole in the anti cheat<br />
*Fixed an issue that detects some special hotkeys as suspicious behavior<br />
*Fixed an issue that detects random .bar (fonts.bar, data.bar ...) as suspicious behavior<br />
*Visual C++ 2013 instead of 2015. This will fix issues with older OS, principally Windows 7 without SP1, which is the most frequent<br />
*Added Building Rotator as an option<br />
*Added Multi-Language (More Information soon)<br />
*Some improvements & bugs fixes<br />
*Improved installer<br />
*Added mapsets images<br />
<br />
===Maps===<br />
<br />
*Seven new maps added to the mappool: Bonnie Springs, Colorado, Klondike, Manchac, Mendocino, Tassili and Adirondacks.<br />
*Colorado, Klondike, Mendochino, Tassili, Adirondacks and Manchac added to the team maps set.<br />
*Tibet removed from the team maps set.<br />
*The new maps have all been added to the ESOC maps set.<br />
*K&B maps added to the patch in a seperate set.<br />
<br />
==1.2.0.1==<br />
===Patch===<br />
<br />
*Fixed an issue that caused the launcher to crash upon starting<br />
*Fixed an issue where the launcher would crash after clicking on 'options'<br />
*Fixed an issue where playing on K&B maps would reset all your settings</div>
Edeholland
https://wiki.eso-community.net/Talk:ESOC_Patch/Version_history?diff=198
Talk:ESOC Patch/Version history
2018-11-28T08:38:13Z
<p>Edeholland: Created page with "Categories are the following: Patch changes, Anti-cheat changes, Balance changes, Bug Fixes, Map changes --~~~~"</p>
<hr />
<div>Categories are the following: Patch changes, Anti-cheat changes, Balance changes, Bug Fixes, Map changes --[[User:Edeholland|Edeholland]] ([[User talk:Edeholland|talk]]) 08:38, 28 November 2018 (UTC)</div>
Edeholland
https://wiki.eso-community.net/ESOC_Patch/Version_history/1.x?diff=197
ESOC Patch/Version history/1.x
2018-11-28T08:36:58Z
<p>Edeholland: Added 1.0.1</p>
<hr />
<div>==1.0==<br />
===Balance changes===<br />
====General====<br />
<br />
*Wall hitpoints decreased to 1500 (down from 3000).<br />
*Bastion improvement effect changed to give 300% wall hitpoints increase (up from 150%).<br />
*Wall line of sight decreased to 1.<br />
*Elmeti, Mamelukes and Li’l Bombards are now unavailable to train in the Fortress Age.<br />
*Hire Egyptian Mamelukes home-city shipment effect changed to give 4 Mamelukes (down from 5).<br />
*Monitors cost decreased to 600 wood and 200 coin (down from 800 wood and 200 coin); Long-range Attack ability range decreased to 70 (down from 100) and increased cooldown time to 1 minute 30 seconds (up from 1 minute).<br />
<br />
====Dutch====<br />
<br />
*Bank experience-points bounties increased to 110 XP (up from 70 XP) — “Build” — and to 220 XP (up from 140 XP) — “Kill”.<br />
*Bank base build-limit increased to 6 (down from 4).<br />
*Bank of Rotterdam and Bank of Amsterdam home-city shipments effects changed from +1 bank limit to +20% bank gather rate.<br />
*Bank of Rotterdam and Bank of Amsterdam home-city shipments effects changed to increase Bank production-rate by 20% each instead of increasing their build-limit.<br />
<br />
====Iroquois====<br />
<br />
*100 food added to starting crates.<br />
*200 wood removed from starting crates.<br />
*Aenna cost increased to 110 food (up from 100 food).<br />
*War Chief hitpoints-aura effect decreased to 10% (down from 15%).<br />
<br />
====Ottomans====<br />
<br />
*TEAM Silk Road home-city shipment moved to the Discovery Age (from the Colonial Age); effect increased to 25% (up from 15%); team effect removed.<br />
*Abus gun reload time increased to 3.5 seconds (up from 3 seconds).<br />
*Veteran Abus Gun improvement effect changed to also give +2 range.<br />
*Mosque cost increased to 150 wood (up from 100 wood); XP income increased to 0.7 XP/second (up from 0.4 XP/second).<br />
*Janissary hitpoints decreased to 225 (down from 235).<br />
<br />
====Portugese====<br />
<br />
*Settler cost decreased to 80 food (down from 100 food).<br />
*100 food removed from starting crates.<br />
<br />
====Sioux====<br />
<br />
*Bow Rider hitpoints decreased to 220 (down from 250).<br />
*Cetan Bow hitpoints increased to 100 (up from 90) and speed increased to 4.5 (up from 4).<br />
<br />
====Spanish====<br />
<br />
*3 Lancers home-city shipment effect changed to give 4 Lancers.<br />
*5 Rodeleros home-city shipment effect changed to give 6 Rodeleros.<br />
*6 Rodeleros home-city shipment effect changed to give 7 Rodeleros.<br />
*8 Rodeleros home-city shipment effect changed to give 9 Rodeleros.<br />
<br />
== 1.0.1 ==<br />
<br />
=== Map changes ===<br />
<br />
* Changes to ESOC Arizona<br />
<br />
=== Patch changes ===<br />
<br />
* Fixed version number echoed by recorded games<br />
* Improved launcher stability<br />
<br />
=== Anti-cheat changes ===<br />
<br />
* Allowed some popular hotkey mods by re-writing most of the anti-cheat engine<br />
<br />
==1.1==<br />
===Patch changes===<br />
====Anti-cheat====<br />
<br />
*Variations of moesbar hack (Lazerbear hacks) are now detected better<br />
*Detection of Third Party Map Hack / OOS Tools<br />
<br />
====User experience====<br />
<br />
*TAD user interface added to launcher<br />
*Show FPS<br />
*Quick links to get support and see errors with Patch<br />
*One clean menu for launcher options<br />
*Repair feature for bugged temporary game files<br />
<br />
===Map changes===<br />
<br />
*Treasure updates on multiple maps<br />
*Team game support added for ESOC Maps<br />
*California removed from standard maps (temporary, working out problems with this map)<br />
<br />
====Team map set====<br />
<br />
*Added ESOC Manchuria<br />
*Added ESOC High Plains<br />
*Added ESOC Hudson Bay<br />
*Added ESOC Kamchatka<br />
*Added ESOC Tibet<br />
*Removed Saguenay (Hudson fills this slot now)<br />
<br />
====ESOC maps====<br />
<br />
*Fixed map description for rated play<br />
*All maps are now playable in team / ffa.<br />
*ESOC Arkansas: fixed mine amount<br />
*ESOC Arkansas: fixed treasure amount and level<br />
*ESOC High Plains: adjusted resource distribution and treasures<br />
*ESOC Hudson Bay: adjusted map layout and treasures<br />
*ESOC Kamchatka: suspended new layout for the time being<br />
*ESOC Kamchatka: fixed treasure amount<br />
*ESOC Kamchatka: unlocked season switch on Kamchatka (forgot)<br />
*ESOC Manchuria: added more variations to the extra mines spawn<br />
*ESOC Manchuria: moved the paired yaks to the mid line instead of the north area<br />
*ESOC Manchuria: fixed mine placement for Manchuria team<br />
*ESOC Tibet: fixed trade routes and res placement<br />
<br />
====RE maps====<br />
<br />
*New England: improved the distribution of the extra mines<br />
*New England: improved the spawn of whales<br />
*New England: improved the distribution of sheep<br />
*New England: removed extra lakes present in the team spawn<br />
*Patagonia: fixed 2nd deer spawn<br />
*Patagonia: improved the distribution of sheep<br />
*Siberia: placed the starting animals closer to TC<br />
*Yukon: pushed the 2nd mine a bit away from TC<br />
<br />
==1.1.1==<br />
===Patch changes===<br />
<br />
*Cinematic skip works now<br />
*Annoying game.con issues are gone (Now building rotator works)<br />
*New layer of anti-cheat added (No promises here, pretty small adjustment overall)<br />
<br />
===Map changes===<br />
<br />
*Reverted treasures largely to the original set. A few maps maintained a small number of slightly larger treasures. Overall spawns should feel better now.<br />
<br />
==1.2==<br />
===Patch changes===<br />
<br />
*Fixed a hole in the anti cheat<br />
*Fixed an issue that detects some special hotkeys as suspicious behavior<br />
*Fixed an issue that detects random .bar (fonts.bar, data.bar ...) as suspicious behavior<br />
*Visual C++ 2013 instead of 2015. This will fix issues with older OS, principally Windows 7 without SP1, which is the most frequent<br />
*Added Building Rotator as an option<br />
*Added Multi-Language (More Information soon)<br />
*Some improvements & bugs fixes<br />
*Improved installer<br />
*Added mapsets images<br />
<br />
===Map changes===<br />
<br />
*Seven new maps added to the mappool: Bonnie Springs, Colorado, Klondike, Manchac, Mendocino, Tassili and Adirondacks.<br />
*Colorado, Klondike, Mendochino, Tassili, Adirondacks and Manchac added to the team maps set.<br />
*Tibet removed from the team maps set.<br />
*The new maps have all been added to the ESOC maps set.<br />
*K&B maps added to the patch in a seperate set.<br />
<br />
==1.2.0.1==<br />
===Patch changes===<br />
<br />
*Fixed an issue that caused the launcher to crash upon starting<br />
*Fixed an issue where the launcher would crash after clicking on 'options'<br />
*Fixed an issue where playing on K&B maps would reset all your settings</div>
Edeholland
https://wiki.eso-community.net/ESOC_Patch?diff=169
ESOC Patch
2018-11-14T22:38:47Z
<p>Edeholland: balance and content</p>
<hr />
<div>The ESOC Patch is a balance and content patch designed to improve the gameplay experience without making major gameplay changes. It has protection against known cheats.<br />
<br />
{{:ESOC Patch/Version history}}</div>
Edeholland
https://wiki.eso-community.net/ESOC_Patch/Version_history/1.x?diff=164
