Difference between revisions of "ESOC Patch/Version history/Compared to RE"
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===General=== | ===General=== | ||
− | Wall hitpoints decreased to 1500 (down from 3000). | + | * Wall hitpoints decreased to 1500 (down from 3000). |
− | Bastion improvement effect changed to give 300% wall hitpoints increase (up from 150%). | + | * Bastion improvement effect changed to give 300% wall hitpoints increase (up from 150%). |
− | Wall line of sight decreased to 1. | + | * Wall line of sight decreased to 1. |
− | Elmeti, Mamelukes and Li’l Bombards are now unavailable to train in the Fortress Age. | + | * Elmeti, Mamelukes and Li’l Bombards are now unavailable to train in the Fortress Age. |
− | Hire Egyptian Mamelukes home-city shipment effect changed to give 4 Mamelukes (down from 5). | + | * Hire Egyptian Mamelukes home-city shipment effect changed to give 4 Mamelukes (down from 5). |
− | Monitors cost decreased to 600 wood and 200 coin (down from 800 wood and 200 coin); Long-range Attack ability range decreased to 70 (down from 100) and increased cooldown time to 1 minute 30 seconds (up from 1 minute). | + | * Monitors cost decreased to 600 wood and 200 coin (down from 800 wood and 200 coin); Long-range Attack ability range decreased to 70 (down from 100) and increased cooldown time to 1 minute 30 seconds (up from 1 minute). |
− | Native Scout snare-effect removed. | + | * Native Scout snare-effect removed. |
− | Mass Cavalry improvement cost decreased to 600 coin (down from 750 coin); effect adjusted to –40% train time (down from –50%). | + | * Mass Cavalry improvement cost decreased to 600 coin (down from 750 coin); effect adjusted to –40% train time (down from –50%). |
− | Dragoon ranged resistance decreased to 20% (down from 30%). | + | * Dragoon ranged resistance decreased to 20% (down from 30%). |
− | Town Center cost decreased to 500w (down from 600w). | + | * Town Center cost decreased to 500w (down from 600w). |
− | Culverin multiplier against warships increased to 12.5 (up from 10). | + | * Culverin multiplier against warships increased to 12.5 (up from 10). |
− | Fishing Boat cost decreased to 70w (down from 100w). | + | * Fishing Boat cost decreased to 70w (down from 100w). |
− | "Schooners" shipment effect changed from "-60% Fishing Boat cost" to "-20w Fishing Boat cost and -40% train time" (decreases train points from 25 to 15). | + | * "Schooners" shipment effect changed from "-60% Fishing Boat cost" to "-20w * * Fishing Boat cost and -40% train time" (decreases train points from 25 to 15). |
− | "East Indiamen" shipment effect changed from "-30% Fishing Boat cost and a dock wagon" to "-20w Fishing Boat cost and a dock wagon". | + | * "East Indiamen" shipment effect changed from "-30% Fishing Boat cost and a dock wagon" to "-20w Fishing Boat cost and a dock wagon". |
− | Canoe range & line-of-sight decreased from 20 and 24 to 18 and 22 respectively | + | * Canoe range & line-of-sight decreased from 20 and 24 to 18 and 22 respectively |
− | War Canoe range & line-of-sight decreased from 30 and 34 to 25 and 29 respectively. | + | * War Canoe range & line-of-sight decreased from 30 and 34 to 25 and 29 respectively. |
− | "European Cannons" shipment effect changed from "+20% warship attack and +5 warship range & line-of-sight" to "+30% warship attack". | + | * "European Cannons" shipment effect changed from "+20% warship attack and +5 warship range & line-of-sight" to "+30% warship attack". |
− | "Offshore Support" shipment effect changed from "+20% warship attack and +5 warship range & line-of-sight" to "+20% warship attack and +2 warship range & line-of-sight". | + | "* Offshore Support" shipment effect changed from "+20% warship attack and +5 warship range & line-of-sight" to "+20% warship attack and +2 warship range & line-of-sight". |
