Actions

Difference between revisions of "Gathering Rates"

From The ESOC wiki for Age of Empires 3

(Intro lines)
(headings)
Line 99: Line 99:
 
*Amalgamation: Mine +20%
 
*Amalgamation: Mine +20%
  
====Asian Market Upgrades====
+
====Asian market upgrades====
  
 
*Hunting Eagles: Huntable +5%
 
*Hunting Eagles: Huntable +5%
Line 114: Line 114:
 
*Imperial Bureaucracy: Huntable +10%, Berry bush +10%, Wood +10%, Mine +10%
 
*Imperial Bureaucracy: Huntable +10%, Berry bush +10%, Wood +10%, Mine +10%
  
====Farm, Mill and Plantation Upgrades====
+
====Farm, mill and plantation upgrades====
  
 
*Seed Drill: Mill +15%, Farm +15%
 
*Seed Drill: Mill +15%, Farm +15%
Line 132: Line 132:
 
*Calendar: Mill +10%, Farm +10%, Hunting +10%
 
*Calendar: Mill +10%, Farm +10%, Hunting +10%
  
====Rice Paddy Upgrades====
+
====Rice paddy upgrades====
  
 
*Paddy Threshing: Rice Paddy (food) +15%, Mill +15%, Farm +15%
 
*Paddy Threshing: Rice Paddy (food) +15%, Mill +15%, Farm +15%
Line 150: Line 150:
 
*Excessive Taxation: Mine +50%, Plantation +50%
 
*Excessive Taxation: Mine +50%, Plantation +50%
  
====Native Age Up Politicians====
+
====Native age up politicians====
  
 
*Aztec Wise Woman Age 2: Plantation +10%, Farm +10%
 
*Aztec Wise Woman Age 2: Plantation +10%, Farm +10%
Line 161: Line 161:
 
*Sioux Wise Woman Age 5: Hunting +40%
 
*Sioux Wise Woman Age 5: Hunting +40%
  
====Upgrades from Native Trading Posts====
+
====Native trading post upgrades====
  
 
*Zapotec Food of the Gods: Mill +10%, Plantation +10%, Berry bush +10%, Farm +10%
 
*Zapotec Food of the Gods: Mill +10%, Plantation +10%, Berry bush +10%, Farm +10%
Line 167: Line 167:
 
*Navajo Craftsmanship: Mine +20%, Plantation +20%
 
*Navajo Craftsmanship: Mine +20%, Plantation +20%
  
==Sea economy==
+
=== Economic home city shipments ===
 
 
===Fishing Boats and all warships===
 
 
 
*Fish: .67
 
*Whale: .5
 
 
 
===Catamaran and all canoe types===
 
 
 
*Fish: .22
 
*Whale: .17
 
 
 
===Dock and Native Trading Post Upgrades===
 
 
 
*Chinampa: Fish +20%, Whale +20%
 
*Gill Nets: Fish +15%, Whale +15%
 
*Long Lines: Fish +30%, Whale +30%
 
*Excessive Taxation: Whale +50%
 
*Excessive Tribute: Whale +50%
 
*Huron Fish Wedding: Fish +20%, Whale +20%
 
*Navajo Craftsmanship: Whale +20% (also in [[#Upgrades from Native Trading Posts|Upgrades from Native Trading Posts]])
 
 
 
==Homecity Economic Shipments==
 
  
===Food Shipments===
+
====Food shipments====
  
 
*Food Silos: Mill +15%, Farm +15%
 
*Food Silos: Mill +15%, Farm +15%
Line 202: Line 180:
 
*Fulling Mills: Herdable +300%
 
*Fulling Mills: Herdable +300%
  
===Wood Shipments===
+
====Wood shipments====
  
 
*Lumberyards: Wood +15%
 
*Lumberyards: Wood +15%
Line 209: Line 187:
 
*Woodcrafting: Wood +20%
 
*Woodcrafting: Wood +20%
  
===Coin Shipments===
+
====Coin shipments====
  
 
*Royal Mint: Plantation +25%, Mine +25%
 
*Royal Mint: Plantation +25%, Mine +25%
Line 219: Line 197:
 
*Aztec Mining: Mine +40%
 
*Aztec Mining: Mine +40%
  
===General Shipments===
+
====General shipments====
  
 
*Economic Theory: Hunting +10%, Berry bush +10%, Herdable +10%, Mine +10%, Wood +10%, Plantation +10%, Mill +10%, Farm +10%
 
*Economic Theory: Hunting +10%, Berry bush +10%, Herdable +10%, Mine +10%, Wood +10%, Plantation +10%, Mill +10%, Farm +10%
Line 228: Line 206:
 