ESOC Patch/Version history/1.x
2018-11-13T10:23:20Z
<p>Edeholland: </p>
<hr />
<div>==1.0==<br />
===Balance changes===<br />
==== General ====<br />
* Wall hitpoints decreased to 1500 (down from 3000).<br />
* Bastion improvement effect changed to give 300% wall hitpoints increase (up from 150%).<br />
* Wall line of sight decreased to 1.<br />
* Elmeti, Mamelukes and Li’l Bombards are now unavailable to train in the Fortress Age.<br />
* Hire Egyptian Mamelukes home-city shipment effect changed to give 4 Mamelukes (down from 5).<br />
* Monitors cost decreased to 600 wood and 200 coin (down from 800 wood and 200 coin); Long-range Attack ability range decreased to 70 (down from 100) and increased cooldown time to 1 minute 30 seconds (up from 1 minute).<br />
<br />
==== Dutch ====<br />
* Bank experience-points bounties increased to 110 XP (up from 70 XP) — “Build” — and to 220 XP (up from 140 XP) — “Kill”.<br />
* Bank base build-limit increased to 6 (down from 4).<br />
* Bank of Rotterdam and Bank of Amsterdam home-city shipments effects changed from +1 bank limit to +20% bank gather rate.<br />
* Bank of Rotterdam and Bank of Amsterdam home-city shipments effects changed to increase Bank production-rate by 20% each instead of increasing their build-limit.<br />
<br />
==== Iroquois ====<br />
* 100 food added to starting crates.<br />
* 200 wood removed from starting crates.<br />
* Aenna cost increased to 110 food (up from 100 food).<br />
* War Chief hitpoints-aura effect decreased to 10% (down from 15%).<br />
<br />
==== Ottomans ====<br />
* TEAM Silk Road home-city shipment moved to the Discovery Age (from the Colonial Age); effect increased to 25% (up from 15%); team effect removed.<br />
* Abus gun reload time increased to 3.5 seconds (up from 3 seconds).<br />
* Veteran Abus Gun improvement effect changed to also give +2 range.<br />
* Mosque cost increased to 150 wood (up from 100 wood); XP income increased to 0.7 XP/second (up from 0.4 XP/second).<br />
* Janissary hitpoints decreased to 225 (down from 235).<br />
<br />
==== Portugese ====<br />
* Settler cost decreased to 80 food (down from 100 food).<br />
* 100 food removed from starting crates.<br />
<br />
==== Sioux ====<br />
* Bow Rider hitpoints decreased to 220 (down from 250).<br />
* Cetan Bow hitpoints increased to 100 (up from 90) and speed increased to 4.5 (up from 4).<br />
<br />
==== Spanish ====<br />
* 3 Lancers home-city shipment effect changed to give 4 Lancers.<br />
* 5 Rodeleros home-city shipment effect changed to give 6 Rodeleros.<br />
* 6 Rodeleros home-city shipment effect changed to give 7 Rodeleros.<br />
* 8 Rodeleros home-city shipment effect changed to give 9 Rodeleros.<br />
<br />
==1.1==<br />
===Patch changes===<br />
====Anti-cheat====<br />
* Variations of moesbar hack (Lazerbear hacks) are now detected better<br />
* Detection of Third Party Map Hack / OOS Tools<br />
====User experience====<br />
* TAD user interface added to launcher<br />
* Show FPS<br />
* Quick links to get support and see errors with Patch<br />
* One clean menu for launcher options<br />
* Repair feature for bugged temporary game files<br />
===Map changes===<br />
* Treasure updates on multiple maps<br />
* Team game support added for ESOC Maps<br />
* California removed from standard maps (temporary, working out problems with this map)<br />
====Team map set====<br />
* Added ESOC Manchuria<br />
* Added ESOC High Plains<br />
* Added ESOC Hudson Bay<br />
* Added ESOC Kamchatka<br />
* Added ESOC Tibet<br />
* Removed Saguenay (Hudson fills this slot now)<br />
====ESOC maps====<br />
* Fixed map description for rated play<br />
* All maps are now playable in team / ffa.<br />
* ESOC Arkansas: fixed mine amount<br />
* ESOC Arkansas: fixed treasure amount and level<br />
* ESOC High Plains: adjusted resource distribution and treasures<br />
* ESOC Hudson Bay: adjusted map layout and treasures<br />
* ESOC Kamchatka: suspended new layout for the time being<br />
* ESOC Kamchatka: fixed treasure amount<br />
* ESOC Kamchatka: unlocked season switch on Kamchatka (forgot)<br />
* ESOC Manchuria: added more variations to the extra mines spawn<br />
* ESOC Manchuria: moved the paired yaks to the mid line instead of the north area<br />
* ESOC Manchuria: fixed mine placement for Manchuria team<br />
* ESOC Tibet: fixed trade routes and res placement<br />
====RE maps====<br />
* New England: improved the distribution of the extra mines<br />
* New England: improved the spawn of whales<br />
* New England: improved the distribution of sheep<br />
* New England: removed extra lakes present in the team spawn<br />
* Patagonia: fixed 2nd deer spawn<br />
* Patagonia: improved the distribution of sheep<br />
* Siberia: placed the starting animals closer to TC<br />
* Yukon: pushed the 2nd mine a bit away from TC<br />
<br />
==1.1.1==<br />
===Patch changes===<br />
* Cinematic skip works now<br />
* Annoying game.con issues are gone (Now building rotator works)<br />
* New layer of anti-cheat added (No promises here, pretty small adjustment overall)<br />
===Map changes===<br />
* Reverted treasures largely to the original set. A few maps maintained a small number of slightly larger treasures. Overall spawns should feel better now.<br />
<br />
==1.2==<br />
===Patch changes===<br />
* Fixed a hole in the anti cheat<br />
* Fixed an issue that detects some special hotkeys as suspicious behavior<br />
* Fixed an issue that detects random .bar (fonts.bar, data.bar ...) as suspicious behavior<br />
* Visual C++ 2013 instead of 2015. This will fix issues with older OS, principally Windows 7 without SP1, which is the most frequent<br />
* Added Building Rotator as an option<br />
* Added Multi-Language (More Information soon)<br />
* Some improvements & bugs fixes<br />
* Improved installer<br />
* Added mapsets images<br />
===Map changes===<br />
* Seven new maps added to the mappool: Bonnie Springs, Colorado, Klondike, Manchac, Mendocino, Tassili and Adirondacks. <br />
* Colorado, Klondike, Mendochino, Tassili, Adirondacks and Manchac added to the team maps set.<br />
* Tibet removed from the team maps set.<br />
* The new maps have all been added to the ESOC maps set.<br />
* K&B maps added to the patch in a seperate set.<br />
<br />
==1.2.0.1==<br />
===Patch changes===<br />
* Fixed an issue that caused the launcher to crash upon starting<br />
* Fixed an issue where the launcher would crash after clicking on 'options'<br />
* Fixed an issue where playing on K&B maps would reset all your settings</div>
Edeholland
https://wiki.eso-community.net/ESOC_Patch/Version_history/2.x?diff=163
ESOC Patch/Version history/2.x
2018-11-13T10:21:19Z
<p>Edeholland: </p>
<hr />
<div>==2.0==<br />
* Introduced diplomacy options in FFA mode<br />
===Balance changes===<br />
==== General ====<br />
* Native Scout snare-effect removed.<br />
* Mass Cavalry improvement cost decreased to 350 coin (down from 750 coin); effect adjusted to –25% (down from 50%).<br />
* Dragoon ranged resistance decreased to 20% (down from 30%).<br />
* Counter Infantry Rifling improvement effect changed to change the multiplier against light cavalry to x3.<br />
<br />
====Chinese====<br />
* Village pre-Fortress Age fattening rate decreased to 25% (down from 50%) of the regular rate.<br />
* Banner Forbidden Army (2 Iron Flails & 2 Meteor Hammers) train points increased to 33 (up from 29).<br />
* Old Han Reforms home-city shipment attack and hitpoints effect decreased to 50% (down from 100%); cost effect decreased to 25% (down from 50%).<br />
<br />
====Dutch====<br />
* Bank cost decreased from 350 food and 300 wood (down from 350 food and 350 wood); experience-points bounties increased to 130 XP (up from 110 XP — “Build”) and 260 XP (up from 220 XP — “Kill”).<br />
* Bank base build-limit decreased to 5 (down from 6).<br />
* Bank of Amsterdam and Bank of Rotterdam home-city shipments effects reverted to their original states (increasing Bank build-limit).<br />
<br />
====French====<br />
* 100 food removed from starting crates.<br />
<br />
====Germans====<br />
* Uhlan hitpoints decreased to 180 (down from 190).<br />
<br />
====Iroquois====<br />
* Aenna cost and experience-points bounties reverted to their original states (cost decreased to 100 food, experience-points bounties decreased to 10 XP).<br />
* War-Chief hitpoints-aura effect reverted to its original state (increased to 15%).<br />
<br />
====Portuguese====<br />
* Genitours home-city shipment effect changed to give additional +5 range (down from +6).<br />
<br />
====Ottomans====<br />
* Janissary hitpoints count reverted to its original state (increased to 235).<br />
<br />
====Russians====<br />
* 3-Settler batch cost decreased to 255 food (down from 270 food).<br />
* 17 Strelets home-city shipment effect changed to give 20 Strelets.<br />
<br />
====Spanish====<br />
* 4 Lancers home-city shipment (former 3 Lancers home-city shipment) effect changed to give 5 Lancers.<br />
* 7 Rodeleros Fortress-Age home-city shipment effect changed to give 8 Rodeleros.<br />
* Unction home-city shipment damage-aura effect decreased to 4% (down from 5%) per Missionary (maximum damage increase decreased from ~63% to ~48%); Missionary cost decreased to 50 wood and 50 coin (down from 100 wood and 100 coin).<br />
