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Difference between revisions of "Gathering Rates"

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(Added space to berrybush, fixed wise woman, removed some line breaks, fixed typos)
Line 11: Line 11:
 
*Huntable: .84
 
*Huntable: .84
 
*Mine: .6
 
*Mine: .6
*Berry Bush: .67
+
*Berry bush: .67
 
*Crate: 8.0
 
*Crate: 8.0
 
*Farm: .5
 
*Farm: .5
Line 23: Line 23:
 
*Huntable: .84
 
*Huntable: .84
 
*Mine: .6 (Dutch Settler: .69)
 
*Mine: .6 (Dutch Settler: .69)
*Berry Bush: .67
+
*Berry bush: .67
 
*Crate: 8.0
 
*Crate: 8.0
 
*Farm: .5
 
*Farm: .5
Line 35: Line 35:
 
*Huntable: 1.04
 
*Huntable: 1.04
 
*Mine: .74
 
*Mine: .74
*Berry Bush: .83
+
*Berry bush: .83
 
*Crate: 10.0
 
*Crate: 10.0
 
*Farm: .62
 
*Farm: .62
Line 47: Line 47:
 
*Huntable: 1.7
 
*Huntable: 1.7
 
*Mine: 1.2
 
*Mine: 1.2
*Berry Bush: 1.34
+
*Berry bush: 1.34
 
*Crate: 15.0
 
*Crate: 15.0
 
*Farm: 1.0
 
*Farm: 1.0
 
  
 
==Economic Technologies==
 
==Economic Technologies==
Line 89: Line 88:
 
===Native Age Up Politicians===
 
===Native Age Up Politicians===
  
*Aztec WiseWoman Age2: Plantation +10%, Farm +10%
+
*Aztec Wise Woman Age 2: Plantation +10%, Farm +10%
*Aztec WiseWoman Age3: Plantation +15%, Farm +15%
+
*Aztec Wise Woman Age 3: Plantation +10%, Farm +10%
*Aztec WiseWoman Age4: Plantation +20%, Farm +20%
+
*Aztec Wise Woman Age 4: Plantation +10%, Farm +10%
*Aztec WiseWoman Age5: Plantation +25%, Farm +25%
+
*Aztec Wise Woman Age 5: Plantation +20%, Farm +20%
*Sioux WiseWoman Age2: Hunting +10%
+
*Sioux Wise Woman Age 2: Hunting +10%
*Sioux WiseWoman Age3: Hunting +20%
+
*Sioux Wise Woman Age 3: Hunting +20%
*Sioux WiseWoman Age4: Hunting +30%
+
*Sioux Wise Woman Age 4: Hunting +30%
*Sioux WiseWoman Age5: Hunting +40%
+
*Sioux Wise Woman Age 5: Hunting +40%
  
 
===Upgrades from Native Trading Posts===
 
===Upgrades from Native Trading Posts===
  
*Zapotec Food of the Gods: Mill +10%, Plantation +10%, Berrybush +10%, Farm +10%
+
*Zapotec Food of the Gods: Mill +10%, Plantation +10%, Berry bush +10%, Farm +10%
*Klamath Work Ethos: Wood +5%, Hunting +5%, Mill +5%, Plantation +5%, Mine +5%, Berrybush +5%
+
*Klamath Work Ethos: Wood +5%, Hunting +5%, Mill +5%, Plantation +5%, Mine +5%, Berry bush +5%
 
*Navajo Craftsmanship: Mine +20%, Plantation +20%
 
*Navajo Craftsmanship: Mine +20%, Plantation +20%
 
  
 
==Sea economy==
 
==Sea economy==
Line 127: Line 125:
 
*Whale .17
 
*Whale .17
  
===War Conoes===
+
===War Canoes===
  
 
*Fish: .22
 
*Fish: .22
Line 146: Line 144:
 
*Huron Fish Wedding: Fish +20%, Whale +20%
 
*Huron Fish Wedding: Fish +20%, Whale +20%
 
*Navajo Craftsmanship: Whale +20% (also in [[#Upgrades from Native Trading Posts|Upgrades from Native Trading Posts]])
 
*Navajo Craftsmanship: Whale +20% (also in [[#Upgrades from Native Trading Posts|Upgrades from Native Trading Posts]])
 
  
 
==Homecity Economic Shipments==
 
==Homecity Economic Shipments==
Line 154: Line 151:
 
