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This is a guide compiled by All_FaLLz_DoWn, or Brtnboarder495 in the heavengames forum. It includes lists of all the gathering rates measured in gathered resources per second for a single villager (VS - Villager Seconds). After that, you can find the effects of all the economical technologies, as well as the effects of shipments that affect your economic rates.
+
This page includes lists of all the gathering rates measured in gathered resources per second. You can also find the effects of all the economical technologies and shipments that affect your economic rates.
  
 
==Land economy==
 
==Land economy==
  
===Base gathering rates===
+
===Base gathering rates in resources per second===
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
Line 12: Line 12:
 
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " scope="col" |'''Settler wagon'''
 
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " scope="col" |'''Settler wagon'''
 
|-
 
|-
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Berry bush'''
+
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Berry bush''' [[File:food.gif]]
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.83
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.83
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0
+
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.31
 
|-
 
|-
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Cherry orchard'''
+
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Cherry orchard''' [[File:food.gif]]
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.67
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |0.67
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0
+
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.31
 
|-
 
|-
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Crate'''
+
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Crate''' [[File:food.gif]] [[File:coin.gif]] [[File:wood.gif]]
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |8
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |8
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |8
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |8
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |10
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |10
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |15
+
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |20
 
|-
 
|-
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Farm'''
+
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Farm''' [[File:food.gif]]
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5
Line 36: Line 36:
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0
 
|-
 
|-
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Herdable'''
+
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Livestock''' [[File:food.gif]]
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |2.0
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |2.0
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |1.25
+
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |2.0
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |2.5
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " |2.5
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |4.0
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |4.0
 
|-
 
|-
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Huntable'''
+
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Huntable''' [[File:food.gif]]
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.84
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.84
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.84
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.84
Line 48: Line 48:
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.7
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.7
 
|-
 
|-
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Mill'''
+
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Mill''' [[File:food.gif]]
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67
Line 54: Line 54:
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.34
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.34
 
|-
 
|-
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Mine'''
+
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Mine''' [[File:coin.gif]]
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.6
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.6
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.6
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.6
Line 60: Line 60:
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.2
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.2
 
|-
 
|-
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Plantation'''
+
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Plantation''' [[File:coin.gif]]
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5
Line 66: Line 66:
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1
 
|-
 
|-
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Ride paddy (food)'''
+
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Rice paddy (f)''' [[File:food.gif]]
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5
Line 72: Line 72:
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1
 
|-
 
|-
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Ride paddy (gold)'''
+
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Rice paddy (g)''' [[File:coin.gif]]
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.34
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.34
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.34
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.34
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| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |0.68
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |0.68
 
|-
 
|-
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Tree / mango grove'''
+
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Tree / mango grove''' [[File:wood.gif]]
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5
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| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0
 
|}
 
|}
 +
 +
Note: Not every type of villager is able to build all economic buildings, but it is possible to gather from a building of your ally.
 +
 +
Note: The Indian and Japanese civilization cannot gather from herdables.
 +
 +
Note: Dutch settlers have a base gather rate of 0.69 gold per second from mines.
 +
 +
Note: Indian villagers get free age 1 and age 2 wood upgrades (Water Wheel and Regenerative Forestry) from Market. 
 +
 +
Note: (Cree) Coureur the bois gather from cherry orchards with a base speed of 0.67 food per second. This is the same as a normal villager and is most likely a bug.
 +
 +
In the upgrades and shipments below, both berry bushes and cherry orchards are referred to as "Berry bush". Trees and mango groves are referred to as "Wood".
  
 
===Economic technologies===
 
===Economic technologies===
====Market upgrades====
+
====European and native market upgrades====
 +
 
 +
*Hunting Dogs: Huntable +10%
 +
*Steel Traps: Huntable +20%
  
*Hunting Dogs: Hunting +10%
 
*Steel Traps: Hunting +20%
 
 
*Gang Saw: Wood +10%
 
*Gang Saw: Wood +10%
 
*Log Flume: Wood +20%
 
*Log Flume: Wood +20%
Line 96: Line 109:
 
*Forest People Ceremony: Wood +20%
 
*Forest People Ceremony: Wood +20%
 
*Forest Spirit Ceremony: Wood +20%
 
*Forest Spirit Ceremony: Wood +20%
 +
*Deforestation: Wood +50% (only for Native American civilizations, in [[#Capitol upgrades|Capitol upgrades]] for European civilizations)
 +
 