<br />
===Map changes===<br />
====ESOC maps====<br />
* Bonnie Springs and Klondike will appear slightly less<br />
* Florida added<br />
====Standard maps====<br />
* Bonnie Springs, Klondike and Patagonia will appear slightly less<br />
* Florida added<br />
====Team maps====<br />
* Colorado, Klondike and Himalayas removed<br />
* Florida added<br />
<br />
===Bug fixes===<br />
* Japanese End Isolation improvement now correctly reduces unit attack by 5% (down from 10%).<br />
* Chinese Repelling Volley home-city shipment now correctly applies increased bonus damage against Eagle Runner Knights.<br />
* Japanese Close Combat home-city shipment now correctly applies increased bonus damage against light infantry.<br />
* Aztec Fortress Age Shaman politician now properly grants 2 Nobles’ Hut Travois.<br />
* Berry Bushes now have a maximum villager limit of 8 per bush to prevent idle villagers from not being displayed as a notification.<br />
* Incan Bolas Warriors now have correct multipliers against light cavalry and Eagle Runner Knights.<br />
* Flail Elephant “Build” and “Kill” experience-points bounties properly adjusted to 25.<br />
* Flaming Arrows now have the correct multiplier against Arrow Knights.<br />
* Flying Crows now have the correct multiplier against light infantry.<br />
* Galleons can now train Gurkhas.<br />
* Gatling Guns now have the correct icon.<br />
* Howdahs and Mansabdar Howdahs now have standardized modifiers; Howdahs now get the correct multiplier against Coyote Runners in Melee Mode.<br />
* Light Cannons now have the correct multiplier against Arrow Knights.<br />
* Banner Mongolian Army now has the correct population count when made.<br />
* Rescued Iroquois Tomahawks now have the correct multiplier against light infantry.<br />
* Oprichniks now have the correct multiplier against siege units and artillery in Defend and Trample modes.<br />
* Native Villagers now have the ability to build Caravanserais for Indian allies who get the Aztec TEAM 3 Villager home-city shipment.<br />
* Siege Elephants and Mansabdar Siege Elephants now have the correct multiplier against light infantry as they do against cavalry.<br />
* Tiger Claws siege attack and hand attack in Cover Mode now decreases properly.<br />
* Turkeys are now able to enhance nearby Shrines.<br />
* Wakina Rifles “Build” and “Kill” experience-points bounties properly adjusted to 10 (up from 9).<br />
* Sufi War Elephants now have the previously missing AbstractElephant flag.<br />
* 3 Galleys home-city shipment now has the correct icon.<br />
* Aztec Chests of 500 coin home-city shipment now has the correct icon.<br />
* Blood Brothers home-city shipment now upgrades everything in the correct order so that units’ names are correct.<br />
* Cheyenne Cheyenne Fury improvement now properly grants a bonus against light infantry.<br />
* Exalted Meteor Hammer improvement now properly increases Meteor Hammer base damage by 50%.<br />
* Heavy Fortifications home-city shipment now upgrades in the correct order and displays correct names; it now properly includes the effect of the Revetment improvement.<br />
* Infantry Breastplate improvement now correctly affects Mercenary Blowgun Warriors, Blowgun Ambushers, Blind Monks and Iron Troops.<br />
* Klamath Klamath Work Ethos improvement now correctly affects Rice Paddies and Mango Groves.<br />
* Japanese Yamashiro home-city shipment now properly increases the range of Castles’ Bombard Attack.<br />
* Spanish Tercio Tactics home-city shipment now correctly displays “Rodeleros” (as opposed to “Redoleros”).<br />
* Counter Infantry Rifling improvement now properly affects Renegados and Thuggees.<br />
* Ranged Cavalry Caracole improvement now properly affects Comancheros.<br />
* Socket Bayonet improvement now properly affects Pistoleros and Dacoits.<br />
* Indian Royal Green Jackets home-city shipment now properly affects Mansabdar Gurkhas.<br />
* Hussars upgraded to the Imperial status after revolting with Bernardo O’Higgins politician have now their names displayed correctly.<br />
* Klamath Klamath Huckleberry Feast improvement now properly grants 10 food crates after 30 minutes.<br />
* Indian, Chinese and Sioux Surgeons can now construct Field Hospitals.<br />
* British TEAM Musketeer / Grenadier Hitpoints home-city shipment now properly affects Janissaries.<br />
* Mercenary Huron Mantlets now have the previously missing AbstractInfantry tag.<br />
* Outpost Wagons can now build War Huts for native civilizations.<br />
* Aztec War Chiefs now have proper damage flag added to their Hand Attack and should not hurt allied units after sending the Smoking Mirror home-city shipment.<br />
* German Advanced Dock home-city shipment now correctly makes ships train faster.<br />
* Spanish Consulate Nanban Trade improvement now correctly affects experience-points income from Trading Posts and Asian Trading Posts.<br />
* Hire Li'l Bombards home-city shipment now has the correct icon.<br />
* Chinese can now research the Imperial Cannon improvement at their Factory.<br />
* British, Chinese, Indians, and Japanese can no longer ship Mercenary Loyalty home-city shipment twice.<br />
* British Yeomen home-city shipment now properly increases Longbowmen’s range in all formations. <br />
* 2 Orchard Rickshaws are now correctly spawned for the Japanese at the beginning of the game on Andes.<br />
* Spanish Quatrefage and Dutch Stadhouders improvements no longer change the position of Barracks improvements in the UI; Russian Kalmucks and Bashkir Ponies improvements and German Polish Winged Hussars home-city shipment no longer change the position of Stable improvements in the UI; French Garde Imperial 1, Garde Imperial 2 and Garde Imperial 3 improvements no longer change the position of Artillery Foundry improvements in the UI.<br />
* Chinese, Japanese, and Indian Surgeons now have correct sound files.<br />
* Iroquois Discovery Travois now has correct sound files.<br />
* Fattened Goats received from Sufi Pilgrimage improvement now have correct sound files.<br />
* Portuguese Consulate Ironclads now have correct sound files.<br />
* Silk Road Trading Sites now have correct sound files.<br />
* Russian Kalmucks now have correct sound files.<br />
* Ottoman Consulate Settlers now have correct sound files.<br />
* TEAM Native 3 villagers now have correct unit voices when used by other Civilizations.<br />
* Spanish Quatrefage Halberdiers now have correct Spanish Pikeman audio.<br />
* Dutch Consulate Church now has correct Dutch texture.<br />
* Dutch Consulate Arsenal now has correct Dutch texture.<br />
* Portuguese TEAM Early Dragoons home-city shipment now enables German War Wagons, Aztec Eagle Runner Knights and Nobles’ Hut.<br />
* Dutch Consulate Church is now able to train Spies.<br />
* Russian Consulate Blockhouse bug now limits the Chinese Blockhouse to a build limit of one when using any rescued villagers, TEAM villagers, and Cree CDB.<br />
* French TEAM Ranged Infantry Attack home-city shipment no longer increases the attack of Cavalry Archers, Bow Riders, Keshiks, and Yabusame.<br />
* TEAM 5 Manchu home-city shipment now correctly takes 60 seconds to arrive.<br />
* Arsonists and Repentant Arsonists now have correct 'Mercenary' tag.<br />
* Dutch Consulate Bank is now inline with Dutch Bank.<br />
* Repentant Fusiliers now have correct 1.5x bonus against Light Infantry in defend mode.<br />
* xpTomahawk now throws a tomahawk.<br />
* Native Settlers throw spears correctly.<br />
* China Record Game bug caused by ypMonasteryDiscipleAura was changed to have no aura effect and increase Disciple base hitpoints and base damage by 10%.<br />
* Aztec Eagle Knight now throws a spear.<br />
* Native Eagle Warrior now has correct modifiers against Cavalry, CoyoteMen, Light Cavalry, and Eagle Knights.<br />
* TWC and TAD, including all Revolt Flags, now have new High Quality images to match the original flags.<br />
* Abus Guns have correct modifiers vs Light Cavalry or Eagle Knights in stagger and defend modes.<br />
* Asian versions of Elmeti, Mamelukes, and Li'l Bombards are no longer available in the Fortress Age.<br />
* Industrial Age Shogunate wonder experience-points bounty decreased to 600 XP (down from 1600 XP), as originally intended.<br />
* Units tagged as LightInfantry are affected by British Consulate hit-points boost.<br />
* SaloonOutlawRider now deal correct hand attack damage in melee mode.<br />
* Gates properly reduce to the new hitpoints of 1500 and 0 LOS.<br />
* Flame Throwers damage cap correctly adjusted to 35 so it deals the correct amount of damage to units.<br />
* Warriors from the Alarm Dance now fire arrows.<br />
* Wokou Horseman Guardians now fire arrows.<br />
* Spain's Fortress age shipments now display the correct numbers.<br />
* Castles’ Bombard Attack now has the correct multiplier against light infantry.<br />
* Removed dopple effect from cow, water buffalo, yak, sacred cow (their corpses no longer show up as alive and stationary in fog of war).<br />
* Fixed a bug that allowed monitors to target empty TP sockets.<br />
* Corrected Gribeauval System HC card description.<br />
