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Difference between revisions of "ESOC Patch/Version history/Compared to RE"

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< ESOC Patch‎ | Version history
(Created page with "===General=== Wall hitpoints decreased to 1500 (down from 3000). Bastion improvement effect changed to give 300% wall hitpoints increase (up from 150%). Wall line of sight dec...")
 
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===General===
 
===General===
Wall hitpoints decreased to 1500 (down from 3000).
+
* Wall hitpoints decreased to 1500 (down from 3000).
Bastion improvement effect changed to give 300% wall hitpoints increase (up from 150%).
+
* Bastion improvement effect changed to give 300% wall hitpoints increase (up from 150%).
Wall line of sight decreased to 1.
+
* Wall line of sight decreased to 1.
Elmeti, Mamelukes and Li’l Bombards are now unavailable to train in the Fortress Age.
+
* Elmeti, Mamelukes and Li’l Bombards are now unavailable to train in the Fortress Age.
Hire Egyptian Mamelukes home-city shipment effect changed to give 4 Mamelukes (down from 5).
+
* Hire Egyptian Mamelukes home-city shipment effect changed to give 4 Mamelukes (down from 5).
Monitors cost decreased to 600 wood and 200 coin (down from 800 wood and 200 coin); Long-range Attack ability range decreased to 70 (down from 100) and increased cooldown time to 1 minute 30 seconds (up from 1 minute).
+
* Monitors cost decreased to 600 wood and 200 coin (down from 800 wood and 200 coin); Long-range Attack ability range decreased to 70 (down from 100) and increased cooldown time to 1 minute 30 seconds (up from 1 minute).
Native Scout snare-effect removed.
+
* Native Scout snare-effect removed.
Mass Cavalry improvement cost decreased to 600 coin (down from 750 coin); effect adjusted to –40% train time (down from –50%).
+
* Mass Cavalry improvement cost decreased to 600 coin (down from 750 coin); effect adjusted to –40% train time (down from –50%).
Dragoon ranged resistance decreased to 20% (down from 30%).
+
* Dragoon ranged resistance decreased to 20% (down from 30%).
Town Center cost decreased to 500w (down from 600w).
+
* Town Center cost decreased to 500w (down from 600w).
Culverin multiplier against warships increased to 12.5 (up from 10).
+
* Culverin multiplier against warships increased to 12.5 (up from 10).
Fishing Boat cost decreased to 70w (down from 100w).
+
* Fishing Boat cost decreased to 70w (down from 100w).
"Schooners" shipment effect changed from "-60% Fishing Boat cost" to "-20w Fishing Boat cost and -40% train time" (decreases train points from 25 to 15).
+
* "Schooners" shipment effect changed from "-60% Fishing Boat cost" to "-20w * * Fishing Boat cost and -40% train time" (decreases train points from 25 to 15).
"East Indiamen" shipment effect changed from "-30% Fishing Boat cost and a dock wagon" to "-20w Fishing Boat cost and a dock wagon".
+
* "East Indiamen" shipment effect changed from "-30% Fishing Boat cost and a dock wagon" to "-20w Fishing Boat cost and a dock wagon".
Canoe range & line-of-sight decreased from 20 and 24 to 18 and 22 respectively
+
* Canoe range & line-of-sight decreased from 20 and 24 to 18 and 22 respectively
War Canoe range & line-of-sight decreased from 30 and 34 to 25 and 29 respectively.
+
* War Canoe range & line-of-sight decreased from 30 and 34 to 25 and 29 respectively.
"European Cannons" shipment effect changed from "+20% warship attack and +5 warship range & line-of-sight" to "+30% warship attack".
+
* "European Cannons" shipment effect changed from "+20% warship attack and +5 warship range & line-of-sight" to "+30% warship attack".
"Offshore Support" shipment effect changed from "+20% warship attack and +5 warship range & line-of-sight" to "+20% warship attack and +2 warship range & line-of-sight".
+
"* Offshore Support" shipment effect changed from "+20% warship attack and +5 warship range & line-of-sight" to "+20% warship attack and +2 warship range & line-of-sight".
"Admiralty" shipment effect changed from increased warship build limit to "Dock warship improvements cost & train points halved".
+
* "Admiralty" shipment effect changed from increased warship build limit to "Dock warship improvements cost & train points halved".
Town Center Kill bounty set to 200 XP (down from 240 XP).
+
* Town Center Kill bounty set to 200 XP (down from 240 XP).
Fishing Ship Kill/Build bounties set to 7 XP (down from 10 XP).
+
* Fishing Ship Kill/Build bounties set to 7 XP (down from 10 XP).
  