*Placer Mines: Mine +10%
 
*Placer Mines: Mine +10%
 
*Amalgamation: Mine +20%
 
*Amalgamation: Mine +20%
  
====Asian Market Upgrades====
+
====Asian market upgrades====
 +
 
 +
*Hunting Eagles: Huntable +5% (only for Indians and Chinese)
 +
*Professional Hunters: Huntable +10% (only for Indians and Chinese)
 +
 
 +
*Hanami Parties: Berry bush +5% (only for Japanese)
 +
*Yozakura Lanterns: Berry bush +10% (only for Japanese)
  
*Hunting Eagles: Huntable +5%
 
*Professional Hunters: Huntable +10%
 
*Hanami Parties: Berry bush +5%
 
*Yozakura Lanterns: Berry bush +10%
 
 
*Water Wheel: Wood +5%
 
*Water Wheel: Wood +5%
 
*Regenerative Forestry: Wood +10%
 
*Regenerative Forestry: Wood +10%
 
*Timber Trade: Wood +30%
 
*Timber Trade: Wood +30%
 
*Tropical Timber Trade: Wood +50%
 
*Tropical Timber Trade: Wood +50%
*Blanket Filters: Mine +10%
+
 
 +
*Blanket Filters: Mine +5%
 
*Flume and Ditching: Mine +10%
 
*Flume and Ditching: Mine +10%
 +
 
*Civil Servants: Huntable +5%, Berry bush +5%, Wood +5%, Mine +5%
 
*Civil Servants: Huntable +5%, Berry bush +5%, Wood +5%, Mine +5%
 
*Imperial Bureaucracy: Huntable +10%, Berry bush +10%, Wood +10%, Mine +10%
 
*Imperial Bureaucracy: Huntable +10%, Berry bush +10%, Wood +10%, Mine +10%
  
====Farm, Mill and Plantation Upgrades====
+
====Farm, mill and plantation upgrades====
  
 
*Seed Drill: Mill +15%, Farm +15%
 
*Seed Drill: Mill +15%, Farm +15%
 
*Artificial Fertilizer: Mill +30%, Farm +30%
 
*Artificial Fertilizer: Mill +30%, Farm +30%
*Large Scale Gathering: Mill +50%, Farm +50%, Hunting +50%
+
*Large Scale Gathering: Mill +50%, Farm +50%, Huntable +50%, Livestock +50%, Ride Paddy (food) + 50%
 +
 
 
*Book Keeping: Plantation +10%
 
*Book Keeping: Plantation +10%
 
*Home Steading: Plantation +20%
 
*Home Steading: Plantation +20%
 
*Ore Refining: Plantation +30%
 
*Ore Refining: Plantation +30%
 +
 
*Earth Gift Ceremony: Plantation +20%, Mine +20%
 
*Earth Gift Ceremony: Plantation +20%, Mine +20%
 +
*Excessive Tribute: Mine +50%, Plantation +50%
 +
 
*Great Feast: Hunting +10%, Berry bush +10%, Farm +10%, Mill +10%
 
*Great Feast: Hunting +10%, Berry bush +10%, Farm +10%, Mill +10%
 
*Harvest Ceremony: Hunting +15%, Berry bush +15%, Farm +15%, Mill +15%
 
*Harvest Ceremony: Hunting +15%, Berry bush +15%, Farm +15%, Mill +15%
 
*Green Corn Ceremony: Hunting +20%, Berry bush +20%, Farm +20%, Mill +20%
 
*Green Corn Ceremony: Hunting +20%, Berry bush +20%, Farm +20%, Mill +20%
 +
 
*Earth Ceremony: Plantation +10%, Mine +10%
 
*Earth Ceremony: Plantation +10%, Mine +10%
*Excessive Tribute: Mine +50%, Plantation +50%
 
 
*Chinampa: Mill +20%, Farm +20%
 
*Chinampa: Mill +20%, Farm +20%
 
*Metalworking: Mine +20%
 
*Metalworking: Mine +20%
*Calendar: Mill +10%, Farm +10%, Hunting +10%
+
*Calendar: Mill +10%, Farm +10%, Huntable +10%
  
====Rice Paddy Upgrades====
+
====Rice paddy upgrades====
  
 
*Paddy Threshing: Rice Paddy (food) +15%, Mill +15%, Farm +15%
 
*Paddy Threshing: Rice Paddy (food) +15%, Mill +15%, Farm +15%
Line 138: Line 161:
 