− | "Admiralty" shipment effect changed from increased warship build limit to "Dock warship improvements cost & train points halved". | + | * "Admiralty" shipment effect changed from increased warship build limit to "Dock warship improvements cost & train points halved". |
− | Town Center Kill bounty set to 200 XP (down from 240 XP). | + | * Town Center Kill bounty set to 200 XP (down from 240 XP). |
− | Fishing Ship Kill/Build bounties set to 7 XP (down from 10 XP). | + | * Fishing Ship Kill/Build bounties set to 7 XP (down from 10 XP). |
===Aztecs=== | ===Aztecs=== | ||
− | War Chief's cover mode tactic removed. | + | * War Chief's cover mode tactic removed. |
− | TEAM Cheap Fishing Boats home-city shipment effectively removed (no effect now). | + | * TEAM Cheap Fishing Boats home-city shipment effectively removed (no effect now). |
===British=== | ===British=== | ||
− | Manor cost increased to 140w (up from 135w); bounties recalculated accordingly. | + | * Manor cost increased to 140w (up from 135w); bounties recalculated accordingly. |
===Chinese=== | ===Chinese=== | ||
− | Village pre-Fortress Age fattening rate decreased to 25% (down from 50%) of the regular rate. | + | * Village pre-Fortress Age fattening rate decreased to 25% (down from 50%) of the regular rate. |
− | Banner Forbidden Army (2 Iron Flails & 2 Meteor Hammers) train points increased to 33 (up from 29). | + | * Banner Forbidden Army (2 Iron Flails & 2 Meteor Hammers) train points increased to 33 (up from 29). |
− | Old Han Reforms home-city shipment attack and hitpoints effect decreased to 50% (down from 100%); cost effect decreased to 20% (down from 50%). | + | * Old Han Reforms home-city shipment attack and hitpoints effect decreased to 50% (down from 100%); cost effect decreased to 20% (down from 50%). |
"Old Han Reforms" shipment cost removed (down from 1000f). | "Old Han Reforms" shipment cost removed (down from 1000f). | ||
===Dutch=== | ===Dutch=== | ||
− | Bank XP bounties increased to 140 XP (Build - up from 70 XP) and to 280 XP (Kill - up from 140 XP). | + | * Bank XP bounties increased to 140 XP (Build - up from 70 XP) and to 280 XP (Kill - up from 140 XP). |
− | Bank base build-limit increased to 5 (up from 4). | + | * Bank base build-limit increased to 5 (up from 4). |
===French=== | ===French=== | ||
− | Coureur Des Bois cost increased to 125 food (up from 120 food). | + | * Coureur Des Bois cost increased to 125 food (up from 120 food). |
− | Thoroughbreds home-city shipment no longer decreases the train time of Cuirassiers. | + | * Thoroughbreds home-city shipment no longer decreases the train time of Cuirassiers. |
===Germans=== | ===Germans=== | ||
− | Uhlan hit points decreased to 180 (down from 190). | + | * Uhlan hit points decreased to 180 (down from 190). |
− | Doppelsoldner hit points increased to 240 (up from 230). | + | * Doppelsoldner hit points increased to 240 (up from 230). |
− | "Lipizzaner Cavalry" shipment increased to +25% Uhlan attack & hitpoints (up from 15%). | + | * "Lipizzaner Cavalry" shipment increased to +25% Uhlan attack & hitpoints (up from 15%). |
===Indians=== | ===Indians=== | ||
− | TEAM 5 Urumi home-city shipment effect changed to give 4 Urumi. | + | * TEAM 5 Urumi home-city shipment effect changed to give 4 Urumi. |
− | Sepoy hit points decreased to 180 (down from 190). | + | * Sepoy hit points decreased to 180 (down from 190). |
− | House cost decreased to 60w (down from 80w), hit points decreased to 800 (down from 1200); Bounties recalculated accordingly. | + | * House cost decreased to 60w (down from 80w), hit points decreased to 800 (down from 1200); Bounties recalculated accordingly. |
===Iroquois=== | ===Iroquois=== | ||
− | 200 food added to starting crates. | + | * 200 food added to starting crates. |