* King's Hill fort is no longer deletable.<br />
* Consulate blockhouse banner armies now spawn properly.<br />
* Fixed Surgeon is now visible under fog while acting as a treasure.<br />
* Adjusted Cherry Orchard and Mango Grove placement obstruction radius to make them replaceable on the same spot. <br />
* Docks now respect the restricted build radius during the treaty period.</div>
Edeholland
https://wiki.eso-community.net/ESOC_Patch/Version_history/1.x?diff=162
ESOC Patch/Version history/1.x
2018-11-13T10:10:53Z
<p>Edeholland: </p>
<hr />
<div>==1.0==<br />
===Balance changes===<br />
==== General ====<br />
* Wall hitpoints decreased to 1500 (down from 3000).<br />
* Bastion improvement effect changed to give 300% wall hitpoints increase (up from 150%).<br />
* Wall line of sight decreased to 1.<br />
* Elmeti, Mamelukes and Li’l Bombards are now unavailable to train in the Fortress Age.<br />
* Hire Egyptian Mamelukes home-city shipment effect changed to give 4 Mamelukes (down from 5).<br />
* Monitors cost decreased to 600 wood and 200 coin (down from 800 wood and 200 coin); Long-range Attack ability range decreased to 70 (down from 100) and increased cooldown time to 1 minute 30 seconds (up from 1 minute).<br />
<br />
==== Dutch ====<br />
* Bank experience-points bounties increased to 110 XP (up from 70 XP) — “Build” — and to 220 XP (up from 140 XP) — “Kill”.<br />
* Bank base build-limit increased to 6 (down from 4).<br />
* Bank of Rotterdam and Bank of Amsterdam home-city shipments effects changed from +1 bank limit to +20% bank gather rate.<br />
* Bank of Rotterdam and Bank of Amsterdam home-city shipments effects changed to increase Bank production-rate by 20% each instead of increasing their build-limit.<br />
<br />
==== Iroquois ====<br />
* 100 food added to starting crates.<br />
* 200 wood removed from starting crates.<br />
* Aenna cost increased to 110 food (up from 100 food).<br />
* War Chief hitpoints-aura effect decreased to 10% (down from 15%).<br />
<br />
==== Ottomans ====<br />
* TEAM Silk Road home-city shipment moved to the Discovery Age (from the Colonial Age); effect increased to 25% (up from 15%); team effect removed.<br />
* Abus gun reload time increased to 3.5 seconds (up from 3 seconds).<br />
* Veteran Abus Gun improvement effect changed to also give +2 range.<br />
* Mosque cost increased to 150 wood (up from 100 wood); XP income increased to 0.7 XP/second (up from 0.4 XP/second).<br />
* Janissary hitpoints decreased to 225 (down from 235).<br />
<br />
==== Portugese ====<br />
* Settler cost decreased to 80 food (down from 100 food).<br />
* 100 food removed from starting crates.<br />
<br />
==== Sioux ====<br />
* Bow Rider hitpoints decreased to 220 (down from 250).<br />
* Cetan Bow hitpoints increased to 100 (up from 90) and speed increased to 4.5 (up from 4).<br />
<br />
==== Spanish ====<br />
* 3 Lancers home-city shipment effect changed to give 4 Lancers.<br />
* 5 Rodeleros home-city shipment effect changed to give 6 Rodeleros.<br />
* 6 Rodeleros home-city shipment effect changed to give 7 Rodeleros.<br />
* 8 Rodeleros home-city shipment effect changed to give 9 Rodeleros.<br />
<br />
===Bug fixes===<br />
* Japanese End Isolation improvement now correctly reduces unit attack by 5% (down from 10%).<br />
* Chinese Repelling Volley home-city shipment now correctly applies increased bonus damage against Eagle Runner Knights.<br />
* Japanese Close Combat home-city shipment now correctly applies increased bonus damage against light infantry.<br />
* Aztec Fortress Age Shaman politician now properly grants 2 Nobles’ Hut Travois.<br />
* Berry Bushes now have a maximum villager limit of 8 per bush to prevent idle villagers from not being displayed as a notification.<br />
* Incan Bolas Warriors now have correct multipliers against light cavalry and Eagle Runner Knights.<br />
* Flail Elephant “Build” and “Kill” experience-points bounties properly adjusted to 25.<br />
* Flaming Arrows now have the correct multiplier against Arrow Knights.<br />
* Flying Crows now have the correct multiplier against light infantry.<br />
* Galleons can now train Gurkhas.<br />
* Gatling Guns now have the correct icon.<br />
* Howdahs and Mansabdar Howdahs now have standardized modifiers; Howdahs now get the correct multiplier against Coyote Runners in Melee Mode.<br />
* Light Cannons now have the correct multiplier against Arrow Knights.<br />
* Banner Mongolian Army now has the correct population count when made.<br />
* Rescued Iroquois Tomahawks now have the correct multiplier against light infantry.<br />
* Oprichniks now have the correct multiplier against siege units and artillery in Defend and Trample modes.<br />
* Native Villagers now have the ability to build Caravanserais for Indian allies who get the Aztec TEAM 3 Villager home-city shipment.<br />
* Siege Elephants and Mansabdar Siege Elephants now have the correct multiplier against light infantry as they do against cavalry.<br />
* Tiger Claws siege attack and hand attack in Cover Mode now decreases properly.<br />
* Turkeys are now able to enhance nearby Shrines.<br />
* Wakina Rifles “Build” and “Kill” experience-points bounties properly adjusted to 10 (up from 9).<br />
* Sufi War Elephants now have the previously missing AbstractElephant flag.<br />
* 3 Galleys home-city shipment now has the correct icon.<br />
* Aztec Chests of 500 coin home-city shipment now has the correct icon.<br />
* Blood Brothers home-city shipment now upgrades everything in the correct order so that units’ names are correct.<br />
* Cheyenne Cheyenne Fury improvement now properly grants a bonus against light infantry.<br />
* Exalted Meteor Hammer improvement now properly increases Meteor Hammer base damage by 50%.<br />
* Heavy Fortifications home-city shipment now upgrades in the correct order and displays correct names; it now properly includes the effect of the Revetment improvement.<br />
* Infantry Breastplate improvement now correctly affects Mercenary Blowgun Warriors, Blowgun Ambushers, Blind Monks and Iron Troops.<br />
* Klamath Klamath Work Ethos improvement now correctly affects Rice Paddies and Mango Groves.<br />
* Japanese Yamashiro home-city shipment now properly increases the range of Castles’ Bombard Attack.<br />
* Spanish Tercio Tactics home-city shipment now correctly displays “Rodeleros” (as opposed to “Redoleros”).<br />
* Counter Infantry Rifling improvement now properly affects Renegados and Thuggees.<br />
* Ranged Cavalry Caracole improvement now properly affects Comancheros.<br />
* Socket Bayonet improvement now properly affects Pistoleros and Dacoits.<br />
* Indian Royal Green Jackets home-city shipment now properly affects Mansabdar Gurkhas.<br />
* Hussars upgraded to the Imperial status after revolting with Bernardo O’Higgins politician have now their names displayed correctly.<br />
* Klamath Klamath Huckleberry Feast improvement now properly grants 10 food crates after 30 minutes.<br />
* Indian, Chinese and Sioux Surgeons can now construct Field Hospitals.<br />
* British TEAM Musketeer / Grenadier Hitpoints home-city shipment now properly affects Janissaries.<br />
* Mercenary Huron Mantlets now have the previously missing AbstractInfantry tag.<br />
* Outpost Wagons can now build War Huts for native civilizations.<br />
* Aztec War Chiefs now have proper damage flag added to their Hand Attack and should not hurt allied units after sending the Smoking Mirror home-city shipment.<br />
* German Advanced Dock home-city shipment now correctly makes ships train faster.<br />
* Spanish Consulate Nanban Trade improvement now correctly affects experience-points income from Trading Posts and Asian Trading Posts.<br />
* Hire Li'l Bombards home-city shipment now has the correct icon.<br />
* Chinese can now research the Imperial Cannon improvement at their Factory.<br />
* British, Chinese, Indians, and Japanese can no longer ship Mercenary Loyalty home-city shipment twice.<br />
* British Yeomen home-city shipment now properly increases Longbowmen’s range in all formations. <br />
* 2 Orchard Rickshaws are now correctly spawned for the Japanese at the beginning of the game on Andes.<br />
* Spanish Quatrefage and Dutch Stadhouders improvements no longer change the position of Barracks improvements in the UI; Russian Kalmucks and Bashkir Ponies improvements and German Polish Winged Hussars home-city shipment no longer change the position of Stable improvements in the UI; French Garde Imperial 1, Garde Imperial 2 and Garde Imperial 3 improvements no longer change the position of Artillery Foundry improvements in the UI.<br />
* Chinese, Japanese, and Indian Surgeons now have correct sound files.<br />
* Iroquois Discovery Travois now has correct sound files.<br />
* Fattened Goats received from Sufi Pilgrimage improvement now have correct sound files.<br />
* Portuguese Consulate Ironclads now have correct sound files.<br />
* Silk Road Trading Sites now have correct sound files.<br />
* Russian Kalmucks now have correct sound files.<br />
* Ottoman Consulate Settlers now have correct sound files.<br />
* TEAM Native 3 villagers now have correct unit voices when used by other Civilizations.<br />