*Dike-Controlled Canals: Rice Paddy (food) +15%, Mill +15%, Farm +15%
 
*Dike-Controlled Canals: Rice Paddy (food) +15%, Mill +15%, Farm +15%
 
*Mechanized Rice Cultivation: Rice Paddy (food) +50%, Mill +50%, Farm +50%
 
*Mechanized Rice Cultivation: Rice Paddy (food) +50%, Mill +50%, Farm +50%
 +
 
*Rice Surplus: Rice Paddy (coin) +10%, Plantation +10%
 
*Rice Surplus: Rice Paddy (coin) +10%, Plantation +10%
 
*Rice Trade: Rice Paddy (coin) +20%, Plantation +20%
 
*Rice Trade: Rice Paddy (coin) +20%, Plantation +20%
Line 144: Line 168:
 
*Collective Economy: Mine +50%, Rice Paddy (coin) +50%, Plantation +50%, Whale +50%
 
*Collective Economy: Mine +50%, Rice Paddy (coin) +50%, Plantation +50%, Whale +50%
  
====Capitol====
+
====Capitol upgrades====
  
 
*Large Scale Agriculture: Mill +50%, Farm +50%
 
*Large Scale Agriculture: Mill +50%, Farm +50%
*Deforestation: Wood +50% (also in [[#Market upgrades|Market of Native American civilazations]])
+
*Deforestation: Wood +50% (also in [[#Market upgrades|Market of Native American civilizations]])
*Excessive Taxation: Mine +50%, Plantation +50%
+
*Excessive Taxation: Mine +50%, Plantation +50% (also in [[#Dock upgrades|Dock Upgrades]])
  
====Native Age Up Politicians====
+
====Native age up politicians====
  
 
*Aztec Wise Woman Age 2: Plantation +10%, Farm +10%
 
*Aztec Wise Woman Age 2: Plantation +10%, Farm +10%
Line 156: Line 180:
 
*Aztec Wise Woman Age 4: Plantation +10%, Farm +10%
 
*Aztec Wise Woman Age 4: Plantation +10%, Farm +10%
 
*Aztec Wise Woman Age 5: Plantation +20%, Farm +20%
 
*Aztec Wise Woman Age 5: Plantation +20%, Farm +20%
*Sioux Wise Woman Age 2: Hunting +10%
 
*Sioux Wise Woman Age 3: Hunting +20%
 
*Sioux Wise Woman Age 4: Hunting +30%
 
*Sioux Wise Woman Age 5: Hunting +40%
 
  
====Upgrades from Native Trading Posts====
+
*Sioux Wise Woman Age 2: Huntable +10%
 +
*Sioux Wise Woman Age 3: Huntable +20%
 +
*Sioux Wise Woman Age 4: Huntable +30%
 +
*Sioux Wise Woman Age 5: Huntable +40%
 +
 
 +
====Native trading post upgrades====
  
 
*Zapotec Food of the Gods: Mill +10%, Plantation +10%, Berry bush +10%, Farm +10%
 
*Zapotec Food of the Gods: Mill +10%, Plantation +10%, Berry bush +10%, Farm +10%
*Klamath Work Ethos: Wood +5%, Hunting +5%, Mill +5%, Plantation +5%, Mine +5%, Berry bush +5%
+
*Klamath Work Ethos: Wood +5%, Huntable +5%, Mill +5%, Plantation +5%, Mine +5%, Berry bush +5%
*Navajo Craftsmanship: Mine +20%, Plantation +20%
+
*Navajo Craftsmanship: Mine +20%, Plantation +20% (also in [[#Native trading post upgrades|Native trading post upgrades]] below)
  
==Sea economy==
+
===Economic home city shipments===
 
 
===Fishing Boats and all warships===
 
 
 
*Fish: .67
 
*Whale: .5
 
  
===Catamaran and all canoe types===
+
====Food shipments====
  
*Fish: .22
+
*Food Silos: Mill +15%, Farm +15%, Rice Paddy (food) +15%
*Whale: .17
+
*Sustainable Agriculture: Mill +15%, Farm +15%, Rice Paddy (food) +15%
 
+
*Furrier: Huntable +15% , Berry bush +20%
===Dock and Native Trading Post Upgrades===
 
 
 