− | 200 wood removed from starting crates. | + | * 200 wood removed from starting crates. |
− | “Crates of 100 Food, 100 Wood, and 100 Coin" infinite shipment increased to 200f, 100w, 100c. | + | * “Crates of 100 Food, 100 Wood, and 100 Coin" infinite shipment increased to 200f, 100w, 100c. |
− | "Crates of 200 Food, 200 Wood, and 200 Coin" shipment increased to 400f, 200w, 200c. | + | * "Crates of 200 Food, 200 Wood, and 200 Coin" shipment increased to 400f, 200w, 200c. |
===Japanese=== | ===Japanese=== | ||
− | Bakufu home-city shipment effect on Daimyo and Shogun training-rates decreased to 50% (down from 100%). | + | * Bakufu home-city shipment effect on Daimyo and Shogun training-rates decreased to 50% (down from 100%). |
− | Shogun Tokugawa hitpoints-aura decreased to +10% (down from 20%). | + | * Shogun Tokugawa hitpoints-aura decreased to +10% (down from 20%). |
===Ottomans=== | ===Ottomans=== | ||
− | TEAM Silk Road home-city shipment moved to the Discovery Age (from the Colonial Age); effect increased to 25% (up from 15%); team effect removed. | + | * TEAM Silk Road home-city shipment moved to the Discovery Age (from the Colonial Age); effect increased to 25% (up from 15%); team effect removed. |
− | Abus Gun reload time increased to 3.5 seconds (up from 3 seconds). | + | * Abus Gun reload time increased to 3.5 seconds (up from 3 seconds). |
− | Veteran Abus Gun improvement effect changed to also give +2 range. | + | * Veteran Abus Gun improvement effect changed to also give +2 range. |
− | Janissary hit points decreased to 210 (down from 235). | + | * Janissary hit points decreased to 210 (down from 235). |
− | Janissary cost decreased to 90f-25c (down from 100f-25c); Bounties recalculated accordingly. | + | * Janissary cost decreased to 90f-25c (down from 100f-25c); Bounties recalculated accordingly. |
− | Mosque cost XP income increased to 0.7 XP/second (up from 0.4 XP/second). | + | * Mosque cost XP income increased to 0.7 XP/second (up from 0.4 XP/second). |
− | Mosque settler improvements halved in cost: | + | * Mosque settler improvements halved in cost: |
− | Millet System improvement cost decreased to 50 wood (down from 100 wood); | + | * Millet System improvement cost decreased to 50 wood (down from 100 wood); |
− | Koprulu Viziers improvement cost decreased to 125 wood (down from 250 wood); | + | * Koprulu Viziers improvement cost decreased to 125 wood (down from 250 wood); |
− | Abbasid Market improvement cost decreased to 300 wood (down from 600 wood); | + | * Abbasid Market improvement cost decreased to 300 wood (down from 600 wood); |
− | Galata Tower District improvement cost decreased to 100 coin (down from 200 coin); | + | * Galata Tower District improvement cost decreased to 100 coin (down from 200 coin); |
− | Topkapi improvement cost decreased to 200 wood and 200 coin (down from 400 wood and 400 coin); | + | * Topkapi improvement cost decreased to 200 wood and 200 coin (down from 400 wood and 400 coin); |
− | Tanzimat improvement cost decreased to 200 food, 200 wood and 200 coin (down from 400 food, 400 wood and 400 coin). | + | * Tanzimat improvement cost decreased to 200 food, 200 wood and 200 coin (down from 400 food, 400 wood and 400 coin). |
===Portuguese=== | ===Portuguese=== | ||
− | Settler cost decreased to 85 food (down from 100 food). | + | * Settler cost decreased to 85 food (down from 100 food). |
− | 100 food removed from starting crates. | + | * 100 food removed from starting crates. |
− | Genitours home-city shipment effect changed to give additional +4 range (down from +6). | + | * Genitours home-city shipment effect changed to give additional +4 range (down from +6). |
===Russians=== | ===Russians=== | ||
− | 17 Strelets home-city shipment effect changed to give 20 Strelets. | + | * 17 Strelets home-city shipment effect changed to give 20 Strelets. |