*Terraced Hillsides: Rice Paddy (food) +10%, Rice Paddy (coin) +10%
 
*Terraced Hillsides: Rice Paddy (food) +10%, Rice Paddy (coin) +10%
  
===Team Shipments===
+
====Team shipments====
  
 
*Team Exotic Hardwoods: Wood +15%
 
*Team Exotic Hardwoods: Wood +15%
Line 239: Line 217:
 
*Team Iron Monger: Mine +10%
 
*Team Iron Monger: Mine +10%
  
===Water Shipments===
+
==Sea economy==
 +
 
 +
=== Base gathering rates ===
 +
{| class="wikitable"
 +
|-
 +
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="col" |
 +
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " scope="col" |'''Fishing boats and warships'''
 +
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " scope="col" |'''Catamaran and all canoe types'''
 +
|-
 +
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Fish'''
 +
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67
 +
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.22
 +
|-
 +
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Whale'''
 +
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5
 +
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.17
 +
|}
 +
 
 +
=== Economic technologies ===
 +
 
 +
==== Dock upgrades ====
 +
 
 +
*Chinampa: Fish +20%, Whale +20%
 +
*Gill Nets: Fish +15%, Whale +15%
 +
*Long Lines: Fish +30%, Whale +30%
 +
*Excessive Taxation: Whale +50%
 +
*Excessive Tribute: Whale +50%
 +
 
 +
====Native trading post upgrades====
 +
 
 +
*Huron Fish Wedding: Fish +20%, Whale +20%
 +
*Navajo Craftsmanship: Whale +20% (also in [[#Upgrades from Native Trading Posts|Upgrades from Native Trading Posts]])
 +
 
 +
===Water shipments===
  
 
*Fish Market: Fish +25%, Whale +25%
 
*Fish Market: Fish +25%, Whale +25%

Revision as of 15:29, 24 January 2019

This page includes lists of all the gathering rates measured in gathered resources per second. You can also find the effects of all the economical technologies and shipments that affect your economic rates.

Land economy

Base gathering rates

European settler / Asian villager Native villager (Cree) Coureur de bois Settler wagon
Berry bush 0.67 0.67 0.83 1.0
Cherry orchard 0.67 0.67 0.67 1.0
Crate 8 8 10 15
Farm 0.5 0.5 0.62 1.0
Herdable 2.0 1.25 2.5 4.0
Huntable 0.84 0.84 1.04 1.7
Mill 0.67 0.67 0.84 1.34
Mine 0.6 0.6 0.74 1.2
Plantation 0.5 0.5 0.63 1
Ride paddy (food) 0.5 0.5 0.63 1
Ride paddy (gold) 0.34 0.34 0.43 0.68
Tree / mango grove 0.5 0.5 0.62 1.0

Economic technologies

Market upgrades

  • Hunting Dogs: Hunting +10%
  • Steel Traps: Hunting +20%
  • Gang Saw: Wood +10%
  • Log Flume: Wood +20%
  • Circular Saw: Wood +30%
  • Lumber Ceremony: Wood +20%
  • Forest People Ceremony: Wood +20%
  • Forest Spirit Ceremony: Wood +20%
  • Placer Mines: Mine +10%
  • Amalgamation: Mine +20%

Asian market upgrades

  • Hunting Eagles: Huntable +5%
  • Professional Hunters: Huntable +10%
  • Hanami Parties: Berry bush +5%
  • Yozakura Lanterns: Berry bush +10%
  • Water Wheel: Wood +5%
  • Regenerative Forestry: Wood +10%
  • Timber Trade: Wood +30%
  • Tropical Timber Trade: Wood +50%
  • Blanket Filters: Mine +10%
  • Flume and Ditching: Mine +10%
  • Civil Servants: Huntable +5%, Berry bush +5%, Wood +5%, Mine +5%
  • Imperial Bureaucracy: Huntable +10%, Berry bush +10%, Wood +10%, Mine +10%

Farm, mill and plantation upgrades

  • Seed Drill: Mill +15%, Farm +15%
  • Artificial Fertilizer: Mill +30%, Farm +30%
  • Large Scale Gathering: Mill +50%, Farm +50%, Hunting +50%
  • Book Keeping: Plantation +10%
  • Home Steading: Plantation +20%
  • Ore Refining: Plantation +30%
  • Earth Gift Ceremony: Plantation +20%, Mine +20%
  • Great Feast: Hunting +10%, Berry bush +10%, Farm +10%, Mill +10%
  • Harvest Ceremony: Hunting +15%, Berry bush +15%, Farm +15%, Mill +15%
  • Green Corn Ceremony: Hunting +20%, Berry bush +20%, Farm +20%, Mill +20%
  • Earth Ceremony: Plantation +10%, Mine +10%
  • Excessive Tribute: Mine +50%, Plantation +50%
  • Chinampa: Mill +20%, Farm +20%
  • Metalworking: Mine +20%
  • Calendar: Mill +10%, Farm +10%, Hunting +10%