*Chinampa: Fish +20%, Whale +20%
 
*Gill Nets: Fish +15%, Whale +15%
 
*Long Lines: Fish +30%, Whale +30%
 
*Excessive Taxation: Whale +50%
 
*Excessive Tribute: Whale +50%
 
*Huron Fish Wedding: Fish +20%, Whale +20%
 
*Navajo Craftsmanship: Whale +20% (also in [[#Upgrades from Native Trading Posts|Upgrades from Native Trading Posts]])
 
 
 
==Homecity Economic Shipments==
 
 
 
===Food Shipments===
 
 
 
*Food Silos: Mill +15%, Farm +15%
 
*Sustainable Agriculture: Mill +15%, Farm +15%
 
*Furrier: Hunting +15% , Berry bush +20%
 
 
*Grain Market: Mill +20%, Farm +20%
 
*Grain Market: Mill +20%, Farm +20%
*Refrigeration: Mill +20%, Hunting +20%, Berry bush + 20%, Herdable + 20%, Farm +20%
+
*Refrigeration: Mill +20%, Huntable +20%, Berry bush + 20%, Livestock + 20%, Farm +20%
*Spice Trade: Hunting +20%, Berry bush +20%
+
*Spice Trade: Huntable +20%, Berry bush +20%
*Great Hunter: Hunting +20%, Berry bush +20%
+
*Great Hunter: Huntable +20%, Berry bush +20%
*Fulling Mills: Herdable +300%
+
*Fulling Mills: Livestock +300%
 +
*Cherry Blossom Festival: Berry bush +15%
  
===Wood Shipments===
+
====Wood shipments====
  
 
*Lumberyards: Wood +15%
 
*Lumberyards: Wood +15%
Line 209: Line 213:
 
*Woodcrafting: Wood +20%
 
*Woodcrafting: Wood +20%
  
===Coin Shipments===
+
====Coin shipments====
  
*Royal Mint: Plantation +25%, Mine +25%
+
*Royal Mint: Plantation +25%, Mine +25%, Rice Paddy (coin) +25%
*Cigar Roller: Plantation +20%
+
*Cigar Roller: Plantation +20%, Rice Paddy (coin) +20%
*Rum Distillery: Plantation +20%
+
*Rum Distillery: Plantation +20%, Rice Paddy (coin) +20%
 
*Iron Monger: Mine +20%
 
*Iron Monger: Mine +20%
 
*Silversmith: Mine +20%
 
*Silversmith: Mine +20%
*Textile Mills: Plantation +25%
+
*Establish Ironmonger: Mine +20% (only for Indians)
*Aztec Mining: Mine +40%
+
*Textile Mill: Plantation +25%, Rice Paddy (coin) +25%
 +
*Aztec Mining: Mine +40% (only for Aztecs)
  
===General Shipments===
+
====General shipments====
  
*Economic Theory: Hunting +10%, Berry bush +10%, Herdable +10%, Mine +10%, Wood +10%, Plantation +10%, Mill +10%, Farm +10%
+
*Economic Theory: Huntable +10%, Berry bush +10%, Livestock +10%, Mine +10%, Wood +10%, Plantation +10%, Mill +10%, Farm +10%
*Chinampa 1: Plantation +15%, Farm +15%, Mill +15%
+
*Chinampa: Plantation +10%, Farm +10%, Mill +10%
*Chinampa 2: Plantation +20%, Farm +20%, Mill +20%
+
*Great Chinampa: Plantation +15%, Farm +15%, Mill +15%
 +
*Reclaimed Land: Rice Paddy (food) +5%, Rice Paddy (coin) +5%
 +
*Flooded Parcel: Rice Paddy (food) +8%, Rice Paddy (coin) +8%
 +
*Terraced Hillsides: Rice Paddy (food) +10%, Rice Paddy (coin) +10%
 +
*Temple of Xolotl Support: Farm +10%, Plantation +10% (only for Aztecs)
 +
*Guild Artisans: Huntable +35%, Berry bush +35%, Livestock +35%, Mine +35%, Wood +35%, Plantation +35%, Mill +35%, Farm +35% (only for Settler Wagons)
  
===Team Shipments===
+
====Team shipments====
  
 
*Team Exotic Hardwoods: Wood +15%
 
*Team Exotic Hardwoods: Wood +15%
 
*Team Silversmith: Mine +10%
 
*Team Silversmith: Mine +10%
 
*Team Food Silos: Mill +10%, Farm +15%
 
*Team Food Silos: Mill +10%, Farm +15%
*Team Furrier: Hunting +10%, Berry bush +15%
+
*Team Furrier: Huntable +10%, Berry bush +15%
 