===Sioux=== | ===Sioux=== | ||
− | Bow Rider hitpoints decreased to 220 (down from 250). | + | * Bow Rider hitpoints decreased to 220 (down from 250). |
− | Cetan Bow hitpoints increased to 100 (up from 90) and speed increased to 4.5 (up from 4). | + | * Cetan Bow hitpoints increased to 100 (up from 90) and speed increased to 4.5 (up from 4). |
− | 4 Villagers home-city shipment removed. | + | * 4 Villagers home-city shipment removed. |
− | 5 Villagers home-city shipment added to the Colonial Age (note: added as a separate shipment, not a changed version of the 4 Villagers one — has to be unlocked manually). | + | * 5 Villagers home-city shipment added to the Colonial Age (note: added as a separate shipment, not a changed version of the 4 Villagers one — has to be unlocked manually). |
− | Teepee base hitpoints increased to 600 (up from 300). | + | * Teepee base hitpoints increased to 600 (up from 300). |
− | Teepee gather rate aura boost added (3% per Teepee, range 24). | + | * Teepee gather rate aura boost added (3% per Teepee, range 24). |
− | Teepee hitpoints aura maximum range increased to 18 (up from 12). | + | * Teepee hitpoints aura maximum range increased to 18 (up from 12). |
− | Teepee damage aura (enabled by the Friendly Territory home-city shipment) maximum range decreased to 18 (down from 24). | + | * Teepee damage aura (enabled by the Friendly Territory home-city shipment) maximum range decreased to 18 (down from 24). |
− | War Clubs’, Cetan Bows’ and Wakina Rifles’ ability to build Teepees by default added. | + | * War Clubs’, Cetan Bows’ and Wakina Rifles’ ability to build Teepees by default added. |
− | Aggressive Policy home-city shipment effect changed — increases the Teepees’ gather rate aura boost to 5%. | + | * Aggressive Policy home-city shipment effect changed — increases the Teepees’ gather rate aura boost to 5%. |
− | War Chief “heavy cavalry” unit-tag added. | + | * War Chief “heavy cavalry” unit-tag added. |
===Spanish=== | ===Spanish=== | ||
− | 3 Lancers home-city shipment effect changed to give 4 Lancers. | + | * 3 Lancers home-city shipment effect changed to give 4 Lancers. |
− | 4 Lancers home-city shipment effect changed to give 5 Lancers. | + | * 4 Lancers home-city shipment effect changed to give 5 Lancers. |
− | 5 Rodeleros home-city shipment effect changed to give 6 Rodeleros. | + | * 5 Rodeleros home-city shipment effect changed to give 6 Rodeleros. |
− | 6 Rodeleros home-city shipment effect changed to give 7 Rodeleros. | + | * 6 Rodeleros home-city shipment effect changed to give 7 Rodeleros. |
− | 7 Rodeleros home-city shipment effect changed to give 8 Rodeleros. | + | * 7 Rodeleros home-city shipment effect changed to give 8 Rodeleros. |
− | 8 Rodeleros home-city shipment effect changed to give 9 Rodeleros. | + | * 8 Rodeleros home-city shipment effect changed to give 9 Rodeleros. |
− | Unction home-city shipment damage-aura effect decreased to 4% (down from 5%) per Missionary (maximum damage increase decreased from ~63% to ~48%); Missionary cost decreased to 50 wood and 50 coin (down from 100 wood and 100 coin). | + | * Unction home-city shipment damage-aura effect decreased to 4% (down from 5%) per Missionary (maximum damage increase decreased from ~63% to ~48%); Missionary cost decreased to 50 wood and 50 coin (down from 100 wood and 100 coin). |
− | "Spanish Gold" shipment effect replaced with: "Grants 400 coin with every shipment starting with this one." Availability changed from Industrial to Fortress Age. | + | * "Spanish Gold" shipment effect replaced with: "Grants 400 coin with every shipment starting with this one." Availability changed from Industrial to Fortress Age. |
Revision as of 08:34, 7 November 2018
Contents
General
- Wall hitpoints decreased to 1500 (down from 3000).
