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Difference between revisions of "Gathering Rates"

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(Base Gathering Rates: headings)
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This is a guide compiled by All_FaLLz_DoWn, or Brtnboarder495 in the heavengames forum. It includes lists of all the gathering rates measured in gathered resources per second for a single villager (VS - Villager Seconds). After that, you can find the effects of all the economical technologies, as well as the effects of shipments that affect your economic rates.
 
This is a guide compiled by All_FaLLz_DoWn, or Brtnboarder495 in the heavengames forum. It includes lists of all the gathering rates measured in gathered resources per second for a single villager (VS - Villager Seconds). After that, you can find the effects of all the economical technologies, as well as the effects of shipments that affect your economic rates.
  
==Base Gathering Rates==
+
==Land economy==
  
 +
=== Base gathering rates ===
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope = "col" |
+
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="col" |
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " scope = "col" |'''European settler / Asian villager'''
+
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " scope="col" |'''European settler / Asian villager'''
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " scope = "col" |'''Native villager'''
+
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " scope="col" |'''Native villager'''
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " scope = "col" |'''(Cree) Coureur de bois'''
+
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 152px; height: 21px; " scope="col" |'''(Cree) Coureur de bois'''
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " scope = "col" |'''Settler wagon'''
+
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " scope="col" |'''Settler wagon'''
 
|-
 
|-
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope = "row" |'''Berry bush'''
+
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Berry bush'''
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67
Line 17: Line 18:
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0
 
|-
 
|-
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope = "row" |'''Cherry orchard'''
+
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Cherry orchard'''
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67
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| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0
 
|-
 
|-
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope = "row" |'''Crate'''
+
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Crate'''
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |8
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |8
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |8
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |8
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| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |15
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |15
 
|-
 
|-
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope = "row" |'''Farm'''
+
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Farm'''
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5
Line 35: Line 36:
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.0
 
|-
 
|-
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope = "row" |'''Herdable'''
+
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Herdable'''
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |2.0
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |2.0
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |1.25
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |1.25
Line 41: Line 42:
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |4.0
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |4.0
 
|-
 
|-
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope = "row" |'''Huntable'''
+
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Huntable'''
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.84
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.84
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.84
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.84
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| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.7
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.7
 
|-
 
|-
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope = "row" |'''Mill'''
+
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Mill'''
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.67
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.67
Line 53: Line 54:
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.34
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.34
 
|-
 
|-
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope = "row" |'''Mine'''
+
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Mine'''
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.6
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.6
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.6
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.6
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| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.2
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1.2
 
|-
 
|-
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope = "row" |'''Plantation'''
+
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Plantation'''
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5
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| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1
 
|-
 
|-
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope = "row" |'''Ride paddy (food)'''
+
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Ride paddy (food)'''
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5
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| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |1
 
|-
 
|-
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope = "row" |'''Ride paddy (gold)'''
+
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Ride paddy (gold)'''
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.34
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.34
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.34
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.34
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| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |0.68
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 92px; height: 21px; " |0.68
 
|-
 
|-
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope = "row" |'''Tree / mango grove'''
+
! style="text-align: left; vertical-align: bottom; border: 1px solid black; width: 178px; height: 21px; " scope="row" |'''Tree / mango grove'''
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 205px; height: 21px; " |0.5
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5
 
| style="text-align: right; vertical-align: bottom; border: 1px solid black; width: 95px; height: 21px; " |0.5
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|}
 
|}
  
==Economic Technologies==
+
===Economic technologies===
===Market upgrades===
+
====Market upgrades====
  
*Gang Saw: Wood +10%
+
* Gang Saw: Wood +10%
*Log Flume: Wood +20%
+
* Log Flume: Wood +20%
 
*Circular Saw: Wood +30%
 
*Circular Saw: Wood +30%
 
*Deforestation: Wood +50%
 
*Deforestation: Wood +50%
Line 96: Line 97:
 