Rice paddy upgrades

  • Paddy Threshing: Rice Paddy (food) +15%, Mill +15%, Farm +15%
  • Irrigation Channels: Rice Paddy (food) +15%, Mill +15%, Farm +15%
  • Dike-Controlled Canals: Rice Paddy (food) +15%, Mill +15%, Farm +15%
  • Mechanized Rice Cultivation: Rice Paddy (food) +50%, Mill +50%, Farm +50%
  • Rice Surplus: Rice Paddy (coin) +10%, Plantation +10%
  • Rice Trade: Rice Paddy (coin) +20%, Plantation +20%
  • Rice Markets: Rice Paddy (coin) +20%, Plantation +20%
  • Rice Exports: Rice Paddy (coin) +20%, Plantation +20%
  • Collective Economy: Mine +50%, Rice Paddy (coin) +50%, Plantation +50%, Whale +50%

Capitol

Native age up politicians

  • Aztec Wise Woman Age 2: Plantation +10%, Farm +10%
  • Aztec Wise Woman Age 3: Plantation +10%, Farm +10%
  • Aztec Wise Woman Age 4: Plantation +10%, Farm +10%
  • Aztec Wise Woman Age 5: Plantation +20%, Farm +20%
  • Sioux Wise Woman Age 2: Hunting +10%
  • Sioux Wise Woman Age 3: Hunting +20%
  • Sioux Wise Woman Age 4: Hunting +30%
  • Sioux Wise Woman Age 5: Hunting +40%

Native trading post upgrades

  • Zapotec Food of the Gods: Mill +10%, Plantation +10%, Berry bush +10%, Farm +10%
  • Klamath Work Ethos: Wood +5%, Hunting +5%, Mill +5%, Plantation +5%, Mine +5%, Berry bush +5%
  • Navajo Craftsmanship: Mine +20%, Plantation +20%

Economic home city shipments

Food shipments

  • Food Silos: Mill +15%, Farm +15%
  • Sustainable Agriculture: Mill +15%, Farm +15%
  • Furrier: Hunting +15% , Berry bush +20%
  • Grain Market: Mill +20%, Farm +20%
  • Refrigeration: Mill +20%, Hunting +20%, Berry bush + 20%, Herdable + 20%, Farm +20%
  • Spice Trade: Hunting +20%, Berry bush +20%
  • Great Hunter: Hunting +20%, Berry bush +20%
  • Fulling Mills: Herdable +300%

Wood shipments

  • Lumberyards: Wood +15%
  • Sawmills: Wood +15%
  • Exotic Hardwoods: Wood +20%
  • Woodcrafting: Wood +20%

Coin shipments

  • Royal Mint: Plantation +25%, Mine +25%
  • Cigar Roller: Plantation +20%
  • Rum Distillery: Plantation +20%
  • Iron Monger: Mine +20%
  • Silversmith: Mine +20%
  • Textile Mills: Plantation +25%
  • Aztec Mining: Mine +40%

General shipments

  • Economic Theory: Hunting +10%, Berry bush +10%, Herdable +10%, Mine +10%, Wood +10%, Plantation +10%, Mill +10%, Farm +10%
  • Chinampa 1: Plantation +15%, Farm +15%, Mill +15%
  • Chinampa 2: Plantation +20%, Farm +20%, Mill +20%
  • Reclaimed Land: Rice Paddy (food) +5%, Rice Paddy (coin) +5%
  • Flooded Parcel: Rice Paddy (food) +8%, Rice Paddy (coin) +8%
  • Terraced Hillsides: Rice Paddy (food) +10%, Rice Paddy (coin) +10%

Team shipments

  • Team Exotic Hardwoods: Wood +15%
  • Team Silversmith: Mine +10%
  • Team Food Silos: Mill +10%, Farm +15%
  • Team Furrier: Hunting +10%, Berry bush +15%
  • Team Sawmills: Wood +10%
  • Team Spice Trade: Hunting +10%, Berry bush +15%
  • Team Rum Distillery: Plantation +15%
  • Team Iron Monger: Mine +10%

Sea economy

Base gathering rates

Fishing boats and warships Catamaran and all canoe types
Fish 0.67 0.22
Whale 0.5 0.17

Economic technologies

Dock upgrades

  • Chinampa: Fish +20%, Whale +20%
  • Gill Nets: Fish +15%, Whale +15%
  • Long Lines: Fish +30%, Whale +30%
  • Excessive Taxation: Whale +50%
  • Excessive Tribute: Whale +50%

Native trading post upgrades

Water shipments

  • Fish Market: Fish +25%, Whale +25%
  • Rendering Plant: Fish +30%, Whale +30%
  • Team Fish Market: Fish +10%, Whale +10%
  • Whale Oil: Whale +35%
  • Economic Theory: Fish +10%, Whale +10% (also in General Shipments)