*Team Sawmills: Wood +10%
 
*Team Sawmills: Wood +10%
*Team Spice Trade: Hunting +10%, Berry bush +15%
+
*Team Spice Trade: Huntable +10%, Berry bush +15%
 
*Team Rum Distillery: Plantation +15%
 
*Team Rum Distillery: Plantation +15%
 
*Team Iron Monger: Mine +10%
 
*Team Iron Monger: Mine +10%
 +
*Team Chonido: Huntable +8%, Berry bush +8%, Livestock +8%, Mine +8%, Wood +8%, Plantation +8%, Mill +8%, Farm +8%, Rice Paddy +8% (also in [[#Water shipments|Water shipments]])
 +
 +
==Sea economy==
 +
 +
===Base gathering rates===
 +
{| class="wikitable"
 +
|-
 +
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="col" |
 +
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " scope="col" |'''Fishing boats and warships'''
 +
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 250px; height: 21px; " scope="col" |'''Catamaran and all canoe types'''
 +
|-
 +
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Fish''' [[File:food.gif]]
 +
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67
 +
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.22
 +
|-
 +
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Whale''' [[File:coin.gif]]
 +
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5
 +
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.17
 +
|}
 +
 +
===Economic technologies===
 +
 +
====Dock upgrades====
 +
 +
*Chinampa: Fish +20%, Whale +20%
 +
*Gill Nets: Fish +15%, Whale +15%
 +
*Long Lines: Fish +30%, Whale +30%
 +
*Excessive Taxation: Whale +50% (also in [[#Capitol upgrades|Capitol upgrades]])
 +
*Excessive Tribute: Whale +50%
 +
 +
====Native trading post upgrades====
 +
 +
*Huron Fish Wedding: Fish +20%, Whale +20%
 +
*Navajo Craftsmanship: Whale +20% (also in [[#Native trading post upgrades|Native trading post upgrades]] above)
  
===Water Shipments===
+
===Water shipments===
  
 
*Fish Market: Fish +25%, Whale +25%
 
*Fish Market: Fish +25%, Whale +25%
 
*Rendering Plant: Fish +30%, Whale +30%
 
*Rendering Plant: Fish +30%, Whale +30%
 
*Team Fish Market: Fish +10%, Whale +10%
 
*Team Fish Market: Fish +10%, Whale +10%
 +
*Team Chonido: Fish +8%, Whale +8% (also in [[#Team shipments|Team shipments]])
 
*Whale Oil: Whale +35%
 
*Whale Oil: Whale +35%
*Economic Theory: Fish +10%, Whale +10% (also in [[#General Shipments|General Shipments]])
+
*Economic Theory: Fish +10%, Whale +10% (also in [[#General shipments|General shipments]])

Revision as of 04:47, 8 January 2021

This page includes lists of all the gathering rates measured in gathered resources per second. You can also find the effects of all the economical technologies and shipments that affect your economic rates.

Land economy

Base gathering rates in resources per second

European settler / Asian villager Native villager (Cree) Coureur de bois Settler wagon
Berry bush Food.gif 0.67 0.67 0.83 1.31
Cherry orchard Food.gif 0.67 0.67 0.67 1.31
Crate Food.gif Coin.gif Wood.gif 8 8 10 20
Farm Food.gif 0.5 0.5 0.62 1.0
Livestock Food.gif 2.0 2.0 2.5 4.0
Huntable Food.gif 0.84 0.84 1.04 1.7
Mill Food.gif 0.67 0.67 0.84 1.34
Mine Coin.gif 0.6 0.6 0.74 1.2
Plantation Coin.gif 0.5 0.5 0.63 1
Rice paddy (f) Food.gif 0.5 0.5 0.63 1
Rice paddy (g) Coin.gif 0.34 0.34 0.43 0.68
Tree / mango grove Wood.gif 0.5 0.5 0.62 1.0

Note: Not every type of villager is able to build all economic buildings, but it is possible to gather from a building of your ally.

Note: The Indian and Japanese civilization cannot gather from herdables.

Note: Dutch settlers have a base gather rate of 0.69 gold per second from mines.