*Amalgamation: Mine +20%
 
*Amalgamation: Mine +20%
  
===Farm, Mill and Plantation Upgrades===
+
====Farm, Mill and Plantation Upgrades====
  
 
*Excessive Taxation: Mine +50%, Plantation +50%
 
*Excessive Taxation: Mine +50%, Plantation +50%
Line 119: Line 120:
 
*Calendar: Mill +10%, Farm +10%, Hunting +10%
 
*Calendar: Mill +10%, Farm +10%, Hunting +10%
  
===Native Age Up Politicians===
+
====Native Age Up Politicians====
  
 
*Aztec Wise Woman Age 2: Plantation +10%, Farm +10%
 
*Aztec Wise Woman Age 2: Plantation +10%, Farm +10%
Line 130: Line 131:
 
*Sioux Wise Woman Age 5: Hunting +40%
 
*Sioux Wise Woman Age 5: Hunting +40%
  
===Upgrades from Native Trading Posts===
+
====Upgrades from Native Trading Posts====
  
 
*Zapotec Food of the Gods: Mill +10%, Plantation +10%, Berry bush +10%, Farm +10%
 
*Zapotec Food of the Gods: Mill +10%, Plantation +10%, Berry bush +10%, Farm +10%

Revision as of 13:48, 24 January 2019

This is a guide compiled by All_FaLLz_DoWn, or Brtnboarder495 in the heavengames forum. It includes lists of all the gathering rates measured in gathered resources per second for a single villager (VS - Villager Seconds). After that, you can find the effects of all the economical technologies, as well as the effects of shipments that affect your economic rates.

Land economy

Base gathering rates

European settler / Asian villager Native villager (Cree) Coureur de bois Settler wagon
Berry bush 0.67 0.67 0.83 1.0
Cherry orchard 0.67 0.67 0.67 1.0
Crate 8 8 10 15
Farm 0.5 0.5 0.62 1.0
Herdable 2.0 1.25 2.5 4.0
Huntable 0.84 0.84 1.04 1.7
Mill 0.67 0.67 0.84 1.34
Mine 0.6 0.6 0.74 1.2
Plantation 0.5 0.5 0.63 1
Ride paddy (food) 0.5 0.5 0.63 1
Ride paddy (gold) 0.34 0.34 0.43 0.68
Tree / mango grove 0.5 0.5 0.62 1.0

Economic technologies

Market upgrades

  • Gang Saw: Wood +10%
  • Log Flume: Wood +20%
  • Circular Saw: Wood +30%
  • Deforestation: Wood +50%
  • Hunting Dogs: Hunting +10%
  • Steel Traps: Hunting +20%
  • Placer Mines: Mine +10%
  • Amalgamation: Mine +20%

Farm, Mill and Plantation Upgrades

  • Excessive Taxation: Mine +50%, Plantation +50%
  • Seed Drill: Mill +15%, Farm +15%
  • Artificial Fertilizer: Mill +30%, Farm +30%
  • Large Scale Agriculture: Mill +50%, Farm +50%
  • Book Keeping: Plantation +10%
  • Home Steading: Plantation +20%
  • Ore Refining: Plantation +30%
  • Earth Gift Ceremony: Plantation +20%, Mine +20%
  • Lumber Cereomony: Wood +20%
  • Forest People Ceremony: Wood +20%
  • Forest Spirit Ceremony: Wood +20%
  • Great Feast: Hunting +10%, Berrybush +10%, Farm +10%, Mill +10%
  • Harvest Ceremony: Hunting +15%, Berrybush +15%, Farm +15%, Mill +15%
  • Green Corn Ceremony: Hunting +20%, Berrybush +20%, Farm +20%, Mill +20%
  • Large Scale Gathering: Mill +50%, Farm +50%, Hunting +50%
  • Earth Ceremony: Plantation +10%, Mine +10%
  • Excessive Tribute: Mine +50%, Plantation +50%
  • Chinampa: Mill +20%, Farm +20%
  • Metalworking: Mine +20%
  • Calendar: Mill +10%, Farm +10%, Hunting +10%