*Food Silos: Mill +15%, Farm +15%
 
*Food Silos: Mill +15%, Farm +15%
 
*Sustainable Agriculture: Mill +15%, Farm +15%
 
*Sustainable Agriculture: Mill +15%, Farm +15%
*Furrier: Hunting +15% , Berrybush +20%
+
*Furrier: Hunting +15% , Berry bush +20%
 
*Grain Market: Mill +20%, Farm +20%
 
*Grain Market: Mill +20%, Farm +20%
 
*Refrigeration: Mill +20%, Hunting +20%, Berrybush + 20%, Herdable + 20%, Farm +20%
 
*Refrigeration: Mill +20%, Hunting +20%, Berrybush + 20%, Herdable + 20%, Farm +20%
*Spice Trade: Hunting +20%, Berrybush +20%
+
*Spice Trade: Hunting +20%, Berry bush +20%
*Great Hunter: Hunting +20%, Berrybush +20%
+
*Great Hunter: Hunting +20%, Berry bush +20%
 
*Fulling Mills: Herdable +300%
 
*Fulling Mills: Herdable +300%
  
Line 180: Line 177:
 
===General Shipments===
 
===General Shipments===
  
*Economic Theory: Hunting +10%, Berrybush +10%, Herdable +10%, Mine +10%, Wood +10%, Plantation +10$, Mill +10%, Farm +10%
+
*Economic Theory: Hunting +10%, Berry bush +10%, Herdable +10%, Mine +10%, Wood +10%, Plantation +10$, Mill +10%, Farm +10%
 
*Chinampa 1: Plantation +15%, Farm +15%, Mill +15%
 
*Chinampa 1: Plantation +15%, Farm +15%, Mill +15%
 
*Chinampa 2: Plantation +20%, Farm +20%, Mill +20%
 
*Chinampa 2: Plantation +20%, Farm +20%, Mill +20%

Revision as of 10:58, 24 January 2019

This is a guide compiled by All_FaLLz_DoWn, or Brtnboarder495 in the heavengames forum. It includes lists of all the gathering rates measured in gathered resources per second for a single villager (VS - Villager Seconds). After that, you can find the effects of all the economical technologies, as well as the effects of shipments that affect your economic rates.

Gathering rates for Villagers

Native Villagers

  • Tree: .5
  • Mill: .67
  • Plantation: .5
  • Herdable: 1.25
  • Huntable: .84
  • Mine: .6
  • Berry bush: .67
  • Crate: 8.0
  • Farm: .5

European Settlers

  • Tree: .5
  • Mill: .67
  • Plantation: .5
  • Herdable: 2.0
  • Huntable: .84
  • Mine: .6 (Dutch Settler: .69)
  • Berry bush: .67
  • Crate: 8.0
  • Farm: .5

Coureurs

  • Tree: .62
  • Mill: .84
  • Plantation: .63
  • Herdable: 2.5
  • Huntable: 1.04
  • Mine: .74
  • Berry bush: .83
  • Crate: 10.0
  • Farm: .62

Settler Wagons

  • Tree: 1.0
  • Mill: 1.34
  • Plantation: 1.0
  • Herdable: 4.0
  • Huntable: 1.7
  • Mine: 1.2
  • Berry bush: 1.34
  • Crate: 15.0
  • Farm: 1.0

Economic Technologies

Market upgrades

  • Gang Saw: Wood +10%
  • Log Flume: Wood +20%
  • Circular Saw: Wood +30%
  • Deforestation: Wood +50%
  • Hunting Dogs: Hunting +10%
  • Steel Traps: Hunting +20%
  • Placer Mines: Mine +10%
  • Amalgamation: Mine +20%

Farm, Mill and Plantation Upgrades

  • Excessive Taxation: Mine +50%, Plantation +50%
  • Seed Drill: Mill +15%, Farm +15%
  • Artificial Fertilizer: Mill +30%, Farm +30%
  • Large Scale Agriculture: Mill +50%, Farm +50%
  • Book Keeping: Plantation +10%
  • Home Steading: Plantation +20%
  • Ore Refining: Plantation +30%
  • Earth Gift Ceremony: Plantation +20%, Mine +20%
  • Lumber Cereomony: Wood +20%
  • Forest People Ceremony: Wood +20%
  • Forest Spirit Ceremony: Wood +20%
  • Great Feast: Hunting +10%, Berrybush +10%, Farm +10%, Mill +10%
  • Harvest Ceremony: Hunting +15%, Berrybush +15%, Farm +15%, Mill +15%
  • Green Corn Ceremony: Hunting +20%, Berrybush +20%, Farm +20%, Mill +20%
  • Large Scale Gathering: Mill +50%, Farm +50%, Hunting +50%
  • Earth Ceremony: Plantation +10%, Mine +10%
  • Excessive Tribute: Mine +50%, Plantation +50%
  • Chinampa: Mill +20%, Farm +20%
  • Metalworking: Mine +20%
  • Calendar: Mill +10%, Farm +10%, Hunting +10%