 
===Aztecs===
 
===Aztecs===
War Chief's cover mode tactic removed.
+
* War Chief's cover mode tactic removed.
TEAM Cheap Fishing Boats home-city shipment effectively removed (no effect now).
+
* TEAM Cheap Fishing Boats home-city shipment effectively removed (no effect now).
  
 
===British===
 
===British===
Manor cost increased to 140w (up from 135w); bounties recalculated accordingly.
+
* Manor cost increased to 140w (up from 135w); bounties recalculated accordingly.
  
 
===Chinese===
 
===Chinese===
Village pre-Fortress Age fattening rate decreased to 25% (down from 50%) of the regular rate.
+
* Village pre-Fortress Age fattening rate decreased to 25% (down from 50%) of the regular rate.
Banner Forbidden Army (2 Iron Flails & 2 Meteor Hammers) train points increased to 33 (up from 29).
+
* Banner Forbidden Army (2 Iron Flails & 2 Meteor Hammers) train points increased to 33 (up from 29).
Old Han Reforms home-city shipment attack and hitpoints effect decreased to 50% (down from 100%); cost effect decreased to 20% (down from 50%).
+
* Old Han Reforms home-city shipment attack and hitpoints effect decreased to 50% (down from 100%); cost effect decreased to 20% (down from 50%).
 
"Old Han Reforms" shipment cost removed (down from 1000f).
 
"Old Han Reforms" shipment cost removed (down from 1000f).
  
 
===Dutch===
 
===Dutch===
Bank XP bounties increased to 140 XP (Build - up from 70 XP) and to 280 XP (Kill - up from 140 XP).  
+
* Bank XP bounties increased to 140 XP (Build - up from 70 XP) and to 280 XP (Kill - up from 140 XP).  
Bank base build-limit increased to 5 (up from 4).
+
* Bank base build-limit increased to 5 (up from 4).
  
 
===French===
 
===French===
Coureur Des Bois cost increased to 125 food (up from 120 food).
+
* Coureur Des Bois cost increased to 125 food (up from 120 food).
Thoroughbreds home-city shipment no longer decreases the train time of Cuirassiers.
+
* Thoroughbreds home-city shipment no longer decreases the train time of Cuirassiers.
  
 
===Germans===
 
===Germans===
Uhlan hit points decreased to 180 (down from 190).
+
* Uhlan hit points decreased to 180 (down from 190).
Doppelsoldner hit points increased to 240 (up from 230).
+
* Doppelsoldner hit points increased to 240 (up from 230).
"Lipizzaner Cavalry" shipment increased to +25% Uhlan attack & hitpoints (up from 15%).
+
* "Lipizzaner Cavalry" shipment increased to +25% Uhlan attack & hitpoints (up from 15%).
  
 
===Indians===
 
===Indians===
TEAM 5 Urumi home-city shipment effect changed to give 4 Urumi.
+
* TEAM 5 Urumi home-city shipment effect changed to give 4 Urumi.
Sepoy hit points decreased to 180 (down from 190).
+
* Sepoy hit points decreased to 180 (down from 190).
House cost decreased to 60w (down from 80w), hit points decreased to 800 (down from 1200); Bounties recalculated accordingly.
+
* House cost decreased to 60w (down from 80w), hit points decreased to 800 (down from 1200); Bounties recalculated accordingly.
  