Note: Indian villagers get free age 1 and age 2 wood upgrades (Water Wheel and Regenerative Forestry) from Market.

Note: (Cree) Coureur the bois gather from cherry orchards with a base speed of 0.67 food per second. This is the same as a normal villager and is most likely a bug.

In the upgrades and shipments below, both berry bushes and cherry orchards are referred to as "Berry bush". Trees and mango groves are referred to as "Wood".

Economic technologies

European and native market upgrades

  • Hunting Dogs: Huntable +10%
  • Steel Traps: Huntable +20%
  • Gang Saw: Wood +10%
  • Log Flume: Wood +20%
  • Circular Saw: Wood +30%
  • Lumber Ceremony: Wood +20%
  • Forest People Ceremony: Wood +20%
  • Forest Spirit Ceremony: Wood +20%
  • Deforestation: Wood +50% (only for Native American civilizations, in Capitol upgrades for European civilizations)
  • Placer Mines: Mine +10%
  • Amalgamation: Mine +20%

Asian market upgrades

  • Hunting Eagles: Huntable +5% (only for Indians and Chinese)
  • Professional Hunters: Huntable +10% (only for Indians and Chinese)
  • Hanami Parties: Berry bush +5% (only for Japanese)
  • Yozakura Lanterns: Berry bush +10% (only for Japanese)
  • Water Wheel: Wood +5%
  • Regenerative Forestry: Wood +10%
  • Timber Trade: Wood +30%
  • Tropical Timber Trade: Wood +50%
  • Blanket Filters: Mine +5%
  • Flume and Ditching: Mine +10%
  • Civil Servants: Huntable +5%, Berry bush +5%, Wood +5%, Mine +5%
  • Imperial Bureaucracy: Huntable +10%, Berry bush +10%, Wood +10%, Mine +10%

Farm, mill and plantation upgrades

  • Seed Drill: Mill +15%, Farm +15%
  • Artificial Fertilizer: Mill +30%, Farm +30%
  • Large Scale Gathering: Mill +50%, Farm +50%, Huntable +50%, Livestock +50%, Ride Paddy (food) + 50%
  • Book Keeping: Plantation +10%
  • Home Steading: Plantation +20%
  • Ore Refining: Plantation +30%
  • Earth Gift Ceremony: Plantation +20%, Mine +20%
  • Excessive Tribute: Mine +50%, Plantation +50%
  • Great Feast: Hunting +10%, Berry bush +10%, Farm +10%, Mill +10%
  • Harvest Ceremony: Hunting +15%, Berry bush +15%, Farm +15%, Mill +15%
  • Green Corn Ceremony: Hunting +20%, Berry bush +20%, Farm +20%, Mill +20%
  • Earth Ceremony: Plantation +10%, Mine +10%
  • Chinampa: Mill +20%, Farm +20%
  • Metalworking: Mine +20%
  • Calendar: Mill +10%, Farm +10%, Huntable +10%

Rice paddy upgrades

  • Paddy Threshing: Rice Paddy (food) +15%, Mill +15%, Farm +15%
  • Irrigation Channels: Rice Paddy (food) +15%, Mill +15%, Farm +15%
  • Dike-Controlled Canals: Rice Paddy (food) +15%, Mill +15%, Farm +15%
  • Mechanized Rice Cultivation: Rice Paddy (food) +50%, Mill +50%, Farm +50%
  • Rice Surplus: Rice Paddy (coin) +10%, Plantation +10%
  • Rice Trade: Rice Paddy (coin) +20%, Plantation +20%
  • Rice Markets: Rice Paddy (coin) +20%, Plantation +20%
  • Rice Exports: Rice Paddy (coin) +20%, Plantation +20%
  • Collective Economy: Mine +50%, Rice Paddy (coin) +50%, Plantation +50%, Whale +50%

Capitol upgrades

Native age up politicians

  • Aztec Wise Woman Age 2: Plantation +10%, Farm +10%
  • Aztec Wise Woman Age 3: Plantation +10%, Farm +10%
  • Aztec Wise Woman Age 4: Plantation +10%, Farm +10%
  • Aztec Wise Woman Age 5: Plantation +20%, Farm +20%
  • Sioux Wise Woman Age 2: Huntable +10%
  • Sioux Wise Woman Age 3: Huntable +20%
  • Sioux Wise Woman Age 4: Huntable +30%
  • Sioux Wise Woman Age 5: Huntable +40%