* Spanish Quatrefage Halberdiers now have correct Spanish Pikeman audio.<br />
* Dutch Consulate Church now has correct Dutch texture.<br />
* Dutch Consulate Arsenal now has correct Dutch texture.<br />
* Portuguese TEAM Early Dragoons home-city shipment now enables German War Wagons, Aztec Eagle Runner Knights and Nobles’ Hut.<br />
* Dutch Consulate Church is now able to train Spies.<br />
* Russian Consulate Blockhouse bug now limits the Chinese Blockhouse to a build limit of one when using any rescued villagers, TEAM villagers, and Cree CDB.<br />
* French TEAM Ranged Infantry Attack home-city shipment no longer increases the attack of Cavalry Archers, Bow Riders, Keshiks, and Yabusame.<br />
* TEAM 5 Manchu home-city shipment now correctly takes 60 seconds to arrive.<br />
* Arsonists and Repentant Arsonists now have correct 'Mercenary' tag.<br />
* Dutch Consulate Bank is now inline with Dutch Bank.<br />
* Repentant Fusiliers now have correct 1.5x bonus against Light Infantry in defend mode.<br />
* xpTomahawk now throws a tomahawk.<br />
* Native Settlers throw spears correctly.<br />
* China Record Game bug caused by ypMonasteryDiscipleAura was changed to have no aura effect and increase Disciple base hitpoints and base damage by 10%.<br />
* Aztec Eagle Knight now throws a spear.<br />
* Native Eagle Warrior now has correct modifiers against Cavalry, CoyoteMen, Light Cavalry, and Eagle Knights.<br />
* TWC and TAD, including all Revolt Flags, now have new High Quality images to match the original flags.<br />
* Abus Guns have correct modifiers vs Light Cavalry or Eagle Knights in stagger and defend modes.<br />
* Asian versions of Elmeti, Mamelukes, and Li'l Bombards are no longer available in the Fortress Age.<br />
* Industrial Age Shogunate wonder experience-points bounty decreased to 600 XP (down from 1600 XP), as originally intended.<br />
* Units tagged as LightInfantry are affected by British Consulate hit-points boost.<br />
* SaloonOutlawRider now deal correct hand attack damage in melee mode.<br />
* Gates properly reduce to the new hitpoints of 1500 and 0 LOS.<br />
* Flame Throwers damage cap correctly adjusted to 35 so it deals the correct amount of damage to units.<br />
* Warriors from the Alarm Dance now fire arrows.<br />
* Wokou Horseman Guardians now fire arrows.<br />
* Spain's Fortress age shipments now display the correct numbers.<br />
* Castles’ Bombard Attack now has the correct multiplier against light infantry.<br />
* Removed dopple effect from cow, water buffalo, yak, sacred cow (their corpses no longer show up as alive and stationary in fog of war).<br />
* Fixed a bug that allowed monitors to target empty TP sockets.<br />
* Corrected Gribeauval System HC card description.<br />
* King's Hill fort is no longer deletable.<br />
* Consulate blockhouse banner armies now spawn properly.<br />
* Fixed Surgeon is now visible under fog while acting as a treasure.<br />
* Adjusted Cherry Orchard and Mango Grove placement obstruction radius to make them replaceable on the same spot. <br />
* Docks now respect the restricted build radius during the treaty period.<br />
<br />
==1.1==<br />
===Patch changes===<br />
====Anti-cheat====<br />
* Variations of moesbar hack (Lazerbear hacks) are now detected better<br />
* Detection of Third Party Map Hack / OOS Tools<br />
====User experience====<br />
* TAD user interface added to launcher<br />
* Show FPS<br />
* Quick links to get support and see errors with Patch<br />
* One clean menu for launcher options<br />
* Repair feature for bugged temporary game files<br />
===Map changes===<br />
* Treasure updates on multiple maps<br />
* Team game support added for ESOC Maps<br />
* California removed from standard maps (temporary, working out problems with this map)<br />
====Team map set====<br />
* Added ESOC Manchuria<br />
* Added ESOC High Plains<br />
* Added ESOC Hudson Bay<br />
* Added ESOC Kamchatka<br />
* Added ESOC Tibet<br />
* Removed Saguenay (Hudson fills this slot now)<br />
====ESOC maps====<br />
* Fixed map description for rated play<br />
* All maps are now playable in team / ffa.<br />
* ESOC Arkansas: fixed mine amount<br />
* ESOC Arkansas: fixed treasure amount and level<br />
* ESOC High Plains: adjusted resource distribution and treasures<br />
* ESOC Hudson Bay: adjusted map layout and treasures<br />
* ESOC Kamchatka: suspended new layout for the time being<br />
* ESOC Kamchatka: fixed treasure amount<br />
* ESOC Kamchatka: unlocked season switch on Kamchatka (forgot)<br />
* ESOC Manchuria: added more variations to the extra mines spawn<br />
* ESOC Manchuria: moved the paired yaks to the mid line instead of the north area<br />
* ESOC Manchuria: fixed mine placement for Manchuria team<br />
* ESOC Tibet: fixed trade routes and res placement<br />
====RE maps====<br />
* New England: improved the distribution of the extra mines<br />
* New England: improved the spawn of whales<br />
* New England: improved the distribution of sheep<br />
* New England: removed extra lakes present in the team spawn<br />
* Patagonia: fixed 2nd deer spawn<br />
* Patagonia: improved the distribution of sheep<br />
* Siberia: placed the starting animals closer to TC<br />
* Yukon: pushed the 2nd mine a bit away from TC<br />
<br />
==1.1.1==<br />
===Patch changes===<br />
* Cinematic skip works now<br />
* Annoying game.con issues are gone (Now building rotator works)<br />
* New layer of anti-cheat added (No promises here, pretty small adjustment overall)<br />
===Map changes===<br />
* Reverted treasures largely to the original set. A few maps maintained a small number of slightly larger treasures. Overall spawns should feel better now.<br />
<br />
==1.2==<br />
===Patch changes===<br />
* Fixed a hole in the anti cheat<br />
* Fixed an issue that detects some special hotkeys as suspicious behavior<br />
* Fixed an issue that detects random .bar (fonts.bar, data.bar ...) as suspicious behavior<br />
* Visual C++ 2013 instead of 2015. This will fix issues with older OS, principally Windows 7 without SP1, which is the most frequent<br />
* Added Building Rotator as an option<br />
* Added Multi-Language (More Information soon)<br />
* Some improvements & bugs fixes<br />
* Improved installer<br />
* Added mapsets images<br />
===Map changes===<br />
* Seven new maps added to the mappool: Bonnie Springs, Colorado, Klondike, Manchac, Mendocino, Tassili and Adirondacks. <br />
* Colorado, Klondike, Mendochino, Tassili, Adirondacks and Manchac added to the team maps set.<br />
* Tibet removed from the team maps set.<br />
* The new maps have all been added to the ESOC maps set.<br />
* K&B maps added to the patch in a seperate set.<br />
<br />
==1.2.0.1==<br />
===Patch changes===<br />
* Fixed an issue that caused the launcher to crash upon starting<br />
* Fixed an issue where the launcher would crash after clicking on 'options'<br />
* Fixed an issue where playing on K&B maps would reset all your settings</div>
Edeholland
https://wiki.eso-community.net/ESOC_Patch/Version_history/1.x?diff=161
ESOC Patch/Version history/1.x
2018-11-13T10:10:12Z
<p>Edeholland: </p>
<hr />
<div>==1.0==<br />
===Balance changes===<br />
==== General ====<br />
* Wall hitpoints decreased to 1500 (down from 3000).<br />
* Bastion improvement effect changed to give 300% wall hitpoints increase (up from 150%).<br />
* Wall line of sight decreased to 1.<br />
* Elmeti, Mamelukes and Li’l Bombards are now unavailable to train in the Fortress Age.<br />
* Hire Egyptian Mamelukes home-city shipment effect changed to give 4 Mamelukes (down from 5).<br />
* Monitors cost decreased to 600 wood and 200 coin (down from 800 wood and 200 coin); Long-range Attack ability range decreased to 70 (down from 100) and increased cooldown time to 1 minute 30 seconds (up from 1 minute).<br />
<br />
==== Dutch ====<br />
* Bank experience-points bounties increased to 110 XP (up from 70 XP) — “Build” — and to 220 XP (up from 140 XP) — “Kill”.<br />
* Bank base build-limit increased to 6 (down from 4).<br />
* Bank of Rotterdam and Bank of Amsterdam home-city shipments effects changed from +1 bank limit to +20% bank gather rate.<br />
* Bank of Rotterdam and Bank of Amsterdam home-city shipments effects changed to increase Bank production-rate by 20% each instead of increasing their build-limit.<br />
<br />
==== Iroquois ====<br />
* 100 food added to starting crates.<br />
* 200 wood removed from starting crates.<br />
* Aenna cost increased to 110 food (up from 100 food).<br />
* War Chief hitpoints-aura effect decreased to 10% (down from 15%).<br />
<br />
==== Ottomans ====<br />
* TEAM Silk Road home-city shipment moved to the Discovery Age (from the Colonial Age); effect increased to 25% (up from 15%); team effect removed.<br />
* Abus gun reload time increased to 3.5 seconds (up from 3 seconds).<br />
* Veteran Abus Gun improvement effect changed to also give +2 range.<br />
* Mosque cost increased to 150 wood (up from 100 wood); XP income increased to 0.7 XP/second (up from 0.4 XP/second).<br />
* Janissary hitpoints decreased to 225 (down from 235).<br />
<br />
==== Portugese ====<br />
* Settler cost decreased to 80 food (down from 100 food).<br />