Native Age Up Politicians

  • Aztec Wise Woman Age 2: Plantation +10%, Farm +10%
  • Aztec Wise Woman Age 3: Plantation +10%, Farm +10%
  • Aztec Wise Woman Age 4: Plantation +10%, Farm +10%
  • Aztec Wise Woman Age 5: Plantation +20%, Farm +20%
  • Sioux Wise Woman Age 2: Hunting +10%
  • Sioux Wise Woman Age 3: Hunting +20%
  • Sioux Wise Woman Age 4: Hunting +30%
  • Sioux Wise Woman Age 5: Hunting +40%

Upgrades from Native Trading Posts

  • Zapotec Food of the Gods: Mill +10%, Plantation +10%, Berry bush +10%, Farm +10%
  • Klamath Work Ethos: Wood +5%, Hunting +5%, Mill +5%, Plantation +5%, Mine +5%, Berry bush +5%
  • Navajo Craftsmanship: Mine +20%, Plantation +20%

Sea economy

Fishing Boats and all warships

  • Fish: .67
  • Whale: .5

Catamaran and all canoe types

  • Fish: .22
  • Whale: .17

Dock and Native Trading Post Upgrades

  • Chinampa: Fish +20%, Whale +20%
  • Gill Nets: Fish +15%, Whale +15%
  • Long Lines: Fish +30%, Whale +30%
  • Excessive Taxation: Whale +50%
  • Excessive Tribute: Whale +50%
  • Huron Fish Wedding: Fish +20%, Whale +20%
  • Navajo Craftsmanship: Whale +20% (also in Upgrades from Native Trading Posts)

Homecity Economic Shipments

Food Shipments

  • Food Silos: Mill +15%, Farm +15%
  • Sustainable Agriculture: Mill +15%, Farm +15%
  • Furrier: Hunting +15% , Berry bush +20%
  • Grain Market: Mill +20%, Farm +20%
  • Refrigeration: Mill +20%, Hunting +20%, Berrybush + 20%, Herdable + 20%, Farm +20%
  • Spice Trade: Hunting +20%, Berry bush +20%
  • Great Hunter: Hunting +20%, Berry bush +20%
  • Fulling Mills: Herdable +300%

Wood Shipments

  • Lumberyards: Wood +15%
  • Sawmills: Wood +15%
  • Exotic Hardwoods: Wood +20%
  • Woodcrafting: Wood +20%

Coin Shipments

  • Royal Mint: Plantation +25%, Mine +25%
  • Cigar Roller: Plantation +20%
  • Rum Distillery: Plantation +20%
  • Iron Monger: Mine +20%
  • Silversmith: Mine +20%
  • Textile Mills: Plantation +25%
  • Aztec Mining: Mine +40%

General Shipments

  • Economic Theory: Hunting +10%, Berry bush +10%, Herdable +10%, Mine +10%, Wood +10%, Plantation +10%, Mill +10%, Farm +10%
  • Chinampa 1: Plantation +15%, Farm +15%, Mill +15%
  • Chinampa 2: Plantation +20%, Farm +20%, Mill +20%

Team Shipments

  • Team Exotic Hardwoods: Wood +15%
  • Team Silversmith: Mine +10%
  • Team Food Silos: Mill +10%, Farm +15%
  • Team Furrier: Hunting +10%, Berrybush +15%
  • Team Sawmills: Wood +10%
  • Team Spice Trade: Hunting +10%, Berrybush +15%
  • Team Rum Distillery: Plantation +15%
  • Team Iron Monger: Mine +10%

Water Shipments

  • Fish Market: Fish +25%, Whale +25%
  • Rendering Plant: Fish +30%, Whale +30%
  • Team Fish Market: Fish +10%, Whale +10%
  • Whale Oil: Whale +35%
  • Economic Theory: Fish +10%, Whale +10% (also in General Shipments)