 
===Iroquois===
 
===Iroquois===
200 food added to starting crates.
+
* 200 food added to starting crates.
200 wood removed from starting crates.
+
* 200 wood removed from starting crates.
“Crates of 100 Food, 100 Wood, and 100 Coin" infinite shipment increased to 200f, 100w, 100c.
+
* “Crates of 100 Food, 100 Wood, and 100 Coin" infinite shipment increased to 200f, 100w, 100c.
"Crates of 200 Food, 200 Wood, and 200 Coin" shipment increased to 400f, 200w, 200c.
+
* "Crates of 200 Food, 200 Wood, and 200 Coin" shipment increased to 400f, 200w, 200c.
  
 
===Japanese===
 
===Japanese===
Bakufu home-city shipment effect on Daimyo and Shogun training-rates decreased to 50% (down from 100%).
+
* Bakufu home-city shipment effect on Daimyo and Shogun training-rates decreased to 50% (down from 100%).
Shogun Tokugawa hitpoints-aura decreased to +10% (down from 20%).
+
* Shogun Tokugawa hitpoints-aura decreased to +10% (down from 20%).
  
 
===Ottomans===
 
===Ottomans===
TEAM Silk Road home-city shipment moved to the Discovery Age (from the Colonial Age); effect increased to 25% (up from 15%); team effect removed.
+
* TEAM Silk Road home-city shipment moved to the Discovery Age (from the Colonial Age); effect increased to 25% (up from 15%); team effect removed.
Abus Gun reload time increased to 3.5 seconds (up from 3 seconds).
+
* Abus Gun reload time increased to 3.5 seconds (up from 3 seconds).
Veteran Abus Gun improvement effect changed to also give +2 range.
+
* Veteran Abus Gun improvement effect changed to also give +2 range.
Janissary hit points decreased to 210 (down from 235).
+
* Janissary hit points decreased to 210 (down from 235).
Janissary cost decreased to 90f-25c (down from 100f-25c); Bounties recalculated accordingly.
+
* Janissary cost decreased to 90f-25c (down from 100f-25c); Bounties recalculated accordingly.
Mosque cost XP income increased to 0.7  XP/second (up from 0.4 XP/second).
+
* Mosque cost XP income increased to 0.7  XP/second (up from 0.4 XP/second).
Mosque settler improvements halved in cost:
+
* Mosque settler improvements halved in cost:
Millet System improvement cost decreased to 50 wood (down from 100 wood);
+
* Millet System improvement cost decreased to 50 wood (down from 100 wood);
Koprulu Viziers improvement cost decreased to 125 wood (down from 250 wood);
+
* Koprulu Viziers improvement cost decreased to 125 wood (down from 250 wood);
Abbasid Market improvement cost decreased to 300 wood (down from 600 wood);
+
* Abbasid Market improvement cost decreased to 300 wood (down from 600 wood);
Galata Tower District improvement cost decreased to 100 coin (down from 200 coin);
+
* Galata Tower District improvement cost decreased to 100 coin (down from 200 coin);
Topkapi improvement cost decreased to 200 wood and 200 coin (down from 400 wood and 400 coin);
+
* Topkapi improvement cost decreased to 200 wood and 200 coin (down from 400 wood and 400 coin);
Tanzimat improvement cost decreased to 200 food, 200 wood and 200 coin (down from 400 food, 400 wood and 400 coin).
+
* Tanzimat improvement cost decreased to 200 food, 200 wood and 200 coin (down from 400 food, 400 wood and 400 coin).
  
 
===Portuguese===
 
===Portuguese===
Settler cost decreased to 85 food (down from 100 food).
+
* Settler cost decreased to 85 food (down from 100 food).
100 food removed from starting crates.
+
* 100 food removed from starting crates.
Genitours home-city shipment effect changed to give additional +4 range (down from +6).
+
* Genitours home-city shipment effect changed to give additional +4 range (down from +6).
  