* 100 food removed from starting crates.<br />
<br />
==== Sioux ====<br />
* Bow Rider hitpoints decreased to 220 (down from 250).<br />
* Cetan Bow hitpoints increased to 100 (up from 90) and speed increased to 4.5 (up from 4).<br />
<br />
==== Spanish ====<br />
* 3 Lancers home-city shipment effect changed to give 4 Lancers.<br />
* 5 Rodeleros home-city shipment effect changed to give 6 Rodeleros.<br />
* 6 Rodeleros home-city shipment effect changed to give 7 Rodeleros.<br />
* 8 Rodeleros home-city shipment effect changed to give 9 Rodeleros.<br />
<br />
===Bug fixes===<br />
* Japanese End Isolation improvement now correctly reduces unit attack by 5% (down from 10%).<br />
* Chinese Repelling Volley home-city shipment now correctly applies increased bonus damage against Eagle Runner Knights.<br />
* Japanese Close Combat home-city shipment now correctly applies increased bonus damage against light infantry.<br />
* Aztec Fortress Age Shaman politician now properly grants 2 Nobles’ Hut Travois.<br />
* Berry Bushes now have a maximum villager limit of 8 per bush to prevent idle villagers from not being displayed as a notification.<br />
* Incan Bolas Warriors now have correct multipliers against light cavalry and Eagle Runner Knights.<br />
* Flail Elephant “Build” and “Kill” experience-points bounties properly adjusted to 25.<br />
* Flaming Arrows now have the correct multiplier against Arrow Knights.<br />
* Flying Crows now have the correct multiplier against light infantry.<br />
* Galleons can now train Gurkhas.<br />
* Gatling Guns now have the correct icon.<br />
* Howdahs and Mansabdar Howdahs now have standardized modifiers; Howdahs now get the correct multiplier against Coyote Runners in Melee Mode.<br />
* Light Cannons now have the correct multiplier against Arrow Knights.<br />
* Banner Mongolian Army now has the correct population count when made.<br />
* Rescued Iroquois Tomahawks now have the correct multiplier against light infantry.<br />
* Oprichniks now have the correct multiplier against siege units and artillery in Defend and Trample modes.<br />
* Native Villagers now have the ability to build Caravanserais for Indian allies who get the Aztec TEAM 3 Villager home-city shipment.<br />
* Siege Elephants and Mansabdar Siege Elephants now have the correct multiplier against light infantry as they do against cavalry.<br />
* Tiger Claws siege attack and hand attack in Cover Mode now decreases properly.<br />
* Turkeys are now able to enhance nearby Shrines.<br />
* Wakina Rifles “Build” and “Kill” experience-points bounties properly adjusted to 10 (up from 9).<br />
* Sufi War Elephants now have the previously missing AbstractElephant flag.<br />
* 3 Galleys home-city shipment now has the correct icon.<br />
* Aztec Chests of 500 coin home-city shipment now has the correct icon.<br />
* Blood Brothers home-city shipment now upgrades everything in the correct order so that units’ names are correct.<br />
* Cheyenne Cheyenne Fury improvement now properly grants a bonus against light infantry.<br />
* Exalted Meteor Hammer improvement now properly increases Meteor Hammer base damage by 50%.<br />
* Heavy Fortifications home-city shipment now upgrades in the correct order and displays correct names; it now properly includes the effect of the Revetment improvement.<br />
* Infantry Breastplate improvement now correctly affects Mercenary Blowgun Warriors, Blowgun Ambushers, Blind Monks and Iron Troops.<br />
* Klamath Klamath Work Ethos improvement now correctly affects Rice Paddies and Mango Groves.<br />
* Japanese Yamashiro home-city shipment now properly increases the range of Castles’ Bombard Attack.<br />
* Spanish Tercio Tactics home-city shipment now correctly displays “Rodeleros” (as opposed to “Redoleros”).<br />
* Counter Infantry Rifling improvement now properly affects Renegados and Thuggees.<br />
* Ranged Cavalry Caracole improvement now properly affects Comancheros.<br />
* Socket Bayonet improvement now properly affects Pistoleros and Dacoits.<br />
* Indian Royal Green Jackets home-city shipment now properly affects Mansabdar Gurkhas.<br />
* Hussars upgraded to the Imperial status after revolting with Bernardo O’Higgins politician have now their names displayed correctly.<br />
* Klamath Klamath Huckleberry Feast improvement now properly grants 10 food crates after 30 minutes.<br />
* Indian, Chinese and Sioux Surgeons can now construct Field Hospitals.<br />
* British TEAM Musketeer / Grenadier Hitpoints home-city shipment now properly affects Janissaries.<br />
* Mercenary Huron Mantlets now have the previously missing AbstractInfantry tag.<br />
* Outpost Wagons can now build War Huts for native civilizations.<br />
* Aztec War Chiefs now have proper damage flag added to their Hand Attack and should not hurt allied units after sending the Smoking Mirror home-city shipment.<br />
* German Advanced Dock home-city shipment now correctly makes ships train faster.<br />
* Spanish Consulate Nanban Trade improvement now correctly affects experience-points income from Trading Posts and Asian Trading Posts.<br />
* Hire Li'l Bombards home-city shipment now has the correct icon.<br />
* Chinese can now research the Imperial Cannon improvement at their Factory.<br />
* British, Chinese, Indians, and Japanese can no longer ship Mercenary Loyalty home-city shipment twice.<br />
* British Yeomen home-city shipment now properly increases Longbowmen’s range in all formations. <br />
* 2 Orchard Rickshaws are now correctly spawned for the Japanese at the beginning of the game on Andes.<br />
* Spanish Quatrefage and Dutch Stadhouders improvements no longer change the position of Barracks improvements in the UI; Russian Kalmucks and Bashkir Ponies improvements and German Polish Winged Hussars home-city shipment no longer change the position of Stable improvements in the UI; French Garde Imperial 1, Garde Imperial 2 and Garde Imperial 3 improvements no longer change the position of Artillery Foundry improvements in the UI.<br />
* Chinese, Japanese, and Indian Surgeons now have correct sound files.<br />
* Iroquois Discovery Travois now has correct sound files.<br />
* Fattened Goats received from Sufi Pilgrimage improvement now have correct sound files.<br />
* Portuguese Consulate Ironclads now have correct sound files.<br />
* Silk Road Trading Sites now have correct sound files.<br />
* Russian Kalmucks now have correct sound files.<br />
* Ottoman Consulate Settlers now have correct sound files.<br />
* TEAM Native 3 villagers now have correct unit voices when used by other Civilizations.<br />
* Spanish Quatrefage Halberdiers now have correct Spanish Pikeman audio.<br />
* Dutch Consulate Church now has correct Dutch texture.<br />
* Dutch Consulate Arsenal now has correct Dutch texture.<br />
* Portuguese TEAM Early Dragoons home-city shipment now enables German War Wagons, Aztec Eagle Runner Knights and Nobles’ Hut.<br />
* Dutch Consulate Church is now able to train Spies.<br />
* Russian Consulate Blockhouse bug now limits the Chinese Blockhouse to a build limit of one when using any rescued villagers, TEAM villagers, and Cree CDB.<br />
* French TEAM Ranged Infantry Attack home-city shipment no longer increases the attack of Cavalry Archers, Bow Riders, Keshiks, and Yabusame.<br />
* TEAM 5 Manchu home-city shipment now correctly takes 60 seconds to arrive.<br />
* Arsonists and Repentant Arsonists now have correct 'Mercenary' tag.<br />
* Dutch Consulate Bank is now inline with Dutch Bank.<br />
* Repentant Fusiliers now have correct 1.5x bonus against Light Infantry in defend mode.<br />
* xpTomahawk now throws a tomahawk.<br />
* Native Settlers throw spears correctly.<br />
* China Record Game bug caused by ypMonasteryDiscipleAura was changed to have no aura effect and increase Disciple base hitpoints and base damage by 10%.<br />
* Aztec Eagle Knight now throws a spear.<br />
* Native Eagle Warrior now has correct modifiers against Cavalry, CoyoteMen, Light Cavalry, and Eagle Knights.<br />
* TWC and TAD, including all Revolt Flags, now have new High Quality images to match the original flags.<br />
* Abus Guns have correct modifiers vs Light Cavalry or Eagle Knights in stagger and defend modes.<br />
* Asian versions of Elmeti, Mamelukes, and Li'l Bombards are no longer available in the Fortress Age.<br />
* Industrial Age Shogunate wonder experience-points bounty decreased to 600 XP (down from 1600 XP), as originally intended.<br />
* Units tagged as LightInfantry are affected by British Consulate hit-points boost.<br />
* SaloonOutlawRider now deal correct hand attack damage in melee mode.<br />
* Gates properly reduce to the new hitpoints of 1500 and 0 LOS.<br />
* Flame Throwers damage cap correctly adjusted to 35 so it deals the correct amount of damage to units.<br />
* Warriors from the Alarm Dance now fire arrows.<br />
* Wokou Horseman Guardians now fire arrows.<br />
* Spain's Fortress age shipments now display the correct numbers.<br />
* Castles’ Bombard Attack now has the correct multiplier against light infantry.<br />
* Removed dopple effect from cow, water buffalo, yak, sacred cow (their corpses no longer show up as alive and stationary in fog of war).<br />