Native Age Up Politicians

  • Aztec Wise Woman Age 2: Plantation +10%, Farm +10%
  • Aztec Wise Woman Age 3: Plantation +10%, Farm +10%
  • Aztec Wise Woman Age 4: Plantation +10%, Farm +10%
  • Aztec Wise Woman Age 5: Plantation +20%, Farm +20%
  • Sioux Wise Woman Age 2: Hunting +10%
  • Sioux Wise Woman Age 3: Hunting +20%
  • Sioux Wise Woman Age 4: Hunting +30%
  • Sioux Wise Woman Age 5: Hunting +40%

Upgrades from Native Trading Posts

  • Zapotec Food of the Gods: Mill +10%, Plantation +10%, Berry bush +10%, Farm +10%
  • Klamath Work Ethos: Wood +5%, Hunting +5%, Mill +5%, Plantation +5%, Mine +5%, Berry bush +5%
  • Navajo Craftsmanship: Mine +20%, Plantation +20%

Sea economy

Fishing Boats

  • Fish: .67
  • Whale: .5

Caravels

  • Fish: .67
  • Whale: .5

Galleys

  • Fish: .67
  • Whale: .5

Canoes

  • Fish: .22
  • Whale .17

War Canoes

  • Fish: .22
  • Whale: .17

Tlaloc Canoes

  • Fish: .22
  • Whale: .17

Dock and Native Trading Post Upgrades

  • Chinampa: Fish +20%, Whale +20%
  • Gill Nets: Fish +15%, Whale +15%
  • Long Lines: Fish +30%, Whale +30%
  • Excessive Taxation: Whale +50%
  • Excessive Tribute: Whale +50%
  • Huron Fish Wedding: Fish +20%, Whale +20%
  • Navajo Craftsmanship: Whale +20% (also in Upgrades from Native Trading Posts)

Homecity Economic Shipments

Food Shipments

  • Food Silos: Mill +15%, Farm +15%
  • Sustainable Agriculture: Mill +15%, Farm +15%
  • Furrier: Hunting +15% , Berry bush +20%
  • Grain Market: Mill +20%, Farm +20%
  • Refrigeration: Mill +20%, Hunting +20%, Berrybush + 20%, Herdable + 20%, Farm +20%
  • Spice Trade: Hunting +20%, Berry bush +20%
  • Great Hunter: Hunting +20%, Berry bush +20%
  • Fulling Mills: Herdable +300%

Wood Shipments

  • Lumberyards: Wood +15%
  • Sawmills: Wood + 15%
  • Exotic Hardwoods: Wood + 20%
  • Woodcrafting: Wood +20%

Coin Shipments

  • Royal Mint: Plantation +25%, Mine +25%
  • Cigar Roller: Plantation +20%
  • Rum Distillery: Plantation +20%
  • Iron Monger: Mine +20%
  • Silversmith: Mine +20%
  • Textile Mills: Plantation +25%
  • Aztec Mining: Mine +40%

General Shipments

  • Economic Theory: Hunting +10%, Berry bush +10%, Herdable +10%, Mine +10%, Wood +10%, Plantation +10$, Mill +10%, Farm +10%
  • Chinampa 1: Plantation +15%, Farm +15%, Mill +15%
  • Chinampa 2: Plantation +20%, Farm +20%, Mill +20%

Team Shipments

  • Team Exotic Hardwoods: Wood +15%
  • Team Silversmith: Mine +10%
  • Team Food Silos: Mill +10%, Farm +15%
  • Team Furrier: Hunting +10%, Berrybush +15%
  • Team Sawmills: Wood +10%
  • Team Spice Trade: Hunting +10%, Berrybush +15%
  • Team Rum Distillery: Plantation +15%
  • Team Iron Monger: Mine +10%

Water Shipments

  • Fish Market: Fish +25%, Whale +25%
  • Rendering Plant: Fish +30%, Whale +30%
  • Team Fish Market: Fish +10%, Whale +10%
  • Whale Oil: Whale +35%
  • Economic Theory: Fish +10%, Whale +10% (also in General Shipments)