- Bastion improvement effect changed to give 300% wall hitpoints increase (up from 150%).
- Wall line of sight decreased to 1.
- Elmeti, Mamelukes and Li’l Bombards are now unavailable to train in the Fortress Age.
- Hire Egyptian Mamelukes home-city shipment effect changed to give 4 Mamelukes (down from 5).
- Monitors cost decreased to 600 wood and 200 coin (down from 800 wood and 200 coin); Long-range Attack ability range decreased to 70 (down from 100) and increased cooldown time to 1 minute 30 seconds (up from 1 minute).
- Native Scout snare-effect removed.
- Mass Cavalry improvement cost decreased to 600 coin (down from 750 coin); effect adjusted to –40% train time (down from –50%).
- Dragoon ranged resistance decreased to 20% (down from 30%).
- Town Center cost decreased to 500w (down from 600w).
- Culverin multiplier against warships increased to 12.5 (up from 10).
- Fishing Boat cost decreased to 70w (down from 100w).
- "Schooners" shipment effect changed from "-60% Fishing Boat cost" to "-20w * * Fishing Boat cost and -40% train time" (decreases train points from 25 to 15).
- "East Indiamen" shipment effect changed from "-30% Fishing Boat cost and a dock wagon" to "-20w Fishing Boat cost and a dock wagon".
- Canoe range & line-of-sight decreased from 20 and 24 to 18 and 22 respectively
- War Canoe range & line-of-sight decreased from 30 and 34 to 25 and 29 respectively.
- "European Cannons" shipment effect changed from "+20% warship attack and +5 warship range & line-of-sight" to "+30% warship attack".
"* Offshore Support" shipment effect changed from "+20% warship attack and +5 warship range & line-of-sight" to "+20% warship attack and +2 warship range & line-of-sight".
- "Admiralty" shipment effect changed from increased warship build limit to "Dock warship improvements cost & train points halved".
- Town Center Kill bounty set to 200 XP (down from 240 XP).
- Fishing Ship Kill/Build bounties set to 7 XP (down from 10 XP).
Aztecs
- War Chief's cover mode tactic removed.
- TEAM Cheap Fishing Boats home-city shipment effectively removed (no effect now).
British
- Manor cost increased to 140w (up from 135w); bounties recalculated accordingly.
Chinese
- Village pre-Fortress Age fattening rate decreased to 25% (down from 50%) of the regular rate.
- Banner Forbidden Army (2 Iron Flails & 2 Meteor Hammers) train points increased to 33 (up from 29).
- Old Han Reforms home-city shipment attack and hitpoints effect decreased to 50% (down from 100%); cost effect decreased to 20% (down from 50%).
"Old Han Reforms" shipment cost removed (down from 1000f).
Dutch
- Bank XP bounties increased to 140 XP (Build - up from 70 XP) and to 280 XP (Kill - up from 140 XP).
- Bank base build-limit increased to 5 (up from 4).
French
- Coureur Des Bois cost increased to 125 food (up from 120 food).
- Thoroughbreds home-city shipment no longer decreases the train time of Cuirassiers.
Germans
- Uhlan hit points decreased to 180 (down from 190).
- Doppelsoldner hit points increased to 240 (up from 230).
- "Lipizzaner Cavalry" shipment increased to +25% Uhlan attack & hitpoints (up from 15%).
Indians
- TEAM 5 Urumi home-city shipment effect changed to give 4 Urumi.
- Sepoy hit points decreased to 180 (down from 190).