 
===Russians===
 
===Russians===
17 Strelets home-city shipment effect changed to give 20 Strelets.
+
* 17 Strelets home-city shipment effect changed to give 20 Strelets.
  
 
===Sioux===
 
===Sioux===
Bow Rider hitpoints decreased to 220 (down from 250).
+
* Bow Rider hitpoints decreased to 220 (down from 250).
Cetan Bow hitpoints increased to 100 (up from 90) and speed increased to 4.5 (up from 4).
+
* Cetan Bow hitpoints increased to 100 (up from 90) and speed increased to 4.5 (up from 4).
4 Villagers home-city shipment removed.
+
* 4 Villagers home-city shipment removed.
5 Villagers home-city shipment added to the Colonial Age (note: added as a separate shipment, not a changed version of the 4 Villagers one — has to be unlocked manually).
+
* 5 Villagers home-city shipment added to the Colonial Age (note: added as a separate shipment, not a changed version of the 4 Villagers one — has to be unlocked manually).
Teepee base hitpoints increased to 600 (up from 300).
+
* Teepee base hitpoints increased to 600 (up from 300).
Teepee gather rate aura boost added (3% per Teepee, range 24).
+
* Teepee gather rate aura boost added (3% per Teepee, range 24).
Teepee hitpoints aura maximum range increased to 18 (up from 12).
+
* Teepee hitpoints aura maximum range increased to 18 (up from 12).
Teepee damage aura (enabled by the Friendly Territory home-city shipment) maximum range decreased to 18 (down from 24).
+
* Teepee damage aura (enabled by the Friendly Territory home-city shipment) maximum range decreased to 18 (down from 24).
War Clubs’, Cetan Bows’ and Wakina Rifles’ ability to build Teepees by default added.
+
* War Clubs’, Cetan Bows’ and Wakina Rifles’ ability to build Teepees by default added.
Aggressive Policy home-city shipment effect changed — increases the Teepees’ gather rate aura boost to 5%.
+
* Aggressive Policy home-city shipment effect changed — increases the Teepees’ gather rate aura boost to 5%.
War Chief “heavy cavalry” unit-tag added.
+
* War Chief “heavy cavalry” unit-tag added.
  
 
===Spanish===
 
===Spanish===
3 Lancers home-city shipment effect changed to give 4 Lancers.
+
* 3 Lancers home-city shipment effect changed to give 4 Lancers.
4 Lancers home-city shipment effect changed to give 5 Lancers.
+
* 4 Lancers home-city shipment effect changed to give 5 Lancers.
5 Rodeleros home-city shipment effect changed to give 6 Rodeleros.
+
* 5 Rodeleros home-city shipment effect changed to give 6 Rodeleros.
6 Rodeleros home-city shipment effect changed to give 7 Rodeleros.
+
* 6 Rodeleros home-city shipment effect changed to give 7 Rodeleros.
7 Rodeleros home-city shipment effect changed to give 8 Rodeleros.
+
* 7 Rodeleros home-city shipment effect changed to give 8 Rodeleros.
8 Rodeleros home-city shipment effect changed to give 9 Rodeleros.
+
* 8 Rodeleros home-city shipment effect changed to give 9 Rodeleros.
Unction home-city shipment damage-aura effect decreased to 4% (down from 5%) per Missionary (maximum damage increase decreased from ~63% to ~48%); Missionary cost decreased to 50 wood and 50 coin (down from 100 wood and 100 coin).
+
* Unction home-city shipment damage-aura effect decreased to 4% (down from 5%) per Missionary (maximum damage increase decreased from ~63% to ~48%); Missionary cost decreased to 50 wood and 50 coin (down from 100 wood and 100 coin).
"Spanish Gold" shipment effect replaced with: "Grants 400 coin with every shipment starting with this one." Availability changed from Industrial to Fortress Age.
+
* "Spanish Gold" shipment effect replaced with: "Grants 400 coin with every shipment starting with this one." Availability changed from Industrial to Fortress Age.