* Fixed a bug that allowed monitors to target empty TP sockets.<br />
* Corrected Gribeauval System HC card description.<br />
* King's Hill fort is no longer deletable.<br />
* Consulate blockhouse banner armies now spawn properly.<br />
* Fixed Surgeon is now visible under fog while acting as a treasure.<br />
* Adjusted Cherry Orchard and Mango Grove placement obstruction radius to make them replaceable on the same spot. <br />
* Docks now respect the restricted build radius during the treaty period.<br />
<br />
==1.1==<br />
===Patch changes===<br />
====Anti-cheat====<br />
* Variations of moesbar hack (Lazerbear hacks) are now detected better<br />
* Detection of Third Party Map Hack / OOS Tools<br />
====User experience====<br />
* TAD user interface added to launcher<br />
* Show FPS<br />
* Quick links to get support and see errors with Patch<br />
* One clean menu for launcher options<br />
* Repair feature for bugged temporary game files<br />
===Map changes===<br />
* Treasure updates on multiple maps<br />
* Team game support added for ESOC Maps<br />
* California removed from standard maps (temporary, working out problems with this map)<br />
====Team map set====<br />
* Added ESOC Manchuria<br />
* Added ESOC High Plains<br />
* Added ESOC Hudson Bay<br />
* Added ESOC Kamchatka<br />
* Added ESOC Tibet<br />
* Removed Saguenay (Hudson fills this slot now)<br />
====ESOC maps====<br />
* Fixed map description for rated play<br />
* All maps are now playable in team / ffa.<br />
* ESOC Arkansas: fixed mine amount<br />
* ESOC Arkansas: fixed treasure amount and level<br />
* ESOC High Plains: adjusted resource distribution and treasures<br />
* ESOC Hudson Bay: adjusted map layout and treasures<br />
* ESOC Kamchatka: suspended new layout for the time being<br />
* ESOC Kamchatka: fixed treasure amount<br />
* ESOC Kamchatka: unlocked season switch on Kamchatka (forgot)<br />
* ESOC Manchuria: added more variations to the extra mines spawn<br />
* ESOC Manchuria: moved the paired yaks to the mid line instead of the north area<br />
* ESOC Manchuria: fixed mine placement for Manchuria team<br />
* ESOC Tibet: fixed trade routes and res placement<br />
====RE maps====<br />
* New England: improved the distribution of the extra mines<br />
* New England: improved the spawn of whales<br />
* New England: improved the distribution of sheep<br />
* New England: removed extra lakes present in the team spawn<br />
* Patagonia: fixed 2nd deer spawn<br />
* Patagonia: improved the distribution of sheep<br />
* Siberia: placed the starting animals closer to TC<br />
* Yukon: pushed the 2nd mine a bit away from TC<br />
<br />
==1.1.1==<br />
===Patch changes===<br />
* Cinematic skip works now<br />
* Annoying game.con issues are gone (Now building rotator works)<br />
* New layer of anti-cheat added (No promises here, pretty small adjustment overall)<br />
===Map changes===<br />
* Reverted treasures largely to the original set. A few maps maintained a small number of slightly larger treasures. Overall spawns should feel better now.<br />
<br />
==1.2==<br />
===Patch changes===<br />
* Fixed a hole in the anti cheat<br />
* Fixed an issue that detects some special hotkeys as suspicious behavior<br />
* Fixed an issue that detects random .bar (fonts.bar, data.bar ...) as suspicious behavior<br />
* Visual C++ 2013 instead of 2015. This will fix issues with older OS, principally Windows 7 without SP1, which is the most frequent<br />
* Added Building Rotator as an option<br />
* Added Multi-Language (More Information soon)<br />
* Some improvements & bugs fixes<br />
* Improved installer<br />
* Added mapsets images<br />
===Map changes===<br />
* Seven new maps added to the mappool: Bonnie Springs, Colorado, Klondike, Manchac, Mendocino, Tassili and Adirondacks. <br />
* Colorado, Klondike, Mendochino, Tassili, Adirondacks and Manchac added to the team maps set.<br />
* Tibet removed from the team maps set.<br />
* The new maps have all been added to the ESOC maps set.<br />
* K&B maps added to the patch in a seperate set.<br />
<br />
==1.2.0.1==<br />
* Fixed an issue that caused the launcher to crash upon starting<br />
* Fixed an issue where the launcher would crash after clicking on 'options'<br />
* Fixed an issue where playing on K&B maps would reset all your settings</div>
Edeholland
https://wiki.eso-community.net/ESOC_Patch/Version_history/1.x?diff=160
ESOC Patch/Version history/1.x
2018-11-13T09:23:25Z
<p>Edeholland: </p>
<hr />
<div>==1.0==<br />
===Balance changes===<br />
==== General ====<br />
* Wall hitpoints decreased to 1500 (down from 3000).<br />
* Bastion improvement effect changed to give 300% wall hitpoints increase (up from 150%).<br />
* Wall line of sight decreased to 1.<br />
* Elmeti, Mamelukes and Li’l Bombards are now unavailable to train in the Fortress Age.<br />
* Hire Egyptian Mamelukes home-city shipment effect changed to give 4 Mamelukes (down from 5).<br />
* Monitors cost decreased to 600 wood and 200 coin (down from 800 wood and 200 coin); Long-range Attack ability range decreased to 70 (down from 100) and increased cooldown time to 1 minute 30 seconds (up from 1 minute).<br />
<br />
==== Dutch ====<br />
* Bank experience-points bounties increased to 110 XP (up from 70 XP) — “Build” — and to 220 XP (up from 140 XP) — “Kill”.<br />
* Bank base build-limit increased to 6 (down from 4).<br />
* Bank of Rotterdam and Bank of Amsterdam home-city shipments effects changed from +1 bank limit to +20% bank gather rate.<br />
* Bank of Rotterdam and Bank of Amsterdam home-city shipments effects changed to increase Bank production-rate by 20% each instead of increasing their build-limit.<br />
<br />
==== Iroquois ====<br />
* 100 food added to starting crates.<br />
* 200 wood removed from starting crates.<br />
* Aenna cost increased to 110 food (up from 100 food).<br />
* War Chief hitpoints-aura effect decreased to 10% (down from 15%).<br />
<br />
==== Ottomans ====<br />
* TEAM Silk Road home-city shipment moved to the Discovery Age (from the Colonial Age); effect increased to 25% (up from 15%); team effect removed.<br />
* Abus gun reload time increased to 3.5 seconds (up from 3 seconds).<br />
* Veteran Abus Gun improvement effect changed to also give +2 range.<br />
* Mosque cost increased to 150 wood (up from 100 wood); XP income increased to 0.7 XP/second (up from 0.4 XP/second).<br />
* Janissary hitpoints decreased to 225 (down from 235).<br />
<br />
==== Portugese ====<br />
* Settler cost decreased to 80 food (down from 100 food).<br />
* 100 food removed from starting crates.<br />
<br />
==== Sioux ====<br />
* Bow Rider hitpoints decreased to 220 (down from 250).<br />
* Cetan Bow hitpoints increased to 100 (up from 90) and speed increased to 4.5 (up from 4).<br />
<br />
==== Spanish ====<br />
* 3 Lancers home-city shipment effect changed to give 4 Lancers.<br />
* 5 Rodeleros home-city shipment effect changed to give 6 Rodeleros.<br />
* 6 Rodeleros home-city shipment effect changed to give 7 Rodeleros.<br />
* 8 Rodeleros home-city shipment effect changed to give 9 Rodeleros.<br />
<br />
===Bug fixes===<br />
* Japanese End Isolation improvement now correctly reduces unit attack by 5% (down from 10%).<br />
* Chinese Repelling Volley home-city shipment now correctly applies increased bonus damage against Eagle Runner Knights.<br />
* Japanese Close Combat home-city shipment now correctly applies increased bonus damage against light infantry.<br />
* Aztec Fortress Age Shaman politician now properly grants 2 Nobles’ Hut Travois.<br />
* Berry Bushes now have a maximum villager limit of 8 per bush to prevent idle villagers from not being displayed as a notification.<br />
* Incan Bolas Warriors now have correct multipliers against light cavalry and Eagle Runner Knights.<br />
* Flail Elephant “Build” and “Kill” experience-points bounties properly adjusted to 25.<br />
* Flaming Arrows now have the correct multiplier against Arrow Knights.<br />
* Flying Crows now have the correct multiplier against light infantry.<br />
* Galleons can now train Gurkhas.<br />
* Gatling Guns now have the correct icon.<br />
* Howdahs and Mansabdar Howdahs now have standardized modifiers; Howdahs now get the correct multiplier against Coyote Runners in Melee Mode.<br />
* Light Cannons now have the correct multiplier against Arrow Knights.<br />
* Banner Mongolian Army now has the correct population count when made.<br />
* Rescued Iroquois Tomahawks now have the correct multiplier against light infantry.<br />
* Oprichniks now have the correct multiplier against siege units and artillery in Defend and Trample modes.<br />
* Native Villagers now have the ability to build Caravanserais for Indian allies who get the Aztec TEAM 3 Villager home-city shipment.<br />
* Siege Elephants and Mansabdar Siege Elephants now have the correct multiplier against light infantry as they do against cavalry.<br />
* Tiger Claws siege attack and hand attack in Cover Mode now decreases properly.<br />
* Turkeys are now able to enhance nearby Shrines.<br />
* Wakina Rifles “Build” and “Kill” experience-points bounties properly adjusted to 10 (up from 9).<br />