- House cost decreased to 60w (down from 80w), hit points decreased to 800 (down from 1200); Bounties recalculated accordingly.
Iroquois
- 200 food added to starting crates.
- 200 wood removed from starting crates.
- “Crates of 100 Food, 100 Wood, and 100 Coin" infinite shipment increased to 200f, 100w, 100c.
- "Crates of 200 Food, 200 Wood, and 200 Coin" shipment increased to 400f, 200w, 200c.
Japanese
- Bakufu home-city shipment effect on Daimyo and Shogun training-rates decreased to 50% (down from 100%).
- Shogun Tokugawa hitpoints-aura decreased to +10% (down from 20%).
Ottomans
- TEAM Silk Road home-city shipment moved to the Discovery Age (from the Colonial Age); effect increased to 25% (up from 15%); team effect removed.
- Abus Gun reload time increased to 3.5 seconds (up from 3 seconds).
- Veteran Abus Gun improvement effect changed to also give +2 range.
- Janissary hit points decreased to 210 (down from 235).
- Janissary cost decreased to 90f-25c (down from 100f-25c); Bounties recalculated accordingly.
- Mosque cost XP income increased to 0.7 XP/second (up from 0.4 XP/second).
- Mosque settler improvements halved in cost:
- Millet System improvement cost decreased to 50 wood (down from 100 wood);
- Koprulu Viziers improvement cost decreased to 125 wood (down from 250 wood);
- Abbasid Market improvement cost decreased to 300 wood (down from 600 wood);
- Galata Tower District improvement cost decreased to 100 coin (down from 200 coin);
- Topkapi improvement cost decreased to 200 wood and 200 coin (down from 400 wood and 400 coin);
- Tanzimat improvement cost decreased to 200 food, 200 wood and 200 coin (down from 400 food, 400 wood and 400 coin).
Portuguese
- Settler cost decreased to 85 food (down from 100 food).
- 100 food removed from starting crates.
- Genitours home-city shipment effect changed to give additional +4 range (down from +6).
Russians
- 17 Strelets home-city shipment effect changed to give 20 Strelets.
Sioux
- Bow Rider hitpoints decreased to 220 (down from 250).
- Cetan Bow hitpoints increased to 100 (up from 90) and speed increased to 4.5 (up from 4).
- 4 Villagers home-city shipment removed.
- 5 Villagers home-city shipment added to the Colonial Age (note: added as a separate shipment, not a changed version of the 4 Villagers one — has to be unlocked manually).
- Teepee base hitpoints increased to 600 (up from 300).
- Teepee gather rate aura boost added (3% per Teepee, range 24).
- Teepee hitpoints aura maximum range increased to 18 (up from 12).
- Teepee damage aura (enabled by the Friendly Territory home-city shipment) maximum range decreased to 18 (down from 24).
- War Clubs’, Cetan Bows’ and Wakina Rifles’ ability to build Teepees by default added.
- Aggressive Policy home-city shipment effect changed — increases the Teepees’ gather rate aura boost to 5%.
- War Chief “heavy cavalry” unit-tag added.
Spanish
- 3 Lancers home-city shipment effect changed to give 4 Lancers.
- 4 Lancers home-city shipment effect changed to give 5 Lancers.
- 5 Rodeleros home-city shipment effect changed to give 6 Rodeleros.
- 6 Rodeleros home-city shipment effect changed to give 7 Rodeleros.
- 7 Rodeleros home-city shipment effect changed to give 8 Rodeleros.
- 8 Rodeleros home-city shipment effect changed to give 9 Rodeleros.
- Unction home-city shipment damage-aura effect decreased to 4% (down from 5%) per Missionary (maximum damage increase decreased from ~63% to ~48%); Missionary cost decreased to 50 wood and 50 coin (down from 100 wood and 100 coin).
- "Spanish Gold" shipment effect replaced with: "Grants 400 coin with every shipment starting with this one." Availability changed from Industrial to Fortress Age.