Revision as of 08:34, 7 November 2018

General

  • Wall hitpoints decreased to 1500 (down from 3000).
  • Bastion improvement effect changed to give 300% wall hitpoints increase (up from 150%).
  • Wall line of sight decreased to 1.
  • Elmeti, Mamelukes and Li’l Bombards are now unavailable to train in the Fortress Age.
  • Hire Egyptian Mamelukes home-city shipment effect changed to give 4 Mamelukes (down from 5).
  • Monitors cost decreased to 600 wood and 200 coin (down from 800 wood and 200 coin); Long-range Attack ability range decreased to 70 (down from 100) and increased cooldown time to 1 minute 30 seconds (up from 1 minute).
  • Native Scout snare-effect removed.
  • Mass Cavalry improvement cost decreased to 600 coin (down from 750 coin); effect adjusted to –40% train time (down from –50%).
  • Dragoon ranged resistance decreased to 20% (down from 30%).
  • Town Center cost decreased to 500w (down from 600w).
  • Culverin multiplier against warships increased to 12.5 (up from 10).
  • Fishing Boat cost decreased to 70w (down from 100w).
  • "Schooners" shipment effect changed from "-60% Fishing Boat cost" to "-20w * * Fishing Boat cost and -40% train time" (decreases train points from 25 to 15).
  • "East Indiamen" shipment effect changed from "-30% Fishing Boat cost and a dock wagon" to "-20w Fishing Boat cost and a dock wagon".
  • Canoe range & line-of-sight decreased from 20 and 24 to 18 and 22 respectively
  • War Canoe range & line-of-sight decreased from 30 and 34 to 25 and 29 respectively.
  • "European Cannons" shipment effect changed from "+20% warship attack and +5 warship range & line-of-sight" to "+30% warship attack".

"* Offshore Support" shipment effect changed from "+20% warship attack and +5 warship range & line-of-sight" to "+20% warship attack and +2 warship range & line-of-sight".

  • "Admiralty" shipment effect changed from increased warship build limit to "Dock warship improvements cost & train points halved".
  • Town Center Kill bounty set to 200 XP (down from 240 XP).
  • Fishing Ship Kill/Build bounties set to 7 XP (down from 10 XP).

Aztecs

  • War Chief's cover mode tactic removed.
  • TEAM Cheap Fishing Boats home-city shipment effectively removed (no effect now).

British

  • Manor cost increased to 140w (up from 135w); bounties recalculated accordingly.

Chinese

  • Village pre-Fortress Age fattening rate decreased to 25% (down from 50%) of the regular rate.
  • Banner Forbidden Army (2 Iron Flails & 2 Meteor Hammers) train points increased to 33 (up from 29).
  • Old Han Reforms home-city shipment attack and hitpoints effect decreased to 50% (down from 100%); cost effect decreased to 20% (down from 50%).

"Old Han Reforms" shipment cost removed (down from 1000f).

Dutch

  • Bank XP bounties increased to 140 XP (Build - up from 70 XP) and to 280 XP (Kill - up from 140 XP).
  • Bank base build-limit increased to 5 (up from 4).

French

  • Coureur Des Bois cost increased to 125 food (up from 120 food).
  • Thoroughbreds home-city shipment no longer decreases the train time of Cuirassiers.

Germans

  • Uhlan hit points decreased to 180 (down from 190).
  • Doppelsoldner hit points increased to 240 (up from 230).
  • "Lipizzaner Cavalry" shipment increased to +25% Uhlan attack & hitpoints (up from 15%).

Indians

  • TEAM 5 Urumi home-city shipment effect changed to give 4 Urumi.
  • Sepoy hit points decreased to 180 (down from 190).
  • House cost decreased to 60w (down from 80w), hit points decreased to 800 (down from 1200); Bounties recalculated accordingly.