* Sufi War Elephants now have the previously missing AbstractElephant flag.<br />
* 3 Galleys home-city shipment now has the correct icon.<br />
* Aztec Chests of 500 coin home-city shipment now has the correct icon.<br />
* Blood Brothers home-city shipment now upgrades everything in the correct order so that units’ names are correct.<br />
* Cheyenne Cheyenne Fury improvement now properly grants a bonus against light infantry.<br />
* Exalted Meteor Hammer improvement now properly increases Meteor Hammer base damage by 50%.<br />
* Heavy Fortifications home-city shipment now upgrades in the correct order and displays correct names; it now properly includes the effect of the Revetment improvement.<br />
* Infantry Breastplate improvement now correctly affects Mercenary Blowgun Warriors, Blowgun Ambushers, Blind Monks and Iron Troops.<br />
* Klamath Klamath Work Ethos improvement now correctly affects Rice Paddies and Mango Groves.<br />
* Japanese Yamashiro home-city shipment now properly increases the range of Castles’ Bombard Attack.<br />
* Spanish Tercio Tactics home-city shipment now correctly displays “Rodeleros” (as opposed to “Redoleros”).<br />
* Counter Infantry Rifling improvement now properly affects Renegados and Thuggees.<br />
* Ranged Cavalry Caracole improvement now properly affects Comancheros.<br />
* Socket Bayonet improvement now properly affects Pistoleros and Dacoits.<br />
* Indian Royal Green Jackets home-city shipment now properly affects Mansabdar Gurkhas.<br />
* Hussars upgraded to the Imperial status after revolting with Bernardo O’Higgins politician have now their names displayed correctly.<br />
* Klamath Klamath Huckleberry Feast improvement now properly grants 10 food crates after 30 minutes.<br />
* Indian, Chinese and Sioux Surgeons can now construct Field Hospitals.<br />
* British TEAM Musketeer / Grenadier Hitpoints home-city shipment now properly affects Janissaries.<br />
* Mercenary Huron Mantlets now have the previously missing AbstractInfantry tag.<br />
* Outpost Wagons can now build War Huts for native civilizations.<br />
* Aztec War Chiefs now have proper damage flag added to their Hand Attack and should not hurt allied units after sending the Smoking Mirror home-city shipment.<br />
* German Advanced Dock home-city shipment now correctly makes ships train faster.<br />
* Spanish Consulate Nanban Trade improvement now correctly affects experience-points income from Trading Posts and Asian Trading Posts.<br />
* Hire Li'l Bombards home-city shipment now has the correct icon.<br />
* Chinese can now research the Imperial Cannon improvement at their Factory.<br />
* British, Chinese, Indians, and Japanese can no longer ship Mercenary Loyalty home-city shipment twice.<br />
* British Yeomen home-city shipment now properly increases Longbowmen’s range in all formations. <br />
* 2 Orchard Rickshaws are now correctly spawned for the Japanese at the beginning of the game on Andes.<br />
* Spanish Quatrefage and Dutch Stadhouders improvements no longer change the position of Barracks improvements in the UI; Russian Kalmucks and Bashkir Ponies improvements and German Polish Winged Hussars home-city shipment no longer change the position of Stable improvements in the UI; French Garde Imperial 1, Garde Imperial 2 and Garde Imperial 3 improvements no longer change the position of Artillery Foundry improvements in the UI.<br />
* Chinese, Japanese, and Indian Surgeons now have correct sound files.<br />
* Iroquois Discovery Travois now has correct sound files.<br />
* Fattened Goats received from Sufi Pilgrimage improvement now have correct sound files.<br />
* Portuguese Consulate Ironclads now have correct sound files.<br />
* Silk Road Trading Sites now have correct sound files.<br />
* Russian Kalmucks now have correct sound files.<br />
* Ottoman Consulate Settlers now have correct sound files.<br />
* TEAM Native 3 villagers now have correct unit voices when used by other Civilizations.<br />
* Spanish Quatrefage Halberdiers now have correct Spanish Pikeman audio.<br />
* Dutch Consulate Church now has correct Dutch texture.<br />
* Dutch Consulate Arsenal now has correct Dutch texture.<br />
* Portuguese TEAM Early Dragoons home-city shipment now enables German War Wagons, Aztec Eagle Runner Knights and Nobles’ Hut.<br />
* Dutch Consulate Church is now able to train Spies.<br />
* Russian Consulate Blockhouse bug now limits the Chinese Blockhouse to a build limit of one when using any rescued villagers, TEAM villagers, and Cree CDB.<br />
* French TEAM Ranged Infantry Attack home-city shipment no longer increases the attack of Cavalry Archers, Bow Riders, Keshiks, and Yabusame.<br />
* TEAM 5 Manchu home-city shipment now correctly takes 60 seconds to arrive.<br />
* Arsonists and Repentant Arsonists now have correct 'Mercenary' tag.<br />
* Dutch Consulate Bank is now inline with Dutch Bank.<br />
* Repentant Fusiliers now have correct 1.5x bonus against Light Infantry in defend mode.<br />
* xpTomahawk now throws a tomahawk.<br />
* Native Settlers throw spears correctly.<br />
* China Record Game bug caused by ypMonasteryDiscipleAura was changed to have no aura effect and increase Disciple base hitpoints and base damage by 10%.<br />
* Aztec Eagle Knight now throws a spear.<br />
* Native Eagle Warrior now has correct modifiers against Cavalry, CoyoteMen, Light Cavalry, and Eagle Knights.<br />
* TWC and TAD, including all Revolt Flags, now have new High Quality images to match the original flags.<br />
* Abus Guns have correct modifiers vs Light Cavalry or Eagle Knights in stagger and defend modes.<br />
* Asian versions of Elmeti, Mamelukes, and Li'l Bombards are no longer available in the Fortress Age.<br />
* Industrial Age Shogunate wonder experience-points bounty decreased to 600 XP (down from 1600 XP), as originally intended.<br />
* Units tagged as LightInfantry are affected by British Consulate hit-points boost.<br />
* SaloonOutlawRider now deal correct hand attack damage in melee mode.<br />
* Gates properly reduce to the new hitpoints of 1500 and 0 LOS.<br />
* Flame Throwers damage cap correctly adjusted to 35 so it deals the correct amount of damage to units.<br />
* Warriors from the Alarm Dance now fire arrows.<br />
* Wokou Horseman Guardians now fire arrows.<br />
* Spain's Fortress age shipments now display the correct numbers.<br />
* Castles’ Bombard Attack now has the correct multiplier against light infantry.<br />
* Removed dopple effect from cow, water buffalo, yak, sacred cow (their corpses no longer show up as alive and stationary in fog of war).<br />
* Fixed a bug that allowed monitors to target empty TP sockets.<br />
* Corrected Gribeauval System HC card description.<br />
* King's Hill fort is no longer deletable.<br />
* Consulate blockhouse banner armies now spawn properly.<br />
* Fixed Surgeon is now visible under fog while acting as a treasure.<br />
* Adjusted Cherry Orchard and Mango Grove placement obstruction radius to make them replaceable on the same spot. <br />
* Docks now respect the restricted build radius during the treaty period.<br />
<br />
==1.1==<br />
===Patch changes===<br />
====Anti-cheat====<br />
* Variations of moesbar hack (Lazerbear hacks) are now detected better<br />
* Detection of Third Party Map Hack / OOS Tools<br />
====User experience====<br />
* TAD user interface added to launcher<br />
* Show FPS<br />
* Quick links to get support and see errors with Patch<br />
* One clean menu for launcher options<br />
* Repair feature for bugged temporary game files<br />
===Map changes===<br />
* Treasure updates on multiple maps<br />
* Team game support added for ESOC Maps<br />
* California removed from standard maps (temporary, working out problems with this map)<br />
====Team map set====<br />
* Added ESOC Manchuria<br />
* Added ESOC High Plains<br />
* Added ESOC Hudson Bay<br />
* Added ESOC Kamchatka<br />
* Added ESOC Tibet<br />
* Removed Saguenay (Hudson fills this slot now)<br />
====ESOC maps====<br />
* Fixed map description for rated play<br />
* All maps are now playable in team / ffa.<br />
* ESOC Arkansas: fixed mine amount<br />
* ESOC Arkansas: fixed treasure amount and level<br />
* ESOC High Plains: adjusted resource distribution and treasures<br />
* ESOC Hudson Bay: adjusted map layout and treasures<br />
* ESOC Kamchatka: suspended new layout for the time being<br />
* ESOC Kamchatka: fixed treasure amount<br />
* ESOC Kamchatka: unlocked season switch on Kamchatka (forgot)<br />
* ESOC Manchuria: added more variations to the extra mines spawn<br />
* ESOC Manchuria: moved the paired yaks to the mid line instead of the north area<br />
* ESOC Manchuria: fixed mine placement for Manchuria team<br />
* ESOC Tibet: fixed trade routes and res placement<br />
====RE maps====<br />
* New England: improved the distribution of the extra mines<br />
* New England: improved the spawn of whales<br />
* New England: improved the distribution of sheep<br />
* New England: removed extra lakes present in the team spawn<br />
* Patagonia: fixed 2nd deer spawn<br />
* Patagonia: improved the distribution of sheep<br />
* Siberia: placed the starting animals closer to TC<br />
* Yukon: pushed the 2nd mine a bit away from TC</div>
Edeholland