Native trading post upgrades

  • Zapotec Food of the Gods: Mill +10%, Plantation +10%, Berry bush +10%, Farm +10%
  • Klamath Work Ethos: Wood +5%, Huntable +5%, Mill +5%, Plantation +5%, Mine +5%, Berry bush +5%
  • Navajo Craftsmanship: Mine +20%, Plantation +20% (also in Native trading post upgrades below)

Economic home city shipments

Food shipments

  • Food Silos: Mill +15%, Farm +15%, Rice Paddy (food) +15%
  • Sustainable Agriculture: Mill +15%, Farm +15%, Rice Paddy (food) +15%
  • Furrier: Huntable +15% , Berry bush +20%
  • Grain Market: Mill +20%, Farm +20%
  • Refrigeration: Mill +20%, Huntable +20%, Berry bush + 20%, Livestock + 20%, Farm +20%
  • Spice Trade: Huntable +20%, Berry bush +20%
  • Great Hunter: Huntable +20%, Berry bush +20%
  • Fulling Mills: Livestock +300%
  • Cherry Blossom Festival: Berry bush +15%

Wood shipments

  • Lumberyards: Wood +15%
  • Sawmills: Wood +15%
  • Exotic Hardwoods: Wood +20%
  • Woodcrafting: Wood +20%

Coin shipments

  • Royal Mint: Plantation +25%, Mine +25%, Rice Paddy (coin) +25%
  • Cigar Roller: Plantation +20%, Rice Paddy (coin) +20%
  • Rum Distillery: Plantation +20%, Rice Paddy (coin) +20%
  • Iron Monger: Mine +20%
  • Silversmith: Mine +20%
  • Establish Ironmonger: Mine +20% (only for Indians)
  • Textile Mill: Plantation +25%, Rice Paddy (coin) +25%
  • Aztec Mining: Mine +40% (only for Aztecs)

General shipments

  • Economic Theory: Huntable +10%, Berry bush +10%, Livestock +10%, Mine +10%, Wood +10%, Plantation +10%, Mill +10%, Farm +10%
  • Chinampa: Plantation +10%, Farm +10%, Mill +10%
  • Great Chinampa: Plantation +15%, Farm +15%, Mill +15%
  • Reclaimed Land: Rice Paddy (food) +5%, Rice Paddy (coin) +5%
  • Flooded Parcel: Rice Paddy (food) +8%, Rice Paddy (coin) +8%
  • Terraced Hillsides: Rice Paddy (food) +10%, Rice Paddy (coin) +10%
  • Temple of Xolotl Support: Farm +10%, Plantation +10% (only for Aztecs)
  • Guild Artisans: Huntable +35%, Berry bush +35%, Livestock +35%, Mine +35%, Wood +35%, Plantation +35%, Mill +35%, Farm +35% (only for Settler Wagons)

Team shipments

  • Team Exotic Hardwoods: Wood +15%
  • Team Silversmith: Mine +10%
  • Team Food Silos: Mill +10%, Farm +15%
  • Team Furrier: Huntable +10%, Berry bush +15%
  • Team Sawmills: Wood +10%
  • Team Spice Trade: Huntable +10%, Berry bush +15%
  • Team Rum Distillery: Plantation +15%
  • Team Iron Monger: Mine +10%
  • Team Chonido: Huntable +8%, Berry bush +8%, Livestock +8%, Mine +8%, Wood +8%, Plantation +8%, Mill +8%, Farm +8%, Rice Paddy +8% (also in Water shipments)

Sea economy

Base gathering rates

Fishing boats and warships Catamaran and all canoe types
Fish Food.gif 0.67 0.22
Whale Coin.gif 0.5 0.17

Economic technologies

Dock upgrades

  • Chinampa: Fish +20%, Whale +20%
  • Gill Nets: Fish +15%, Whale +15%
  • Long Lines: Fish +30%, Whale +30%
  • Excessive Taxation: Whale +50% (also in Capitol upgrades)
  • Excessive Tribute: Whale +50%

Native trading post upgrades

Water shipments

  • Fish Market: Fish +25%, Whale +25%
  • Rendering Plant: Fish +30%, Whale +30%
  • Team Fish Market: Fish +10%, Whale +10%
  • Team Chonido: Fish +8%, Whale +8% (also in Team shipments)
  • Whale Oil: Whale +35%
  • Economic Theory: Fish +10%, Whale +10% (also in General shipments)