Iroquois

  • 200 food added to starting crates.
  • 200 wood removed from starting crates.
  • “Crates of 100 Food, 100 Wood, and 100 Coin" infinite shipment increased to 200f, 100w, 100c.
  • "Crates of 200 Food, 200 Wood, and 200 Coin" shipment increased to 400f, 200w, 200c.

Japanese

  • Bakufu home-city shipment effect on Daimyo and Shogun training-rates decreased to 50% (down from 100%).
  • Shogun Tokugawa hitpoints-aura decreased to +10% (down from 20%).

Ottomans

  • TEAM Silk Road home-city shipment moved to the Discovery Age (from the Colonial Age); effect increased to 25% (up from 15%); team effect removed.
  • Abus Gun reload time increased to 3.5 seconds (up from 3 seconds).
  • Veteran Abus Gun improvement effect changed to also give +2 range.
  • Janissary hit points decreased to 210 (down from 235).
  • Janissary cost decreased to 90f-25c (down from 100f-25c); Bounties recalculated accordingly.
  • Mosque cost XP income increased to 0.7 XP/second (up from 0.4 XP/second).
  • Mosque settler improvements halved in cost:
  • Millet System improvement cost decreased to 50 wood (down from 100 wood);
  • Koprulu Viziers improvement cost decreased to 125 wood (down from 250 wood);
  • Abbasid Market improvement cost decreased to 300 wood (down from 600 wood);
  • Galata Tower District improvement cost decreased to 100 coin (down from 200 coin);
  • Topkapi improvement cost decreased to 200 wood and 200 coin (down from 400 wood and 400 coin);
  • Tanzimat improvement cost decreased to 200 food, 200 wood and 200 coin (down from 400 food, 400 wood and 400 coin).

Portuguese

  • Settler cost decreased to 85 food (down from 100 food).
  • 100 food removed from starting crates.
  • Genitours home-city shipment effect changed to give additional +4 range (down from +6).

Russians

  • 17 Strelets home-city shipment effect changed to give 20 Strelets.

Sioux

  • Bow Rider hitpoints decreased to 220 (down from 250).
  • Cetan Bow hitpoints increased to 100 (up from 90) and speed increased to 4.5 (up from 4).
  • 4 Villagers home-city shipment removed.
  • 5 Villagers home-city shipment added to the Colonial Age (note: added as a separate shipment, not a changed version of the 4 Villagers one — has to be unlocked manually).
  • Teepee base hitpoints increased to 600 (up from 300).
  • Teepee gather rate aura boost added (3% per Teepee, range 24).
  • Teepee hitpoints aura maximum range increased to 18 (up from 12).
  • Teepee damage aura (enabled by the Friendly Territory home-city shipment) maximum range decreased to 18 (down from 24).
  • War Clubs’, Cetan Bows’ and Wakina Rifles’ ability to build Teepees by default added.
  • Aggressive Policy home-city shipment effect changed — increases the Teepees’ gather rate aura boost to 5%.
  • War Chief “heavy cavalry” unit-tag added.

Spanish

  • 3 Lancers home-city shipment effect changed to give 4 Lancers.
  • 4 Lancers home-city shipment effect changed to give 5 Lancers.
  • 5 Rodeleros home-city shipment effect changed to give 6 Rodeleros.
  • 6 Rodeleros home-city shipment effect changed to give 7 Rodeleros.
  • 7 Rodeleros home-city shipment effect changed to give 8 Rodeleros.
  • 8 Rodeleros home-city shipment effect changed to give 9 Rodeleros.
  • Unction home-city shipment damage-aura effect decreased to 4% (down from 5%) per Missionary (maximum damage increase decreased from ~63% to ~48%); Missionary cost decreased to 50 wood and 50 coin (down from 100 wood and 100 coin).
  • "Spanish Gold" shipment effect replaced with: "Grants 400 coin with every shipment starting with this one." Availability changed from Industrial to Fortress Age.